RE: Inter-Force Cooperation in the Panther Engine
Posted: Sat Jul 08, 2006 11:54 pm
Great reading guys!!
The essence of my original request is best summed up by moltov_billy:
"A single unit's performance in combat is seperate from it's ability to cooperate and work with units of other nationalities.
A german unit's abilities in combat are simulated in the engine, though difficulties in cooperation with other units are not. These are seperate things in the real world and as such should be seperated in the game."
And by Cabron66:
"In any case, I doubt very much any of this is on topic as the original poster was obviously only referring to the difficulties units from different military backgrounds would have when attempting to operate together. I am sure that this point would equally relate to a German unit attempting to coordinate their movements with an Italian or Rumanian unit, for example, as it would with a British unit attempting to work closely with an American unit. "
The rest is as BilH and Arjuna have said...i.e. pretty much covered off already. <although I'm not certain how soviet style echelon attacks are mimiced>
And I agree that new attack options, attack timings et al are probably more important but still this is something that should be addressed -- especially if we're introducing submarines into the battlezone [:D][:D]
Best Regards,
Rob.
The essence of my original request is best summed up by moltov_billy:
"A single unit's performance in combat is seperate from it's ability to cooperate and work with units of other nationalities.
A german unit's abilities in combat are simulated in the engine, though difficulties in cooperation with other units are not. These are seperate things in the real world and as such should be seperated in the game."
And by Cabron66:
"In any case, I doubt very much any of this is on topic as the original poster was obviously only referring to the difficulties units from different military backgrounds would have when attempting to operate together. I am sure that this point would equally relate to a German unit attempting to coordinate their movements with an Italian or Rumanian unit, for example, as it would with a British unit attempting to work closely with an American unit. "
The rest is as BilH and Arjuna have said...i.e. pretty much covered off already. <although I'm not certain how soviet style echelon attacks are mimiced>
And I agree that new attack options, attack timings et al are probably more important but still this is something that should be addressed -- especially if we're introducing submarines into the battlezone [:D][:D]
Best Regards,
Rob.