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RE: Ai Control

Posted: Mon Aug 24, 2020 3:36 am
by Numdydar
ORIGINAL: Nuklearius

ORIGINAL: Ajgleskorv

That would be ideal

If you make the turns 1 day 99% of players would never see 1942 happening. Imagine the pure horror of taking care of 700 Soviet units and moving each one of them 1 hex at a time. There would be very few battles and most battles would be inconsequential with low casualties and you'd barely see a single operation succeed before resigning out of boredom.

7 days perfect in my opinion.

No one has any issues with one day turns in War in the Pacific [:)] And many people play to the end, or at least until the Japanese navy is gone [;)]

RE: Ai Control

Posted: Mon Aug 24, 2020 4:59 am
by JamesM
ORIGINAL: Nuklearius

ORIGINAL: Ajgleskorv

That would be ideal

If you make the turns 1 day 99% of players would never see 1942 happening. Imagine the pure horror of taking care of 700 Soviet units and moving each one of them 1 hex at a time. There would be very few battles and most battles would be inconsequential with low casualties and you'd barely see a single operation succeed before resigning out of boredom.

7 days perfect in my opinion.

I agree it would just become too much to play one day at a time. I would probably never finish a scenario, with regards to WitP-AE I play it with set to 4 days per turn. Even with I still stop playing it for a couple of months at a times as it takes far too long.

RE: Ai Control

Posted: Mon Aug 24, 2020 5:07 pm
by fritzfarlig
one week a turn is perfect

RE: WitE 2

Posted: Mon Sep 07, 2020 9:06 pm
by krakowca
I don't post much on these forums, but I would also purchase a printed/bound manual.

If you are tracking votes, it doesn't need to be released before the game releases either.

Just my 2 cents worth.

Anxiously awaiting this release. I played the original War in Russia and War in the Pacific.

Casey K

RE: WitE 2

Posted: Sat Sep 12, 2020 1:05 pm
by OberGeneral
Joel, will you be using Nigel Askeys' books to get accurate TOEs and deployment dates for all units involved in 1941?

https://www.operationbarbarossa.net/


RE: WitE 2

Posted: Sat Sep 12, 2020 3:22 pm
by Joel Billings
Yes, Trey has always used Nigel's work as a major source for of his OB work, and he's been going through and making some adjustments based on the most recent book. We're giving Nigel a shout out in our manual as he's done great work over the years.

As for the manual, the latest plan is to have a printed manual, but there is a limit to the number of pages that Matrix can print. We've got a lot of great stuff in the manual so the expectation is some of the content will have to be left for online only. We won't know for sure until all of the screenshots are added and the content is finalized and we get a final page count. That work is well underway.

RE: WitE 2

Posted: Sat Sep 12, 2020 6:22 pm
by alty59
When I ordered War in the East full with disk and printed manual, I was really really upset just to receive an undersized manual with just a table of contents : something that was not advertised or at least no really apparent.

I understand that you can't print everything, but, at least, say it explicitely.

RE: WitE 2

Posted: Sat Sep 12, 2020 6:26 pm
by alty59
Don't worry, I'll buy it the first day but only 100 % download

RE: WitE 2

Posted: Sun Sep 13, 2020 1:40 pm
by OberGeneral
I just got Volume IIIB. It is incredible!

RE: WitE2

Posted: Sun Sep 27, 2020 4:24 pm
by grinning
I've scoured this thread and maybe I missed it, but is there any word on whether WitE2 will have some sort of coop functionality? I read a thread from years ago where a group of players (eight players I think) designated command responsibility for the Axis and Sovs and played a game by email, which I thought was amazing.

Has there been any mention from the devs about incorporating this into WitE2?

RE: WitE2

Posted: Mon Sep 28, 2020 5:43 am
by loki100
you can set it up that way, same as in WiTE1. Needs a degree of team management, see the AARs in this forum. The basic design is for 2 players

RE: WitE2

Posted: Sat Oct 03, 2020 11:50 am
by Nerconiglio
Maybe it's already been asked, but: will the weekly turns be synchronized with the same weekly turns of GG-WitW (in term of starting day of the turn), so that with two displays the two Grand Campaigns (GGWitW from 07/1943 or from Torch with the DLC) can be played together in parallel?

RE: WitE2

Posted: Tue Oct 06, 2020 9:41 am
by Wild
How about an update?

Are we on track for release this year?

RE: WitE2

Posted: Tue Oct 06, 2020 8:54 pm
by Sammy5IsAlive
ORIGINAL: Wild

How about an update?

Are we on track for release this year?

Hi Wild, hopefully you'll get a Dev response but I think going off what the last update was saying and the lack of subsequent 'publicity' we are looking at release in 2021.

I'm sure it will be worth the wait [:)]

RE: WitE2

Posted: Tue Oct 06, 2020 9:21 pm
by Wild
ORIGINAL: Sammy5IsAlive

ORIGINAL: Wild

How about an update?

Are we on track for release this year?

Hi Wild, hopefully you'll get a Dev response but I think going off what the last update was saying and the lack of subsequent 'publicity' we are looking at release in 2021.

I'm sure it will be worth the wait [:)]
That was my thinking as well. The complete lack of publicity had me worried.

RE: WitE2

Posted: Sun Oct 11, 2020 9:30 am
by nukkxx5058
2021
Malediction ! [X(] [:(][:(][:(]

RE: WitE2

Posted: Thu Oct 15, 2020 8:57 pm
by wpurdom
When are you going to let one or more of the Beta testers post an AAR?
It could be some consolation for waiting on the release.

RE: WitE2

Posted: Fri Oct 30, 2020 6:42 am
by Zemke
Gents, I think we are looking like it will be 2021 sometime, as we are about out of time for 2020 and Matrix has nothing about this "coming soon".

RE: WitE2

Posted: Wed Nov 04, 2020 11:16 pm
by keitherson
As a strictly WitE player, is there anything in the WitW manual that would be beneficial to read to get a head start on understanding WitE2? Anything that is largely unchanged?

RE: WitE2

Posted: Thu Nov 05, 2020 9:30 am
by Commanderski
As a strictly WitE player, is there anything in the WitW manual that would be beneficial to read to get a head start on understanding WitE2? Anything that is largely unchanged?

Read about the depots. Logistics is a big part of WITE 2.0