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RE: Fall Weiss II - Version 8.0 - (Ready for Download)
Posted: Tue Aug 22, 2017 5:22 pm
by crispy131313
This campaign doesn't go in the same folder as the default campaigns. The easiest way to find out the file is to open a campaign in the editor, save it as a "custom campaign" and then you can search for that custom campaign's location. Save my mod there.
RE: Fall Weiss II - Version 8.3 - (Ready for Download)
Posted: Tue Aug 22, 2017 5:24 pm
by crispy131313
For me the mod is saving by default to C:Drive > Users > My Profile > Documents > MY Games > SC3 > Campaigns
RE: Fall Weiss II - Version 8.0 - (Ready for Download)
Posted: Thu Aug 24, 2017 11:38 am
by BillRunacre
Hi hitech
There are two Campaigns folders, one contains the official campaign files, the other is where User Campaigns belong.
The latter is where this campaign should go, and on my system it would be here but the exact path name will almost certainly differ on your side:
C:\Users\Bill\Documents\My Games\Strategic Command WWII - War In Europe\Campaigns
If all the relevant files, i.e. the cgn file and campaign folder are placed in this folder, then it should work.
Bill
PS Ah, I hadn't seen Crispy131313's reply were on the next page!
RE: Fall Weiss II - Version 6.02 - (Ready for Download)
Posted: Thu Aug 24, 2017 3:40 pm
by Hairog
ORIGINAL: SIPRES
ORIGINAL: crispy131313
I forgot the flag overlays the HQ. In that case they are all great.
Here is dropbox link with Natos sprites Updated (zoom version included)
You can now include in the MOD at your wish.
https://www.dropbox.com/sh/m6vquxh0d5ij ... k--Aa?dl=0
Rgds
Christophe
Sorry for jumping in here...
Sipres could I use some of your NATO Sprites in the World War III 1946 mod? Yours are so much cleaner than mine.
RE: Fall Weiss II
Posted: Sat Aug 26, 2017 1:20 pm
by steevodeevo
Where do i find the .cgn file for this? it doesn't appear in my campaigns. Thanks..
RE: Fall Weiss II
Posted: Sat Aug 26, 2017 1:44 pm
by crispy131313
Is the .cgn missing in the Dropbox or do you not know where to put it?
RE: Fall Weiss II
Posted: Sat Aug 26, 2017 2:48 pm
by steevodeevo
found it, me being dumb, sorry mate
RE: Fall Weiss II - Version 8.3 - (Ready for Download)
Posted: Sun Aug 27, 2017 1:48 pm
by Giob1148
Can you explain better how we can put your new mod in Campaign folder so we can see it and select it?
RE: Fall Weiss II - Version 8.3 - (Ready for Download)
Posted: Sun Aug 27, 2017 2:00 pm
by crispy131313
ORIGINAL: giovbof
Can you explain better how we can put your new mod in Campaign folder so we can see it and select it?
fb.asp?m=4296644
Link to another post with directions
RE: Fall Weiss II - Version 8.3 - (Ready for Download)
Posted: Mon Aug 28, 2017 4:07 am
by Amadeus
What does this income mean?

RE: Fall Weiss II - Version 8.3 - (Ready for Download)
Posted: Mon Aug 28, 2017 7:08 am
by crispy131313
That is AI specific income I believe. I have never tested any game while allowing the AI to control some of my Allies, is this the case here?
RE: Fall Weiss II - Version 8.3 - (Ready for Download)
Posted: Sun Sep 03, 2017 12:32 am
by crispy131313
Version 8.4 uploaded.
https://www.dropbox.com/s/pf6ir0vncrhs9 ... 4.zip?dl=0
I have incorporated most of the changes from BETA patch (with the exception of the major aircraft changes which are being tested by those who test).
Finished NATO sprites for the mod are also uploaded. Thanks to Sipres for originally designing the template, and Phalen who for the re-design (and their ongoing support!)
RE: Fall Weiss II - Version 8.3 - (Ready for Download)
Posted: Sun Sep 03, 2017 12:43 pm
by roy64
Is diplomacy redundant now crispy?
RE: Fall Weiss II - Version 8.3 - (Ready for Download)
Posted: Sun Sep 03, 2017 1:15 pm
by crispy131313
ORIGINAL: roy64
Is diplomacy redundant now crispy?
Quite the contrary actually. Diplomacy chit investment is still required to succeed or trigger many events.
RE: Fall Weiss II - Version 8.3 - (Ready for Download)
Posted: Mon Sep 04, 2017 11:50 am
by Birdw
Two questions. Is the 8.4 MOD compatible with the 8.3 game? I just purchased several German units. They do not show up on the purchased screen. Is this a bug? will they be there next turn?
Thanks for the great Mod
RE: Fall Weiss II - Version 8.3 - (Ready for Download)
Posted: Mon Sep 04, 2017 12:11 pm
by crispy131313
Each version is a new campaign so there is no compatibility worries.
As for a missing unit I am not sure of the cause here as there is nothing I could have done with the editor to cause it. If it is in fact an error you should report it to Hubert.
Also I'm glad you like it! How do you find balance?
RE: Fall Weiss II - Version 8.3 - (Ready for Download)
Posted: Mon Sep 04, 2017 1:07 pm
by Birdw
It turns out the units did show up in the build que on my next turn. This is my first game so far and it is early, Russians aren't in yet, but so far so good. The game itself plays very differently depending on the DE's you choose. I do think bombers are a little on the weak side. Did you slow research by chance? Tech is progressing painfully slow.
RE: Fall Weiss II - Version 8.3 - (Ready for Download)
Posted: Mon Sep 04, 2017 1:27 pm
by crispy131313
It turns out the units did show up in the build que on my next turn.
Excellent, I wasn't looking forward to any errors [:)]
This is my first game so far and it is early, Russians aren't in yet, but so far so good. The game itself plays very differently depending on the DE's you choose.
I'm happy to hear that it feels that way, as that is the intention! If you find yourself in some unhistorical situations they can snowball as well [:D]
I do think bombers are a little on the weak side.
Yes Bombers are toned down intentionally but as I have confirmed in PBEM they remain very useful and an integral part of any offensive.
Did you slow research by chance? Tech is progressing painfully slow.
Research is slowed down yes, mainly for later levels (3-5) I doubt you are feeling this yet so early in the game. You can find solace that you should hold a slightly longer tech advantage against the Soviets because of this though.
RE: Fall Weiss II - Version 8.3 - (Ready for Download)
Posted: Mon Sep 04, 2017 1:33 pm
by roy64
You'll find the bombers are OK once you get to the higher tech, personally I think he has got the research spot on. The only thing that seems not to work very well is the diplomacy, I've not had many results playing as the Axis but that's not a biggy.
RE: Fall Weiss II - Version 8.3 - (Ready for Download)
Posted: Mon Sep 04, 2017 1:38 pm
by crispy131313
ORIGINAL: roy64
You'll find the bombers are OK once you get to the higher tech, personally I think he has got the research spot on. The only thing that seems not to work very well is the diplomacy, I've not had many results playing as the Axis but that's not a biggy.
The AI will counter your diplomacy in many instances in my mod which you may be finding, which I think is good behavior. You can still sway nations to join the Axis, but it is not guaranteed.