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RE: Back to Paper Mod

Posted: Wed Jul 19, 2006 11:50 pm
by Robin le guetteur
Yes, it's true Mark.
I have just finished a new one (the last, for instance), and I prefer the way I take to create the tree zones in this backtocoloredpaper2. This solution lets the ground appear under the vegetation (on the two max zoom out view). And the contours are more visible with 3 main hues (instead of two for the other), from ocher on low level to Brown on mid level and to light grey on high level. It's surely my preferate one and I will surely put the new trees on the two precedent when I'll have the time to do it.
[>:]
Dan will put it soon online I hope [;)]

RE: Back to Paper Mod

Posted: Thu Jul 20, 2006 4:21 am
by Rooster
Hi - Robin's first mod ("Back to Paper") and the most recent mod ("Back to Colored Paper 2") are avaialbe at these links:

http://cota.matrixgames.com/downloads/paper1.zip

http://cota.matrixgames.com/downloads/paper3.zip

Nice work Robin. I'll update the html very soon.

Cheers!

*#!%&! Links!

RE: Back to Paper Mod

Posted: Thu Jul 20, 2006 6:00 am
by Trigger Happy
J'aime vraiment cette dernière mod Robin!
But just a little thing preventing it from being absolutely to my taste: the roads can be very hard to distinguish between "minor roads" or simply "roads", or difficult just to see "tracks".

But apart from that, good job! really!

Image

RE: Back to Paper Mod

Posted: Sun Jul 23, 2006 4:25 pm
by Robin le guetteur
I have heard you Trigger Happy !

As soon as Dan has the time to put it online, you will have my third (and last) version of backtocoloredpaper :

Image

As you see, many improvements on Trees (lighters and more logical between whood light wood...) and scrub, swamp, colors and of course, road contrasts. This time, I am very satisfy by the result. At least !
[8|]
Well, it's time to work on the buildings of the sequel of BoA... Sorry. [:-]

RE: Back to Paper Mod

Posted: Sun Jul 23, 2006 4:44 pm
by benpark
That's fantastic, Robin!! As a proud owner of BoA, I've admired the graphic work you have done in the past. Thanks for the great mod.

RE: Back to Paper Mod

Posted: Sun Jul 23, 2006 10:45 pm
by RedMike
[&o]

RE: Back to Paper Mod

Posted: Sun Jul 23, 2006 11:12 pm
by Robin le guetteur
Hé, hé benparks... I must thank you and thank you all for your compliments.

Don't think I m crasy, but I wanted to try this ULTIME version, with more visibility on the relation between low levels, rivers and vegetations... To better understand the geography and having more cotnrast between valley and hills or mountains.

Image

Dan will post the last two files soon, I think... ?

And now, see you for new pictures of the post BoA game ! Yahoo !!!



RE: Back to Paper Mod

Posted: Tue Jul 25, 2006 1:33 pm
by Robin le guetteur
I wonder if anybody have tried this last version and if all is OK in it...
[&:]

RE: Back to Paper Mod

Posted: Tue Jul 25, 2006 1:39 pm
by Analog Kid
I want to try it, but was waiting for a message here that it has been uploaded and where I could find it. I 'm using your # 3rd release right now but would like "with more visibility on the relation between low levels, rivers and vegetations... To better understand the geography and having more cotnrast between valley and hills or mountains." So... where can I get it :)

S!

RE: Back to Paper Mod

Posted: Tue Jul 25, 2006 1:44 pm
by Robin le guetteur
Just here, at the right place :
http://cota.matrixgames.com/downloads/

[:)]

RE: Back to Paper Mod

Posted: Tue Jul 25, 2006 1:48 pm
by Analog Kid
Thank you sir

RE: Back to Paper Mod

Posted: Tue Jul 25, 2006 2:01 pm
by Analog Kid
Robin, I checked the maps I have played on so far and I like it very, very much. Much easier to see elevations, great job sir.

S!

RE: Back to Paper Mod

Posted: Tue Jul 25, 2006 5:15 pm
by Arsan
Hi Robin!

I love the style and colors of your map modification (Version 4). And definetely its a lot better than the default showing elevations and the lay of the land.
[&o][&o][&o]

But i have found a couple of glitches checking the mod in different maps.

1- The scrub doesn´t show in the same way that in your example image. I used the same map (Maleme historical campaign) but in my PC the scrubs have different colors (mostly yellow) depending of the elevation. It seems some problem with the layers.

2-Marshes looks darker and with heavier lines that in your example (look the big marshes in the Tutorials maps). At the most zoomed out level they also look weird and a little blueish.

Sorry for not posting and image but i dont know how to do it [:o]
I dont know if its just my problem of somethnig happened with the files. [&:]
It´s a pity because a really this mod!
Could you or somebody check it, please?

Thanks a lot!

Arsan








RE: Back to Paper Mod

Posted: Tue Jul 25, 2006 5:52 pm
by Trigger Happy
I definitely think it's because it's the same mappatA.bmp file as the previous (BTP3) mod and I don't think it should. Maybe there was an error in the zipping.

RE: Back to Paper Mod

Posted: Tue Jul 25, 2006 6:18 pm
by Robin le guetteur
[&:][&:][&:][&:][&:][&:][&:][&:][&:][&:]
You are right, TriggerHappy... [;)]
I have checked the date of the files, and the MapPat.bmp include in the zip file is too old !

Well, this one should be the good one, include in the zip file again :
http://steamfactory.net/backtocoloredpaper4.zip

Sorry guys ! [:(]




Dan, is it ok to actualize the download page of the official web site ?

RE: Back to Paper Mod

Posted: Tue Jul 25, 2006 6:43 pm
by Trigger Happy
Merci Robin, ça fonctionne parfaitement maintenant. 

RE: Back to Paper Mod

Posted: Tue Jul 25, 2006 7:46 pm
by Arsan
Great! the new set works perfectly and looks beautiful!

Thanks a lot Robin!! [&o][&o][&o]

RE: Back to Paper Mod

Posted: Wed Jul 26, 2006 1:19 am
by oldspec4
Great Work!  BTW, also a BOA player.

RE: Back to Paper Mod

Posted: Wed Jul 26, 2006 2:54 am
by Rooster
Hi Robin - The file has been updated... thanks for the great mod. [&o]

RE: Back to Paper Mod

Posted: Wed Jul 26, 2006 8:29 am
by Dunhill_BKK
Robin, don't you have enough work over at BOA? You are over here working as well, are you looking for that end-of-year truffle bonus?

You deserve it. Great work!