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RE: WitPTracker AE Release 1.7.1
Posted: Fri Mar 18, 2011 10:54 pm
by scout1
ORIGINAL: n01487477
ORIGINAL: scout1
question regarding re-use .....
I have an AE directory for my primary game and have enjoyed using WitpTracker for many turns .... Started a new game and copied the entire directory to a new one to keep the games separated. Modified the *.properties files to look in the correct/new location. Question I have is I want to wipe out the old data and only read in new data. Keep getting messages for turn read that "Turn 3" has already been read in ..... listing up to turn 47 which is where the "other" game was at. So how can I "zero" out turn data to start anew ?
Also, though this is the right forum location, have the same question regarding CombatReporter. Same type of problem ....
Thanks in advance.
Scout1 -
You'll need to delete all the files which begin with trackerdb.* and reinitialize.
Good luck
worked like a champ .... thanks ...
RE: WitPTracker AE Release 1.7.1
Posted: Sun Mar 20, 2011 6:47 am
by BigDuke66
Hi guys could someone please take a look at what the ship upgrade screen shows?
Look what is listed as changes and what is on the compare screen.
Radar is correct but there is no change in any gun and what is missing is the change of the armor(0 to 2) for the 5in/25 Mk 10 guns although I don't know if that is really worth showing.
RE: WitPTracker AE Release 1.7.1
Posted: Sun Mar 20, 2011 3:04 pm
by Nomad
Disregard.
RE: WitPTracker AE Release 1.7.1
Posted: Sun Mar 20, 2011 10:14 pm
by floydg
ORIGINAL: n01487477
ORIGINAL: cavalry
Any help with this please ?
Had tracker running fine , left it an hour and tried to open it again and got this message
This is a bug with the program building the global history supplies including LCU's ... not sure if Floyd has nailed this one down since last release ... please send us the game save before and after to
witptracker@gmail.com
Found the bug - just need to fix it.
RE: WitPTracker AE Release 1.7.1
Posted: Sun Mar 20, 2011 10:15 pm
by floydg
ORIGINAL: BigDuke66
Hi guys could someone please take a look at what the ship upgrade screen shows?
Look what is listed as changes and what is on the compare screen.
[...]
Radar is correct but there is no change in any gun and what is missing is the change of the armor(0 to 2) for the 5in/25 Mk 10 guns although I don't know if that is really worth showing.
I'd have to look in more detail on this. Sometimes the algorithm can get confused...
RE: WitPTracker AE Release 1.7.1
Posted: Mon Mar 21, 2011 1:14 am
by erstad
ORIGINAL: floydg
ORIGINAL: BigDuke66
Hi guys could someone please take a look at what the ship upgrade screen shows?
Look what is listed as changes and what is on the compare screen.
[...]
Radar is correct but there is no change in any gun and what is missing is the change of the armor(0 to 2) for the 5in/25 Mk 10 guns although I don't know if that is really worth showing.
I'd have to look in more detail on this. Sometimes the algorithm can get confused...
You probably already realize this but just in case... What could be confusing tracker is there are multiple entries of the same device on the same facing.
RE: WitPTracker AE Release 1.7.1
Posted: Mon Mar 21, 2011 4:00 am
by BigDuke66
Maybe the Tracker should also check the armor.
In my example the extra entries for the single 5inch are only because those mounts have no armor where the others have 5 armor.
RE: WitPTracker AE Release 1.0
Posted: Mon Mar 21, 2011 3:27 pm
by Chris21wen
A starnge error message that I have not had before.
'Could not find appropriate day in SigInt file <C:\Matrix Games\ WitP AE\Save\asignt.txt>.'
Could it be something to do with the game date? Its now the 29th Feb 1944.
I get only region japan and no others.
Posted: Mon Mar 21, 2011 6:37 pm
by MAARTENR
I've got it already found.
RE: WitPTracker AE Release 1.0
Posted: Tue Mar 22, 2011 12:45 am
by floydg
ORIGINAL: Chris H
A starnge error message that I have not had before.
'Could not find appropriate day in SigInt file <C:\Matrix Games\ WitP AE\Save\asignt.txt>.'
Could it be something to do with the game date? Its now the 29th Feb 1944.
Yeah, it could be that. Are you playing 1-day turns or multiple?
RE: WitPTracker AE Release 1.0
Posted: Tue Mar 22, 2011 1:20 pm
by Chris21wen
ORIGINAL: floydg
ORIGINAL: Chris H
A starnge error message that I have not had before.
'Could not find appropriate day in SigInt file <C:\Matrix Games\ WitP AE\Save\asignt.txt>.'
Could it be something to do with the game date? Its now the 29th Feb 1944.
Yeah, it could be that. Are you playing 1-day turns or multiple?
1 Day. I'm now on the 1st Mar and no error.
RE: WitPTracker AE Release 1.0
Posted: Tue Mar 22, 2011 4:20 pm
by Hanzberger
Anyway of exporting a list of all factories at the start of scenario?
RE: WitPTracker AE Release 1.0
Posted: Tue Mar 22, 2011 9:38 pm
by n01487477
ORIGINAL: Hanzberger
Anyway of exporting a list of all factories at the start of scenario?
IIRC CSV Export -> Industry -> Overview details
RE: WitPTracker AE Release 1.0
Posted: Wed Mar 23, 2011 12:21 am
by floydg
ORIGINAL: Chris H
ORIGINAL: floydg
ORIGINAL: Chris H
A starnge error message that I have not had before.
'Could not find appropriate day in SigInt file <C:\Matrix Games\ WitP AE\Save\asignt.txt>.'
Could it be something to do with the game date? Its now the 29th Feb 1944.
Yeah, it could be that. Are you playing 1-day turns or multiple?
1 Day. I'm now on the 1st Mar and no error.
It's likely the Feb 29th thing. Looking at the code I seem to have hard-coded 28 days in February... [X(]
Floyd
RE: WitPTracker AE Release 1.7.1
Posted: Wed Mar 23, 2011 12:28 am
by floydg
ORIGINAL: n01487477
ORIGINAL: cavalry
Any help with this please ?
Had tracker running fine , left it an hour and tried to open it again and got this message
This is a bug with the program building the global history supplies including LCU's ... not sure if Floyd has nailed this one down since last release ... please send us the game save before and after to
witptracker@gmail.com
I think I have this one licked now. At least it's not raising an exception any more... [;)]
RE: WitPTracker AE Release 1.7.1
Posted: Wed Mar 23, 2011 12:56 am
by floydg
ORIGINAL: floydg
ORIGINAL: BigDuke66
Hi guys could someone please take a look at what the ship upgrade screen shows?
Look what is listed as changes and what is on the compare screen.
[...]
Radar is correct but there is no change in any gun and what is missing is the change of the armor(0 to 2) for the 5in/25 Mk 10 guns although I don't know if that is really worth showing.
I'd have to look in more detail on this. Sometimes the algorithm can get confused...
Yes, I now see the errors of my ways. Fixing will take some careful thought and the well is dry right now... maybe tomorrow.
RE: WitPTracker AE Release 1.0
Posted: Thu Mar 24, 2011 11:15 am
by Hanzberger
ORIGINAL: n01487477
ORIGINAL: Hanzberger
Anyway of exporting a list of all factories at the start of scenario?
IIRC CSV Export -> Industry -> Overview details
But that won't give you airframes or am I looking at the wrong thing here. what is IIRC?
I wanna know what Airframes are at what factories to start. I think the Overview details gives you everything but.
And whilest on that subject, are you still planning to add that to that part of tracker?
thanks
Another thought, is there anyway, while trying to export any info via CSV, that you can add another tab to sort by? (for some of the bottom pop up screens, they are very vaulable.)
RE: WitPTracker AE Release 1.0
Posted: Thu Mar 24, 2011 11:23 am
by n01487477
ORIGINAL: Hanzberger
ORIGINAL: n01487477
ORIGINAL: Hanzberger
Anyway of exporting a list of all factories at the start of scenario?
IIRC CSV Export -> Industry -> Overview details
But that won't give you airframes or am I looking at the wrong thing here. what is IIRC?
I wanna know what Airframes are at what factories to start. I think the Overview details gives you everything but.
And whilest on that subject, are you still planning to add that to that part of tracker?
thanks
Just tested it and it gives airframes (look at the bottom)... adding what to Tracker - just csv of airframe factories?
RE: WitPTracker AE Release 1.0
Posted: Thu Mar 24, 2011 11:26 am
by Hanzberger
I am looking for the info at the bottom of the AC Production screen. Anyway of exporting it?

RE: WitPTracker AE Release 1.0
Posted: Thu Mar 24, 2011 11:31 am
by n01487477
ORIGINAL: Hanzberger
I am looking for the info at the bottom of the AC Production screen. Anyway of exporting it?
...
Not yet ... but I'll tell you a quick and fast way for now (even though it is in the Overview_details_Ind.csv. )
In the AC Prod (top) click totals (bottom row)
Then in the details pane (below) click and hold the mouse highlighting all the rows. Ctrl-c to copy; open Xls and Ctrl-V to paste ... voila
Cheers hope this helps