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Re: A World Ablaze (3-player game)

Posted: Tue May 30, 2023 1:39 pm
by NatRapsEno
Miss.

Both find in New Zealand Sea. Axis force Naval Air. How to spend?
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Re: A World Ablaze (3-player game)

Posted: Tue May 30, 2023 1:41 pm
by Orm
Increase our air combat value by one. Abort air to air combat after first round. Abort Sea area.

Re: A World Ablaze (3-player game)

Posted: Tue May 30, 2023 1:46 pm
by Orm
Surviving units aborts as follows:
CP -> Pago Pago
FTR2 -> Auckland
NAV3 -> Wellington

Re: A World Ablaze (3-player game)

Posted: Tue May 30, 2023 2:13 pm
by NatRapsEno
DA for Allies, DX for Axis.

Bay of Bengal search was a miss.

Search China Sea?
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Re: A World Ablaze (3-player game)

Posted: Tue May 30, 2023 2:18 pm
by Orm
No, thank you.

Re: A World Ablaze (3-player game)

Posted: Tue May 30, 2023 3:14 pm
by NatRapsEno
Turn sent

Re: A World Ablaze (3-player game)

Posted: Wed May 31, 2023 7:16 am
by Orm
Sep/Oct '42
Impulse #9 (Allies)

Land: USSR, China
Combined: USA, CW
Naval: France

No Port Strikes.

Naval air:
USA:
NAV3 (South China Sea 3-box) -> 142,144 (NW Australia)

Naval moves:

CW:
CL (Wellington) -> Adelaide
TRS + MOT + CA + CL (Liverpool) -> North Sea 2-box

USA:
2 BB + 2 CA + 2 CL + TRS + CP + MAR Div + INF Div (Auckland) -> Brisbane
TRS + CA (Apia, Samoa) -> San Diego
SUB (Singapore) -> South China Sea 3-box

Only sea area that Allies search in is the South China Sea.
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Re: A World Ablaze (3-player game)

Posted: Wed May 31, 2023 7:32 am
by Orm
Sep/Oct '42
Impulse #9 (Allies)

No action in the South China Sea (Allies 8, Axis 5).

Will Axis search in the North Sea?
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Re: A World Ablaze (3-player game)

Posted: Wed May 31, 2023 8:12 am
by NatRapsEno
Yes, search North Sea. No additional support

Re: A World Ablaze (3-player game)

Posted: Wed May 31, 2023 8:28 am
by Orm
Sep/Oct '42
Impulse #9 (Allies)

No contact in the North Sea (Axis 3, Allies 5)

Re: A World Ablaze (3-player game)

Posted: Wed May 31, 2023 8:43 am
by Orm
Sep/Oct '42
Impulse #9 (Allies)

CW:
LND4 (England) -> Breslau
LND3 (England) -> Lyons
LND3 (Singapore) -> Palembang

USSR:
LND4 (Belarus) -> Lodz
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Re: A World Ablaze (3-player game)

Posted: Wed May 31, 2023 8:51 am
by Orm
Sep/Oct '42
Impulse #9 (Allies)

Two German production points lost.

Lodz - No effect (3+1)
Breslau - 1 PP hit (10+1)
Lyons - 1 PP hit (7+1)
Palembang - No effect (3+1)
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Re: A World Ablaze (3-player game)

Posted: Wed May 31, 2023 11:25 am
by Orm
Sep/Oct '42
Impulse #9 (Allies)

Only one ground strike, and that is in China.
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Re: A World Ablaze (3-player game)

Posted: Wed May 31, 2023 11:29 am
by Orm
No, no success this time either.
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Re: A World Ablaze (3-player game)

Posted: Wed May 31, 2023 11:33 am
by Orm
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Picture from Sep/Oct '42 Impulse #9 (Allies) - Rail movement

Re: A World Ablaze (3-player game)

Posted: Wed May 31, 2023 11:34 am
by Orm
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Picture from Sep/Oct '42 Impulse #9 (Allies) -

Re: A World Ablaze (3-player game)

Posted: Wed May 31, 2023 5:05 pm
by Orm
Sep/Oct '42
Impulse #9 (Allies)

Rail movement:

USA:
MIL (New Orleans) -> San Francisco

USSR:
Vatutin (HQI) is transferred from the Belarus front to the Finnish front (35,51).
The Gorki militia is activated, and railed to Changchun.

Land movement:

Edit: Forgot to mention that the Chinese Communists moved one unit in the Angkang area and it became disorganized. And the Chinese Nationalists moved one CAV the hexes SE from Kweiyang, moved the AA one hex and that disorganized it.

USSR:
- Vatutin orders an offensive as soon as he arrives to the newly created army group. However, the weather does not permit any real advancements into Finland. One corps advance one hex and becomes disorganized, and the ski troops advance another hex.
- The Soviet Marines advance a couple of hexes northwards and enters southern Estonia.
- The 4th Airborne Corps advance closer to the front in Belarus, and are made mission ready.
- Minor adjustments of the lines across all fronts.

CW:
The Royal Marines liberate Stavanger.
the Australian first corps advance two hexes towards Asmara, and become disorganized.

USA:
MOT advance a couple of hexes towards the front in Morocco.

Debark:

CW:
MOT -> Kristiansand

USA:
2 MIL -> Casablanca

Air rebase:

USSR:
LND4 Vitebsk -> 44,52 (A couple of hexes westwards)
LND3 Mukden -> 69,153 (A few hexes southwards)

CW:
LND2 (Central India) -> S Burma
FTR2 (Malta) -> 82,41 in Libya

Reorganization:
USSR:
Koniev reorganize one LND4 in Ukraine
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Re: A World Ablaze (3-player game)

Posted: Wed May 31, 2023 5:12 pm
by Orm
Turn continues on a 8 (3 or less to end).

The weather remains rainy, and stormy.
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Re: A World Ablaze (3-player game)

Posted: Fri Jun 02, 2023 1:04 pm
by NatRapsEno
The Axis surrender. The Allies are headed for an easy win in this game. You both played very well and took advantage of all of my mistakes, of which there were several. The two biggest were the Italian fiasco in Algeria and the poorly planned Norwegian campaign. The Japanese campaign hung by a thread but the weather turning sour in September 1941 along with your timely counterattack on their supply lines did them in.

Re: A World Ablaze (3-player game)

Posted: Sun Jun 04, 2023 10:18 pm
by Courtenay
The most interesting thing about this game (to me) was the China theater. I have never seen a game like this, where first the Chinese got surrounded, and then the Japanese did.