Page 14 of 31
RE: Massive Japanese landings...
Posted: Wed Oct 22, 2014 4:17 pm
by Capt. Harlock
Just thought I'd mention, to those that may be following along, that I'm going to be winding down the AAR.
Well, rats. Thanks for letting us know, anyway.
RE: Massive Japanese landings...
Posted: Wed Oct 22, 2014 7:22 pm
by obvert
ORIGINAL: SqzMyLemon
Just thought I'd mention, to those that may be following along, that I'm going to be winding down the AAR. The pace of the game right now is incredibly slow and I have no motivation to update the AAR anymore. It's been hard to get any momentum due to the lack of turns, so I'll just quit worrying about documenting the game for the foreseeable future. I'll let you know if I get AV'd of course. [:D]
Can't you just turn it into a models thread when you don't have turns? [:)]
RE: Massive Japanese landings...
Posted: Thu Oct 23, 2014 2:32 pm
by SqzMyLemon
ORIGINAL: obvert
Can't you just turn it into a models thread when you don't have turns? [:)]
I sure could, but the pace of my model building is slower than then the AAR. [:D]
Seriously though, it's the flow of the game that is making updating the AAR difficult. Andre's mentioned the slow pace previously and if it was a concern for me, but I've always answered the pace is fine. This is true in terms of turn production for me, but has a detrimental impact on the AAR I find. When I get a turn, I run it and send it off to Andre the same day. However, when I'm only getting a few turns a weak it kills the AAR for me. I'll see how things go and maybe come up with a different way of updating the AAR besides postings for every turn.
It's frustrating to see so many great AAR's right now focusing on campaigns in India, while mine is just crawling along without the sense of urgency and flow due to the slow pace of the game. At least I'm able to glean tons of useful information to apply to my own defence of the country and trying to stave off AV.
Back to the models though, a number of projects on hold, but some other's are progressing slowly. I had planned on trying to incorporate some Pacific themed kits into the AAR, but find I'm currently not working on any. If anyone's interested in an Italian battleship or a Vietnam era helicopter I could post something. [8D]
RE: Massive Japanese landings...
Posted: Thu Oct 23, 2014 6:34 pm
by BBfanboy
ORIGINAL: SqzMyLemon
ORIGINAL: obvert
Can't you just turn it into a models thread when you don't have turns? [:)]
I sure could, but the pace of my model building is slower than then the AAR. [:D]
Seriously though, it's the flow of the game that is making updating the AAR difficult. Andre's mentioned the slow pace previously and if it was a concern for me, but I've always answered the pace is fine. This is true in terms of turn production for me, but has a detrimental impact on the AAR I find. When I get a turn, I run it and send it off to Andre the same day. However, when I'm only getting a few turns a weak it kills the AAR for me. I'll see how things go and maybe come up with a different way of updating the AAR besides postings for every turn.
It's frustrating to see so many great AAR's right now focusing on campaigns in India, while mine is just crawling along without the sense of urgency and flow due to the slow pace of the game. At least I'm able to glean tons of useful information to apply to my own defence of the country and trying to stave off AV.
Back to the models though, a number of projects on hold, but some other's are progressing slowly. I had planned on trying to incorporate some Pacific themed kits into the AAR, but find I'm currently not working on any. If anyone's interested in an Italian battleship or a Vietnam era helicopter I could post something. [8D]
I am (unsurprisingly) interested in the Italian BB. Not much info and even fewer models of the Italian Navy when I was into studying and building WWII ships.
The Vittorio Veneto class BBs were impressive looking, although their actual performance was less impressive.
RE: Massive Japanese landings...
Posted: Thu Oct 23, 2014 7:25 pm
by obvert
I'd just love to see your progress, and good things you're doing of technique and of course having a look at some ships. Not so interested in choppers, I have to admit!
For my slower game (4-6 turns a week) I wasn't posted in the AAR mainly because not much was happening. now as it is I find myself wanting to post more, but I've been only doing occasional updates on specific events or overall strategic positions every once in a while. That seems to help me stay invested in the game and understand it differently than if I was just playing, so I'll keep doing that every so often.
The AAR is for you, so do what you'd like, but know you also do have some interested readers. [:)]
A pre-update post
Posted: Fri Jan 16, 2015 3:59 pm
by SqzMyLemon
Just thought I'd mention we've reached June 20/42.
I'll post the intelligence screen next post, but off the top of my head I believe Andre is less than 2000 VP away from achieving a 4:1 auto-victory. I'm not optimistic on avoiding a 3:1 defeat by Jan. 1/43 either. Too many VP's are yet available in China and the Philippines to put Andre over the top.
I'll post a few screenshots this weekend to show the situation. The game has been fun, but I'm perhaps guilty of being too timid with the Allied forces initially that gave up too many high VP locations. However, considering Andre's play style I needed to preserve as much strength as possible in order to be in a position to counter by June/42. There have been a number of Allied successes of late, but it may be too little too late to avoid losing the game by AV. It's been fun though and Andre is a tough opponent. He likes to kill things, and his entire strategy is based on wiping out Allied units while taking high VP locations on the map. Had I chosen to defend Ceylon or Calcutta for example, I'd already have lost the game from having the majority of Commonwealth units destroyed defending them. I did what I felt was the best course of action, but it appears I'll run out of time and VP's before Jan 1/43. It's not over yet, but...
RE: Is it time to panic?
Posted: Fri Jan 16, 2015 4:02 pm
by HansBolter
ORIGINAL: JocMeister
Okay, let me rephrase then. [;)]
How many games (which you have no part in) exists where the allied player have 12k+ VPs at the end of 42? I would try and find out myself but RL is brutal right now!
My game is at Nov 23 '42 and the Allies have 33k to the Japanese 15k.........

RE: Is it time to panic?
Posted: Fri Jan 16, 2015 4:09 pm
by SqzMyLemon
ORIGINAL: HansBolter
My game is at Nov 23 '42 and the Allies have 33k to the Japanese 15k.........
I think I'm currently at 6400 VP's. I'm starting to push back and have had a number of successful smaller naval engagements in the IO. The retaking of Christmas Island in the Pacific has begun my counteroffensive in the Pacific. This game has been all about China and India. Despite still controlling most of China, the gains made by Andre in India and controlling New Caledonia and Fiji make losing a real possibility.
RE: Is it time to panic?
Posted: Fri Jan 16, 2015 4:29 pm
by HansBolter
ORIGINAL: SqzMyLemon
ORIGINAL: HansBolter
My game is at Nov 23 '42 and the Allies have 33k to the Japanese 15k.........
I think I'm currently at 6400 VP's. I'm starting to push back and have had a number of successful smaller naval engagements in the IO. The retaking of Christmas Island in the Pacific has begun my counteroffensive in the Pacific. This game has been all about China and India. Despite still controlling most of China, the gains made by Andre in India and controlling New Caledonia and Fiji make losing a real possibility.
Thank you for the serious and kind response. My comment was somewhat tongue-in-cheek as just about everyone here knows I play the AI.
I was expecting a disparaging retort and was pleasantly surprised.
RE: Is it time to panic?
Posted: Fri Jan 16, 2015 4:36 pm
by SqzMyLemon
ORIGINAL: HansBolter
Thank you for the serious and kind response. My comment was somewhat tongue-in-cheek as just about everyone here knows I play the AI.
I was expecting a disparaging retort and was pleasantly surprised.
I remembered that you play the AI Hans. I've mellowed. [:D]
I just play now and have learned to accept how the game works. I can't change the game, I can only change my behaviour to it. If I begin to update the AAR once again feel free to post anytime.
RE: Is it time to panic?
Posted: Fri Jan 16, 2015 4:51 pm
by obvert
ORIGINAL: SqzMyLemon
ORIGINAL: HansBolter
My game is at Nov 23 '42 and the Allies have 33k to the Japanese 15k.........
I think I'm currently at 6400 VP's. I'm starting to push back and have had a number of successful smaller naval engagements in the IO. The retaking of Christmas Island in the Pacific has begun my counteroffensive in the Pacific. This game has been all about China and India. Despite still controlling most of China, the gains made by Andre in India and controlling New Caledonia and Fiji make losing a real possibility.
It's way to early for you to even contemplate whether you will or won't lose on 1/43. Just build up bases, win your air engagements, don't lose your CVs or other high value targets, and get even naval engagements with the rest of the stuff. Just by building though you should reach 10k, and probably more.
He has to win each engagement 4:1 for six months still. That's pretty hard to do.
Great to see around Joseph!! [:)]
RE: Is it time to panic?
Posted: Fri Jan 16, 2015 6:12 pm
by SqzMyLemon
ORIGINAL: obvert
It's way to early for you to even contemplate whether you will or won't lose on 1/43. Just build up bases, win your air engagements, don't lose your CVs or other high value targets, and get even naval engagements with the rest of the stuff. Just by building though you should reach 10k, and probably more.
He has to win each engagement 4:1 for six months still. That's pretty hard to do.
Great to see around Joseph!! [:)]
Thanks Erik. It's hard not to despair when looking at the math. [:D]
However, I am chipping away. As a teaser, I have most likely just sunk 3, if not 4, Japanese CA's in the IO compliments of a little ambush by British CV's, Prince of Wales and Repulse for the loss of 1 CA, 2 CL's and a DD.
On land, I've just destroyed two Japanese tank regiments and mauled the Guards Tank Division in India.
It's not all doom and gloom. It's been a fun and enlightening game. Andre is a great opponent, if somewhat bloodthirsty. [:D]
RE: A pre-update post
Posted: Fri Jan 16, 2015 8:00 pm
by Bullwinkle58
ORIGINAL: SqzMyLemon
I'll post the intelligence screen next post, but off the top of my head I believe Andre is less than 2000 VP away from achieving a 4:1 auto-victory. I'm not optimistic on avoiding a 3:1 defeat by Jan. 1/43 either. Too many VP's are yet available in China and the Philippines to put Andre over the top.
I don't know if this is a typo, but there's no auto-victory in 1942 in the stock scenarios that I know of. The manual says 365 days of a scenario, but I've never heard of one before 1/1/43. And that's the one that's 4:1. And every day of 1943 too. It's 3:1 on 1/1/44.
So you have time.
RE: Is it time to panic?
Posted: Fri Jan 16, 2015 8:08 pm
by obvert
ORIGINAL: SqzMyLemon
ORIGINAL: obvert
It's way to early for you to even contemplate whether you will or won't lose on 1/43. Just build up bases, win your air engagements, don't lose your CVs or other high value targets, and get even naval engagements with the rest of the stuff. Just by building though you should reach 10k, and probably more.
He has to win each engagement 4:1 for six months still. That's pretty hard to do.
Great to see around Joseph!! [:)]
Thanks Erik. It's hard not to despair when looking at the math. [:D]
However, I am chipping away. As a teaser, I have most likely just sunk 3, if not 4, Japanese CA's in the IO compliments of a little ambush by British CV's, Prince of Wales and Repulse for the loss of 1 CA, 2 CL's and a DD.
On land, I've just destroyed two Japanese tank regiments and mauled the Guards Tank Division in India.
It's not all doom and gloom. It's been a fun and enlightening game. Andre is a great opponent, if somewhat bloodthirsty. [:D]
Bullwinkle's right. Nothing matters before 1/43.
Sounds like you're using that aggression against him, which will either make him more bloodthirsty, giving you more opportunities for points, or more passive, giving you more opportunities for points. [:D]
RE: Is it time to panic?
Posted: Fri Jan 16, 2015 8:26 pm
by SqzMyLemon
Ah, thanks Gents.
That makes sense. I was thinking if he achieved a 4:1 in 1942 he'd win outright [8|]. So as long as I avoid 4:1 in 1943 I'm good to go. That takes some of the pressure off. However, I'll still keep playing as if every battle is crucial to avoiding AV. It makes me make better decisions and not throw good money after bad.
It's going to be a near thing though. At least I saved the bulk of my forces to make the remainder of 1942 hard on him. He has a lot of territory to cover so there are opportunities all over the map to cause trouble. The good thing is he is forced to remain in India and the Southeast Pacific in his bid for AV. I know where he has to fight and I should be able to turn that against him.
Update
Posted: Fri Jan 16, 2015 11:14 pm
by SqzMyLemon
Here is the current Intelligence Report:
RE: Update
Posted: Fri Jan 16, 2015 11:33 pm
by SqzMyLemon
Here is the extent of Andre's conquests in India to date:

RE: Update
Posted: Fri Jan 16, 2015 11:42 pm
by SqzMyLemon
Here's China:

RE: Update
Posted: Fri Jan 16, 2015 11:46 pm
by SqzMyLemon
The World Map:

RE: Update
Posted: Fri Jan 16, 2015 11:55 pm
by witpqs
ORIGINAL: SqzMyLemon
Here is the current Intelligence Report:
Crikey!
I hope you are already building bases all over the map. Build the easiest side first. That will vary base by base. Whatever is the least built with the highest potential will build easiest (by that I mean fastest).
Obviously, inflicting some losses on him will be what really tips the balance. It looks like his game has been very precise.