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RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis)

Posted: Sat Jun 02, 2018 5:37 pm
by Sugar
The air combat is following special rules; in opposite to ground forces the attack values of aircraft are high, but defense values are low. The terrain only influences strafing and bombing, the defender receives all the terrain boni (or mali in case of swamps/marsh). A tac. bomber can therefore increase its defence value significantly when placed in favourable terrain, depending on its lvl.

In general it's best to attack bombers by fighters, and fighters by bombers.
Don't make me ask, I wannna seeee it

I also won all my Allied games, and of course I could show you, but didn't we play already?


RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis)

Posted: Sat Jun 02, 2018 6:19 pm
by KorutZelva
April '44, Fortress London [:'(]

Image




RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis)

Posted: Sat Jun 02, 2018 6:53 pm
by room
opposite to ground forces the attack

We did but you had the axis and anyway I could not realise this strategy with the axis at my leveL.

I meant, i wanna see it against someone else [8D]

RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis)

Posted: Sat Jun 02, 2018 9:22 pm
by Harun
The tip about the malus of swamps is very useful!

You can even use fighters to attack a HQ in a swamp and get a chance for damage. Soviet HQ near Leningrad on a swamp hex.

RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis)

Posted: Sun Jun 03, 2018 12:25 am
by Taxman66
I think swamps are safe (or at least 'safer') if you fortify them.

RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis)

Posted: Sun Jun 03, 2018 10:56 am
by vonRocko
I just want to say Thanks for AAR guys. I learned much from this.[:)]

RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis)

Posted: Sun Jun 03, 2018 6:20 pm
by KorutZelva
One thing I'm realising now is that is that London wasn't in immediate danger even after Stalingrad fell. The protracted air war that is being fought over London has been going on a while now.

Sugar is correct when he said that my D-day landing was short on land unit. I should have held off landing for one more year to have enough gear to land. In the east, when the tech disparity got too big I should have evacuated Stalingrad to protect my army and maintain a credible threat there. [:)]

RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis)

Posted: Sun Jun 03, 2018 8:59 pm
by KorutZelva
It seems my fighter don't scramble to defend my planes if I have AA that activates. Is this WAD? [&:]

RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis)

Posted: Sun Jun 03, 2018 10:42 pm
by Taxman66
Yes, AA units take priority over fighters. Though it's not stated anywhere.

I'm not sure what the best option is for defense.

RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis)

Posted: Mon Jun 04, 2018 9:12 pm
by Harrybanana
ORIGINAL: Ktonos

I have played 30, I think, PBEMs, half with Allies, half with Axis. Lost 3 of my allied games, lost more than half of my axis games. I'd say its like Allied games: 12-3, Axis games: 6-8. Now it may be that between high skill Axis is better and between med skill Allies are better, but I really think that the game has a very fine balance between the two powers. There can never be a thing as absolute perfect.

My own experience was different. My record with the Allies was something like 7-3, while my record with the Axis was 4-0. But I don't have a serious issue with game balancing. The winner of most games will be the player with the higher skill regardless of which side he plays. If the opponents have equal skill the Axis will probably win if he has high experience, otherwise the Allied player will probably win. My issue is with how the developers have chosen to balance the game.

RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis)

Posted: Mon Jun 04, 2018 9:18 pm
by KorutZelva
ORIGINAL: Taxman66

Yes, AA units take priority over fighters. Though it's not stated anywhere.

I'm not sure what the best option is for defense.

At air parity, I'd say fighters because you get a chance at damaging both the bomber and the escort.

AA is the defence of the cash strapped and the tech laggard. If you have less planes I guess this is also a way to reduce the amount of sorties you need to make.

AA still does great vs heavy bomber or to protect certain cities.

RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis)

Posted: Tue Jun 05, 2018 7:43 am
by PvtBenjamin
I'd like to see AA being able to upgrade to level 3 (in line with bomber upgrade).

RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis)

Posted: Wed Jun 06, 2018 10:49 am
by KorutZelva
Aug 44... The air war continues.

With bad weather around the corner, can I make it to '45? [:D]

RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis)

Posted: Wed Jun 06, 2018 2:52 pm
by Sugar
You can make it to 46 if you`d like to, I could halt my invasion easily. It simply won't change the outcome.

RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis)

Posted: Wed Jun 06, 2018 4:46 pm
by KorutZelva
ORIGINAL: Sugar

You can make it to 46 if you`d like to, I could halt my invasion easily. It simply won't change the outcome.

Ah c'mon Sugsie, toss some credit my way. [:D] I've already set the survival world record, have I not? [:'(]

That's with just 6 PBEM games of experience. Just imagine what could have been with let's say 15 PBEM games of experience. [8D]

RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis)

Posted: Wed Jun 06, 2018 5:26 pm
by Sugar
Just imagine what could have been with let's say 15 PBEM games of experience.
Then it would be 45 already? [:D]

But to give you some credit: placing 8 AAs around London is a reasonable strategy, and I do not agree with some thinking this to be gamebreaking. If it`s that satisfying for you, I agree to achieve a decisive victory not before April 47 so we may move on to new challenges.

RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis)

Posted: Wed Jun 06, 2018 5:53 pm
by KorutZelva
ORIGINAL: Sugar
Just imagine what could have been with let's say 15 PBEM games of experience.
Then it would be 45 already? [:D]

But to give you some credit: placing 8 AAs around London is a reasonable strategy, and I do not agree with some thinking this to be gamebreaking. If it`s that satisfying for you, I agree to achieve a decisive victory not before April 47 so we may move on to new challenges.

I'm thinking with 15 games of experience you'd have remained MIA from the forum more than one month. [;)]

As for this game, let's act it out to the bitter end. [:)]

RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis)

Posted: Thu Jun 07, 2018 4:36 am
by Sugar
Image[/img]

After a successfull summer campaign, the western Allied Air Forces are down to 6 units (from 30), a 3-star HQ (Bradley) is destroyed. Russian ground forces are down to 18; with Kuybishev in german hands Stalin has to retreat into the Ural.

Image[/img]

The situation in Britain. Next target will be the HQs, without their support the AAs are no real threat.

RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis)

Posted: Thu Jun 07, 2018 7:52 am
by KorutZelva
Hey, how come you know the identity of the HQ leader? [X(] The only time I can see it is if I have land unit next to it, it stays anonymous if I reveal it by plane.

RE: Tourney game AAR: KZ (Allies) vs Sugar (Axis)

Posted: Thu Jun 07, 2018 8:17 am
by Sugar
It's in the unit's records.