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RE: JTCS meets PG3D mod-upgrade

Posted: Tue May 06, 2008 4:30 am
by Dumnorix
Hallo Juggalo
Damn - you must load the sommer graphik from your extra-file !!!!!!!!!!
You have install the wintergraphic (Ardennes !)

Thanks and go on......Fight for your live!
H.Balck

RE: JTCS meets PG3D mod-upgrade

Posted: Tue May 06, 2008 6:22 am
by Dali
You can also control the fleet in the normandy-scn
 
yes, yes parameters no good...
examply Black Prince no Emerald class .. etc

RE: JTCS meets PG3D mod-upgrade

Posted: Tue May 06, 2008 7:58 pm
by Dumnorix
OK - what is with our new armoured train icons ???

Thanks H.Balck

RE: JTCS meets PG3D mod-upgrade

Posted: Wed May 07, 2008 8:35 am
by Dali
Hi,
Normandie scenarios its boms, gigantic large scale maps, super !!!!
 
Send you new icons (5 and 6.5.08) .receive you??
 
Armored trains, icons presented only 1 wagons (or locomotive +1 wagons???) armoured train, i am making this wagons, send my type  and number armoured trains.
                                                                                           Dali
 

RE: JTCS meets PG3D mod-upgrade

Posted: Wed May 07, 2008 10:25 am
by Dali
Hi,
Quote:
Normandy scenarios:
 200.StuG Abteilung 21.Pz.Div. armament:
 
7.5cm PaK40(Sf) auf Geschutzwagen FCM(f)
or
7.5cm PaK40(Sf) auf Geschutzwagen 39H(f)
 
?
(or mixed?)
I am make new icons.
                                                       Dali
 

RE: JTCS meets PG3D mod-upgrade

Posted: Wed May 07, 2008 7:46 pm
by Dumnorix
Hallo Dali
Thanks...
I have not receive your icons !! Please send me another mail.

H.Balck

RE: JTCS meets PG3D mod-upgrade

Posted: Sun May 11, 2008 12:11 pm
by Witti44
Hi balck,

I have tested the normandyscenario and it is a great scenario! Good work and the new sounds are very intensive too :)

RE: JTCS meets PG3D mod-upgrade

Posted: Sun May 11, 2008 3:45 pm
by Dumnorix
Thanks Wittmann
Attention - Normandy and also The Battle of the Bulge are only Multiplayerscenarios for human against human or humans against humans. The KI is very bad in great scenarios. The KI is good to programm in small LCG-Scenarios (every day we have a new historically situation). Play against humans and you find it out, than Normandy its very very good !

H.Balck

RE: JTCS meets PG3D mod-upgrade

Posted: Mon May 12, 2008 7:02 am
by Witti44
Hi Balck,

wie kommt ihr mit barbarossa voran? Ich denke gerade bei dem Wetter durch urlaub, ... nicht so sehr oder?

Danke dir auch nochmal für die wrackgrafiken! Das Spiel sieht für mich gleich viel besser aus! :)

Wäre es möglich mir das Stalingradszenario bereits anfang juni zu schicken? Unser Abflugtermin ist auf mitte juni verschoben worden und davor gehts nochmal ins GüZ :(
Wenn Du es noch ncht fertig hast ist es auch ok aber wäre natürlich klasse wenn ich da unten auch JTCS meets PG3D spielen könnte :)

Ach bevor ich es vergesse, hat das normandy szenario weniger luftunterstützung? Werde als deutscher kaum bombardiert ;)

RE: JTCS meets PG3D mod-upgrade

Posted: Mon May 12, 2008 7:18 am
by Dali
Hi,
icons send you new.
MB 4500L upgrade old
MB 4500 Bridging equipment(load+unload)
Voroshilovets
ZiS-5 upgrade errors(pink pixels)
 
StuG Abteilung 200 its weapons 7.5cm PaK40(Sf) auf Geschutzwagen FCM(f)
 
I am make this icons
 
                                                                            Dali

RE: JTCS meets PG3D mod-upgrade

Posted: Mon May 12, 2008 8:47 am
by Dumnorix
Hallo Wittmann
Ja mit Barbarossa gehts im Moment schleppend voran, der Termin 22.Juni 2008 ist glaube ich nicht realisierbar - ich brauche mehr mapmaker.

Stalingrad bis Anfang Juni naja, werde mich mal nächstes und übernächstes Wochenende dransetzten, muß derzeit 50-60 Stunden pro Woche in meinem Beruf arbeiten, da bleibt nicht mehr viel Zeit.

Die Luftunterstützung ist nicht historisch, kann ich erst in einem PBEM-Game in den code day by day reinhauen.



Hallo Dali
Danke...

H.Balck

RE: JTCS meets PG3D mod-upgrade

Posted: Mon May 12, 2008 2:39 pm
by Witti44
das Zeitproblem kenne ich :)

ist ja nicht schlimm wenn barbarossa später rauskommt! Wichtig ist nur das es fehlerfrei erscheint :)

Wäre klasse wenn du stalingrad bis dahin fertig hast :)

Worin liegt denn der unterschied zwischen einem szenario das ich im singleplayer spiele und einem im multiplayer?
sollten die daten nicht bei beiden gleich sein und sich nur durch den wegfall der ki unterscheiden?

RE: JTCS meets PG3D mod-upgrade

Posted: Mon May 12, 2008 8:44 pm
by Dumnorix
Here are screens from our PBEM-game against ChadG (Juggalo). We are in round 10 - nightturn 6th june 1944 22:00 to 2:00. We playing 2 allied (H.Balck=US + MartinS=UK) against 1 axis (ChadG).
In the first day all beaches have fight a great victory !
The 21th german tankdivison is ready to defense Caen.

H.Balck

Image
Image

RE: JTCS meets PG3D mod-upgrade

Posted: Mon May 12, 2008 10:07 pm
by TAIL GUNNER
Oh, thanks for the free intel![:D]

It will make 12th SS Pz. Div's job of sweeping the European continent free of Allied scum that much easier.

[:o]

RE: JTCS meets PG3D mod-upgrade

Posted: Tue May 13, 2008 4:45 am
by Dumnorix
No chance Juggalo - you are playing to bad. Learn a bit more in our good game !
Good luck for ardennes...

H.Balck

RE: JTCS meets PG3D mod-upgrade

Posted: Tue May 13, 2008 5:18 am
by TAIL GUNNER
Yeah I know I'm sucking. I'm too used to playing the ignorant AI....plus the speed of your Blitzkrieg surprised me plus it took me a while to get used to this new scale and ummm....
I'll think of more excuses soon.[:'(]


I hope to give you a better fight in Belgium!

ChadG

RE: JTCS meets PG3D mod-upgrade

Posted: Wed May 14, 2008 5:57 am
by Dali
Hi,
receive my new icons?
            
small errors in Nornandie scenario:
Opel Blitz load no good bit file(old bit of old truck)
Pz II Luchs no bit file, no fire parameter
Marder III (r) no fire parameter
10,5 and 15cm Lorraine mixed icons
 
                                                  Dali

RE: JTCS meets PG3D mod-upgrade

Posted: Wed May 14, 2008 9:04 pm
by Dumnorix
Hallo Dali
All problems are now right.
Overwrite this in your JTCS meets PG3D WWII file:
http://files.filefront.com/upgradezip/;10223283;/fileinfo.html
1. New Bases
2. New Infantry-Icons for Normandy
3. New sound for the scottish infantry
4. and many more.....

H.Balck

RE: JTCS meets PG3D mod-upgrade

Posted: Thu May 15, 2008 7:20 am
by Dali
Hi,
thanks
Did you receive my new icons yesterday?
 
Send you three new icons:
7,5cm PaK 40 auf FCM (f)
Jpz IV L 48 (small upgrade old Pats icons, detailed+point of wiew)
2,0cm FlaK 38 auf Opel Blitz open cab (alternative utility cab)
                                                                            Dali

RE: JTCS meets PG3D mod-upgrade

Posted: Thu May 15, 2008 11:36 am
by Dali
Hi
 
Why you did not add upgrade icon MB4500L to the pack of upgrade? I have send to you. I think that it is quite well done.
                                                                                                                             Dali