RE: 1945!
Posted: Fri Nov 01, 2013 7:38 pm
I am also sorry for whats going on in this game. Its been very educational and fun to watch. I hope you 2 can avoid divorce court and keep playing with each other.[8|]
What's your Strategy?
https://forums.matrixgames.com:443/
ORIGINAL: Bullwinkle58
ORIGINAL: Speedy
FWIW in my game with Apbarog we have a gentlemens agreement not to use silly altitude for planes. We're only upto June 42 so no corsairs but most air raids and planes fly between 6 and 15k with only a few raids at 20k from memory.
I'm not sure what a "silly" altitude is. The Corsair was one of the preeminent CAS airframes of the war. I have seen footage from the Korean War of one delivering napalm from less than 100 feet onto a rise.
And of course the P47 in the ETO was a monster. The true grandfather of the A-10 Warthog.
If AE truly modeled the Allies' advantages in CAS nobody would play Japan. The Strafe and Low Ground skill isn't even close to how it was.
If by "silly" you mean "not too high" that's a different issue. I skimmed Symon's thread on airplane data changes coming for DBB and I think those will be very popular.
By silly altitude I mean the stratospheric battles and raids that occur >20k
While 20kft may not be too bad, for a completely fit person doing very little physical work, its a far different situation to some poor sod whose meals are mouldy rice or WW1 issue bully beef, sleeps rough because of mosquitoes, humidity, fear and who trudges out to his aircraft which puts up with the same climatic conditions, the stresses of combat and is maintained by ground crew who have worse conditions than the pilots. Its a testament to the men involved that anything flew.ORIGINAL: Crackaces
By silly altitude I mean the stratospheric battles and raids that occur >20k
Actually 20.000 foot pressure altitude is not that bad .. 25K is the FAA limit of a re-breather mask turbo charged aircraft have extra wear around 30K with early failure because of heat .. but around 41K feet flying an unpressured turbocharged recept aircraft gets very interesting I wrote about this before but after 44K in an unpressurized aircraft the bends becomes a reality . ..
Just because an aircraft theoretically has a service ceiling does not mean the aircraft and pilot can maintain and operate at that altitude ... theoretically a Mooney 252 can operate at 28,000 feet but I would not want to do so for very long ...[8D]
Back to the current problem, why is it possible to LRCAP an enemy base??
ORIGINAL: Encircled
If it does go to the divorce court, can I have the Enterprise?
ORIGINAL: witpqs
Back to the current problem, why is it possible to LRCAP an enemy base??
It's an interdiction patrol.
I'm not sure a sweep would suffice. A sweep is going in to specifically oppose CAP. LRCAP - when done over an enemy base - would intend to catch non-fighter aircraft. Nabbing transports, opposing bombing raids (on own troops), etc.ORIGINAL: JeffK
ORIGINAL: witpqs
Back to the current problem, why is it possible to LRCAP an enemy base??
It's an interdiction patrol.
I understand, more a patrol of the hex, but shouldn't this be how the sweep works rather than a planned CAP of a TF/LCU swanning off.
I know the game doesnt offer better,how could you ever manage a HR for this and banning LRCAP doesnt work either.
Night Naval bombardment of Clark Field at 79,76
Japanese aircraft
no flights
Japanese aircraft losses
H8K2 Emily: 75 damaged
H8K2 Emily: 13 destroyed on ground
N1K2-J George: 57 damaged
N1K2-J George: 14 destroyed on ground
N1K1-J George: 48 damaged
N1K1-J George: 6 destroyed on ground
Ki-84r Frank: 22 damaged
Ki-84r Frank: 4 destroyed on ground
Ki-84a Frank: 15 damaged
Ki-84a Frank: 5 destroyed on ground
Ki-43-IV Oscar: 26 damaged
Ki-43-IV Oscar: 6 destroyed on ground
Allied Ships
BB Missouri
BB Wisconsin
BB New Jersey
BB Iowa
Japanese ground losses:
434 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 32 destroyed, 30 disabled
Engineers: 2 destroyed, 0 disabled
Guns lost 23 (13 destroyed, 10 disabled)
Vehicles lost 14 (6 destroyed, 8 disabled)
Airbase hits 34
Airbase supply hits 4
Runway hits 50
Port hits 8
Port fuel hits 3
Port supply hits 1
--------------------------------------------------------------------------------
Night Naval bombardment of Clark Field at 79,76
Japanese aircraft
no flights
Japanese aircraft losses
Ki-84a Frank: 23 damaged
Ki-84a Frank: 3 destroyed on ground
Ki-43-IV Oscar: 21 damaged
Ki-43-IV Oscar: 4 destroyed on ground
N1K2-J George: 78 damaged
N1K2-J George: 8 destroyed on ground
Ki-84r Frank: 19 damaged
Ki-84r Frank: 3 destroyed on ground
H8K2 Emily: 52 damaged
H8K2 Emily: 6 destroyed on ground
N1K1-J George: 28 damaged
N1K1-J George: 3 destroyed on ground
Allied Ships
BB Richelieu
BB Massachusetts
BB Indiana
BB South Dakota
Japanese ground losses:
408 casualties reported
Squads: 1 destroyed, 0 disabled
Non Combat: 22 destroyed, 29 disabled
Engineers: 4 destroyed, 1 disabled
Guns lost 10 (9 destroyed, 1 disabled)
Vehicles lost 4 (2 destroyed, 2 disabled)
Airbase hits 11
Airbase supply hits 1
Runway hits 27
Port hits 6
Port fuel hits 1
Port supply hits 1
--------------------------------------------------------------------------------
Ground combat at Manila (79,77)
Allied Bombardment attack
Attacking force 6402 troops, 605 guns, 420 vehicles, Assault Value = 4320
Defending force 129726 troops, 1536 guns, 1218 vehicles, Assault Value = 3351
) he might pull troops from there.--------------------------------------------------------------------------------
Night Air attack on Tokyo , at 114,60
Weather in hex: Light rain<--Finally!
Raid spotted at 16 NM, estimated altitude 13,000 feet.
Estimated time to target is 4 minutes [:'(]
Allied aircraft
B-29-25 Superfort x 5
Allied aircraft losses
B-29-25 Superfort: 3 damaged
Manpower hits 21
Fires 76140 [X(] [&o][&o][&o]
Aircraft Attacking:
5 x B-29-25 Superfort bombing from 9000 feet *
City Attack: 10 x 500 lb GP Bomb
