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RE: 1.05.42 Axis AI vs fulkerson

Posted: Thu Dec 01, 2011 7:47 pm
by larryfulkerson
This is the end of turn T13 stats:

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RE: 1.05.42 Axis AI vs fulkerson

Posted: Thu Dec 01, 2011 8:01 pm
by larryfulkerson
Beginning of turn T14 stats:

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RE: 1.05.42 Axis AI vs fulkerson

Posted: Thu Dec 01, 2011 8:08 pm
by larryfulkerson
This should be the T14 Axis moves:

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RE: 1.05.42 Axis AI vs fulkerson

Posted: Fri Dec 02, 2011 1:48 am
by wadortch
What this AAR shows is how bad the AI is. Not a good boot camp for play against a human at all!

RE: 1.05.42 Axis AI vs fulkerson

Posted: Fri Dec 02, 2011 1:51 am
by larryfulkerson
Here's the T14 Soviet moves:

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RE: 1.05.42 Axis AI vs fulkerson

Posted: Fri Dec 02, 2011 6:03 am
by Apollo11
Hi all,

Larry, can you please post one of the savegame files from this latest game (you can do it in Tech subfolder)?

I find it rather strange that Axis AI at 110% is not attacking...


Leo "Apollo11"

RE: 1.05.42 Axis AI vs fulkerson

Posted: Fri Dec 02, 2011 6:23 am
by Flaviusx
I did a solo game on challenging not long ago and the Axis was far more aggressive than this. This looks more like 100/100.

If you want to be humiliated, set it to hard. The Axis AI just plows through everything and will indeed pull off a very creditable Fall Blau in 42. I used to be able to stop the AI cold on the Dnepr on hard pre 1.05, no longer. It can push all the way to the Volga and the upper Caucuses in 42. It will also take Leningrad in 41.


RE: 1.05.42 Axis AI vs fulkerson

Posted: Fri Dec 02, 2011 6:29 am
by Apollo11
Hi all,
ORIGINAL: Flaviusx

I did a solo game on challenging not long ago and the Axis was far more aggressive than this. This looks more like 100/100.

If you want to be humiliated, set it to hard. The Axis AI just plows through everything and will indeed pull off a very creditable Fall Blau in 42. I used to be able to stop the AI cold on the Dnepr on hard pre 1.05, no longer. It can push all the way to the Volga and the upper Caucuses in 42. It will also take Leningrad in 41.

Yep... that's why I asked... [:)]

BTW, few post ago Larry posted his settings and I asked him if this is correct one because it looked like it was the other way around!!!

ORIGINAL: larryfulkerson

Okie dokie......I'm ready to document my contest against the AI with these settings:

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But you are playing the Soviets and the AI is Axis?

In that case it is vice-versa... [:D]


Leo "Apollo11"

RE: 1.05.42 Axis AI vs fulkerson

Posted: Fri Dec 02, 2011 6:30 am
by Apollo11
Hi all,
ORIGINAL: wadortch

What this AAR shows is how bad the AI is. Not a good boot camp for play against a human at all!

Something is very wrong here... I suspect that German AI is not set to 110%...


Leo "Apolo11"

RE: 1.05.42 Axis AI vs fulkerson

Posted: Fri Dec 02, 2011 9:16 am
by Flaviusx
Well, if he's giving the Soviets a 10 point advantage across the board, that explains it. It's not even set to normal.

RE: 1.05.42 Axis AI vs fulkerson

Posted: Fri Dec 02, 2011 3:17 pm
by larryfulkerson
I took a look at the settings picture I posted and yes those were the settings and yes I got it backwards.  I'll restart with the correct settings.  D'oh.

EDIT: These are the settings I will use on the restart:



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RE: 1.05.42 Axis AI vs fulkerson

Posted: Fri Dec 02, 2011 3:41 pm
by larryfulkerson
Here's the losses from the T1 Axis attacks:

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RE: 1.05.42 Axis AI vs fulkerson

Posted: Fri Dec 02, 2011 6:55 pm
by larryfulkerson
Here's the T1 front lines after the Axis moves:

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RE: 1.05.42 Axis AI vs fulkerson

Posted: Fri Dec 02, 2011 8:19 pm
by larryfulkerson
Um.....I moved the support level of all the HQ's to 0 except STAVKA which I put at 9 to hold all the SU's that will come floating up. All the
airplanes went to the NR except those on frozen air bases. Those fighters in the transcaucas bases that remain frozen for a long long
time I moved to no replacements and manual upgrade so no planes will flow that way ever. I'll change that when the bases can finally
move.

I tried to do a mix of falling back and defending forward depending on the terrain. I've discovered that there needs to be a critical mass
of units to really to a good job of slowing the Axis advance. Too few units just gets them pocketed. If I don't move a unit adjacent to his
spearheads he usually tries to go around my singletons to pocket them. Which is good, that play like a human and I like it.

This is the T1 Soviet moves:



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RE: 1.05.42 Axis AI vs fulkerson

Posted: Fri Dec 02, 2011 8:32 pm
by larryfulkerson
This is the T1 end of turn stats:

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RE: 1.05.42 Axis AI vs fulkerson

Posted: Fri Dec 02, 2011 8:45 pm
by larryfulkerson
Here's the T2 beginning of turn stats:

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RE: 1.05.42 Axis AI vs fulkerson

Posted: Fri Dec 02, 2011 10:54 pm
by larryfulkerson
Okie dokie......so I moved all the planes that could fly this turn to air bases, distributed a bunch of the SU's that were in STAVKA and
did my moves. I pulled back in some spots and stood still in some spots, depending on the terrain.

EDIT: For some reason or other this image shows the Axis moves as well as the Soviet moves. Sorry about that.

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RE: 1.05.42 Axis AI vs fulkerson

Posted: Fri Dec 02, 2011 11:04 pm
by larryfulkerson
I had only enough rail cap to move the 3 armament points and 1 of the heavy industry in Mogilev. Better than nothing I guess.

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RE: 1.05.42 Axis AI vs fulkerson

Posted: Fri Dec 02, 2011 11:09 pm
by larryfulkerson
I've been moving everything to Molotov so far. It's easier to remember where it is when you use one city only. Until it gets 'filled up'.

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RE: 1.05.42 Axis AI vs fulkerson

Posted: Fri Dec 02, 2011 11:15 pm
by larryfulkerson
I moved the support level to 3 for all the HQ's so the SU's will flow to them in the next logistics cycle.

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