Page 14 of 47

RE: Patch Issues.

Posted: Sun Dec 14, 2008 1:45 pm
by MrRoadrunner

RE: Patch Issues.

Posted: Sun Dec 14, 2008 1:59 pm
by MrRoadrunner

RE: Patch Issues.

Posted: Sun Dec 14, 2008 2:02 pm
by marcbarker
Ed this may clarify a mod or a game

http://www.grapheine.com/classiktv/inde ... 834a5843bd

RE: Patch Issues.

Posted: Sun Dec 14, 2008 9:39 pm
by MrRoadrunner
[&o] Good one Barker!
Is it mad to mod? Or, gamey to game? [;)]
 
RR [:'(]

RE: Patch Issues.

Posted: Mon Dec 15, 2008 6:52 am
by marcbarker
it is a gamey game....it is more strategic then a pink panzer type play

http://www.grapheine.com/classiktv/inde ... aa91c5d767

RE: Patch Issues.

Posted: Mon Dec 15, 2008 8:38 am
by MrRoadrunner
http://www.grapheine.com/bombaytv/v2/play.php?id=124454
 
But, are there pineapples and yellow parachutes? Volcanic eruptions or death rays?
 
[8|]
 
RR [:'(]

RE: Patch Issues.

Posted: Mon Dec 15, 2008 10:43 am
by marcbarker
actually it is a mod...pg3 if you think about using 2 different software engines that get a final result...ie Mod to the software to get what you need vs. design the software without back engineering code ie. new game. Actually the CW mod I am working is a mod and not a new game...takes existing code and flips it to what I need it to do....makes sense?

RE: Patch Issues.

Posted: Sat Jan 10, 2009 12:38 pm
by MrRoadrunner
http://www.grapheine.com/bombaytv/v2/play.php?id=125645

Just to bump the thread back up to first page. [8D]

RR

RE: Patch Issues.

Posted: Sat Jan 10, 2009 1:19 pm
by 1925frank
Thanks, MrRoadrunner!

Back at you!

http://www.grapheine.com/classiktv/inde ... ae33def662



RE: Patch Issues.

Posted: Sat Jan 10, 2009 5:52 pm
by MrRoadrunner

RE: Patch Issues.

Posted: Sat Jan 10, 2009 6:35 pm
by Jason Petho
Due to popular demand, a new unit will be incorporated with the 1.05 UPDATE (whenever that will be [;)]).

Introducing the new "Brothel".

It will be available for all armies.

While the unit does not move (although a mobile version is under consideration), the unit will act similiar to a commissar and provide a large morale boost for units that accompany the same hex.

Jason Petho


Image

RE: Patch Issues.

Posted: Sat Jan 10, 2009 6:45 pm
by 1925frank
[:D]

LOL!

RE: Patch Issues.

Posted: Sat Jan 10, 2009 7:38 pm
by FM WarB
I hope the new FOs dont get the clap...lol

RE: Patch Issues.

Posted: Sat Jan 10, 2009 8:38 pm
by MrRoadrunner
Looks like those FO's could use the second floor windows?
 
Good one Jason! [&o]
 
RR

RE: Patch Issues.

Posted: Sat Jan 10, 2009 8:40 pm
by MrRoadrunner
ORIGINAL: Jason Petho

Due to popular demand, a new unit will be incorporated with the 1.05 UPDATE (whenever that will be [;)]).

Introducing the new "Brothel".

It will be available for all armies.

While the unit does not move (although a mobile version is under consideration), the unit will act similiar to a commissar and provide a large morale boost for units that accompany the same hex.

Jason Petho


Image


LOL! Jason, we may need to get Andym to authenticate the Brothels? Who else would know them better? [;)]

RR

RE: Patch Issues.

Posted: Sat Jan 10, 2009 8:47 pm
by Jason Petho
ORIGINAL: MrRoadrunner

LOL! Jason, we may need to get Andym to authenticate the Brothels? Who else would know them better? [;)]

RR

*laughs*

Absolutely!!

Jason Petho

RE: Patch Issues.

Posted: Sat Jan 10, 2009 9:19 pm
by junk2drive
General Hooker raised from the dead.
 
I never come in here but since Jason posted I had to look...

RE: Patch Issues.

Posted: Mon Jan 12, 2009 1:07 pm
by andym
Ok so we got the Brothel,but what about the Pink Tigers and the Indian Army Armoured Curry Units and the Mechanised NAAFI Canteens?????

RE: Patch Issues.

Posted: Mon Jan 12, 2009 1:12 pm
by 1925frank
There's just no pleasing some people.

RE: Patch Issues.

Posted: Mon Jan 12, 2009 5:46 pm
by MrRoadrunner
Hey, you are missing out on some serious levity here? [;)]

Meep Meep! [:'(]

RR