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RE: DQ2004's AAR #2 - "Ouch. ...that hurt"
Posted: Tue Dec 17, 2013 10:12 pm
by DQ2004
Rommel shows when it is useful to convert shatter results into a retreat. Shattered units will reappear as reinforcements next turn. Units forced to retreat that cannot, are destroyed instead.

RE: DQ2004's AAR #2 - "Ouch. ...that hurt"
Posted: Tue Dec 17, 2013 10:12 pm
by DQ2004
Guderian destroys a motorized army near Perm.

RE: DQ2004's AAR #2 - "Ouch. ...that hurt"
Posted: Tue Dec 17, 2013 10:14 pm
by DQ2004
The Russians counterattack. And again have dreadful luck, achieving nothing but the destruction of one of their own units, and risking five other armies.

RE: DQ2004's AAR #2 - "Ouch. ...that hurt"
Posted: Tue Dec 17, 2013 10:15 pm
by DQ2004
Near Leningrad, the swamps are finally cleared, but not for free.

RE: DQ2004's AAR #2 - "Ouch. ...that hurt"
Posted: Tue Dec 17, 2013 10:17 pm
by DQ2004
The turn ends.
Somewhere during that turn I forgot to mention that Vichy France was collapsed, and of course Yugoslavia was aligned by Germany. Many of the French ships were scuttled in Toulon harbour.
Here are the destroyed units for the May/Jun 1942 turn.

RE: DQ2004's AAR #2 - "Ouch. ...that hurt"
Posted: Tue Dec 17, 2013 10:18 pm
by DQ2004
Here are
some of the reinforcements due to arrive in Jul/Aug 1942

RE: DQ2004's AAR #2 - "Ouch. ...that hurt"
Posted: Tue Dec 17, 2013 10:19 pm
by DQ2004
Here is global control at the start of Jul/Aug 1942

RE: DQ2004's AAR #2 - "Ouch. ...that hurt"
Posted: Tue Dec 17, 2013 10:21 pm
by DQ2004
Here are the ships sunk up to this point. I have whited out those that were scrapped at the beginning.
As I mentioned before, I scrap destroyed warships, rather than add them back to the force pools.

RE: DQ2004's AAR #2 - "Ouch. ...that hurt"
Posted: Tue Dec 17, 2013 11:46 pm
by Majorball68
Love your dum counterattacks in Russia. Attacking for the purpose of what? Dis organizing your own armies? Even if you win an attack you got nothing to exploit the possible victory. Better to keep your troops organized and use defensive terrain. Anyway its your AAR[:)]
RE: DQ2004's AAR #2 - "Ouch. ...that hurt"
Posted: Wed Dec 18, 2013 6:15 am
by yvesp
ORIGINAL: DQ2004
Rommel shows when it is useful to convert shatter results into a retreat. Shattered units will reappear as reinforcements next turn. Units forced to retreat that cannot, are destroyed instead.
If the result includes an ‘S’ (shatter) or a ‘B’ (breakthrough), put each
surviving defending land unit on the production circle if it could have
retreated. These units will arrive as reinforcements next turn. Destroy
any units that could not have retreated.
RE: DQ2004's AAR #2 - "Ouch. ...that hurt"
Posted: Wed Dec 18, 2013 9:17 am
by Neilster
Rather than using Paint, there are several good freeware graphics packages that are good. I happen to like paint.NET
http://www.getpaint.net/
It's excellent for processing photos and other images too.
Cheers, Neilster
RE: DQ2004's AAR #2 - "Ouch. ...that hurt"
Posted: Thu Jan 09, 2014 5:55 am
by DQ2004
Apologies for the long delay. Christmas and New Year and work have intervened massively in my time available both to play and to post screenshots. So I'll try to catch up, I've been playing the game rather than posting, so there's a bit of a backlog, and I may forget stuff that happened, so I'm sorry if some things don't make much sense.
So where were we? The beginning of Jul/Aug 1942.
The last Russian attack was indeed a pretty dumb attack. Fortunately for them the turn ended AND the Allies got the initiative. Naturally, the Soviets headed for the hills

RE: DQ2004's AAR #2 - "Ouch. ...that hurt"
Posted: Thu Jan 09, 2014 5:57 am
by DQ2004
The Western Allies put to sea in their first impulse, and in their first impulse the Japanese and Italians also sent their fleets into the various sea zones. Disturbingly for the Allies, the Japanese had arrived in the Arabian Sea.

RE: DQ2004's AAR #2 - "Ouch. ...that hurt"
Posted: Thu Jan 09, 2014 5:58 am
by DQ2004
The result was not inevitable, but once the Japanese had found their enemy, the outcome was obvious

RE: DQ2004's AAR #2 - "Ouch. ...that hurt"
Posted: Thu Jan 09, 2014 6:00 am
by DQ2004
In the Red Sea, the British Swordfish torpedo bombers got one last kick in before they had to flee the area

RE: DQ2004's AAR #2 - "Ouch. ...that hurt"
Posted: Thu Jan 09, 2014 6:01 am
by DQ2004
In the Bay of Bengal, the Brewster Buffaloes valiantly attempted to defend the Commonwealth supply lines, but failed.

RE: DQ2004's AAR #2 - "Ouch. ...that hurt"
Posted: Thu Jan 09, 2014 6:03 am
by DQ2004
Two large fleets lined up in the Solomons sea area, but failed to find one another.

RE: DQ2004's AAR #2 - "Ouch. ...that hurt"
Posted: Thu Jan 09, 2014 6:04 am
by DQ2004
Despite being somewhat outnumbered, the Condor bombers surprised the Royal Navy in the Bay of Biscay.

RE: DQ2004's AAR #2 - "Ouch. ...that hurt"
Posted: Thu Jan 09, 2014 6:07 am
by DQ2004
On this occasion I chose to try to hit the battleship first instead of the convoys...
...with just a 20% chance the HMS Rodney was somewhat unlucky

RE: DQ2004's AAR #2 - "Ouch. ...that hurt"
Posted: Thu Jan 09, 2014 6:09 am
by DQ2004
The RAF was not much luckier in attempting to strike back in the next impulse, but they did destroy the defending BF-110C's
