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RE: Another World : AAR Soviet Stelteck Vs German Pelton (No Pelton Zone)
Posted: Mon Dec 05, 2016 6:11 pm
by Stelteck
One question for the pro :
Do i need to fear a german amphibious assault in the caucasus by sea ? Do i need to keep some garrison around the ports in the caucasus ?
RE: Another World : AAR Soviet Stelteck Vs German Pelton (No Pelton Zone)
Posted: Mon Dec 05, 2016 6:22 pm
by M60A3TTS
No chance. Never seen Pelton do it.
RE: Another World : AAR Soviet Stelteck Vs German Pelton (No Pelton Zone)
Posted: Mon Dec 05, 2016 6:30 pm
by Stelteck
Cool so i will be able to send my excellent coastal army to stalingrad.
RE: Another World : AAR Soviet Stelteck Vs German Pelton (No Pelton Zone)
Posted: Tue Dec 06, 2016 5:34 am
by MrBlizzard
ORIGINAL: Stelteck
One question for the pro :
Do i need to fear a german amphibious assault in the caucasus by sea ? Do i need to keep some garrison around the ports in the caucasus ?
Germans can't do amphibious assaults, only Soviets can!
German just can do naval transports betweeen German controlled ports.
The Soviets had a real Navy in the Black Sea, also some cruisers, they did some landings operations.
The germans could't bring much 'cause Turkey, that was neutral, didn't allow the Bosphorus passage to military ships.
They just had some torpedo boats and some submarines. Nothing to mount and support an amphibious landing
RE: Another World : AAR Soviet Stelteck Vs German Pelton (No Pelton Zone)
Posted: Tue Dec 06, 2016 2:17 pm
by Stelteck
Turn 52 : 11 June 1942
Ok so my current strategy is a complete failure. My regular rifle divisions are too weak to stop the german offensive in the plain south of moscow, with no defensive terrain bonus. Even with level 2 fortifications.
If i send everything i have, i may be able to cut the encerclement, with 40% of chance, for one turn... Then have a decent chance of loose my best troops.
Currently i'am loosing 15 divisions a turn in contact to the german panzer force, and i cannot bear that until november.
The german army do not even take high looses doing this :
I need more time to convert my elite armies to guard rifle corps and have a real attack capability.
Change of strategy : I will stop trying to defense without significant ground bonus.
RE: Another World : AAR Soviet Stelteck Vs German Pelton (No Pelton Zone)
Posted: Wed Dec 07, 2016 6:18 am
by MrBlizzard
You could give terrain and defend after big rivers. Russia is big and loosing some countryside should not be a problem
RE: Another World : AAR Soviet Stelteck Vs German Pelton (No Pelton Zone)
Posted: Wed Dec 07, 2016 6:30 am
by Stelteck
Yes i will doing that. The only risk is that i have to avoid loosing moscow in the process.
RE: Another World : AAR Soviet Stelteck Vs German Pelton (No Pelton Zone)
Posted: Wed Dec 07, 2016 4:53 pm
by Stelteck
Voronev resist !!!
Supplied by air drop, the defender of Voronev have no intention to surrender !!!

RE: Another World : AAR Soviet Stelteck Vs German Pelton (No Pelton Zone)
Posted: Thu Dec 08, 2016 3:20 pm
by Stelteck
Turn 53 : 18 Juin 1942 :
The soviet crash go on !!!
150K soviet troops surrendered this turn.
But more to come as one army did not retreat fast enough.
Only the brave voronez defenders resisted !!!
Soviet army go under 7 millions for the first time this year...
Panic mode engaged !!!
RE: Another World : AAR Soviet Stelteck Vs German Pelton (No Pelton Zone)
Posted: Thu Dec 08, 2016 3:27 pm
by Stelteck
The only thing i look to attrit is the luftwaffe which have a lot of looses.
RE: Another World : AAR Soviet Stelteck Vs German Pelton (No Pelton Zone)
Posted: Sat Dec 10, 2016 2:02 pm
by Stelteck
Turn 54 : 25 June 1942 !!
Horrible spring is over, now begin the horrible summer !!
Another time near the end of my turn, i realise how so close my lines where to the ennemy, but it was too late to change something.
So i lost another army or two, as usual.
So now i have nothing left in the center.
My only strategic move i can do to get more troops is to give up moscow, but i do not want to do it.
So i will prepare the defense of volga and Ural lol. I hope germans love to walk.
At Least the encercled Voronez is still holding !!!!!
RE: Another World : AAR Soviet Stelteck Vs German Pelton (No Pelton Zone)
Posted: Sat Dec 10, 2016 7:08 pm
by topeverest
how many corps have you built and guard armies?
RE: Another World : AAR Soviet Stelteck Vs German Pelton (No Pelton Zone)
Posted: Sat Dec 10, 2016 7:30 pm
by Stelteck
4 Shock army with cavalry corps. Around 20. a lot of them guard. Around moscow.
3 armies with guard troop only. 2 of them with guard rifle corps. I create 2 new guard rifle corps a turn. Around moscow
1 armies with guard troops and one with mountain troops south.
4 guard rifles corps have to defend moscow full time.
I have 10 tank corps but they are useless currently because of low xp mostly.
I lost 100 divisions in spring, but regular one.
I tried some hit and run with fast troops to have some win each turn, but it is too risky as german air force often interdict my movement and it is really, really effective. Last turn a cavalry corps was left behind (fortunately, it escape).
It is funny that my air force is doing quite well, but unfortunately the last patch nerfed a lot daylight airfield attack, that i was using a lot..... Now even with no defense it is difficult to kill planes on ground.
RE: Another World : AAR Soviet Stelteck Vs German Pelton (No Pelton Zone)
Posted: Sat Dec 10, 2016 7:32 pm
by Stelteck
New plan : So i assume my opponent will ultimately go for moscow.
So i prepare to fight him with my best troops at the large river crossing.
In the center, i will retreat until the volga.
Let's try this.
I noticed him moving some infantry away from peacefull part of the front (like north) to somewhere else. He may have issue to put enough infantry to protect its flank.
RE: Another World : AAR Soviet Stelteck Vs German Pelton (No Pelton Zone)
Posted: Sat Dec 10, 2016 8:19 pm
by M60A3TTS
How far behind are you reporting by # of turns? Not much point giving certain advice if it's already no longer useful based on where you actually are.
RE: Another World : AAR Soviet Stelteck Vs German Pelton (No Pelton Zone)
Posted: Sat Dec 10, 2016 8:45 pm
by topeverest
I am not experienced in this game, but being 100 units down is not a scenario for defensive victory. Let me suggest you take the initiative and forget about moscow
RE: Another World : AAR Soviet Stelteck Vs German Pelton (No Pelton Zone)
Posted: Sun Dec 11, 2016 4:23 am
by Stelteck
ORIGINAL: M60A3TTS
How far behind are you reporting by # of turns? Not much point giving certain advice if it's already no longer useful based on where you actually are.
I'am in real time.
RE: Another World : AAR Soviet Stelteck Vs German Pelton (No Pelton Zone)
Posted: Sun Dec 11, 2016 1:31 pm
by EwaldvonKleist
Pelton has found a way of minmaxing his manpower losses through fighting&blizzard a lot. On this way, his 1942 army is ridiculous big. 100-200 000 men more than in other AARs I think?
1/2-1 extra army!
Good luck Stelteck, even if the situation is critical
Begin fortifying Kubyshew [:)]
RE: Another World : AAR Soviet Stelteck Vs German Pelton (No Pelton Zone)
Posted: Sun Dec 11, 2016 1:37 pm
by Tollwut
Many thanks for this AAR. It's been a fascinating read. I'm a complete noob myself that just started his first campaign so I'm learning a lot just from reading this stuff.
Cudos to Pelton and Stelteck for a well-fought campaign so far.
Oh and one question if I may.
I think I read somewhere here that Soviet divisions that are lost simply come back even in 1942/43? Is this true? I was under the impression this only happened in 1941.
RE: Another World : AAR Soviet Stelteck Vs German Pelton (No Pelton Zone)
Posted: Sun Dec 11, 2016 2:20 pm
by Stelteck
I think I read somewhere here that Soviet divisions that are lost simply come back even in 1942/43? Is this true? I was under the impression this only happened in 1941.
40. Soviet on-map units destroyed after 10/41 (as well as units other than Rifle, Motorized and Tank Divisions destroyed before 11/41) will return as nearly empty reinforcements in 2 to 4 turns. Such units will keep their name, TOE, corps affiliation (in case of divisions), and component division names (in case of corps). Their morale, experience, and win/loss counters will be reset to default values. This process will cost AP (
though lack of points will not prevent units from returning): 15 for Corps, 5 for Divisions and Brigades being part of a Corps, 3 for other Brigades and 1 for other units. Forts, Partisans, Airborne, Mountain, Naval, NKVD Border Regiments, as well as Soviet Rumanian, Polish, and Czech units will not be eligible to return.
(In patch V1.08.08)
Since this patch, the units after 10/41 are returning at a cost of PP. This cost is zero for me because i always end the turn with 0 PP left, so they return with no cost.
Of course, they return empty, i need manpower and armement to fill them. Also their XP and morale are minimal.
They need a lots of turn to have an actual combat value, even if you have the spare manpower and armement points.