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RE: Space Opera - Test Games
Posted: Sun Oct 31, 2010 7:57 pm
by Casus_Belli
This is a communique from the DeCastillo Empire's Public Communications branch, warning that the fighting among the various combatants on Nineveh Primus has become too dangerous to interplanetary order and must cease. All combatants are to leave the planet forthwith, in preparation for the arrival of Galaxian Peacekeepers[;)] led by the House of DeCastillo. You have been warned.[:-]
RE: Space Opera - Test Games
Posted: Sun Nov 14, 2010 6:33 pm
by Lunaticus_matrixforum
Turn 38 sent.
RE: Space Opera - Test Games
Posted: Mon Nov 22, 2010 6:49 am
by Casus_Belli
I don't seem to be able to build cargo ships. Usually if you can't build something because of a lack of resources, it doesn't show up in the build menu, but everything goes fine with cargo ships, except they don't show up in the HQ when they should. Other ships work fine, only cargo ships are a problem. Is there something I don't know, or have been told about and forgotten (a very common scenario, this one [8|]), or is it a bug?
RE: Space Opera - Test Games
Posted: Mon Nov 22, 2010 1:47 pm
by GrumpyMel
I'll check the scenerio just to be sure...but there shouldn't be anything special about Cargo Ships.
RE: Space Opera - Test Games
Posted: Tue Nov 23, 2010 12:37 am
by GrumpyMel
Ok, confirmed that everything is working ok with Cargoships. Remember in the AT Engine, ships will only appear in an HQ if the HQ is located in the same hex which is producing the ship, otherwise it appears in a unit that is already in it's production hex, or creates a new unit if no unit exists in that hex. Check the stacks in the hex which you are producing the cargo ships to make sure they aren't being put in one of the units located there....my guess is they are.
RE: Space Opera - Test Games
Posted: Tue Nov 23, 2010 7:43 am
by Casus_Belli
You may well be right. I'll check next time the turn comes around.
RE: Space Opera - Test Games
Posted: Sat Nov 27, 2010 11:56 pm
by Lunaticus_matrixforum
Turn 39 sent.
For technical reasons it took me longer then usual to play the turn and I needed two attempts. My apologies.
Can somebody please give me an exact breakdown on how victory points are calculated? I understand this is by population controlled?
Thanks and regards,
Nicolas
RE: Space Opera - Test Games
Posted: Wed Dec 01, 2010 12:33 am
by GrumpyMel
ORIGINAL: Lunaticus
Turn 39 sent.
For technical reasons it took me longer then usual to play the turn and I needed two attempts. My apologies.
Can somebody please give me an exact breakdown on how victory points are calculated? I understand this is by population controlled?
Thanks and regards,
Nicolas
For cities it mirrors production capacity, resource hexes and starbases don't count toward VP's. So Ducal Capitals are worth 15 VP, Cities 4 VP, Towns 2 VP and villages 1 VP.
At least I think that's it if I remember right...just check a couple of the hexes you own to be sure...everything within the same size class is worth the same VP's.
RE: Space Opera - Test Games
Posted: Sun Dec 05, 2010 11:38 am
by Lunaticus_matrixforum
Thanks for the answers.
Turn 40 played and sent.
RE: Space Opera - Test Games
Posted: Sun Dec 19, 2010 7:50 pm
by Lunaticus_matrixforum
Turn 42 played and sent.
@GrumpyMel: How many turns till the election?
Also: I needed to reopen the round once as I did not manage to finish the turn on the first try. My suggestion is that AT2 will get a save-game feature also for PBM play...
RE: Space Opera - Test Games
Posted: Wed Dec 22, 2010 2:06 am
by GrumpyMel
Election is January 2147. Current turn is June 2145. So about 18 turns by my reckoning.
RE: Space Opera - Test Games
Posted: Mon Jan 03, 2011 11:54 am
by Lunaticus_matrixforum
@GrumpyMel: Thanks for the update. I think the game will likely be close till the end.
Sent out turn 43 yesterday evening.
RE: Space Opera - Test Games
Posted: Sat Jan 08, 2011 10:43 am
by Casus_Belli
Was that turn supposed to come to me? If so (or even if not), I haven't received it.
RE: Space Opera - Test Games
Posted: Wed Jan 12, 2011 7:59 pm
by Lunaticus_matrixforum
Sent out turn 44...
RE: Space Opera - Test Games
Posted: Wed Jan 26, 2011 6:48 pm
by Lunaticus_matrixforum
Turn 45 sent to House Cadwall
RE: Space Opera - Test Games
Posted: Sat Jan 29, 2011 4:08 am
by GrumpyMel
Turn 46 sent on to Romanov
RE: Space Opera - Test Games
Posted: Mon Feb 21, 2011 8:28 am
by Casus_Belli
I played and sent turn 47 on the 8th. That was the last I heard.
RE: Space Opera - Test Games
Posted: Tue Feb 22, 2011 10:21 am
by Casus_Belli
What's happening? [&:]

RE: Space Opera - Test Games
Posted: Fri Feb 25, 2011 8:17 pm
by Lunaticus_matrixforum
I sent turn 47 on to GrumpyMel on the 10th of February...
Additional comment: There seems to be an issue with the forum. I did not get any new message update and maybe the same holds true for the other players. Will send out some mails.
Best regards
RE: Space Opera - Test Games
Posted: Sun Feb 27, 2011 4:24 pm
by Lunaticus_matrixforum
Good to see the game is still going after 1 year. Very nice scenario.
Turn 48 sent...