ORIGINAL: npilgaard
I am not sure I get what you mean by "designed for causes", but you are right regarding the effect - we identified a number of things that we would like to see more and then adjusted the VP-system to this. Also, we added a few historical items (German v-weapons, strat. bombing Japan, US battleship build, etc.)
"Design for causes" is creating a rule that "simulate" the cause of what happenned historicaly, not the effect.
I mean, giving a bonus range / move to German SUBs based in Norway is "designing for effect". You create a rule that is artificially made to make the effect appear.
"Designing for causes" would be designing a rule that favors the historial course of action against Norway by Germany and Britain, in its causes.
For example this one :
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(Fredric Paul Smoler -
fsmoler@mail.slc.edu)
If you think that the WiFFE Campaign Scenario doesn't give Germany enough incentive to invade Norway, try this: Sweden starts by giving Ge 2 resources and the CW 1. Once Ge controls Norway, Sweden gives all 3 resources to Ge. IMO, this better approximates the economic history, and it certainly is more likely to get Scandinavia into play.
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Or that one :
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(Geir Aaslid -
gaaslid@c2i.net)
To reflect the historical rates of iron ore delivery, start with Fred's suggestion above for 1939. For 1940, Sweden will give 2 iron ore to CW, and 1 iron ore to Germany. While Norway is active but not entirely controlled by one side, the owner of Narvik will get the appropriate number of resources. Once Norway, including Narvik, is controlled by Ge, all Swedish resources goes to Germany.
This should encourage players to act historically in this area.
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Or this one (that is included in a wider set of house rules regarding minor countries alignment, named "Rats and a Sinking Ship") :
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(Fredric Paul Smoler -
fsmoler@mail.slc.edu)
Sweden
If Italy has been partially or wholly conquered, the Allies have 5+ corps in France and Germany is at war with Russia but controls no Russian cities, roll 1d10 at the start of every game turn; on a roll >5 Sweden ships one less resource to Germany. DRMs: -3 if Norway is German controlled, +5 (each) if Norway and/or Denmark is Allied-controlled, -1 if Finland is Axis-controlled, +2 if Helsinki is Allied-controlled.
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Or this one, more complicated
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Incentive for Russia to DoW Finland, or for Germany to DoW Norway
(John Anderson -
wargamer@atomic.com)
I would suggest the following changes to add some incentive :
19.6.1 The USSR doesn’t claim the Finnish border lands. The USSR may not claim the white print Soviet bonus for attacks in Snow or Blizzard.
19.6.1 The USSR claims the Finnish border lands. The USSR may claim the white print Soviet winter bonus.
19.8 Allied Minor Countries - Norway : The CW may declare Norway aligned with it during any Allied DOW step if the USSR has claimed the Finnish border lands (either by war or by Finnish concession) and Germany is at war with or has conquered (including incompletely) Denmark.
These changes give a reason for Russia to get entangled in Finland early, causing Germany to have to go after Norway if it wants to control the Baltic by taking Denmark or risk losing the Swedish resources in winter.
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Or this one, also part or a greater set
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(Siegfried Nelson -
Brule31x63@aol.com)
Norway : CW or French units may occupy Narvik without declaring war on Norway if Russia and Finland are in their 4th turn of war and Germany and Russia are not at war. Narvik becomes an Allied controlled port.
Sweden : If the Allies occupy Narvik and so long as Germany and Russia are NOT at war, but Finland and Russia ARE at war, Sweden does NOT provide resources to Germany. If Russia has conquered Finland, French, CW or USA forces can occupy the Swedish resources without declaring war on Sweden.
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