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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Mar 05, 2021 7:07 am
by Orm
No combat in the Norwegian Sea (Axis 5, Allies 5).

Next up is the Gulf of Guinea.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Mar 05, 2021 7:20 am
by Orm
The Italian SUB finds the Allied shipping in the GoG. (Axis rolled 1, while Allies rolled 10)

The Italian SUB commander take a few moments to consult the guide on Rules for Naval Combat, and concludes that a surface action is the appropriate way forward. All surprise points are used to increase the damage done.

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Mar 05, 2021 7:23 am
by Orm
How will CW apply the results on their ships? And will CW remain if the Italian SUB remains on station? And to what port will any eventual aborts seek as a safe haven?

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Mar 05, 2021 11:27 am
by Mayhemizer_slith
X to CP
D to CP (Belgian)
A to CVL
A to CVL or CP

CVL aborts as far north as possible towards UK to CW (not FF) port, but not to Gibraltar.

If CP is aborted, to closest CW port.

CW stay.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Mar 05, 2021 4:16 pm
by Orm
Three Allied CP are sunk, and the CVL aborted.

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Mar 05, 2021 4:18 pm
by Orm
Jul/Aug '42
Impulse #7 (Axis)

The Italian SUB remain on station.

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Mar 05, 2021 4:25 pm
by Orm
The Italian SUB is ordered to remain on station, but to avoid further combat. The Italian commander grumbles angrily, but obey the order and goes deep.

The CW CVL is aborted to Bathurst, Gambia. Minor port but selected it since it is used for a CW CP.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Mar 05, 2021 4:29 pm
by Orm
Jul/Aug '42
Impulse #7 (Axis)

Allies can initiate combat in two sea areas. Will they search? And, if so, which unit initiates? And will there be any additional air? I suppose that committing SUB depend on the Axis air reaction.

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Mar 05, 2021 4:35 pm
by Mayhemizer_slith
No combat, thank you.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Mar 05, 2021 4:36 pm
by Orm
There will now be a break while I await orders from my German Ally.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Mar 07, 2021 12:19 pm
by Orm
Jul/Aug '42
Impulse #7 (Axis)

There are 3 planes making two ground strikes on the central front in USSR. See picture.

USSR has two FTR2 available for interception. Germany has two FTR2, and one FTR3, available for counter-interception. Will the Soviet Union use their FTR2 to intercept any of the two incoming ground strikes on the central front?

Note that not all fighters can reach both targets.

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Mar 07, 2021 12:41 pm
by jjdenver
Yes pls have both intercept the GS on the MECH hex, RTB the hex E of smolensk for MIG-3, the other can RTB whence. If the Yak-1 is shot down then MIG-3 to Smolensk instead of E of Smolensk

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Mar 08, 2021 9:48 am
by Orm
Germany responds by sending two FTR2 into the fray.

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Mar 08, 2021 9:54 am
by Orm
Rudel with his tank destroying wing is cleared.

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Mar 08, 2021 9:59 am
by Orm
The Soviet front fighter is aborted.

Germany remains in the combat.

Will USSR stay, or abort, the air combat?

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Mar 08, 2021 10:24 am
by jjdenver
stay pls

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Mar 08, 2021 11:54 am
by Orm
The second bomber is cleared. And with no more bombers to protect the German fighters return to base.

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Mar 08, 2021 12:37 pm
by Orm
The Italians hit one target.

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Mar 08, 2021 12:45 pm
by Orm
And the German Stukas also hit one unit. [:(]

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Mar 08, 2021 2:24 pm
by Orm
Jul/Aug '42
Impulse #7 (Axis)

Rail Moves:

Germany:
INF Lorient->Novgorod
At Koningsberg->(52,56) W Kiev

Japan:
INF (Sian) -> Tientsin
INF (Kunming) -> Hanoi

Land Movement:
Japan:
INF (112,131) -> 113,131
TERR (Hanoi) -> Haiphong
Warlord (88,129) -> 88,128
INF (Lisbon) -> 66,15
And the Armies in China continue marching towards rail stations.

Over to Germany for the second part of our impulse.