RE: Keeping Wake in Allied Hands
Posted: Thu Jun 01, 2006 6:42 am
On an important level, one must differentiate between PBEM and AI...And against AI one can get away with a great deal...So the questions is against a competent player, what makes sense?
I think mines are great. Subs fine......If you do not mind losing PTs those are fine....
Nothing else seems worth the cost......At least I can see wanting to hold Midway to a certain extent....
But remember, if Japan wants in the begining it usually gets...And defended wake is probably more of a death trap than anything else...
That said, I rarely like try to escape as forcing Japan to take time has value as well. And given how isolated Wake is, how many IJN opponents are going to give you the time to get stuff from Wake...Expecially if the KB retires that way (I think it would be suicidal to send out transport ships to Wake the first few turns...Better go down with guns blazing than to lose a bunch of loaded transports. Massive worst case - he gets Wake in a walk and you lose the units anyway.....
I think mines are great. Subs fine......If you do not mind losing PTs those are fine....
Nothing else seems worth the cost......At least I can see wanting to hold Midway to a certain extent....
But remember, if Japan wants in the begining it usually gets...And defended wake is probably more of a death trap than anything else...
That said, I rarely like try to escape as forcing Japan to take time has value as well. And given how isolated Wake is, how many IJN opponents are going to give you the time to get stuff from Wake...Expecially if the KB retires that way (I think it would be suicidal to send out transport ships to Wake the first few turns...Better go down with guns blazing than to lose a bunch of loaded transports. Massive worst case - he gets Wake in a walk and you lose the units anyway.....