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RE: Answers not found in Manual (?)

Posted: Wed Nov 08, 2006 3:43 am
by 88mmsurprize
Yes I set the option in the Avanced Game Options.
I used the default install path.
Not seeing sitrep in solitaire game.

Thanks for the details I'll try it and see if it works

RE: Answers not found in Manual (?)

Posted: Sat Apr 07, 2007 12:31 am
by Shawmut
I noticed the title of this correspondence and, as one who can glibly read directions and then go back and re-read them only to find I missed a very key point, I have to comment that sometimes the whole thing is a bit intimidating.  But, from my novice to sophomore position, I recognize there is a learning curve.
I have found myself sometimes just as enthused chasing through these forums for a solution as playing a set. There are situations when I find that some directions, picking up by copter, determing what rail site can be an embarkation point; artillery ranges variance........ Some times I have to go back a do "Dick and Jane" reading.  On occasion a solution will appear...I just lacked the vernacular to identify it.  Then, there's the forum.....My father used to say, "The only dumb question is the one you don't ask."

RE: Answers not found in Manual (?)

Posted: Sun Apr 08, 2007 8:16 am
by a white rabbit
ORIGINAL: JAMiAM

Combinatorics .".

..what on earth is "combinatorics' ?..[&:]

RE: Answers not found in Manual (?)

Posted: Sun Jul 15, 2007 2:21 pm
by Jestre
It can be very difficult to find an answer in a large manual if you have no frame of reference to base your search on. The original poster did not know what certain graphic indicators represented, he had no idea where to begin his search unless the manual had a page dedicated to screen symbol definitions. Seeing as how the answer to his question was explained on page 26 and page 65-66 I am guessing without a key page early in the manual that his search could have been daunting.

RE: Answers not found in Manual (?)

Posted: Wed Jul 18, 2007 5:37 pm
by a white rabbit
ORIGINAL: Jestre

It can be very difficult to find an answer in a large manual if you have no frame of reference to base your search on. The original poster did not know what certain graphic indicators represented, he had no idea where to begin his search unless the manual had a page dedicated to screen symbol definitions. Seeing as how the answer to his question was explained on page 26 and page 65-66 I am guessing without a key page early in the manual that his search could have been daunting.

..sorry but he does have a point, it's getting to be a real bugger sorting out the manual, you really are going to have to rewrite the the damn thing..

..and what's COMBINATORICS ?....like history with vet science ?..come on James, i think we should know...

RE: Answers not found in Manual (?)

Posted: Wed Jul 18, 2007 10:30 pm
by ralphtricky
For anyone stumbling on this thread, you can now use the .ini file instead of the command-line.
ORIGINAL: a white rabbit
..and what's COMBINATORICS ?....like history with vet science ?..come on James, i think we should know...
It's for gamblers and people that want to know how may positions a transformer can occupy.

http://en.wikipedia.org/wiki/Combinatorics

RE: Answers not found in Manual (?)

Posted: Thu Jul 19, 2007 2:41 am
by larryfulkerson
ORIGINAL: PaladinSix
Along those same lines, have you (meaning the guys at Matrix, not just yourself) considered posting tutorials on some of these concepts on the forums? Not so much a question and answer session, but more like a locked thread that could go through particular game concepts in detail, so that novices could actually see what was happening in a particular situation.

So um.......I did a sortof tutorial to try to explain my thinking as I played a scenario ( FITE ) and I'm not sure what you're looking for but maybe you might want to glance at some of what I wrote in my tutorial AAR. It can be found at:

tm.asp?m=1335787

RE: Answers not found in Manual (?)

Posted: Thu Jul 19, 2007 3:56 am
by Veers
Kepp in mind, the Manual is a 'searchable' pdf. If you can't find somethign by 'looking' type in a keyword and 'search'. If you can't find it, try another keyword.

RE: Answers not found in Manual (?)

Posted: Thu Jul 19, 2007 5:17 pm
by PaladinSix
ORIGINAL: larryfulkerson
ORIGINAL: PaladinSix
Along those same lines, have you (meaning the guys at Matrix, not just yourself) considered posting tutorials on some of these concepts on the forums? Not so much a question and answer session, but more like a locked thread that could go through particular game concepts in detail, so that novices could actually see what was happening in a particular situation.

So um.......I did a sortof tutorial to try to explain my thinking as I played a scenario ( FITE ) and I'm not sure what you're looking for but maybe you might want to glance at some of what I wrote in my tutorial AAR. It can be found at:

tm.asp?m=1335787


I did look at that one Larry and it was very helpful. Thanks for taking the time to put that together. I have enough difficulty finding time to play, much less put an AAR together.

If you're interested, want to try an AAR on the first couple of turns of Bob Cross' France 1944 scenario, the one that runs from D-Day to September?

Curtis Lemay and I have a short discussion (along with some others) here:

tm.asp?m=1411953

He's obviously had success with it, and seems to think that the first two turns shouldn't be that hard. I, on the other hand, routinely and repeatedly get my butt whipped, so I must be missing something.

PaladinSix

RE: Answers not found in Manual (?)

Posted: Thu Jul 19, 2007 5:38 pm
by JAMiAM
ORIGINAL: PaladinSix

ORIGINAL: larryfulkerson
ORIGINAL: PaladinSix
Along those same lines, have you (meaning the guys at Matrix, not just yourself) considered posting tutorials on some of these concepts on the forums? Not so much a question and answer session, but more like a locked thread that could go through particular game concepts in detail, so that novices could actually see what was happening in a particular situation.

So um.......I did a sortof tutorial to try to explain my thinking as I played a scenario ( FITE ) and I'm not sure what you're looking for but maybe you might want to glance at some of what I wrote in my tutorial AAR. It can be found at:

tm.asp?m=1335787


I did look at that one Larry and it was very helpful. Thanks for taking the time to put that together. I have enough difficulty finding time to play, much less put an AAR together.

If you're interested, want to try an AAR on the first couple of turns of Bob Cross' France 1944 scenario, the one that runs from D-Day to September?

Curtis Lemay and I have a short discussion (along with some others) here:

tm.asp?m=1411953

He's obviously had success with it, and seems to think that the first two turns shouldn't be that hard. I, on the other hand, routinely and repeatedly get my butt whipped, so I must be missing something.

PaladinSix
In case you weren't aware, Curtis Lemay and Bob Cross are one and the same.

RE: Answers not found in Manual (?)

Posted: Thu Jul 19, 2007 7:29 pm
by PaladinSix
I was not aware of that, actually. Thanks for the tip. That means that Bob/Curtis would be uniquely suited to creating the D-Day AAR that I was talking about, but Larry, I'd be just as happy with one of yours (or JAMiAM's if you're so inclined.)

PaladinSix

RE: Answers not found in Manual (?)

Posted: Thu Jul 19, 2007 7:32 pm
by Veers
ORIGINAL: PaladinSix

I was not aware of that, actually. Thanks for the tip. That means that Bob/Curtis would be uniquely suited to creating the D-Day AAR that I was talking about, but Larry, I'd be just as happy with one of yours (or JAMiAM's if you're so inclined.)

PaladinSix
I often wonder if James (JAMiAM) has the time, or the will, to play TOAW at this point.

RE: Answers not found in Manual (?)

Posted: Thu Jul 19, 2007 8:05 pm
by JAMiAM
ORIGINAL: Veers

ORIGINAL: PaladinSix

I was not aware of that, actually. Thanks for the tip. That means that Bob/Curtis would be uniquely suited to creating the D-Day AAR that I was talking about, but Larry, I'd be just as happy with one of yours (or JAMiAM's if you're so inclined.)

PaladinSix
I often wonder if James (JAMiAM) has the time, or the will, to play TOAW at this point.
Sadly, at this point in time, I spend much more time working on it, than playing it...[:(]

One of these days, though...one of these days...[;)]

RE: Answers not found in Manual (?)

Posted: Thu Jul 19, 2007 8:36 pm
by Veers
ORIGINAL: JAMiAM

ORIGINAL: Veers

ORIGINAL: PaladinSix

I was not aware of that, actually. Thanks for the tip. That means that Bob/Curtis would be uniquely suited to creating the D-Day AAR that I was talking about, but Larry, I'd be just as happy with one of yours (or JAMiAM's if you're so inclined.)

PaladinSix
I often wonder if James (JAMiAM) has the time, or the will, to play TOAW at this point.
Sadly, at this point in time, I spend much more time working on it, than playing it...[:(]
I had a hunch.
One of these days, though...one of these days...[;)]
May that day come swiftly.

RE: Answers not found in Manual (?)

Posted: Thu Jul 19, 2007 10:49 pm
by L`zard

In case you weren't aware, Curtis Lemay and Bob Cross are one and the same.

Wasn't till now, but an excellent thing to know! May have a reason to PM BC in the near future, eh?

L`zard

RE: Answers not found in Manual (?)

Posted: Wed Oct 24, 2007 2:35 am
by scout1
With all the various info floating around, has anyone attempted to collect it into a Wiki ?

The WitP community finally got one off the ground and contains alot of useful info in a user friendly approach ?

Just wondering as I'm at the start of the learning curve for this game and am looking for pointer on .... EVERYTHING [:D]