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Re: Empires in Flames (4-player game)

Posted: Tue May 12, 2026 6:50 am
by Majorball68
GeneralAdvance wrote: Mon May 11, 2026 11:12 am Intercept
Sucessful with the only roll possible. TRS stops in 1 box.

Re: Empires in Flames (4-player game)

Posted: Tue May 12, 2026 8:36 am
by Majorball68
Mar/Apr '40
Impulse #4 (Allied) Cont'

Plenty of Naval moves should be obvious.

Axis may search CVB, doubt you will need save?
Cape Verde Basin (Axis).png
Cape Verde Basin (Axis).png (184.97 KiB) Viewed 513 times

Re: Empires in Flames (4-player game)

Posted: Tue May 12, 2026 8:49 am
by Orm
Italy search.

Re: Empires in Flames (4-player game)

Posted: Tue May 12, 2026 8:58 am
by Majorball68
Orm wrote: Tue May 12, 2026 8:49 amItaly search.
CVB search fails: Axis 5, Allies 8.

Re: Empires in Flames (4-player game)

Posted: Tue May 12, 2026 9:26 am
by Majorball68
Mar/Apr '40
Impulse #4 (Allied) Cont'

Commies move to attack and a couple moves for the Nationalists.

Pretty obvious air support is to be used here, however the table might not be as obvious.

Axis Choice?
Commie attack.png
Commie attack.png (766.17 KiB) Viewed 503 times

Re: Empires in Flames (4-player game)

Posted: Tue May 12, 2026 9:50 am
by Orm
LND2 gives defensive support. Land whence.

Japan will make it a blitz combat.

Re: Empires in Flames (4-player game)

Posted: Tue May 12, 2026 10:14 am
by Majorball68
Mar/Apr '40
Impulse #4 (Allied) Cont'

Chinese celebrate victory!

Air rebase: Nothing not obvious.

Naval Reorg: 2 + TRANS -> INF(Rotterdam)

Weather not good for Allies!

Over to Axis.
2ndMAJORvsSWE 036 MA40 Axis 7.zip
(1.57 MiB) Downloaded 10 times
China Combat Selection & Resolution.png
China Combat Selection & Resolution.png (204.28 KiB) Viewed 494 times
2ndMAJORvsSWE 036 MA40 Axis 7.zip
(1.57 MiB) Downloaded 10 times

Re: Empires in Flames (4-player game)

Posted: Tue May 12, 2026 10:35 am
by Orm
0128.jpg
0128.jpg (976.71 KiB) Viewed 489 times
Picture from Mar/Apr '40 Impulse #7 (Axis) - DOW

Re: Empires in Flames (4-player game)

Posted: Tue May 12, 2026 10:35 am
by Orm
0129.jpg
0129.jpg (1.08 MiB) Viewed 488 times
Picture from Mar/Apr '40 Impulse #7 (Axis) - DOW

Re: Empires in Flames (4-player game)

Posted: Wed May 13, 2026 12:37 pm
by Orm
0130.jpg
0130.jpg (737.47 KiB) Viewed 456 times
Picture from Mar/Apr '40 Impulse #7 (Axis) - DOW

Re: Empires in Flames (4-player game)

Posted: Wed May 13, 2026 5:36 pm
by Orm
Mar/Apr '40
Impulse #7 (Axis)

Japan will close the Burma Road.

Germany will DOW Belgium.

Will Belgium align to France, or CW?

How are the Belgian units to be placed?

Alternatively - roll for US entry, place the units, and send us a new save.
0131.jpg
0131.jpg (709.38 KiB) Viewed 430 times

Re: Empires in Flames (4-player game)

Posted: Wed May 13, 2026 8:02 pm
by Majorball68
CAV in Liege, both INF in Antwerp. Everything else in the Belgium Congo port.

Re: Empires in Flames (4-player game)

Posted: Wed May 13, 2026 8:06 pm
by GeneralAdvance
Will Belgium align to France, or CW?

Re: Empires in Flames (4-player game)

Posted: Wed May 13, 2026 10:41 pm
by Majorball68
GeneralAdvance wrote: Wed May 13, 2026 8:06 pm Will Belgium align to France, or CW?
Oops, CW.

Re: Empires in Flames (4-player game)

Posted: Thu May 14, 2026 5:37 am
by Orm
The Belgian FTR2 to Leopoldville instead?

Re: Empires in Flames (4-player game)

Posted: Thu May 14, 2026 5:40 am
by Orm
Closing the Burma road annoyed the US (3).

The US was so focused on what is happening in China that they ignore events in Europe (10).

Re: Empires in Flames (4-player game)

Posted: Thu May 14, 2026 6:23 am
by Majorball68
Could you try drawing a bigger USE chit?

Re: Empires in Flames (4-player game)

Posted: Thu May 14, 2026 6:31 am
by Orm
I try to draw no chit at all. :lol:

Re: Empires in Flames (4-player game)

Posted: Thu May 14, 2026 6:33 am
by Majorball68
Orm wrote: Thu May 14, 2026 5:37 am The Belgian FTR2 to Leopoldville instead?
ok

Re: Empires in Flames (4-player game)

Posted: Thu May 14, 2026 8:51 am
by Orm
Mar/Apr '40
Impulse #7 (Axis)

Land: Germany, Japan
Combined:
Naval:
Air: Italy

Port Strike:
Italy:
NAV2 -> Liverpool
0132.jpg
0132.jpg (517.88 KiB) Viewed 350 times