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RE: 4 player E-mail: A

Posted: Thu Oct 13, 2016 5:23 pm
by Mayhemizer_slith
Japan rebases two CVP's between Tokyo and Yokohama.

Germany rebases Stuka one hex closer to Gibraltar.


RE: 4 player E-mail: A

Posted: Thu Oct 13, 2016 5:25 pm
by Mayhemizer_slith
On a 7 turn continues.

Back to Allies.

RE: 4 player E-mail: A

Posted: Thu Oct 13, 2016 5:54 pm
by Orm
No declarations of war.

Land: China
Combined: USSR, USA, CW
Naval: France

No Port Strikes. No naval air.

A British transport leave the port of Casablanca and is escorted by the cruiser HMS Cornwall. Will Germany try to intercept?

Image
Picture from Jan/Feb '41 Impulse #14 (Allied) - Naval Movement

RE: 4 player E-mail: A

Posted: Thu Oct 13, 2016 5:59 pm
by AllenK
Yes please. Me 110 can try.

RE: 4 player E-mail: A

Posted: Thu Oct 13, 2016 6:04 pm
by warspite1
No he can't - he can't fly - you've got Scharnhorst or Hipper.

RE: 4 player E-mail: A

Posted: Thu Oct 13, 2016 6:04 pm
by Orm
ORIGINAL: AllenK

Yes please. Me 110 can try.
Due to the stormy weather the aircraft is not eligible for interception.

Edit: What warspite1 said. [:)]

Image
Picture from Jan/Feb '41 Impulse #14 (Allied) - Naval Movement

RE: 4 player E-mail: A

Posted: Thu Oct 13, 2016 6:06 pm
by AllenK
Ah, the storm. Hipper will do just fine.

RE: 4 player E-mail: A

Posted: Thu Oct 13, 2016 6:07 pm
by warspite1
Here is the Me-110 Zerstorer in the Cape St Vincent

Image

RE: 4 player E-mail: A

Posted: Thu Oct 13, 2016 6:10 pm
by Orm
The interception was successful (die roll: 1) so the British force stop in the sea area.

RE: 4 player E-mail: A

Posted: Thu Oct 13, 2016 6:19 pm
by Orm
France sends two convoy points to the Central Atlantic. CW send one convoy to Cape St Vincent.

Allies decline to initiate any naval combats. Will Axis?

Image
Picture from Jan/Feb '41 Impulse #14 (Allied) - Naval Combat

RE: 4 player E-mail: A

Posted: Thu Oct 13, 2016 6:20 pm
by AllenK
Since the Hipper has already started snooping around, the Axis will continue to search.

RE: 4 player E-mail: A

Posted: Thu Oct 13, 2016 6:30 pm
by Orm
Will Italy commit their submarines?

Image
Picture from Jan/Feb '41 Impulse #14 (Allied) - Naval Combat

RE: 4 player E-mail: A

Posted: Thu Oct 13, 2016 6:32 pm
by AllenK
Submarines come to periscope depth.

RE: 4 player E-mail: A

Posted: Thu Oct 13, 2016 6:39 pm
by Orm
And see nothing due to the huge waves caused by the storm. Do they surface and attack or stay down.

RE: 4 player E-mail: A

Posted: Thu Oct 13, 2016 6:46 pm
by AllenK
Commit the subs.

RE: 4 player E-mail: A

Posted: Thu Oct 13, 2016 6:55 pm
by Orm
With a Axis die roll of 5, and a Allied of 4, there is no action.

RE: 4 player E-mail: A

Posted: Thu Oct 13, 2016 6:59 pm
by Orm
The British bombers in Bilbao bomb Lyons for no effect.

Image
Picture from Jan/Feb '41 Impulse #14 (Allied) - Strategic Bombing

RE: 4 player E-mail: A

Posted: Thu Oct 13, 2016 7:40 pm
by Orm
CW rail a militia from Casablanca to Rabat. USSR rail one infantry from Vilna to Riga.

China move the motorized towards Kunming. The Kunming militia retreat one hex.

CW move the AT southeast of Bilbao.

USSR makes minor adjustments of their units.

No land combats. No reorganization.

Image
Picture from Jan/Feb '41 Impulse #14 (Allied) - Reorganization

RE: 4 player E-mail: A

Posted: Thu Oct 13, 2016 7:43 pm
by Orm
The turns end with a die roll of three (8 or less needed to end).

RE: 4 player E-mail: A

Posted: Thu Oct 13, 2016 7:45 pm
by warspite1
If you have time this evening Ormster can you send over the game so that I can get working on the end of turn stuff for the Soviets, ChiComms and French please?