Page 131 of 333

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Jun 26, 2021 11:19 am
by jjdenver
42 SO i13 allies (cont):
Rail move
CW FTR2 from Rhodesia to Belgian Congo Franqui
SU INF Persia to Manchuria

Land moves
No moves for CW.
SU minor moves in Manchuria and on east front

US INF in France NE to mountains
US 6-3 INF in Africa 2 hexes east (unless 3 debarks needed in Pacific)

Debark
CW HQ and MECH to France 63,29.
TERR to Cheychelles
US INF to Port Vila, INF to Port Moresby


Rebases
CW Bomber from Iraq to the west 94,50
CAN FTR2 from Brazil east to island 121,357
CW FTR3 Whirlwind to Denmark 42,36
CW NAV2 from Portugal to Gibraltar

US FTR2 from Africa to France 63,30 NW of Marseilles

SU Yak-1 near Vologda to NW of Archangel
Yak-9M Kiev 2 hex NW
Yak-1M Smolensk 1 hex SW

Allied commanders are south France are disappointed that turn continues (<8 needed to end, rolled 8). Weather continues poor.


Image

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Jun 28, 2021 2:55 pm
by Orm
Sep/Oct '42
Impulse #15 (Axis)

Land:
Combined: Germany, Italy
Naval: Japan

No port strikes.

Naval Air:
Germany:
NAV3 (Kiel) -> North Sea 1-box

Naval Moves:

Germany:
CA (Petsamo) -> Arctic Ocean 4-box

Italy:
SUB (Brest) -> CSV 2-box
SUB (Brest) -> CSV 3-box

Japan:
TRS (Canton) -> Hanoi and embark HQI -> Singora
CVL (Batavia) -> Cape Basin 0-box
CV (Batavia) -> West Indian Ocean 2-box
CA (Batavia) -> Azanian Sea 2-box
3 x CV + CA (Truk) -> Polynesia 3-box
CV + CA (Tokyo) -> Mendocino 2-box
CA (Rabaul) -> Tasman Sea 2-box
CA (Batavia) -> Antipodes 2-box
CA (Truk) -> Christmas Island 3-box

There are a couple of sea areas that Axis has to consider if they want to search in...

Image

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Jun 28, 2021 2:59 pm
by Orm
Sep/Oct '42
Impulse #15 (Axis)

First Axis search will be in CSV. Will CW reinforce the sea area with their naval bomber.

the second search will be Germany searching in the North Sea. Any chance that Allies can decide now if they want to add any air to the North Sea? (nNo additional Axis air)

Image

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Jun 28, 2021 4:04 pm
by Mayhemizer_slith
NAV to CSV box 0.

No planes to North Sea.

Thank you.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Jun 28, 2021 4:52 pm
by Orm
Sep/Oct '42
Impulse #15 (Axis)

One of the Italian SUBs find with a roll of 3, while Allies roll 6. Italy really needed to find with both SUBs to be able to do any damage on the Allies and therefore decline combat (although I might have reconsidered if I had 6 surprise points instead of 5 [:D]).

In short: Italy select avoid combat.

Image

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Jun 28, 2021 4:58 pm
by Orm
Sep/Oct '42
Impulse #15 (Axis)

Neither side finds in the North Sea. (Axis 6, Allies 9)

Allies decline searching within the Mediterranean.

Next up is the Arctic Ocean.

Image

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Jun 28, 2021 5:07 pm
by Orm
Not even close in the Arctic Ocean, (Axis 7, Allies 10)

Next up is West Indian Ocean. Seems to have been some mix-up between the different Admirals here. Should have been another ship here as well. [:D]

Image

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Jun 28, 2021 5:11 pm
by Orm
The Japanese scout locate the CW convoy, and Ryujo launch its aircraft for an attack. (Axis 2, Allies 9)

Image

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Jun 28, 2021 5:15 pm
by Orm
Sep/Oct '42
Impulse #15 (Axis)

Japan uses all surprise points to increase the damage done. The X is put on the TRS.

Image

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Jun 28, 2021 5:19 pm
by Orm
The TRS saves the X.

How will CW place the first D?

Image

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Jun 28, 2021 5:19 pm
by Mayhemizer_slith
D on York

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Jun 28, 2021 5:25 pm
by Orm
Sep/Oct '42
Impulse #15 (Axis)

HMS York is damaged. Japan puts the second D on the TRS and it sinks.

How will CW place the first A?

Image

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Jun 28, 2021 5:26 pm
by Mayhemizer_slith
Place A’s as you wish. CW aborts last CA to Cape Town.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Jun 28, 2021 5:29 pm
by Orm
Japan can intercept the CA if it goes to Cape Town.

Image

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Jun 28, 2021 5:31 pm
by Mayhemizer_slith
It can go around? As it left from Cape Town.

Or did you block safe route to Cape Town?

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Jun 28, 2021 5:32 pm
by Orm
Both cruisers are aborted.

Image

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Jun 28, 2021 5:37 pm
by Orm
ORIGINAL: Mayhemizer_slith

It can go around? As it left from Cape Town.

Or did you block safe route to Cape Town?
Yes. I sent a CVL to the West entrance into the Cape Town. The CVP has enough range to give it a bonus so that it can intercept. Sorry about the bad picture in the previous post.

Image

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Jun 28, 2021 5:40 pm
by Mayhemizer_slith
OK. Any port is good so that it cannot be intercepted. I prefer ports from where she can sail to Africa East Coast to protect convoys.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Jun 28, 2021 5:42 pm
by Orm
Aden, Bombay, Victoria on Seychelles, or Ceylon, are all good.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Jun 28, 2021 5:44 pm
by Orm
Jamestown on Saint Helena works as well.