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RE: AE's price

Posted: Tue Jul 14, 2009 4:40 pm
by Charbroiled
I could be wrong here (I've been wrong before, so I know what it feels like), but I suspect that the decision to require WITP in order to use AE has something to do with (at least in part) with Matrix's original agreement with 2x3 Games who (as I understand it) co-produced WITP.

I could see where 2x3 Games could feel that AE would be in direct compitition with WITP and could also feel that not requiring WITP to use Ae would not be fair to them.

Of course, I have no idea what the relationship/contract between Matrix and 2x3 games is or was and I am just guessing. If this is indeed the case, it is completely understandable.

RE: AE's price

Posted: Tue Jul 14, 2009 4:46 pm
by jjax
ORIGINAL: Charbroiled

I could be wrong here (I've been wrong before, so I know what it feels like), but I suspect that the decision to require WITP in order to use AE has something to do with (at least in part) with Matrix's original agreement with 2x3 Games who (as I understand it) co-produced WITP.

I could see where 2x3 Games could feel that AE would be in direct compitition with WITP and could also feel that not requiring WITP to use Ae would not be fair to them.

Of course, I have no idea what the relationship/contract between Matrix and 2x3 games is or was and I am just guessing. If this is indeed the case, it is completely understandable.

I suspect that it has something to do with 2x3. Of course, we will never really know.......unless you can find a way to get some Matrix games staff members drunk. Then who knows what they will tell you.

RE: AE's price

Posted: Tue Jul 14, 2009 5:07 pm
by Tophat1815
They produced a game we all want,do we really want to probe the gift horse? In two weeks the game will be out and we'll all be too busy for this nonsense.

RE: AE's price

Posted: Tue Jul 14, 2009 5:09 pm
by Andy Mac
<keeps on running> - we are going as fast as we can.
&nbsp;
Have just a little more patience please doing everything we can to expedite

RE: AE's price

Posted: Tue Jul 14, 2009 5:13 pm
by Anthropoid
Very reasonable ideas, and such a posited 2x3 position about requiring WitP to play AE&nbsp;would also be entirely reasonable.
&nbsp;
Nonetheless, I hope it still can be seen in a reading of the hypothetical scenarios I outline above, that if the packaging/pricing structure is not well thought out and well "presented" in the sales room, i.e., the Matrix online store, there is a risk of not only alienating prospective new buyers of AE, but also of losing prospective new buyers of WiTP. Obviously targetting it to the existing WiTP fan community makes appealing to newcomers a 2ndary consideration, but if the package structure/price/sales pitch are properly crafted maybe the opportunity to lure in newcomers can be "the cake that Matrix/2x3 also get to eat."

RE: AE's price

Posted: Tue Jul 14, 2009 5:16 pm
by oldman45
While I don't like the idea of somebody in marketing telling me what I might or might not be able to handle, the truth is, if I had bought WitP instead of UV I more than likely would have looked at it and put it away and it would never see the light of day. With AE, I have a feeling many new people would end up doing the same thing. I think new people will try WitP and want more and easily move over to AE. Only 10 more days till my birthday, you guys can release it any time now [8D]


Of course the idea of a 10 hour first turn is a bit intimidating

RE: AE's price

Posted: Tue Jul 14, 2009 5:23 pm
by battleground
things kinda balance out.&nbsp;&nbsp;&nbsp; back when i bought an Apple IIC new for
$999.00 and Gary's War in the South Pacific from SSI for about $40
gaming on a computer was fun but expensive to start out with!&nbsp; Now
I have a PC with about 1000x the capacity of the old Apple for $500
and the opportunity to play Gary's latest and greatest version for $70.
seems a bargain to me! LOL!
&nbsp;
For you younger folks the Apple IIC hooked up to a TV or a iddy bitty
monitor and used a 5 1/4 inch floppy and no harddrive!&nbsp; WITSP was
very similar to UV in both layout and game play. I do remember
one little bug in WITSP tho in which one game i played had 3 Japanese
I boats "flying" off the Shokaku.&nbsp;&nbsp; They made terrific torpeodo bombers!
One was shot down (wonder how the AAA crew marked that kill? LOL!)
Tim

RE: AE's price

Posted: Tue Jul 14, 2009 5:46 pm
by SuluSea
Heck, I remember back in the day I paid $72 for this at Electronics Boutique.
I got about 60 days worth of fun out of it.[8D] Definately not the same kind of bang I got for UV , WITP or even Carriers at War.

RE: AE's price

Posted: Tue Jul 14, 2009 5:59 pm
by morganbj
Well, I never played UV and jumped right in WITP.&nbsp; I screwed up for three or four games, restarting after two or three months because I had done some VERY stupid things.&nbsp; But by game four, or five, I played the whole thing through and had a blast.&nbsp; It all fits together nicely, if you ask me.&nbsp; It's a great game.
&nbsp;
Sure there are some small annoyances, inaccuracies, and bugs.&nbsp; But, none, in my opinion, that make the game unplayable.&nbsp; They're so minor that most people would not even notice them as they don't really affect game play all that much.&nbsp; Now, some grognards (and I consider myself one) want perfection.&nbsp; Any small detail out of whack is a BIG problem.&nbsp; Well, this grognard looks at the other&nbsp;stuff out there in the market and patiently waits for AE.
&nbsp;
WITP isn't for everybody, and I hope the casual gamer doesn't buy it out of ignorance.&nbsp; I'm sure Matrix will stress its complexity in the literature that they produce.&nbsp; For those of us who like, no, crave&nbsp;the complexity, AE may be more fun than watching the hogs eat ten gallons of vodka-spiked slop.

RE: AE's price

Posted: Tue Jul 14, 2009 6:02 pm
by jjax
ORIGINAL: bjmorgan

...hogs eat ten gallons of vodka-spiked slop.

I pity the person that has to clean up that mess!

RE: AE's price

Posted: Tue Jul 14, 2009 6:29 pm
by tocaff
UV and WITP have been the best investments I have ever made in terms of what I got for my money.&nbsp; I await AE with the gut feeling that this trend will continue.&nbsp; Let the complainers have their say and either buy or not.

RE: AE's price

Posted: Tue Jul 14, 2009 6:47 pm
by AttuWatcher
ORIGINAL: oldman45
Of course the idea of a 10 hour first turn is a bit intimidating

It's still 10 hours well spent. Perhaps you would rather take the old lady shopping for 10 hours or dig a ditch somewhere? [;)]

RE: AE's price

Posted: Tue Jul 14, 2009 9:03 pm
by jwilkerson
After workin' on AE for 3 years - I think the ditch sounds like a really relaxing idea! [:D]

RE: AE's price

Posted: Tue Jul 14, 2009 9:14 pm
by treespider
ORIGINAL: jwilkerson

After workin' on AE for 3 years - I think the ditch sounds like a really relaxing idea! [:D]


It is ... I actually got out in the garden the other day.

RE: AE's price

Posted: Tue Jul 14, 2009 10:32 pm
by AttuWatcher
ORIGINAL: jwilkerson

After workin' on AE for 3 years - I think the ditch sounds like a really relaxing idea! [:D]

I can only imagine but...take a deep breath, grab a (drink of choice), relax, read some AAR's after AE is released...guarantee you will come down off the ditch digging idea.

RE: AE's price

Posted: Wed Jul 15, 2009 5:29 am
by bradfordkay
ORIGINAL: jwilkerson

After workin' on AE for 3 years - I think the ditch sounds like a really relaxing idea! [:D]


I note that you didn't choose the "take the wife shopping" option! [:D]

RE: AE's price

Posted: Wed Jul 15, 2009 1:59 pm
by jeffk3510
ORIGINAL: bradfordkay

ORIGINAL: jwilkerson

After workin' on AE for 3 years - I think the ditch sounds like a really relaxing idea! [:D]


I note that you didn't choose the "take the wife shopping" option! [:D]


She shops by her self, I just make sure the checkbook can cover it....[:(]

RE: AE's price

Posted: Thu Jul 16, 2009 12:36 pm
by Graymane
I'd just like to jump in and say a big thanks to all the developers and forum members that took the time to make this even a possibility. Truly great games only come along a few times in the span of decade and this is one of them. If WitP isn't twice or thrice the game of others around it, I don't know what is. I've probably bought a couple of dozen games since I've bought WitP and I keep coming back to it. If I have to pay lots of money for a game, I'd rather it go to the people making the kinds of games I like rather than those I only give the once over to.

RE: AE's price

Posted: Thu Jul 16, 2009 6:45 pm
by emorbius44
ORIGINAL: Terminus

I find it slightly amusing that people continue to speculate about AE's price being "too high" WHEN NOBODY HAS TOLD THEM THE PRICE YET!!!!!

Actually there is a free way to find out. Just get the Matrix Pacwar game. It's a great deal less complex and detailed but the basic game system is pretty much the same. If you like Pacwar then go for either WITP or the bundle. In terms of complexity (or maybe more accurately level of detail) on a scale of one to ten then Pacwar would be maybe a three, WITP 7, and I suspect AE a 10.

Bob

RE: AE's price

Posted: Fri Jul 17, 2009 12:35 am
by mjk428
ORIGINAL: emorbius44

In terms of complexity (or maybe more accurately level of detail) on a scale of one to ten then Pacwar would be maybe a three, WITP 7, and I suspect AE a 10.

Bob

Hi Bob,

Relatively speaking, and certainly when they were released, all three are 10s (if not 11s). :)