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RE: 4 player E-mail: A

Posted: Sat Oct 08, 2016 1:28 pm
by Mayhemizer_slith
HUN fighter it is. My mistake.

RE: 4 player E-mail: A

Posted: Sat Oct 08, 2016 1:29 pm
by Mayhemizer_slith
I forgot Germany can also initiate [:)]

RE: 4 player E-mail: A

Posted: Sat Oct 08, 2016 1:33 pm
by warspite1
ORIGINAL: Orm

Do you think the convoy should ask for Indian assistance?

Image
warspite1

I have asked you the same thing in the other thread [:)] I think so.

RE: 4 player E-mail: A

Posted: Sat Oct 08, 2016 1:35 pm
by warspite1
Having committed the 3-factor Buffalo, do the Germans wish to bring in one of more of their 3 available fighters?

Me-110C
Me-109E1
Me-109E3

RE: 4 player E-mail: A

Posted: Sat Oct 08, 2016 1:39 pm
by Mayhemizer_slith
No additional air at all, thank you.

RE: 4 player E-mail: A

Posted: Sat Oct 08, 2016 1:40 pm
by warspite1
Okay - when clicking on I notice the Italians have two fighters and a NAV that they could bring in, but I take the at all to include the Italians.

RE: 4 player E-mail: A

Posted: Sat Oct 08, 2016 1:43 pm
by warspite1
The Allies do not commit their sub.

The Axis (2) surprise the Allies (7)

I assume they will pick the 0-box with the 3-factor fighter and the convoy point?

RE: 4 player E-mail: A

Posted: Sat Oct 08, 2016 1:49 pm
by Mayhemizer_slith
No thanks, 3 box only. Time to destroy that Beaufighter.

RE: 4 player E-mail: A

Posted: Sat Oct 08, 2016 1:50 pm
by Orm
ORIGINAL: warspite1

The Allies do not commit their sub.

The Axis (2) surprise the Allies (7)

I assume they will pick the 0-box with the 3-factor fighter and the convoy point?
I got 3 - 7. Is that a typo?

RE: 4 player E-mail: A

Posted: Sat Oct 08, 2016 1:52 pm
by warspite1
Okay what combination do you want to use re A2A?

Image

RE: 4 player E-mail: A

Posted: Sat Oct 08, 2016 1:53 pm
by warspite1
ORIGINAL: Orm

ORIGINAL: warspite1

The Allies do not commit their sub.

The Axis (2) surprise the Allies (7)

I assume they will pick the 0-box with the 3-factor fighter and the convoy point?
I got 3 - 7. Is that a typo?
warspite1

No - the 2 is after the amendment. The dice throw was a 3.

RE: 4 player E-mail: A

Posted: Sat Oct 08, 2016 1:55 pm
by Mayhemizer_slith
All points to decrease CW A2A factors. Gernan NAV as front bomber, Sparviero as the last bomber.

RE: 4 player E-mail: A

Posted: Sat Oct 08, 2016 1:56 pm
by Orm
ORIGINAL: warspite1

ORIGINAL: Orm

ORIGINAL: warspite1

The Allies do not commit their sub.

The Axis (2) surprise the Allies (7)

I assume they will pick the 0-box with the 3-factor fighter and the convoy point?
I got 3 - 7. Is that a typo?
warspite1

No - the 2 is after the amendment. The dice throw was a 3.
It is just that the unmodified die roll is used when calculating surprise points.

RE: 4 player E-mail: A

Posted: Sat Oct 08, 2016 1:57 pm
by warspite1
Okay - the odds are equal - both on -1

Image

RE: 4 player E-mail: A

Posted: Sat Oct 08, 2016 1:58 pm
by warspite1
ORIGINAL: Orm

ORIGINAL: warspite1

ORIGINAL: Orm



I got 3 - 7. Is that a typo?
warspite1

No - the 2 is after the amendment. The dice throw was a 3.
It is just that the unmodified die roll is used when calculating surprise points.
warspite1

Yes we need to report as a bug [:(]. Fortunately its just one odd point so could not be used... [&:]

RE: 4 player E-mail: A

Posted: Sat Oct 08, 2016 2:01 pm
by Orm
ORIGINAL: warspite1

ORIGINAL: Orm

ORIGINAL: warspite1


warspite1

No - the 2 is after the amendment. The dice throw was a 3.
It is just that the unmodified die roll is used when calculating surprise points.
warspite1

Yes we need to report as a bug [:(]. Fortunately its just one odd point so could not be used... [&:]
Not sure I follow? The program had 4 surprise points and that is correct.

RE: 4 player E-mail: A

Posted: Sat Oct 08, 2016 2:04 pm
by warspite1
The Germans decide which bomber to put through?

RE: 4 player E-mail: A

Posted: Sat Oct 08, 2016 2:05 pm
by Mayhemizer_slith
Sparviero, thanks.

RE: 4 player E-mail: A

Posted: Sat Oct 08, 2016 2:07 pm
by warspite1
ORIGINAL: Orm

ORIGINAL: warspite1

ORIGINAL: Orm



It is just that the unmodified die roll is used when calculating surprise points.
warspite1

Yes we need to report as a bug [:(]. Fortunately its just one odd point so could not be used... [&:]
Not sure I follow? The program had 4 surprise points and that is correct.
warspite1

Okay so long as you think its right. I saw:

Axis Throw - 3 (2)
Allied Throw - 7

Difference 4 but difference after amendment I assumed should have been 5? If the amendment is not supposed to be taken into account then all is well.

RE: 4 player E-mail: A

Posted: Sat Oct 08, 2016 2:10 pm
by Orm
If the amendment is not supposed to be taken into account then all is well.
The amendment does not affect surprise. But it does affect if the force finds or not. Hence I prefer to see the actual die rolls.