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RE: 4 player E-mail: A
Posted: Sat Oct 01, 2016 7:27 am
by warspite1
ORIGINAL: Orm
ORIGINAL: warspite1
ORIGINAL: Mayhemizer
Get ready to roll fine everywhere! I just want to make sure that AllenK agrees that we go first.
warspite1
Gents - just a suggestion for speeding things along (like we did with subs in major ports). In this scenario there is no penalty for going first i.e. no re-throw required and movement of indicator, and its the EuroAxis that are the driver for moving first or not - because of Gibraltar. That being the case would it be sensible to say that one person can make the decision for both in such a scenario?
I am not arguing your suggestion.
I just want to chime in and say that things might not be as clear cut as you say. I would not go first here as Axis. I seldom go first, as Axis, in Jan/Feb if it is my choice. (not saying that it is wrong to go first)
warspite1
No problem - it was a suggestion so if not a good one then we'll park it. Both players to agree.
RE: 4 player E-mail: A
Posted: Sat Oct 01, 2016 7:28 am
by Orm
ORIGINAL: warspite1
ORIGINAL: Orm
ORIGINAL: warspite1
warspite1
Gents - just a suggestion for speeding things along (like we did with subs in major ports). In this scenario there is no penalty for going first i.e. no re-throw required and movement of indicator, and its the EuroAxis that are the driver for moving first or not - because of Gibraltar. That being the case would it be sensible to say that one person can make the decision for both in such a scenario?
I am not arguing your suggestion.
I just want to chime in and say that things might not be as clear cut as you say. I would not go first here as Axis. I seldom go first, as Axis, in Jan/Feb if it is my choice. (not saying that it is wrong to go first)
warspite1
No problem - it was a suggestion so if not a good one then we'll park it. Both players to agree.
It is a good suggestion. [:)]
RE: 4 player E-mail: A
Posted: Sat Oct 01, 2016 7:29 am
by Orm
Jan/Feb '41
Weather
*sigh*

RE: 4 player E-mail: A
Posted: Sat Oct 01, 2016 9:23 am
by AllenK
J/F 41 Axis 1
No DoW or alignments.
Germany and Japan Land. Italy Combined.
Germany flies the Condor to St. Vincent 4-box and a fighter to the 2-box. A fighter also flies to West Med 2-box.
Italy puts Navs in the 2-boxes of St. Vincent and West Med.
2 areas for combat.

RE: 4 player E-mail: A
Posted: Sat Oct 01, 2016 9:27 am
by AllenK
First, West Med. The Italians start the searching.
The Italians and Germans each react another Nav to the 2-box.
CW can send Beaufighter and Blenheim to 2-box, Whirlwind to 1-box. Do they join in?
RE: 4 player E-mail: A
Posted: Sat Oct 01, 2016 9:31 am
by Orm
Italy did no naval movement?
RE: 4 player E-mail: A
Posted: Sat Oct 01, 2016 9:32 am
by AllenK
Not this impulse.
RE: 4 player E-mail: A
Posted: Sat Oct 01, 2016 9:34 am
by Orm
ORIGINAL: AllenK
First, West Med. The Italians start the searching.
The Italians and Germans each react another Nav to the 2-box.
CW can send Beaufighter and Blenheim to 2-box, Whirlwind to 1-box. Do they join in?
No air, thank you.
RE: 4 player E-mail: A
Posted: Sat Oct 01, 2016 9:41 am
by AllenK
Searches: Axis 5, Allies 10. No combat.
Cape St. Vincent.
The Italians initiate the searching. Germany reacts another Nav to the 2-box.
CW can fly a range of aircraft into the area.

RE: 4 player E-mail: A
Posted: Sat Oct 01, 2016 9:48 am
by Orm
Gladiator, Whirlwind, and Swordfish to the 0-box.
RE: 4 player E-mail: A
Posted: Sat Oct 01, 2016 9:54 am
by AllenK
Searches: Axis 7, Allies 3. Which box(es) do the CW wish to include?

RE: 4 player E-mail: A
Posted: Sat Oct 01, 2016 9:58 am
by Orm
The two box and avoid combat.
RE: 4 player E-mail: A
Posted: Sat Oct 01, 2016 10:36 am
by AllenK
The German artillery opens up on Gibraltar, while overhead the familiar gull wing shapes of the Stukas prepare to dive.
In Japan and Lnd and Nav ground strike Changsha.
CW can intercept at Gib with Beaufighter, Nimrod or Swordfish.
RE: 4 player E-mail: A
Posted: Sat Oct 01, 2016 10:49 am
by warspite1
ORIGINAL: AllenK
The German artillery opens up on Gibraltar, while overhead the familiar gull wing shapes of the Stukas prepare to dive.
In Japan and Lnd and Nav ground strike Changsha.
CW can intercept at Gib with Beaufighter, Nimrod or Swordfish.
warspite1
What about the Whirlwind? Also what fighters do the Axis have that they can intercept with please?
RE: 4 player E-mail: A
Posted: Sat Oct 01, 2016 10:52 am
by AllenK
The Whirlwind is on convoy escort in Cape St. Vincent.
Germany has 2 Me-109's (6 and 5 factors) and a Me-110 (4 factors) that could counter-intercept.
RE: 4 player E-mail: A
Posted: Sat Oct 01, 2016 11:05 am
by warspite1
No interception thank-you.
EDIT: Hold on - I will wait for Orm to answer this.
RE: 4 player E-mail: A
Posted: Sat Oct 01, 2016 11:06 am
by AllenK
Holding on ....
RE: 4 player E-mail: A
Posted: Sat Oct 01, 2016 11:10 am
by Orm
The Nimrod intercepts the Stukas.
RE: 4 player E-mail: A
Posted: Sat Oct 01, 2016 11:26 am
by AllenK
While the Nimrods attempt to get to grips with the Stukas, the Me-109's reap a grim harvest.

RE: 4 player E-mail: A
Posted: Sat Oct 01, 2016 11:37 am
by Mayhemizer_slith
OK AllenK, I give you my password to PBE roller and you can use it even when playing against me [:)] your dice is quite horrible [:-]