Page 14 of 60
RE: WitPTracker now at 1.1.1
Posted: Fri Jun 06, 2008 9:55 pm
by Thesix
Wow, this tool is great! [&o]
The doubled records seem to be deleted when the application is restarted. It's now what I do each time there is a problem during a turn reading.
I had a second problem with the 12/18/41 (Progress bar blocked at "Compare Air Groups") and no problem on 12/19/41. [:)]
I continue my tests...
Seeing the number of alert, I would suggest to indicates Leaders improvement only for skills bigger than 60 for example (I found out that leaders who will not appear before 1000 days are shown in the Alert screen during their training with skill starting very low. It can be interesting but only at a certain level of aptitude)
RE: WitPTracker now at 1.1.1
Posted: Fri Jun 06, 2008 10:35 pm
by floydg
ORIGINAL: skrewball
Will there be a function that will allow you to import a large number of turns?
Do you mean load multiple turns in one action? If so, it's something I would like to do...
RE: WitPTracker now at 1.1.1
Posted: Fri Jun 06, 2008 10:43 pm
by floydg
ORIGINAL: Thesix
Bonjour,
Maybe some reminders but I did not find any post on them:
- On the Ships screen: the crew experience shown is the opposite (ie N/D instead of D/N like the header says)
Looks like I'm reading them backwards from the save file. [8|]
- On the Task Forces screen: I can't see any ASW mission. Instead, they are shown as Surface Combat
I'll look into that.
I also had a problem in reading a turn (the 4th one). The Progress bar stopped at "Compare Task Forces" for minutes. I decided to stop the application and start again. The Alerts screen confirmed that the turn had been partly read. I decided to read it again and of course I received many error messages in the DOS box.
I can only see the last ones like this one:
Table=VictoryPoints Values=(10,2513,7674,56,156,330)
java.sql.SQLException: Violation of unique constraint $$: duplicate value(s) for
column(s) $$: SYS_PK_109)
But, after a quick check on the screens, I can't see any problem on the DB.
What should I do, should I continue or should I start again a new db from the beginning?
Thanks.
Hervé
I think you can continue as you were. I've heard of the reading freezing. Is it possible for you to send me the files so I can try to re-produce the problem (and hopefully fix it)?
Floyd
RE: WitPTracker now at 1.1.1
Posted: Fri Jun 06, 2008 11:25 pm
by Thesix
ORIGINAL: floydg
I think you can continue as you were. I've heard of the reading freezing. Is it possible for you to send me the files so I can try to re-produce the problem (and hopefully fix it)?
Floyd
Yes, I have a backup of db files and save file to reproduce the problem. Could you please pm me your email address?
The size of files (4 trackerdb files, witptracker.properties and save file) is approx 8.5MB.
Two other small things:
- Filter of Alert "last 5 turns" doesn't work. It shows all turns.
- History of pilots pools, country per country: The arrows up and down are difficult to understand. Sometime they are good, sometime not. I guess the figures are good, I can't check right now, so it's not very important.
RE: WitPTracker now at 1.1.1
Posted: Fri Jun 06, 2008 11:49 pm
by floydg
ORIGINAL: Thesix
ORIGINAL: floydg
I think you can continue as you were. I've heard of the reading freezing. Is it possible for you to send me the files so I can try to re-produce the problem (and hopefully fix it)?
Floyd
Yes, I have a backup of db files and save file to reproduce the problem. Could you please pm me your email address?
The size of files (4 trackerdb files, witptracker.properties and save file) is approx 8.5MB.
Two other small things:
- Filter of Alert "last 5 turns" doesn't work. It shows all turns.
- History of pilots pools, country per country: The arrows up and down are difficult to understand. Sometime they are good, sometime not. I guess the figures are good, I can't check right now, so it's not very important.
Thanks. I sent you the email address.
I'll look at the problem with Alerts. As for the pilot pools, a green arrow usually means going in the direction you'd like it to, and red means the opposite. At least I wanted to color-code the increases and decreases, so it would be easy to spot. Coloring the text itself looked messy...
RE: WitPTracker now at 1.1.1
Posted: Sat Jun 07, 2008 12:34 am
by Thesix
ORIGINAL: floydg
As for the pilot pools, a green arrow usually means going in the direction you'd like it to, and red means the opposite. At least I wanted to color-code the increases and decreases, so it would be easy to spot. Coloring the text itself looked messy...
Yes, sorry I was not clear. Sometime there is one pilot more and the arrow is green, but sometime the arrow is red, even if the number is bigger. I could not see any logic [&:] [:'(]
RE: WitPTracker now at 1.1.1
Posted: Sat Jun 07, 2008 1:22 am
by floydg
ORIGINAL: Thesix
ORIGINAL: floydg
As for the pilot pools, a green arrow usually means going in the direction you'd like it to, and red means the opposite. At least I wanted to color-code the increases and decreases, so it would be easy to spot. Coloring the text itself looked messy...
Yes, sorry I was not clear. Sometime there is one pilot more and the arrow is green, but sometime the arrow is red, even if the number is bigger. I could not see any logic [&:] [:'(]
Yes, that does not seem logical. If you see it in the save files you sent me (thanks), I will take a look at that, too.
RE: WitPTracker now at 1.1.1
Posted: Sat Jun 07, 2008 3:03 pm
by skrewball
ORIGINAL: floydg
ORIGINAL: skrewball
Will there be a function that will allow you to import a large number of turns?
Do you mean load multiple turns in one action? If so, it's something I would like to do...
Yes, alot of us are many turns into the game. It's a pain to have to copy each individual one into the folder to add to the database.
Is there a way you can pick a folder...then the program goes out and searches for every WITP002.pws in that folder structure. I don't know how everyone else does it but I keep all my turns sorted by year/month/day.
This program is already able to read what number turn it is, so it should be able to keep track of a large number of files.
I am far from a programmer but I know enough to make annoying suggestions [:D]
RE: WitPTracker now at 1.1.1
Posted: Sat Jun 07, 2008 10:38 pm
by Thesix
Hi, I continue my tests [;)]
I have finished to enter my save files; 26 files.
It's really a remarkable tool!!!
A few comments on some issues that you maybe don't know but remember I had problems during reading of many turns that may be the cause of some:
- Ship Repairs view, the device column is not updated when repaired, it still shows the devices as damaged when they are not anymore. (might be interesting also to put the colum in red or add a symbol when >0 to underline this information)
- LCUs screen, the history button is fantastic for AAR for instance. But the last 4 columns are wrong. The losses of the unit are not substracted to the numbers of inf, eng, support, guns and vehicles.
A suggestion:
- with the large number of turns entered, it would be better to show the most recent turns on top of the screens where the turns are listed (Victory Points, Alerts)
Concerning the freeze in reading turns, it happened once when progress bar was at "Compare Task Forces" (the files I sent), once at "Compare LCUs" (?? can't remember exactly) and most of the time at "Compare Air Groups".
I have seen a message error once, but I can't be sure it was the reason of the freezing. The error message was the following and concerned the Supply needed of an LCU in China (-2030043134)
D:\JxTools\WitpTracker1_1_1>java -jar "WitPTracker.jar"
java.sql.SQLException: Numeric value out of range
at org.hsqldb.jdbc.Util.sqlException(Unknown Source)
at org.hsqldb.jdbc.jdbcStatement.fetchResult(Unknown Source)
at org.hsqldb.jdbc.jdbcStatement.executeUpdate(Unknown Source)
at witptracker.Database.InsertRow(Database.java:56)
at witptracker.LCU.InsertSmallDelta(LCU.java:336)
at witptracker.LCU.UpdateLCUInDB(LCU.java:398)
at witptracker.InMemoryDB.CompareLCULists(InMemoryDB.java:1090)
at witptracker.ReadTurnTask.doInBackground(ReadTurnTask.java:113)
at witptracker.ReadTurnTask.doInBackground(ReadTurnTask.java:1)
at javax.swing.SwingWorker$1.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at javax.swing.SwingWorker.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Insert Error code = -65
Table=LCUSmallDelta Values=(2244,33,16,-2030043134)
After the second reading of the turn, I could see these figures in the LCUs screen and history of the unit (Supply = 0). Next turn, the Supply and Supply Need were correct. History still shows the turn where it happened. But again, I'm not sure it was the cause of the freezing because it's the only time I have seen an error message.
I hope it helps. I'm again very impressed by your work [8D]
RE: WitPTracker now at 1.1.1
Posted: Sun Jun 08, 2008 2:55 am
by floydg
ORIGINAL: skrewball
ORIGINAL: floydg
ORIGINAL: skrewball
Will there be a function that will allow you to import a large number of turns?
Do you mean load multiple turns in one action? If so, it's something I would like to do...
Yes, alot of us are many turns into the game. It's a pain to have to copy each individual one into the folder to add to the database.
Is there a way you can pick a folder...then the program goes out and searches for every WITP002.pws in that folder structure. I don't know how everyone else does it but I keep all my turns sorted by year/month/day.
This program is already able to read what number turn it is, so it should be able to keep track of a large number of files.
I am far from a programmer but I know enough to make annoying suggestions [:D]
This is on our list. I keep my with the turn number appended (e.g., WITP020.pws.081).
You'll need to try harder to be annoying, though. [;)]
Floyd
RE: WitPTracker now at 1.1.1
Posted: Sun Jun 08, 2008 4:26 am
by Chris21wen
Aircraft Camparison Screen
Is it possible to include what the plane upgrades to.
RE: WitPTracker now at 1.1.1
Posted: Sun Jun 08, 2008 4:34 am
by Chris21wen
Aircraft Comparison Screen
I've also noticed that not all the aircraft are there? I.e. A6M3a
RE: WitPTracker now at 1.1.1
Posted: Sun Jun 08, 2008 8:11 am
by n01487477
ORIGINAL: Chris H
Aircraft Comparison Screen
Is it possible to include what the plane upgrades to.
That will be put on the list and discussed at the AGM (annual general meeting) ... sounds reasonable though [;)]
Aircraft Comparison Screen
I've also noticed that not all the aircraft are there? I.e. A6M3a
I've just looked at BB1.4 mod, no problem & I assume it is showing for other mods too ... what mod are you using ... Is the filter set correctly ? Check that it is on the Aircraft screen.
RE: WitPTracker now at 1.1.1
Posted: Sun Jun 08, 2008 4:44 pm
by Chris21wen
ORIGINAL: n01487477
ORIGINAL: Chris H
Aircraft Comparison Screen
I've also noticed that not all the aircraft are there? I.e. A6M3a
I've just looked at BB1.4 mod, no problem & I assume it is showing for other mods too ... what mod are you using ... Is the filter set correctly ? Check that it is on the Aircraft screen.
Please ignore this, a case of PEBKAC. (Problem Exists Between Keyboard And Chair).
RE: WitPTracker now at 1.1.1
Posted: Mon Jun 09, 2008 1:01 am
by drizzt73
Hi all, I hope this hasn't been asked before but will this be compatable with AE?
Also is there any threads on how to use this tool properly. I.E. how to read the numbers(I am a newbie to playing with the Japanese and really want to learn how to manage the industry/resources and units properly.
Cheers
RE: WitPTracker now at 1.1.1
Posted: Mon Jun 09, 2008 1:06 am
by n01487477
I plan on doing a tutorial for WitpTracker, probably after the next big update ... but until then you can look here for explanation using tracker ...
tm.asp?m=1653188&mpage=18&key= (about page 18 onward ... ) And John's AAR is a great read anyway!
or
put up some screen shots, and plenty of people will give you some help.
RE: WitPTracker 1.0
Posted: Mon Jun 09, 2008 6:51 am
by cantona2
Probabably been answered already but, can this be used in conjunction with witp decoder?
RE: WitPTracker 1.0
Posted: Mon Jun 09, 2008 6:57 am
by n01487477
ORIGINAL: cantona2
Probabably been answered already but, can this be used in conjunction with witp decoder?
Neither rely on each other, so yes you can use it, as well as using decoder.
RE: WitPTracker 1.0
Posted: Mon Jun 09, 2008 7:44 am
by saj42
Thankyou Floyd for pointing out my installation error [&o] - I should learn to read the instructions correctly.
Anyways now I've got this running I see a few anomalies on the alert screen (see attached). The airgroup upgraded to P-47C (does appear on the a/c screen under ID 169) and some LCUs appearing at Aden and S.F. have unknown locations. Any ideas as to the problem ???? A very low priority issue - I can live with it.
for info I'm playing BB 1.31 on Ex-map (imported the bb 1_4X txt file for region locations)

RE: WitPTracker 1.0
Posted: Mon Jun 09, 2008 8:11 am
by n01487477
A bug is a bug, & is something that should be squashed.[:D]
We'll get to it sometime (real life permitting) ... here is my BB game, looking from the LCU production screen, all seems ok... but we'll chase it down.
The airgroup upgraded to P-47C (does appear on the a/c screen under ID 169) and some LCUs appearing at Aden and S.F. have unknown locations. Any ideas as to the problem ???? A very low priority issue - I can live with it.
Interestingly the 348th FG arrives 43/05/15 ... SO is this an arrival in fragments or from a TF unloading ? Or a pure upgrade ?