Incy, I did not ignore you nor forgot you. I just had to digest more tons of comments [;)].
Incy> -In the recently added central mountain chain, there is a gap in the center that I don't think warrants mountains (hex NE of Nanyang).
In this area, there are wide stretches of farmland with a little "mountain" here and there.
ullern> Agree with Incy on the area north of Nanyang is relativly flat and open, but is still much higher than the areas further north and south. What about forest instead of mountain?
Froonp> I'm happy you say that. From the start I suspected that this gap should exist.
Incy> -northern rivers: Whoa, that was a bit more than I envisioned, I was imagining trimming the rivers a bit

I think a shourt river on either side of Tientsin might be warranted ?
ullern> I think removing the rivers made perfect sense...
Froonp> I'm adding a river hexside north of Tientsin, only because it has a river hexside on the WiF FE map

)
Incy> -Shijazhuang sure looks like a quite big city, it's about two hexes west of Taiyuan and SW of Paoding (it looks bigger than Paoding).
Froonp> It is out of the picture, it was created in the 50s.
Incy> -Paoding should be wurther east. Relatively to Peking, it'¨s more south than west
Froonp> I agree. Did it.
Incy> -Mountains next to Peking should run southwest, not west. I suggest hex W and 2 hexes W of Peking should be mountain, maybe hex where Paoding is (was) and west of it too.
Froonp> I agree too. I added 3 Mountain hexes. Not as much as you asked for.
Incy> -Shantou (2-3 hexes on the coast east of Canton) and Dianquian (further east) seem quite large, and also look like a very good ports.
Both also has a lot of heavily populated areas around it. Deserves a port (or maybe a city?). Note that the populated areas here just go a bit inland, then comes large swaths of mountains. Dianquian is actually a small island.
Froonp> I prefer add nothing east of Canton. Just for my records, what would be the 40s names of these, Wosung. For me the first would be Swatow, but the second ?
Incy> -Kunming has a series of lakes south of it, might deserve a lake hexside
Froonp> They are too small to deserve a lake hexside. My basis here is that a hex is about 90 km wide. So a lake has to be something close to that to appear as an hexside.
Incy> -hex between lake and resource near Sining should be clear/forest?
Froonp> Geographical maps only show mountains there.
Incy> -3 hexes surrounded by river in the north look a bit strange. I can see why they're there, but maybe model it as swamp, or maybe have fewer river hexsides ? The easternmost hexside could be a lake.
Froonp> I was puzzled too when I saw them, but I think they depict the area wuite well. This is no swamp, this is only the Yellow River (what is its chinese name by the way Wosung ?) that branches off and join again multiples times.
Incy> -mountains SE of Tsinan seem to small, what about making hex NW of Suchow and hex E of Tsianan mountain (or at least forest)
Froonp> I agree and I waited for this remark from the start. Being minimalist as Steve, I said nothing until someone else spotted it too. I added one mountain hex NE of Suchow. The maps warrant this. In the other places, where the rails passes, the maps show that the rails are outside the hilly terrain.
Incy> -The area between Han Kiang and Yangzee seems to have way to good terrain. My suggestion:
Hex NW+W of Wuhan (east of Han Kiang): clear->Mountain
Hex west of that: clear->forest
Hex west of that: clear->mountain
Hex west of that: forest->mountain
Hex NE of that: clear->mountain
Hex NW of that: clear->forest (linking up to forest north of river)
Froonp> I agree that it seems there is too much good terrain, but I think that the mountains here are not elevated enough or broken enough to warrant all that. Also, those modifications would widden the mountain between Wuhan & Chungking too much. What do you think for this place others ? Wosung ? Nils ?
Incy> -The mountain area west of the railroad between Canton and Changsha seems to have large areas of easier terrain in it.
My suggestion:
Hexes NW, SW of resource: mountain->forest
hex W of resource: mountain clear/forest (rugged but better than neighbouring "hills")
Hexes W & SW of Changsha: clear->forest (could be mountains too but not rugged enough)
Froonp> I think that the fact that the area is easier as you say is already shown on the map by the "valley" of 3 forest Hexes (1 hex is about 90 km) along which the railways goes. I think this area is good as it is.
Incy> -I think Kunming should be placed one hex SW, it's to close to Chungking and Kweiang.
Froonp> I think that you were completely right here. I measured the distances between Kunming and the neighboring cities :
Kunming-Hanoi : about 550 km --> 6 hexes. It is 6 hexes on the map.
Kunming-Chungking : about 625 km --> 7 hexes. It is 5 hexes on the map.
Kunming-Kweiyang : about 435 km --> 5 hexes. It is 4 hexes on the map.
So now I think that moving it where youindicate put it at the right place.
I had to redraw the Burma Road there too (the northwards bend it takes to exit Kunming is historical.
I had to move the Alpine hexside slightly southwards, and it is ok on the real maps.
I had to redraw the rail from Hanoi too.
Incy> -Kweiyang area has way to nice terrain, there isn't much terrain in the area that should be better than forest. Kweiyang itself should at least be forest and maybe mountain. The hex E and W of it should be mountain. The hex SE probably also. Hex SW is closer to forest. Hex NE could qualify as clear, the hex east of that is forest at best. 2 hexes E of Kweiyang is forest (or mountain).
Froonp> I agree with you on the general picture, but as for the area west of Wuhan, I'm reluctant to change it, because the WiF FE map has a full clear hex here, and this is quite important. What do you think for this place others ? Wosung ? Nils ?
Will be posting pictures soon after.