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RE: WitPTracker AE Release 1.0

Posted: Sat Mar 05, 2011 4:03 pm
by floydg
ORIGINAL: tophat21

is 1.7.1 compatable with the beta patch on feb 28?

I don't know of any reason why it wouldn't be...

RE: WitPTracker AE Release 1.0

Posted: Wed Mar 09, 2011 12:02 am
by kaleun
I am sure this has been answered before but I can't find it. What exactly does this number mean

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RE: WitPTracker AE Release 1.0

Posted: Wed Mar 09, 2011 12:05 am
by n01487477
Sy = supply at base; which in this case is below the 10K required to repair. The display is there only when you have Ind that needs repair.

Cheers

RE: WitPTracker AE Release 1.0

Posted: Wed Mar 09, 2011 1:17 am
by kaleun
I see. Thanks a million.

RE: WitPTracker AE Release 1.7.1

Posted: Sat Mar 12, 2011 6:16 pm
by Barb
A friend of mine experiences this error when opening Tracker since it happened for the first time yesterday.
He had tracker running OK, then he turned off the computer. Next time he tried to turn it on he got this error message.

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RE: WitPTracker AE Release 1.7.1

Posted: Sat Mar 12, 2011 6:38 pm
by Nomad
Barb, try having him change the -Xmx512m to -Xmx768m

RE: WitPTracker AE Release 1.7.1

Posted: Sat Mar 12, 2011 8:41 pm
by BigDuke66
Any chance we so a new release soon? I like to get my hands on your LCU destination fix.

RE: WitPTracker AE Release 1.7.1

Posted: Mon Mar 14, 2011 12:56 am
by Nomad
Again on the ships data set.

Selecting xAK shows xAK and xAKL. Selecting xAKL shows no ships.
Selecting AK shows xAKL, xAK, and AK.

Selecting CV/CVL/CVE shows all three. selecting CV does too. Selecting CVL show CVLs and selecting CVE show CVEs.

RE: WitPTracker AE Release 1.7.1

Posted: Mon Mar 14, 2011 10:31 am
by floydg
ORIGINAL: Nomad

Again on the ships data set.

Selecting xAK shows xAK and xAKL. Selecting xAKL shows no ships.
Selecting AK shows xAKL, xAK, and AK.

Selecting CV/CVL/CVE shows all three. selecting CV does too. Selecting CVL show CVLs and selecting CVE show CVEs.

Yeah, I fixed it all. It was a bit messy before...

RE: WitPTracker AE Release 1.7.1 Available!

Posted: Mon Mar 14, 2011 7:49 pm
by hbrsvl
Hi-I'm just about ready to install my first tracker, v.1.7.1. My question is, Can Tracker AE be installed and used with an existing game? If so, am I to assume following instructions in the Tracker thread will do the deed for me?

Thanks, Hugh Browne

RE: WitPTracker AE Release 1.7.1 Available!

Posted: Mon Mar 14, 2011 8:12 pm
by Nomad
ORIGINAL: hbrsvl

Hi-I'm just about ready to install my first tracker, v.1.7.1. My question is, Can Tracker AE be installed and used with an existing game? If so, am I to assume following instructions in the Tracker thread will do the deed for me?

Thanks, Hugh Browne

Yes, you can start a tracker db at any point in a game.

RE: WitPTracker AE Release 1.7.1

Posted: Tue Mar 15, 2011 4:53 am
by Barb
ORIGINAL: Nomad

Barb, try having him change the -Xmx512m to -Xmx768m

Thanks very much. Worked [;)]

RE: WitPTracker AE Release 1.7.1

Posted: Wed Mar 16, 2011 6:25 pm
by Cavalry Corp
Any help with this please ?

Had tracker running fine , left it an hour and tried to open it again and got this message



Image

RE: WitPTracker AE Release 1.7.1

Posted: Thu Mar 17, 2011 11:47 pm
by USSAmerica
Floyd, Damian, I just came across a discrepancy between Tracker 1.7.1 and the game.  Scenario 1, LCU ID number 6718, 14th British Brigade is listed in Tracker assigned to the Eastern Army (R) command.  The game does not have Eastern Army listed as a restricted command.  In a test, I was able to load the 14th onto ships.  Not sure where the (R) comes from in Tracker.

RE: WitPTracker AE Release 1.7.1

Posted: Fri Mar 18, 2011 1:51 pm
by nashvillen
First, thank you for such a wonderful tool to keep track of the myrid of things we need to keep track of in this great game.

I have a question on the Ship Upgrades Data set in the Conversions Tab. The MinYard value, what is it related to in the game? The repair yard size? The port size?

Thank you!

RE: WitPTracker AE Release 1.7.1

Posted: Fri Mar 18, 2011 10:44 pm
by scout1
question regarding re-use .....

I have an AE directory for my primary game and have enjoyed using WitpTracker for many turns .... Started a new game and copied the entire directory to a new one to keep the games separated. Modified the *.properties files to look in the correct/new location. Question I have is I want to wipe out the old data and only read in new data. Keep getting messages for turn read that "Turn 3" has already been read in ..... listing up to turn 47 which is where the "other" game was at. So how can I "zero" out turn data to start anew ?

Also, though this is the right forum location, have the same question regarding CombatReporter. Same type of problem ....

Thanks in advance.

RE: WitPTracker AE Release 1.7.1

Posted: Fri Mar 18, 2011 10:47 pm
by n01487477
ORIGINAL: scout1

question regarding re-use .....

I have an AE directory for my primary game and have enjoyed using WitpTracker for many turns .... Started a new game and copied the entire directory to a new one to keep the games separated. Modified the *.properties files to look in the correct/new location. Question I have is I want to wipe out the old data and only read in new data. Keep getting messages for turn read that "Turn 3" has already been read in ..... listing up to turn 47 which is where the "other" game was at. So how can I "zero" out turn data to start anew ?

Also, though this is the right forum location, have the same question regarding CombatReporter. Same type of problem ....

Thanks in advance.
Scout1 -
You'll need to delete all the files which begin with trackerdb.* and reinitialize.
Good luck

RE: WitPTracker AE Release 1.7.1

Posted: Fri Mar 18, 2011 10:50 pm
by n01487477
ORIGINAL: nashvillen

First, thank you for such a wonderful tool to keep track of the myrid of things we need to keep track of in this great game.

I have a question on the Ship Upgrades Data set in the Conversions Tab. The MinYard value, what is it related to in the game? The repair yard size? The port size?

Thank you!
Thanks Nashvillen -
the data is related to the repair yard size iirc.
Cheers

RE: WitPTracker AE Release 1.7.1

Posted: Fri Mar 18, 2011 10:53 pm
by n01487477
ORIGINAL: cavalry

Any help with this please ?

Had tracker running fine , left it an hour and tried to open it again and got this message

This is a bug with the program building the global history supplies including LCU's ... not sure if Floyd has nailed this one down since last release ... please send us the game save before and after to witptracker@gmail.com

RE: WitPTracker AE Release 1.7.1

Posted: Fri Mar 18, 2011 10:54 pm
by n01487477
ORIGINAL: USS America

Floyd, Damian, I just came across a discrepancy between Tracker 1.7.1 and the game.  Scenario 1, LCU ID number 6718, 14th British Brigade is listed in Tracker assigned to the Eastern Army (R) command.  The game does not have Eastern Army listed as a restricted command.  In a test, I was able to load the 14th onto ships.  Not sure where the (R) comes from in Tracker.
I defer to Floyd about the Allies (R) command