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RE: CARRIER STRIKE AND UV DELUXE
Posted: Wed Aug 02, 2006 1:30 am
by pasternakski
ORIGINAL: Zakhal
Yesterday I armed the planes. Today I put them on the elevator. Tomorrow Ill launch them. [>:]
Sounds a little like what Julius Caesar might say if put in charge of Kido Butai: "Veni with Zeroes, Vidi with float planes, Vici with torpedoes."
RE: CARRIER STRIKE AND UV DELUXE
Posted: Wed Aug 02, 2006 1:55 am
by RedMike
Whatever...I think UV is more fun than WitP.
RE: CARRIER STRIKE AND UV DELUXE
Posted: Wed Aug 02, 2006 4:32 pm
by Grotius
I never played CAW, so I for one am looking forward to this. And I'm happy that 2by3 will again be focusing on the Pacific; I've played countless Eastern Front and West Europe games, but only a couple Pacific War games. So to me this is good news.
RE: CARRIER STRIKE AND UV DELUXE
Posted: Wed Aug 02, 2006 4:57 pm
by Skyfire7631
I'm with RedMike and Grotius on this [:)] (except that I did play CAW [:D])
I'd also like some tactical options for naval combat, tough [;)]
Regards.
RE: CARRIER STRIKE AND UV DELUXE
Posted: Wed Aug 02, 2006 7:58 pm
by Mike Wood
Hello...
I'm with RedMike and Grotius, too. So is Gary. We thought the games would be fun, which is why we are doing them (that, plus a goodly number of requests on the Matrix forums for a Carrier Strike remake and many requests for greater granularity in carrier operations in UV).
Got to get back to work on Carrier Force...
Michael Wood
RE: CARRIER STRIKE AND UV DELUXE
Posted: Tue Aug 15, 2006 11:31 pm
by rekab
Great News!!
I love Flat Top and all CV v CV games. [:'(]
Please fix the UV engine for those of us who have stuck with it, I know Matrix said no more but if you can turn it into a real working test bed who knows what it could lead to! [&o]
--Bob
RE: CARRIER STRIKE AND UV DELUXE
Posted: Wed Aug 16, 2006 1:37 am
by RedMike
Yeah! Fix UV and screw WitP!!
[X(]
RE: CARRIER STRIKE AND UV DELUXE
Posted: Wed Aug 16, 2006 6:10 pm
by Brady
Interesting, so this is the future of UV/WiTP...very cool, so were looking at this in lue of WiTP II?, or this is WiTP 2? I gues in other words will it eveunatly have the same scope and detaile, but more so as WiTP?
RE: CARRIER STRIKE AND UV DELUXE
Posted: Wed Aug 16, 2006 6:17 pm
by Terminus
There won't be a WitP 2. It would be insanity to try and program it, and the market wouldn't be there. They're doing an upgrade UV and Carrier Strike (of all things)... And it's not nice to say "screw WitP"...[:-]
RE: CARRIER STRIKE AND UV DELUXE
Posted: Wed Aug 16, 2006 6:29 pm
by Brady
I gues Not having played Carier strike, I dont fully grasp the scope of the referance, though the tittle does sugest a much smaller and detailed aproach to Cv vs Cv battles compared to UV/WiTP...
WiTP II- I dont realy get why not, the WiTP forum has far more hits than anyother forum for anyother game on the Forum (except I beleave Steal panthers), so it seams prety popular, why not imrpove it?
UV is such a small little game, I cnat imaging playing now, I woul just to try out the "delux" varient , but realy the scope of UV is so small, WiTP runied me for it.
RE: CARRIER STRIKE AND UV DELUXE
Posted: Wed Aug 16, 2006 7:44 pm
by Oleg Mastruko
I am cool with everything that's been said in this thread, and am sure games will be blast to play. [&o]
Only three words worry me, but they make me worry a lot.
Those three words are.
1. Role

2. Playing

3. Aspects

RE: CARRIER STRIKE AND UV DELUXE
Posted: Wed Aug 16, 2006 8:23 pm
by Terminus
Hah![:D]
RE: CARRIER STRIKE AND UV DELUXE
Posted: Wed Aug 16, 2006 11:21 pm
by Brady
I think it will rock, honestly I cant wait, I just hope WiTP is shown the same love, and that it is extended to other areas of the game, Imagine:
Being able to tell your strike aircraft to go after ships they can actualy sink, instead of the Computer ordering them all to bounce bombs off armored ships, they go after the CL's and DD's? Or targeting just tankers in a Convoy? The posbalilitys are endless....
RE: CARRIER STRIKE AND UV DELUXE
Posted: Wed Aug 16, 2006 11:58 pm
by Oleg Mastruko
ORIGINAL: Brady
I think it will rock, honestly I cant wait, I just hope WiTP is shown the same love, and that it is extended to other areas of the game, Imagine:
Being able to tell your strike aircraft to go after ships they can actualy sink, instead of the Computer ordering them all to bounce bombs off armored ships, they go after the CL's and DD's? Or targeting just tankers in a Convoy? The posbalilitys are endless....
If the game is done right, people will again find a reason to complain. Imagine: your patrol aircraft reported 2 BBs + escorts - you send massive strike only to realize it's an old oiler with DD escort or somesuch. Next steps => Open Matrix board => complain about the search & report routines [:D]
Oleg
RE: CARRIER STRIKE AND UV DELUXE
Posted: Thu Aug 17, 2006 12:03 am
by Terminus
Yeah, that would be completely unrealistic...[:D]
RE: CARRIER STRIKE AND UV DELUXE
Posted: Thu Aug 17, 2006 1:34 am
by Brady
Well, the only true constant is, Complaining, someone will always complain about someting[:)]
RE: CARRIER STRIKE AND UV DELUXE
Posted: Fri Aug 18, 2006 5:29 am
by TAIL GUNNER
ORIGINAL: Joel Billings
We're hoping for the UV carrier game to be done first half of 2007 and the carrier strike game will follow after that (probably 9 months to a year later, but that's just a guess).
Joel, first off just let me say that the original UV is a great game....second only to Campaign Series games in the amount of hours of life I've wasted...
Reactions to the announcement of UV Deluxe seem mixed and I'm sad to say I'm not terribly excited about it either....
Perchance you could elaborate on other changes to the engine (if any).
I'd like to request a full-blown scenario and map editor to be included with the new game so that some enterprising fella can make me a War in the Mediterranean mod.[:D]
RE: CARRIER STRIKE AND UV DELUXE
Posted: Sun Aug 27, 2006 4:34 pm
by spence
Imagine: your patrol aircraft reported 2 BBs + escorts - you send massive strike only to realize it's an old oiler with DD escort or somesuch.
Yeah, that would be completely unrealistic
Right, should be carriers + escorts and then so on....[;)]
RE: CARRIER STRIKE AND UV DELUXE
Posted: Fri Sep 01, 2006 11:57 pm
by Hartmann
I did not log in for ages and even had to reset my password to again be able to, but I have to say:
The announcement that there will be a new Carrier Strike is the greatest news since years for me here. I think most people who played and loved the original will agree with me, and probably also all those who loved SSG´s Carriers at War (which I still play to this day). The only problem I see here is that the idea is to first implement the "raw" carrier battles engine into Uncommon Valour, and then develop it from there. While I understand the rationale behind that from a mercantilistic point of view, I think this stage should really simply be skipped.
Hartmann
Btw if the concept of CS is retained, then "roleplaying" just means that there will be a campaign where the historical scenarios are played one after another. If your guys get experience, they will keep it through the campaign. Also, if, say, at Midway you manage to save some CVs, you will still have them in later scenarios etc.
RE: CARRIER STRIKE AND UV DELUXE
Posted: Mon Sep 18, 2006 1:56 pm
by Prince of Eckmühl
Whether it's the old Talonsoft games, like BoB or BtR, or the ones in question, if there aren't serious efforts at cleaning up the interface, then I'm not interested. The menuing systems are just too difficult to navigate and use, carpal-tunnel syndrome being what it is to the erstwhile wargamer. And that assumes that the developer is capable of putting out a product that is mature and ready for play when it's shipped. [X(]
I already own:
BoB
Btr
CS
UV
WitP
I play none of them. They're just too hard to use on the front-end, and too buggy as play progresses.
There's no reason for me to make any further purchases unless each is TRULY remade. I have no interest in "knock-offs" of the originals. If these words are harsh, take comfort in knowing that they're absolutely heartfelt and sincere. I wouldn't be doing the developers any favors by sugar-coating my thoughts on the subject, as an otherwise enthusiastic consumer of all this stuff.
PoE (aka ivanmoe)