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RE: Game #2!

Posted: Sat May 03, 2008 7:41 pm
by bwheatley
The german attack is on!

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RE: Game #2!

Posted: Sat May 03, 2008 7:41 pm
by bwheatley
Big losses on my end.

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RE: Game #2!

Posted: Sat May 03, 2008 7:43 pm
by bwheatley
We intercepted a fleet with invasion troops!

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RE: Game #2!

Posted: Sat May 03, 2008 7:44 pm
by bwheatley
Paris doesn't look good right now but at least they all have full supply :P

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RE: Game #2!

Posted: Sat May 03, 2008 7:45 pm
by bwheatley
I've converted marsailles to be a supply dump now it should keep the front up with supplies unless he declares vichy france. But i guess this took 3-4 turns instead of last games 1 turn. But last games 1 turn collapse got the russians in with war pretty fast!

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RE: Game #2!

Posted: Sun May 04, 2008 7:14 pm
by bwheatley
The axis declared vichy so hundreds of brave frenchies were lost. I landed troops in norway but he was at the city almost ready for me.

RE: Game #2!

Posted: Mon May 05, 2008 9:36 pm
by bwheatley
Well i did one turn at work so i wasn't able to get any screens. But i have taken the metal mine in norway i'm working towards oslo now. Balkins were attacked and i had a stockpile of transports and units that i sent to athens. Along with 2 fights and a couple of divebombers. I have 200INF II, some mortars MGS all with trucks to keep mobile. Normally he won't commit everything becuase at the same time i have the USSR units building to try to out do him on PP count. So i hope this extra units i'm doing to send per turn of about 120 RIFLE and a few morars and trucks can hold in the hills long enough to hold him into next year. Wish me luck boys.

RE: Game #2!

Posted: Mon May 05, 2008 10:05 pm
by bwheatley
edit..crappy messing up of posts!


RE: Game #2!

Posted: Mon May 05, 2008 10:11 pm
by bwheatley
WE went for the throat to try to take out the italian navy early and i think we did a good job of that.

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RE: Game #2!

Posted: Mon May 05, 2008 10:14 pm
by bwheatley
My brave landing force pushed the paratroopers back. THey were 1 hex away from teh port which would have made that a seaborne invasion and a big deal of trouble!

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RE: Game #2!

Posted: Mon May 05, 2008 11:23 pm
by bwheatley
This was a busy month in the west. We've harassed norway some more fallen back from the balkins into the mountains of greece to hopefully delay the nazi war machine.

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RE: Game #2!

Posted: Mon May 05, 2008 11:24 pm
by bwheatley
His navy is using survalliance on my positions.

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RE: Game #2!

Posted: Mon May 05, 2008 11:25 pm
by bwheatley
With those high peaks i've had to send all my trucks back to HQ. I am going to have to push through these nazi's with good old footpower. In a turn or two they should be completed destroyed. I hope he tries to reinforce it will be a good waste of his resources. I feel that he might try to go after the UK now but i have garrisons around the main cities to delay him long enough for me to reinforce.

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RE: Game #2!

Posted: Mon May 05, 2008 11:28 pm
by bwheatley
The greek front. As you see one of the balkin units retreated into greece. Also we have an airforce in athens now. I think i might have made a booboo leaving my fleet there. Previously i spoted 42 carrier air so they are going to make quick work of my navy if i leave them loitering around too long. I hope i'm out of range..if not..next turn they are toast.

I've got 60 RIFLE + 6 MG + 4 Mortars + 3 trucks coming into greece everyturn. I figure i have a turn or two before he makes it all teh way down here since he declared war early. THat way it will buy me time to fortify up the greek line. WIth arty and aircraft i'm sure he will be in for a suprise. Most german players consider the greek area an afterthought. Just another 2 cities for the easy picking. BUt if i can keep athens around long enough to harass him and have enough counter arty to stop his damn arty i might just be able to have him siphon off resources from his eventually attack into Russia.

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RE: Game #2!

Posted: Mon May 05, 2008 11:30 pm
by bwheatley
Here we have the DEI/Borneo area. As you see i have heavily defended singapore. I want to make sure he has to concentrate to get one city at a time thus slowing down japans fueling of its war machine. I also have the british fleet in singapore. The japanese main fleet will goto pearl but i will keep thise around to mess up those destroyers and transports. NExt turn i'm going to have it loiter 1 or 2 hexes NE until wars closer. I don't want that nosey sub seeing it so he can counter his plans. I want him to be stuprised and lose 2 divisions.

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RE: Game #2!

Posted: Mon May 05, 2008 11:32 pm
by bwheatley
The north soviet line. Having conscripts int his mod is very helpful i hope it will blunt the axis attack a bit. I am also building a med tankII a turn and holding it back for an attack. I'm between 78-83% forward deployed so hopefully it will be a fast readiness hit. I am stacking multiple units on the roads in the though that perhaps multiple units fight better then 1 large unit.

Is that the case or am i just wasting PP?

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RE: Game #2!

Posted: Mon May 05, 2008 11:33 pm
by bwheatley
My southern soviet line. I'm trying to build engineers to start blowing bridges. and they will be mobile engineers!

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RE: Game #2!

Posted: Mon May 05, 2008 11:35 pm
by bwheatley
This time i started my road of salvation at the start of the game. It took me until last game to realize that is where the allied support comes from. SO i will have a road up there in 2 turns that will give me 75% of any supplies so i can stop building supplies and focus on defenses. I have arty in the hills like you guys said. Also those 2 forward chinese regular rifle units are horse mounted so they will be more mobile :) Hopefully mobile enough to suprise the japs.

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RE: Game #2!

Posted: Tue May 06, 2008 10:22 pm
by bwheatley
We start to encircle the nazis and they eventually fall back without a fight knowing i'm trying to cut them off.

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RE: Game #2!

Posted: Tue May 06, 2008 10:24 pm
by bwheatley
Our greek defenses

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