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RE: WitE2
Posted: Fri Dec 04, 2020 1:25 pm
by Light4bettor
That new map looks like its going to add more nuance and layers to tactical and strategic game play (especially during the opening 2 months of Barbarossa). Really appreciate the effort to accurately model the terrain and infrastructure levels that faced the commanders and soldiers of both sides. A lot to enjoy contemplating during my moves. Looking forward to playing it.
RE: WitE2
Posted: Fri Dec 04, 2020 1:58 pm
by loki100
ORIGINAL: Light4bettor
Oh ok, I didn't realize it was already being implemented in WitE1. Thanks for the heads up on the rules.
its not in WiTE1 but was in WiTW.
Basioally works as above but with a couple of subtle changes
RE: WitE2 Release Date!
Posted: Fri Dec 04, 2020 2:33 pm
by uw06670
Great to hear Pavel getting some shout outs in the discussion.
RE: WitE2
Posted: Fri Dec 04, 2020 5:47 pm
by CJM
ORIGINAL: Light4bettor
Oh ok, I didn't realize it was already being implemented in WitE1. Thanks for the heads up on the rules.
It comes from the WiTW rulebook, page 113
RE: WitE2
Posted: Mon Dec 07, 2020 1:23 pm
by jimmyPx
Are there any plans to have a larger beta test before the game goes live ?
I would love to test out the new game.
RE: WitE2
Posted: Wed Dec 09, 2020 11:45 pm
by brdxman
Looking forward to any news, beta and release!
RE: WitE2
Posted: Thu Dec 10, 2020 2:49 pm
by RedLancer
I've just posted the first of a series of posts on new WitE2 features on the new WitE2 forum. See you there [:)]
https://www.matrixgames.com/forums/tm.asp?m=4923466
RE: WitE2
Posted: Thu Dec 10, 2020 9:59 pm
by Light4bettor
Optimistic that these new rules will continue to inform my understanding of why the first few weeks played out as they did.
Evening 25th June, OKH situation report. Note the the length of 3rd Panzer division (approx 40kms). (I'm imagining this huge train of a division strung out behind the spearheads, along the one main road and secondary ones that run parallel to it).
RE: WitE2
Posted: Thu Dec 10, 2020 10:10 pm
by Light4bettor
hmmm, maybe I will figure out how to post pics.
RE: WitE2
Posted: Tue Jan 12, 2021 1:33 pm
by Cavalry Corp
Thought some maybe interested in this. I hope there are some political variations in this new game to allow for some modding and alternate modding of things like this video
Also hope for more rules like getting units morale to potentially decline for retreating near key objectives and maybe increase for defending critical ones- things like that... Political intervention rules could be optional and operate to different degrees like mild/historical and extreme.
https://www.youtube.com/watch?v=3u5k7Pd3vPU