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RE: Panzer Map Mod
Posted: Tue Apr 14, 2020 3:49 pm
by ncc1701e
Absolutely fantastic map!
RE: Panzer Map Mod
Posted: Tue Apr 14, 2020 5:13 pm
by PanzerMike
I tried different shapes, but apart from variants with round aircraft I was not really satisfied with the results.
As for SS, Warplan has none. I did make variants with black counters for armor.
RE: Panzer Map Mod
Posted: Tue Apr 14, 2020 5:33 pm
by PanzerMike
Thanks, I am still testing it. All seems fine. Hope to release it sometime this week.
RE: Panzer Map Mod + Units Mod [v6 is ready!]
Posted: Wed Apr 15, 2020 7:11 am
by OxfordGuy3
BTW I very much like the "beach" hexes being indicated by sand!
RE: Panzer Map Mod + Units Mod [v6 is ready!]
Posted: Wed Apr 15, 2020 7:27 am
by PanzerMike
Will release them very soon. Together with my Scorched Earth scenario.
RE: Panzer Map Mod + Units Mod [v6 is ready!]
Posted: Wed Apr 15, 2020 7:34 am
by OxfordGuy3
ORIGINAL: PanzerMike
Will release them very soon. Together with my Scorched Earth scenario.
Great! Hope the map will still be available as a separate download, though?
RE: Panzer Map Mod + Units Mod [v6 is ready!]
Posted: Wed Apr 15, 2020 8:53 am
by ncc1701e
ORIGINAL: OxfordGuy3
ORIGINAL: PanzerMike
Will release them very soon. Together with my Scorched Earth scenario.
Great! Hope the map will still be available as a separate download, though?
That would be great, but is it possible?
RE: Panzer Map Mod + Units Mod [v6 is ready!]
Posted: Wed Apr 15, 2020 9:21 am
by OxfordGuy3
ORIGINAL: ncc1701e
Great! Hope the map will still be available as a separate download, though?
That would be great, but is it possible?
[/quote]
At least showing the beach hexes, if not the new settlement locations (unless they're just labels?)
RE: Panzer Map Mod + Units Mod [v6 is ready!]
Posted: Wed Apr 15, 2020 10:45 am
by PanzerMike
No sweat, the graphics are compatible with the stock map as well.
RE: Panzer Map Mod + Units Mod [v6 is ready!]
Posted: Wed Apr 15, 2020 11:35 am
by OxfordGuy3
ORIGINAL: PanzerMike
No sweat, the graphics are compatible with the stock map as well.
That would be great! Currently I'm actually really enjoying the combination of your map (v6), but with the
Packed WP NATOs_v3.1 – Counter Mod and otherwise want to stay with the vanilla game for now, until I've properly got to grips with it at least.
RE: Panzer Map Mod + Units Mod [v6 is ready!]
Posted: Wed Apr 15, 2020 3:04 pm
by PanzerMike
Here ya go:
fb.asp?m=4796184
The png files with the beaches are in there too. You can grab them and copy them over the existing ones in the vanilla Europe 1939 directory if you like.
Or you can play the scenario of course; if you know how to play the vanilla 1939 scenario, you can play this one too, no problem.
RE: Panzer Map Mod + Units Mod [v6 is ready!]
Posted: Wed Apr 15, 2020 3:28 pm
by OxfordGuy3
Thanks, the full Mod looks great from what I've read of the doc, my only concern would be getting too used to it in solo play to play PBEM (unless others wanted to use it for PBEM, obviously!)
BTW is the file that contains the beach graphics terrain.png?
RE: Panzer Map Mod + Units Mod [v6 is ready!]
Posted: Wed Apr 15, 2020 3:43 pm
by PanzerMike
Just copy all the png files and replace the existing ones. Changes with version 6 are small. Mainly small corrections.
Try an Axis vs AI game. You will see that it will play much like vanilla.
RE: Panzer Map Mod + Units Mod [v6 is ready!]
Posted: Wed Apr 15, 2020 4:48 pm
by OxfordGuy3
PanzerMike - when I view the map when playing the full mod, there's a weird light blue triangle on the east of every hex, which really mucks up the display of the map, what could I be doing wrong? I followed the install instructions - see attached screenshot. I don't get this with the normal v6 map.
RE: Panzer Map Mod + Units Mod [v6 is ready!]
Posted: Wed Apr 15, 2020 5:06 pm
by PanzerMike
ORIGINAL: OxfordGuy3
PanzerMike - when I view the map when playing the full mod, there's a weird light blue triangle on the east of every hex, which really mucks up the display of the map, what could I be doing wrong? I followed the install instructions - see attached screenshot. I don't get this with the normal v6 map.
Not seeing it on my end. This is what my directory looks like:

RE: Panzer Map Mod + Units Mod [v6 is ready!]
Posted: Wed Apr 15, 2020 5:11 pm
by OxfordGuy3
My directory contents look the same, everything else displays fine apart from the weird graphic glitch I showed. My display is 2K (2560 x 1440), but it hasn't had any problems with your previous maps.
BTW I tried deleting the Mod, re-downloading it and installing it again, but same problem. I have no idea what could be wrong

RE: Panzer Map Mod + Units Mod [v6 is ready!]
Posted: Wed Apr 15, 2020 5:28 pm
by PanzerMike
I think it is the weather.png that is acting weird on your end. Rename weather.png to _weather.png and restart Warplan. The game will now default to the stock weather graphics.
RE: Panzer Map Mod + Units Mod [v6 is ready!]
Posted: Wed Apr 15, 2020 5:47 pm
by OxfordGuy3
ORIGINAL: PanzerMike
I think it is the weather.png that is acting weird on your end. Rename weather.png to _weather.png and restart Warplan. The game will now default to the stock weather graphics.
Yes, it's the weather.png, the map looks normal when I rename or if I use the weather.png from your v6 Map Mod (I also tried the latter in winter and it displays snow etc. fine). Should I just use the latter for now?
RE: Panzer Map Mod + Units Mod [v6 is ready!]
Posted: Wed Apr 15, 2020 6:00 pm
by PanzerMike
Yes, use the version 6 weather.png for now.
It is identical to the Scorched Earth one, with one exception: the cold rain graphic was added. This is new in the 1.07 beta. Scorched Earth is prepared for it. In fact I played it with the latest beta and it works fine.
RE: Panzer Map Mod + Units Mod [v6 is ready!]
Posted: Wed Apr 15, 2020 6:01 pm
by OxfordGuy3
ORIGINAL: PanzerMike
Yes, use the version 6 weather.png for now.
It is identical to the Scorched Earth one, with one exception: the cold rain graphic was added. This is new in the 1.07 beta. Scorched Earth is prepared for it. In fact I played it with the latest beta and it works fine.
Okay will do, hope there's longer term solution!