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RE: WitPTracker AE Release 1.0

Posted: Wed Feb 02, 2011 1:55 am
by n01487477
ORIGINAL: Saros

I'm getting this as an error message every time I try to start tracker. I have tried updating Java but it has no effect. Oddly it was working about 3 hours ago.


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Looks like a bug - during start up we iterate through all the lcu's and look at the histories to get supplies for the global Production table. One of them is in error.

Can you please send the last two turns to witptracker@gmail.com with password.

What can you do right now? Not much other than dumping the DB until we create a fix. Are you using the latest Tracker version?

Sorry.

RE: WitPTracker AE Release 1.0

Posted: Wed Feb 02, 2011 3:36 am
by Saros
I'm pretty sure its the latest, i'll make sure of that when I have some time. So this means I lose all the tracker data? If so its not a big deal as i'm only 2 weeks into the game. Ill get the tracker version checked and the turns sent off asap.

RE: WitPTracker AE Release 1.0

Posted: Thu Feb 03, 2011 3:10 pm
by Chris21wen
I don't know whether this is a consequence of the various database upgrades or it's a bug in AE or tracker but I have number of occurences of leaders who appear to be the same person appearing in the leader data set of tracker. See below for an example.



The other problem with this data set is I cannot find RAMD Sprague in the game.

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RE: WitPTracker AE Release 1.0

Posted: Thu Feb 03, 2011 9:40 pm
by floydg
ORIGINAL: Chris H

I don't know whether this is a consequence of the various database upgrades or it's a bug in AE or tracker but I have number of occurences of leaders who appear to be the same person appearing in the leader data set of tracker. See below for an example.



The other problem with this data set is I cannot find RAMD Sprague in the game.

The key is the leader ID. If they're different, WitPTracker thinks they're a different leader. And both Ramsey's must be in the save. If you want, send a save to witptracker@gmail.com and I'll take a look at what's really in there.

Floyd

RE: WitPTracker AE Release 1.0

Posted: Thu Feb 03, 2011 10:01 pm
by Nomad
That is what is in the data base. Tracker is reporting right.


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RE: WitPTracker AE Release 1.0

Posted: Fri Feb 04, 2011 1:47 pm
by Chris21wen
ORIGINAL: floydg

ORIGINAL: Chris H

I don't know whether this is a consequence of the various database upgrades or it's a bug in AE or tracker but I have number of occurences of leaders who appear to be the same person appearing in the leader data set of tracker. See below for an example.



The other problem with this data set is I cannot find RAMD Sprague in the game.

The key is the leader ID. If they're different, WitPTracker thinks they're a different leader. And both Ramsey's must be in the save. If you want, send a save to witptracker@gmail.com and I'll take a look at what's really in there.

Floyd

OK so they are different then. Just a coincidence that their data is the same.

Thanks Nomad

Could you shed some light on why I cannot find Adm Sprague in the game please.

RE: WitPTracker AE Release 1.0

Posted: Fri Feb 04, 2011 2:24 pm
by ny59giants
Is there an easy way to find out if a particular base has stopped producing Oil and/or Resources?? Right now Magwe has 52k in Oil even after a large TK convoy left Rangoon. I have also seen the small Oil centers at Bolo and Boela max out. Is there an Alert generated when this happens?? if not, can one be added to the next version.

Thanks

RE: WitPTracker AE Release 1.0

Posted: Sun Feb 06, 2011 9:48 am
by n01487477
ORIGINAL: Chris H

Yes I did work that out, but why? There is no mention of oil spoilage anywhere that I can find.
ORIGINAL: ny59giants

Is there an easy way to find out if a particular base has stopped producing Oil and/or Resources?? Right now Magwe has 52k in Oil even after a large TK convoy left Rangoon. I have also seen the small Oil centers at Bolo and Boela max out. Is there an Alert generated when this happens?? if not, can one be added to the next version.

Thanks

Done ... but Resources don't stop producing no matter what ... correct me if I'm wrong[&:]

RE: WitPTracker AE Release 1.0

Posted: Sun Feb 06, 2011 10:11 am
by pacificbetta
How do I set the regions in the tracker? My current tracker setting lumps all the region into a big mass "Japan", not as useful as others whom i see has "manchuria" "canton" etc.

RE: WitPTracker AE Release 1.0

Posted: Sun Feb 06, 2011 10:14 am
by n01487477
ORIGINAL: pacificbetta

How do I set the regions in the tracker? My current tracker setting lumps all the region into a big mass "Japan", not as useful as others whom i see has "manchuria" "canton" etc.
http://sites.google.com/site/witptracker/regions-1

Look at the import method or check out
http://sites.google.com/site/witpaeprod ... edirects=0

RE: WitPTracker AE Release 1.7.1 Available!

Posted: Sun Feb 06, 2011 10:33 am
by pacificbetta
Thanks!

RE: WitPTracker AE Release 1.7.1 Available!

Posted: Mon Feb 07, 2011 11:58 am
by Chris21wen
Problem with LCU Production screen. It keeps comming up with the following error. Note there's more of it but I cannot get it all on the screen the bottom half is in the next post.



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RE: WitPTracker AE Release 1.7.1 Available!

Posted: Mon Feb 07, 2011 12:05 pm
by Chris21wen
The rest



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RE: WitPTracker AE Release 1.7.1 Available!

Posted: Tue Feb 08, 2011 2:41 am
by jcjordan
Not sure what's going on but I just loaded first turn into 1.7.1 but no alerts at all of any kind regardless of display setting but when I load the turn into 1.6.? it shows numerous ones. As far as 1.6 goes I've been using it for some time & loading turns occasionally into it (about 2-4 times/game mo). Would this be normal w/ the new version that I won't get any alerts on the first turn load but will on future turns due to it comparing the previous load for changes? I'd think I should have some showing from kills or something like that that happen every turn.

RE: WitPTracker AE Release 1.7.1 Available!

Posted: Tue Feb 08, 2011 10:31 am
by beppi
I have a little request if a feature could be added to the Current Device Usage.

During one of the last updates we got a very nice "Draw" Column in the Device Overview screen which helps quite a lot to see if units draw equipment and to micromanage the turn on/turn off replacements to upgrade units.

So on the main devices screen i see in addition how many devices are needed (Column Needed) but to identify the units which could need additional devices it is a little hard to find. In the current device Usage i can sort for AMT or TOE or Delta for the devices drawn last turn. Could it be possible to just add an other column called static delta or so which just displays the difference between TOE and AMT to allow sort by it ?

A scenario is for example: I have more than enough USMC43 Squads to fill out any important unit and upgrade everything to the 43 Squad Type. But i do not want to upgrade static stuff or stuff bound to the west coast. So to find units on different Spots to turn replacements on i have to scroll a lot in the little list to find all units which currently need devices to fill out their TOE.

And finally like always the praise to the devs [&o][&o][;)]

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RE: WitPTracker AE Release 1.7.1 Available!

Posted: Tue Feb 08, 2011 11:04 am
by USSAmerica
ORIGINAL: jcjordan

Not sure what's going on but I just loaded first turn into 1.7.1 but no alerts at all of any kind regardless of display setting but when I load the turn into 1.6.? it shows numerous ones. As far as 1.6 goes I've been using it for some time & loading turns occasionally into it (about 2-4 times/game mo). Would this be normal w/ the new version that I won't get any alerts on the first turn load but will on future turns due to it comparing the previous load for changes? I'd think I should have some showing from kills or something like that that happen every turn.

You are correct with your guess that the first turn loaded into any Tracker version will not generate any alerts, as they are only generated after comparing the current turn to a previous one. You will see them starting with the second turn you load. [:)]

RE: WitPTracker AE Release 1.7.1 Available!

Posted: Wed Feb 09, 2011 12:21 am
by BigDuke66
First a big THANKS to anyone who participated in the development of the great tool.

Gong thuh my first turn and trying to get everything fine I had some ideas, not sure if this is the right place for those but I just drop them here, maybe they hit [:D]

1. Plane Comparison
-More slots so you can compare more than 2 planes.
-With that also a function to take over the settings from the previous Slot so they don't have to be set again & again.

2.Industry Data Set
-Hex field numbers would be very useful, so you don't have to go to the base screen to see where a location is(same would be good for the Resource data set).
-I would like to have a function that allows me to "mark" bases and let the tracker calculate the different industrial results(resources, fuel, oil, etc.) so one can see what is going on the in a certain area, nice to see what the numbers a globally but not very useful if you try to find out how it looks in Australia or on of the DEI islands.

3. Ship Upgrades
-Would be nice to see the upgrade screen with a similar folder structure like the conversion screen has, and also listing all upgrades not only within a specific timeframe also a filter function by type(BB, BC, etc.) woiuld be useful.

4. Overall
-Is the "Region" that is seen over some screens a bug? Because it's alway "Unassigned" or "Japan". More useful would be to choose from different "isolated" areas like Java, Sumatra, etc. so you could again see what is going on in an area.

RE: WitPTracker AE Release 1.7.1 Available!

Posted: Wed Feb 09, 2011 12:41 am
by Nomad
Floyd and Damien, I need to report a memory allocation anomaly.

When I use this command line I get an error that not enough memory is available when I try to load a turn file.
"C:\Program Files (x86)\Java\jre6\bin\java.exe" -Xms384m -Xmx1024m -jar "WitPTracker.jar" nomap

And when I use this line it works fine.
"C:\Program Files (x86)\Java\jre6\bin\java.exe" -Xms384m -Xmx768m -jar "WitPTracker.jar" nomap

I am using Windows 7, 64 bit, and I have 6GB of memory installed. I do not understand why decreasing the maximum amount of memory available will let the turn load. I have about 3 GB of unassigned RAM available.

RE: WitPTracker AE Release 1.7.1 Available!

Posted: Wed Feb 09, 2011 12:44 am
by Nomad
BigDuke, it sounds like you have not loaded a region file yet. I will direct you to the WitPAE Tracker Wiki for help. I would suggest the you use Kulls region file and not one of mine. Look here for help

RE: WitPTracker AE Release 1.7.1 Available!

Posted: Wed Feb 09, 2011 6:49 am
by Chris21wen
Any help on the lcu production screen?