RE: Core of Heroes and Leaders mod
Posted: Wed Jul 22, 2020 2:49 pm
STREAM FORD
A ford represents an area within a stream or gully hex where the Depression's sides have a gentler slope and the streambed itself is level and lies near the surface, but the ford is still at the same elevation as that stream hex, and is treated as a stream/gully hex except as amended below.
A ford stream is still at the same elevation as the stream hex.
One stream ford hexside is open terrain for LOS purposes.
A stream ford hexside is not a hindrance or an obstacle to same-level LOS and not causes a degradation effect for every stream ford hexside between same-level targeted and firing hexes.
A stream ford hexside has no TEM for fire traced across it.
The Infantry/Cavalry can cross a hexside of stream ford with a cost of 2 MF.
It cost 1 MP for fulltracked vehicles to cross a hexside of stream ford.
It cost 3 MP for halftracked vehicles to cross a hexside of stream ford.
It cost 6 MP for vehicles with only wheels to cross a hexside of stream ford.

A ford represents an area within a stream or gully hex where the Depression's sides have a gentler slope and the streambed itself is level and lies near the surface, but the ford is still at the same elevation as that stream hex, and is treated as a stream/gully hex except as amended below.
A ford stream is still at the same elevation as the stream hex.
One stream ford hexside is open terrain for LOS purposes.
A stream ford hexside is not a hindrance or an obstacle to same-level LOS and not causes a degradation effect for every stream ford hexside between same-level targeted and firing hexes.
A stream ford hexside has no TEM for fire traced across it.
The Infantry/Cavalry can cross a hexside of stream ford with a cost of 2 MF.
It cost 1 MP for fulltracked vehicles to cross a hexside of stream ford.
It cost 3 MP for halftracked vehicles to cross a hexside of stream ford.
It cost 6 MP for vehicles with only wheels to cross a hexside of stream ford.



















