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RE: WitPTracker AE Release 1.8 Available!

Posted: Mon Aug 15, 2011 1:08 pm
by James Fennell
Hi - i looked way back up the thread and found someone with something very similar and they wewre told to replace the dll with the one in Beta2. I'm also playing DBB. amyhow, after about 6 hours of getting nowhere, it just worked.

RE: WitPTracker AE Release 1.8 Available!

Posted: Mon Aug 15, 2011 2:05 pm
by FeurerKrieg
I'm using tracker and DBB just fine, but I'm not using the Beta.

RE: WitPTracker AE Release 1.8 Available!

Posted: Mon Aug 15, 2011 2:42 pm
by cantona2
the dll file is where? In the Beta download?


RE: WitPTracker AE Release 1.8 Available!

Posted: Tue Aug 16, 2011 3:43 am
by n01487477
ORIGINAL: cantona2
the dll file is where? In the Beta download?
Yes ... copy to tracker folder, delete the DB and have a try ... still it may a genuine bug too.

RE: WitPTracker AE Release 1.8 Available!

Posted: Tue Aug 16, 2011 6:43 am
by cantona2
Damian

The latest Betas come with their own installers

RE: WitPTracker AE Release 1.8 Available!

Posted: Tue Aug 16, 2011 6:47 am
by cantona2
Copied the dll file from the main game folder and i got the same error. I emailed the properties file and the save game to floyd so we'll see. Thanks for the continued support

RE: WitPTracker AE Release 1.8 Available!

Posted: Tue Aug 16, 2011 7:20 am
by n01487477
ORIGINAL: cantona2

Copied the dll file from the main game folder and i got the same error. I emailed the properties file and the save game to floyd so we'll see. Thanks for the continued support
Sorry I didn't make myself clear mate ... the dll in the main game folder is the original dll. The beta installer will install all the files into c:\Matrix Games\War in the Pacific Admiral's Edition\Beta2

In this folder you will find the new dll which needs to be copied into the tracker folder

Hope that makes better sense.

RE: WitPTracker AE Release 1.8 Available!

Posted: Tue Aug 16, 2011 11:19 am
by cantona2
Damian

Copied in the dll from the Beta 2 folder and voila, working like a peach. Once again many thanks :D

RE: WitPTracker AE Release 1.8 Available!

Posted: Wed Aug 17, 2011 4:16 am
by michaelm75au
Is it possible to add comments to the witptracker.properties file?
I tried to use '#' as the comment prefix but it just reported those lines as errors when tracker started - didn't stop it from running though.

I would like to add some comments to indicated the various options available to save me from looking them up on the Tracker site.

RE: WitPTracker AE Release 1.8 Available!

Posted: Wed Aug 17, 2011 8:13 am
by n01487477
Just getting back into some coding ... still very much a work in progress!

Although I hope by the time I'm finished you'll be a able to pick an individual ship or TF and find the best case scenario for Port rearming (it already gives me this info and suggests the closest port that matches).

Unfortunately we will not be putting all the ammo information in as it would explode the DB, but at least this might be a case of switching between AE and Tracker and finding the best location for rearmament movements. (Although I am trying to think of ways to maybe do this without much of an overhead)

Here is a brief pictorial of work in progress ... also have an alert on torpedo ordinance for CV's.

Any thoughts ... (also can't find any data on small calibre AA rearm costs)

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RE: WitPTracker AE Release 1.8 Available!

Posted: Wed Aug 17, 2011 2:19 pm
by witpqs
ORIGINAL: michaelm

Is it possible to add comments to the witptracker.properties file?
I tried to use '#' as the comment prefix but it just reported those lines as errors when tracker started - didn't stop it from running though.

I would like to add some comments to indicated the various options available to save me from looking them up on the Tracker site.

I made this text file from the Tracker instructions and keep a copy in the Tracker folder.

RE: WitPTracker AE Release 1.8 Available!

Posted: Wed Aug 17, 2011 2:21 pm
by michaelm75au
ORIGINAL: witpqs
ORIGINAL: michaelm

Is it possible to add comments to the witptracker.properties file?
I tried to use '#' as the comment prefix but it just reported those lines as errors when tracker started - didn't stop it from running though.

I would like to add some comments to indicated the various options available to save me from looking them up on the Tracker site.

I made this text file from the Tracker instructions and keep a copy in the Tracker folder.
Thanks. Don't know why I didn't think of. Too use to commenting within code ...[:D]

RE: WitPTracker AE Release 1.8 Available!

Posted: Thu Aug 18, 2011 10:10 pm
by khyberbill
I have two questions:

1) Does it matter when the turn is loaded? Before running the combat replay or after?

2) Is there a way for the program to track where enemy LCU's are located based on combat and intel? If not, should there be? While the info may not be up to date or 100%, it could be useful.

Thanks for a great program.

RE: WitPTracker AE Release 1.8 Available!

Posted: Thu Aug 18, 2011 10:13 pm
by FeurerKrieg
1) If Allied, doesn't matter. If Japan, you should not run tracker until after you run the turn and have the updated save file.

RE: WitPTracker AE Release 1.8 Available!

Posted: Thu Aug 18, 2011 10:30 pm
by khyberbill
Thanks. I didnt think it mattered but wanted to be sure.

RE: WitPTracker AE Release 1.8 Available!

Posted: Fri Aug 19, 2011 12:25 am
by floydg
ORIGINAL: michaelm

Is it possible to add comments to the witptracker.properties file?
I tried to use '#' as the comment prefix but it just reported those lines as errors when tracker started - didn't stop it from running though.

I would like to add some comments to indicated the various options available to save me from looking them up on the Tracker site.

Never thought of that. I suppose it shouldn't be too hard to add in...

RE: WitPTracker AE Release 1.8 Available!

Posted: Fri Aug 19, 2011 12:27 am
by floydg
ORIGINAL: khyberbill

I have two questions:

1) Does it matter when the turn is loaded? Before running the combat replay or after?

What FK said. But it would be better if you always load at the same point (getting either the "before" picture or the "after" picture, especially with air group transfers).

2) Is there a way for the program to track where enemy LCU's are located based on combat and intel? If not, should there be? While the info may not be up to date or 100%, it could be useful.

Thanks for a great program.

Eventually we could try to do it, but for now, no. But something I'd like to add.

RE: WitPTracker AE Release 1.8 Available!

Posted: Fri Aug 19, 2011 9:02 am
by khyberbill
I look forward to adding this feature, in fact, it was the reason I installed Tracker! Imagine my surprise. I fine Tracker useful for other reasons, but since I only play Allies with AE I dont need it for managing production.

RE: WitPTracker AE Release 1.8 Available!

Posted: Mon Aug 22, 2011 10:19 am
by Graymane
Could you add a Ship Withdrawal date to the Ships data set and possible a Withdraw filter to the Status dropdown in the same data set?

RE: WitPTracker AE Release 1.8 Available!

Posted: Mon Aug 22, 2011 11:01 am
by n01487477
ORIGINAL: Graymane

Could you add a Ship Withdrawal date to the Ships data set and possible a Withdraw filter to the Status dropdown in the same data set?
I believe Floyd is looking into that ...

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