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RE: [MOD] GTPG v2.0 demo (01/10/12)
Posted: Sat Dec 15, 2012 8:55 pm
by scout1
ORIGINAL: nikivdd
GTPG Grand Campaign with the vanilla e-file (stock units) by Nikivdd
English Version GTPG v0.1 -50 scenario's:
http://www.designmodproject.de/forum/do ... php?cat=54
English Version GTPG v1.06 - 70 scenario's :
http://www.designmodproject.de/forum/do ... php?cat=54
Deutsche Version GTPG v1.0 demo :
http://www.designmodproject.de/forum/do ... php?cat=54
The downloads come as a rar file, it includes the mod, flowcharts, changelog, credits and installation guide. Feedback in any form is much appreciated!
Installation:
The campaign pack needs to be unrarred under \documents\my games\panzer corps\mods
If there is no mods folder, than you need to create it
Launch the game, chose new game, click on more campaigns, click on the GTPG v0.1 or v1.0 , click on play
In honor of the campaign developer of Panzer General, Gerold Treitler!
Who hasn't heard of Gerold Treitler's 6.2 Campaign for Panzer General? If you don't, you probably weren't born yet

.
Please share your comments!
GTPG Grand Campaign v2.0 DEMO by Nikivdd
GTPG v2.0 demo auf Deutsch:
http://www.designmodproject.de/forum/do ... &df_id=173
GTPG v2.0 demo in English:
http://www.sendspace.com/file/1079fq
I v2.0 a complete follow on to the previous work or is it truely limited t a demo ?
RE: [MOD] GTPG v2.0 demo (01/10/12)
Posted: Thu Dec 20, 2012 5:09 pm
by nikivdd
GTPG v2.0 Part 1: 1939-1943
If i counted right, there should be 53 scenario's.
Install guide, credits, flowcharts are included in the download.
You can continu the game after 1943 but it has not been brought up to v2.0 specs yet, also savegames beyond this point will not be savegame compatible with part 2.
My gratitude to all fellow modders and admiration for this wonderful community! And a big thank you to all the playtesters!!!
Grab it here from sendspace:
http://www.sendspace.com/file/1anv95
RE: [MOD] GTPG v2.0 demo (01/10/12)
Posted: Thu Dec 20, 2012 5:31 pm
by scout1
THnka, that answered my question.
But raises another. Sorry if this has been asked/answered ..... but
What are the primary differences between v1.06 and v2.0 ? If this already been discussed, could you please point me to the link. Can't find any. Not looking for the 300+lines of specific changes, rather a summary of the major differences ......
Thanks in advance
RE: [MOD] GTPG v2.0 demo (01/10/12)
Posted: Thu Dec 20, 2012 5:31 pm
by scout1
By the way ..... REALLY like your work ..... !
RE: [MOD] GTPG v2.0 demo (01/10/12)
Posted: Thu Dec 20, 2012 5:54 pm
by nikivdd
Version v1.06
- Vanilla efile, vanilla units, compatible with a personal efile
- 70 scenarios (1939-1946)
Version v2.0 Part 1
- Custom efile, vanilla + custom units (Heer and SS units, Wiking units, extended capturable unit database, extended bonus unit database,...), not compatible with a personal efile
- 53 scenarios (1939-1943)
You can also check out the GTPG thread on the slitherine forum, there is always much more activity there.
http://www.slitherine.com/forum/viewtopic.php?f=147&t=29747
If you have further questions, don't hesitate to ask.
RE: New project GTPG's campaign for Panzer Corps
Posted: Thu Dec 20, 2012 6:49 pm
by planner 3
"Double Post SRI"[:o]
RE: New project GTPG's campaign for Panzer Corps
Posted: Thu Dec 20, 2012 6:53 pm
by planner 3
nikivdd: If I read you loud and clear, I can install your mod without the use of the GME installer in my copy of Vanilla ver 1.11.
Please say its so ? [&o]


RE: New project GTPG's campaign for Panzer Corps
Posted: Thu Dec 20, 2012 7:00 pm
by nikivdd
ORIGINAL: planner 3
nikivdd: If I read you loud and clear, I can install your mod without the use of the GME installer in my copy of Vanilla ver 1.11.
Please say its so ? [&o]

I'm afraid GME is required because of the custom units. At this moment there is no other way of playing the mod, or any mod with custom units. I do hope this issue will get fixed in future vanilla patches.
RE: New project GTPG's campaign for Panzer Corps
Posted: Thu Dec 20, 2012 11:04 pm
by planner 3
Too Bad, So sad, GME, not for planner 3.
RE: New project GTPG's campaign for Panzer Corps
Posted: Thu Dec 20, 2012 11:05 pm
by David Hansen
d/l v2.0 Part 1 and enabled mod via GME.
I'd played 4 scenerios previously using the demo version of this mod.
Looks like the latest version has replaced the demo version in my mod files...ie., overwritten the old mod.
Started up with a previous same game under the demo version and everything seems fine.
I assume I can continue with v2.0 Part 1 using a saved game started with the demo version and continue just fine.
Am I correct?
Again...thanks much for your hard work and dedication!
DAVE
RE: New project GTPG's campaign for Panzer Corps
Posted: Fri Dec 21, 2012 5:03 am
by nikivdd
ORIGINAL: David Hansen
d/l v2.0 Part 1 and enabled mod via GME.
I'd played 4 scenerios previously using the demo version of this mod.
Looks like the latest version has replaced the demo version in my mod files...ie., overwritten the old mod.
Started up with a previous same game under the demo version and everything seems fine.
I assume I can continue with v2.0 Part 1 using a saved game started with the demo version and continue just fine.
Am I correct?
Again...thanks much for your hard work and dedication!
DAVE
Yes, it should work because the GUID is the same and the campaign.pzdat (scenario and briefing names and their sequence in this file) has not been altered between the demo version and this release.
There might be a few minor changes in some of the scenarios that were available for the demo, but nothing important that requires a restart.
RE: New project GTPG's campaign for Panzer Corps
Posted: Fri Dec 21, 2012 2:41 pm
by Georg1
Please help
When you start a campaign to occur in the first scenario, only a black screen instead of a map.
Installed through GME.
Thank you, Georg
RE: New project GTPG's campaign for Panzer Corps
Posted: Fri Dec 21, 2012 3:45 pm
by nikivdd
ORIGINAL: Georg1
Please help
When you start a campaign to occur in the first scenario, only a black screen instead of a map.
Installed through GME.
Thank you, Georg
Hi Georg,
You also need to unpack the rar file in:
\mydocuments\games\panzer corps\mods
If you don't have the folder mods, you need to create it.
RE: New project GTPG's campaign for Panzer Corps
Posted: Fri Dec 21, 2012 5:29 pm
by Georg1
\ MyDocuments \ games \ panzer corps \ mods - I have done it already
I extracted the file to your Panzer corps MODS folder, expand it i \ MyDocuments \ games \ panzer corps \ mods - then activated through JSGME, but still when you start the first scenario, the black screen. Please help.
Thank you very much for any effort.
Georg.
P.S. I'm sorry my English.
RE: New project GTPG's campaign for Panzer Corps
Posted: Sat Dec 22, 2012 4:43 pm
by Georg1
Nikivdd:
Log in your MODS folder Panzer corps reports after a futile run the game (black screen) the following information:
Version 1.10 (Aug 2 2012)
ERROR: Unsupported version of the map file: 34
ERROR: Could not open scenario file: 'C: \ Users \ user \ Documents \ My Games \ Panzer Corps \ Mods \ GTPG v2.0 \ Data \ Aufmarsch.pzscn'
Please advise how to solve this problem
Thank you, Georg
RE: New project GTPG's campaign for Panzer Corps
Posted: Sat Dec 22, 2012 6:04 pm
by planner 3
"Sounds like a job for SuperGME"

RE: New project GTPG's campaign for Panzer Corps
Posted: Sat Dec 22, 2012 8:27 pm
by nikivdd
ORIGINAL: Georg1
Nikivdd:
Log in your MODS folder Panzer corps reports after a futile run the game (black screen) the following information:
Version 1.10 (Aug 2 2012)
ERROR: Unsupported version of the map file: 34
ERROR: Could not open scenario file: 'C: \ Users \ user \ Documents \ My Games \ Panzer Corps \ Mods \ GTPG v2.0 \ Data \ Aufmarsch.pzscn'
Please advise how to solve this problem
Thank you, Georg
Hi Georg,
Make sure Panzer Corps runs under the latest version v1.11.
If v1.11 is already installed, reinstall the v1.11 patch.
RE: New project GTPG's campaign for Panzer Corps
Posted: Sun Dec 23, 2012 12:03 pm
by Georg1
Nikivdd
Thank you very much, I had version 1.11 ... It's working. Your campaign I really like.[&o]
I wish you and the other players a Merry Christmas and health, happiness and all that is needed.
Georg
RE: New project GTPG's campaign for Panzer Corps
Posted: Mon Dec 24, 2012 8:05 am
by nikivdd
ORIGINAL: Georg1
Nikivdd
Thank you very much, I had version 1.11 ... It's working. Your campaign I really like.[&o]
I wish you and the other players a Merry Christmas and health, happiness and all that is needed.
Georg
I'm glad it works
Merry Christmas

RE: GTPG Grand Campaign
Posted: Sun Oct 06, 2013 9:26 am
by demyansk
I can't seem to capture the one last hex in the sevastapol scenario and then I get a loss,
Question,
Is this the last scenario anyway? Can I just load a pre core for Stalingrad?
Any suggestions on how to win the Sevastapol scenario?