Page 13 of 13

Re: Keep the World from Burning. (4-player Game)

Posted: Thu May 14, 2026 12:33 pm
by Majorball68
Mar/Apr '40
Impulse #9 (Axis) Cont'

Air rebase
Japan
NAV3 -> Swatow
Germany
FTR2 -> Belgium [53,31]

No reorg.

Another short turn for Axis, ends on a 2.

Over to Allies, all Axis markers to Off and push 1 over.

EOT instructions to follow.
1stMAJORvsSWE 038 MA40 EOT.zip
(1.57 MiB) Downloaded 2 times

Re: Keep the World from Burning. (4-player Game)

Posted: Thu May 14, 2026 1:50 pm
by Orm
One partisan appears in India. Placed it on a resource for you. Can be moved if so desire.
0095.jpg
0095.jpg (992.97 KiB) Viewed 104 times

Re: Keep the World from Burning. (4-player Game)

Posted: Thu May 14, 2026 2:03 pm
by Orm
USSR placed their pact marker on defence, and moved one marker to defence.

US placed an entry marker in the German pool, and then interned the French CV. This moved one marker to tension.

Re: Keep the World from Burning. (4-player Game)

Posted: Thu May 14, 2026 2:32 pm
by Orm
Back to Axis for stay at sea.

Not sure how to solve the issue with the Italian idle resource in the Alps- :(
1stMAJORvsSWE 039 MA40 EOT Axis SAS.zip
(1.57 MiB) Downloaded 2 times

Re: Keep the World from Burning. (4-player Game)

Posted: Thu May 14, 2026 2:34 pm
by Orm
The German attack in Belgium shattered the French defenders, and Germany lost one MOT Div, if I got things right.

Re: Keep the World from Burning. (4-player Game)

Posted: Thu May 14, 2026 6:42 pm
by Majorball68
Orm wrote: Thu May 14, 2026 2:34 pm The German attack in Belgium shattered the French defenders, and Germany lost one MOT Div, if I got things right.
Oops, I do have a screenshot i failed to put up in all the excitement of the turn ending. You are correct, final roll was a 19.

Re: Keep the World from Burning. (4-player Game)

Posted: Thu May 14, 2026 6:46 pm
by Majorball68
Orm wrote: Thu May 14, 2026 2:32 pm Not sure how to solve the issue with the Italian idle resource in the Alps- :(
I'll temporarily edit the French units there away from the border should solve the issue for the moment.

Re: Keep the World from Burning. (4-player Game)

Posted: Fri May 15, 2026 10:59 am
by Orm
Majorball68 wrote: Thu May 14, 2026 12:33 pm
Another short turn for Axis, ends on a 2.
Allies were not all that fond over another short turn either. CW wanted to have a try at the Italian invasion fleet in the Mediterranean. And USSR definitely would have liked to have had another impulse in Finland.

Re: Keep the World from Burning. (4-player Game)

Posted: Fri May 15, 2026 11:00 am
by Orm
0096.jpg
0096.jpg (782.03 KiB) Viewed 58 times
Picture from Mar/Apr '40 - EoT

Re: Keep the World from Burning. (4-player Game)

Posted: Fri May 15, 2026 11:01 am
by Orm
0097.jpg
0097.jpg (1.01 MiB) Viewed 57 times
Picture from Mar/Apr '40 - EoT

Re: Keep the World from Burning. (4-player Game)

Posted: Fri May 15, 2026 11:01 am
by Orm
0098.jpg
0098.jpg (1.21 MiB) Viewed 57 times
Picture from Mar/Apr '40 - EoT

Re: Keep the World from Burning. (4-player Game)

Posted: Fri May 15, 2026 11:02 am
by Orm
0099.jpg
0099.jpg (1.02 MiB) Viewed 57 times
Picture from Mar/Apr '40 - EoT

Re: Keep the World from Burning. (4-player Game)

Posted: Fri May 15, 2026 11:03 am
by Orm
0100.jpg
0100.jpg (1.02 MiB) Viewed 57 times
Picture from Mar/Apr '40 - EoT

Re: Keep the World from Burning. (4-player Game)

Posted: Fri May 15, 2026 11:03 am
by Orm
Losses for the turn.
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Re: Keep the World from Burning. (4-player Game)

Posted: Fri May 15, 2026 1:39 pm
by Majorball68
Mar/Apr '40 - EOT Cont'

Allied SAS.
I edited the French INF on the border 1 hex from Turin to free up the resource. For all purposes consider it still next to Turin and I can edit back when necessary
1stMAJORvsSWE 039 MA40 EOT Allied SAS.zip
(1.57 MiB) Downloaded 2 times
Axis EOT:
RTB
Germany:
AMP + TRS -> Kiel
NAV3 -> Sicily [74,39]

Italy:
FTR2 -> Sicily [74,39]
SUB + SCS -> La Spezia

Japan
All to Fuku

Reorg
Germany
All (2.7)

Italy
All (1.3)

Japan
All (1.9)

Production
Germany 11BP and save 2 oil
Italy 9BP + 1 saved oil
Japan 14BP

Builds
Germany
INF
MOT DIV
LND2
FTR2
Pilot

Italy
NAV3
Naval Repair - BB Caio Duilio
SUB Construction
Pilot
Save BP to Milan

Japan
ARM
TER
2 x CP
FTR2
Pilot

Any conquered ships to Italy.
Destroy Liege factory.

Reinforcements
INF + SKI -> Helsinki
FTR2 + MECH DIV -> Saarbrucken
LND2 -> Cologne
INF -> Aachen
ARM -> Dusseldorf

Italy
BB -> La Spezia

Japan
2 x INF -> Sasebo
GAR -> Kobe
TER -> Pyongyang
NAV4 - > Yokohama
CA -> Fuku

Remove CVP from CV Ryujo

Lending
Germany lends to Italy 3 resources and 4BP.
Germany will move first but no re roll.

Re: Keep the World from Burning. (4-player Game)

Posted: Fri May 15, 2026 10:42 pm
by Orm
Allied end of turn:

Use Oil:

USSR:
All units are reorganized for 1 oil (1,3).

CW:
All units, except 1 CP, are reorganized for 2 oil (2,45).

France:
All units are reorganized for 1 oil (1,25).

China:
All units are reorganized for 0 oil (0,0).

USA:
All units are reorganized for 0 oil (0,4).

Production planning:
China - 5 production points - 6 BPs.
France - 12 production points - 10 BPs.
CW - 22 production points - 17 BPs.
USSR - 25 production points - 15 BPs.
USA - 38 production points - 11 BPs.

Production:

China (6):
2 GARR
CAV

CW (17):
HQI
MIL
FTR2
LND2
Pilot
CP
BB (2nd)

France (10):
4 MIL
FTR2

USA (11):
GARR
NAV3
Pilot
BB (1st)
Repair CV

USSR (15):
Ski Div
2 MIL
MECH
Pilot
CAV

Conquest:
Belgium, and Corsica, is conquered by Germany.
Kenya is conquered by Italy.
One Belgian CA goes to Italy.

Reinforcements:

CW:
2 LND3 -> London
MIL -> Rangoon
Factory -> Liverpool
CV + CA -> Liverpool
INF -> Agra, India
Remove Bel FTR2

France:
FTR2 -> Paris
4 MIL
MECH -> Vichy
2 INF -> Rouen
AT + GARR + HQI -> Paris
CP -> Dakar

USA:
Factory -> Atlanta

China:
INF -> Kweilin

USSR:
MIL -> D-town
MIL -> Minsk
CA -> Leningrad
Remove LND3 in Novgorod

Voluntary Resource Lending:
NEW; France -> CW: 1 BP
Decreased; CW -> France: 3 resources, (1 oil)
Same; USA -> CW: 2 resources, (2 oil)

Allies goes first if we win the initiative.

Re: Keep the World from Burning. (4-player Game)

Posted: Fri May 15, 2026 10:49 pm
by Orm
Axis wins the initiative (9-4 rolled), and goes first in very fine weather.
1stMAJORvsSWE 041 MJ40 Axis 1.zip
(1.57 MiB) Downloaded 2 times
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