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RE: WITM Mod- Released

Posted: Fri May 25, 2007 7:56 pm
by Capt. Harlock
ORIGINAL: Dili

My list is just to have open options and represents my knowledge at time. Right now i have found for example an ME110 employed in North Africa that had a 30mm gun and i have to check numbers built and it's representativity.

That would be the later types of the Bf 110G (-R3 and -R4), armed with two MK 108 30mm cannon. Be aware that those guns had short barrels, leading to low muzzle velocity. Good for ground attack and against bombers (if you got in close). Less effective against fighters.

RE: WITM Mod- Released

Posted: Fri May 25, 2007 8:30 pm
by Dili

RE: WITM Mod- Released

Posted: Mon May 28, 2007 6:32 am
by Dali
Hi Dili,
thanks, your proposal RE its perfect.
FW-190 F ?

RE: WITM Mod- Released

Posted: Mon May 28, 2007 11:08 am
by kokubokan25
Well, if anyone it's yet interested, i just sent to Spooky the next patch

WITM Ver. 1.22

ERRORS CORRECTED

-Air unit 594 now aboard CL Armando Diaz
-Correct range to Z-1007 bomber
-Correct range to Spitfire Vb
-Land unit 2816 now in correct place
-Baltimore II is now produced
-Fw-190A-4 had now engine
-Revised armament of the SM84
-Revised armament of the CLAA Dido class
-Duplicated DE Badsworth deleted
-Pantellaria hex is now coastal and can be used as base
-Naval access to Sfax corrected
-DD Hermes arrive now to Athens
-Revised armament of the Halifax IIb
-Bizerte is now in correct hex
-Range of the P108B corrected.
-Revised roads to Haifa and Beirut bases.
-General revision of the allied and axis ship shils graphics

NEW FEATURES

-Maneuver of the Hurricane II +1
-More british MTB boats added
-German Panzer divisions had now a better assault capacity
-New german aces to JG27 pilot pool
-Italian LCI Motozattera class added (62 ships)
-Revised supply quantities in german/italian side
-Qatara depression added
-General revision of the arrival/damage of the british ships: Many changes here
-LSI Glenroy class added
-British LCT added
-General revision of the italian shipyards
-10 more british AKs added to Alexandria port

OOB MODIFICATIONS

-Pantellaria base is now HQ Sicilia Comando
-Bourdeaux base air support increased
-Alexandria base air support increased
-CL Taranto is now ML Taranto
-Production of the Fw-190A-3 delayed to 5/42
-Italian ships use now the Delta LMA mine.
-He-177 units delayed.
-Production of the Ju-88 increased
-Production of the Bf-109F4 R2 increased
-Production of the Z-1007 increased
-Production of the Liberator II de-creased







RE: WITM Mod- Released

Posted: Mon May 28, 2007 4:55 pm
by Dili
Thanks my only question is this: Pantellaria base is now HQ Sicilia Comando. Any reason for that? 

RE: WITM Mod- Released

Posted: Mon May 28, 2007 5:33 pm
by kokubokan25
ORIGINAL: Dili

Thanks my only question is this: Pantellaria base is now HQ Sicilia Comando. Any reason for that? 

Logic? Proximity? Logical proximity?

RE: WITM Mod- Released

Posted: Mon May 28, 2007 7:33 pm
by Dili
Oh okay i understand now. You meant that Pantellaria as a base was assigned to Sicilian HQ. I tought that you have had put the Sicily HQ there.

RE: WITM Mod- Released

Posted: Wed May 30, 2007 6:58 am
by kokubokan25
The patch 1.22 had a missing ship (the Glenroy). Corrected and sent to Spooky again as 1.22b.
Sorry.

RE: WITM Mod- Released

Posted: Fri Jun 01, 2007 11:13 pm
by Reg
Fremen,

It appears that the file path names are inconsistant in the new WITM 1.22b update file. The shipart folder paths are based on the Art folder whilst the rest of the files are based on the game root folder.

This will cause problems if all the files are simply unzipped into the game root directory using the 'Use folder names' option.

This won't affect the grognards who know all the file locations but the newbies might find this a little confusing.

RE: WITM Mod- Released

Posted: Sat Jun 02, 2007 10:48 am
by kokubokan25
Well..sorry that. Normally i zip the mod to grognards.
If my knowledge about english would be better, a readme file to newbies will be included but this not the case...

RE: WITM Mod- Released

Posted: Wed Jun 13, 2007 8:18 pm
by Tofke
Hi Fremen,
thanks a lot for this awesome mod !!!! [&o] 

just 3 little errors for french city
on the (cobra)map we can see "Bourdeaux" but it's "Bordeaux"
Lyon and Marseille (in base description) dont take "s" at the end. 

thanks again

Tofke



RE: WITM Mod- Released

Posted: Fri Jun 15, 2007 7:28 am
by kokubokan25
Thanks Tofke, noted those errors to next patch.

RE: WITM Mod- Released

Posted: Thu Jul 19, 2007 8:16 am
by Dali
Hi Fremen,
What is new with development of a mode?
Do you prepare new patchs?
                                         Dali

RE: WITM Mod- Released

Posted: Thu Jul 19, 2007 9:00 am
by mc3744
ORIGINAL: Dili

Oh okay i understand now. You meant that Pantellaria as a base was assigned to Sicilian HQ. I tought that you have had put the Sicily HQ there.

FYI, it's PantellEria, not PantellAria [;)]

RE: WITM Mod- Released

Posted: Thu Jul 19, 2007 11:54 am
by Dili
FYI, it's PantellEria, not PantellAria
 
Thanks for correction :)

RE: WITM Mod- Released

Posted: Thu Jul 19, 2007 12:15 pm
by kokubokan25
ORIGINAL: Dali

Hi Fremen,
What is new with development of a mode?
Do you prepare new patchs?
                                        Dali

I a few days begin my vacation time. No future patch soon, sorry.

RE: WITM Mod- Released

Posted: Thu Jul 19, 2007 12:51 pm
by mc3744
I like your sig.
The SIAI Marchetti (the Damned Hunchback) was one of the few nice bombers of the Italian army.

RE: WITM Mod- Released

Posted: Thu Jul 19, 2007 1:52 pm
by Dili
Italian Air Force ;-). I am making a WITM 1940 mod with Mifune (i think he is at beach...and i am here working! :-) ) . Devices will be finished this weekend if all goes accordingly with the plan.

RE: WITM Mod- Released

Posted: Thu Jul 19, 2007 4:15 pm
by mc3744
The Air Force had some nice and effective fighters.
Unfortunately no factories or money to produce enough to make any difference ... or maybe it was better they couldn't [;)]

I'm thinking of trying out WitM.

Does the Axis have any chance at all? How's game balance?
I usually play Allies in WitP, but I've always played the Axis in Europe [;)]

RE: WITM Mod- Released

Posted: Thu Jul 19, 2007 5:31 pm
by Dili
I think it is better for you to read the AAR's available. I never played WITM deeply. Note that there are 2 WITM: Nickademus and The Original Fremen. 
 
Btw since you are Italian, do you have any data on Italian airplane bombs? I am specially looking for armor piercing data(what weight they had) and charge/weight ratio. I have got that data for British and Germans.