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RE: Admiral's Edition General Thread
Posted: Thu Dec 13, 2007 5:00 pm
by bradfordkay
ORIGINAL: Charbroiled
I had read in one of the forums that save files are being handled differently. Is the size of the file going to increase (or decrease)? Important issue for us poor souls with slow dial-up.[:D]
I second this query. If the files are being handled differently, then has this factor been taken into account? Chez will back us up on this one as he has had some trouble getting files through to me...
RE: Admiral's Edition General Thread
Posted: Thu Dec 13, 2007 5:19 pm
by cantona2
Dont know if this one is in the right section but how about penalising movement rates when enemy units move through a recently conquered rail hex like in TOAW. Rail hexes are destroyed when the hex changes ownership. Id liek to think that as my units retreat they blow up the railway lines to prevent their use to the enemy. I do not know how feasable this is with the WitP engine though.
Likewise its interesting to note that it may take a marching unit a few days to traverse a hex whereas a defeated unit uses some sort of hyper space movement rate to move to the nearest friendly hex. Will this be addressed, or can it be addressed at all?
Thanks
RE: Admiral's Edition General Thread
Posted: Thu Dec 13, 2007 6:11 pm
by Andy Mac
Cantona2 I will take this one.
Moving through hexes with enemy units is only really safely done in combat mode which is 50% slower than movement mode.
Re Railways as you need to be in strategic mode to use railways and control both ends of the chain the question is moot using capturing railways is not really possible now until you have both ends of the railhead.
Andy
RE: Admiral's Edition General Thread
Posted: Thu Dec 13, 2007 6:18 pm
by jwilkerson
ORIGINAL: bradfordkay
ORIGINAL: Charbroiled
I had read in one of the forums that save files are being handled differently. Is the size of the file going to increase (or decrease)? Important issue for us poor souls with slow dial-up.[:D]
I second this query. If the files are being handled differently, then has this factor been taken into account? Chez will back us up on this one as he has had some trouble getting files through to me...
As to the question are the save file sizes increasing or decreasing? Well, I could give you three guesses. [;)]
But I won't, adding more slots, and having a larger map definitely increases the size of the save file. Our design goal is to keep it below 4 MEGs. Currently, it is not as large as I would have predicted. Current testing save files are about 2 MEGs, but definitely less than 3 MEGs. But two points here. We are not using all the slots we added. If a MODDER comes along and uses every slot (which I'm sure some will) then the save file will get bigger. Also the save file gets larger as more units arrive in the game and more orders are issued. Right now, we still think the save file for the master scenario we will issue, will start and remain at below 4MEGs, however this will represent an approximate doubling of the size vis-a-vis the current save file. No way around that if we will add more slots and bigger map. And BTW the map does not add much, but it does add a little bit. Most of the addition is due to more slots.
RE: Admiral's Edition General Thread
Posted: Thu Dec 13, 2007 7:30 pm
by cantona2
ORIGINAL: Andy Mac
Cantona2 I will take this one.
Moving through hexes with enemy units is only really safely done in combat mode which is 50% slower than movement mode.
Re Railways as you need to be in strategic mode to use railways and control both ends of the chain the question is moot using capturing railways is not really possible now until you have both ends of the railhead.
Andy
thanks for the reply Andy
RE: Admiral's Edition General Thread
Posted: Fri Dec 14, 2007 12:35 am
by Captain Cruft
ORIGINAL: Andy Mac
Re Railways as you need to be in strategic mode to use railways and control both ends of the chain the question is moot using capturing railways is not really possible now until you have both ends of the railhead.
Andy
Yep and FWIW I think this is the single biggest and best change to the ground model that I've seen so far.
RE: Admiral's Edition General Thread
Posted: Fri Dec 14, 2007 3:41 am
by jcjordan
This is a question for Andrew - when I was working on the CHS leaders project, the data that I passed to you & El Cid, how much of those leaders & pilots will make/made it in? And can you expand on the added changes to leader ratings as well as get an added screenshot even if it's some kind of early beta version so that we might see it?
RE: Admiral's Edition General Thread
Posted: Fri Dec 14, 2007 3:45 am
by rockmedic109
Can you add the ammount that bases will hold before spoilage to the base screen? Or am I just plain too lazy to go through the manual and create a base form?
I guess I was just too lazy. I made a table...now I have to memorize it.
RE: Admiral's Edition General Thread
Posted: Fri Dec 14, 2007 4:25 am
by moose1999
Regarding the scenarios:
Will there be a May 42 scenario (pre-Midway setup)?
This is my favorite scenario to play (the only one I play actually).
RE: Admiral's Edition General Thread
Posted: Fri Dec 14, 2007 11:22 am
by Andrew Brown
ORIGINAL: jcjordan
This is a question for Andrew - when I was working on the CHS leaders project, the data that I passed to you & El Cid, how much of those leaders & pilots will make/made it in? And can you expand on the added changes to leader ratings as well as get an added screenshot even if it's some kind of early beta version so that we might see it?
In general, we decided to go back to stock to start building the AE campaign scenario. One reason we didn't use CHS was that there have been a LOT of contributions by many people over the life of CHS, and we can't be sure who contributed what. Given that AE is a commercial product I don't think that it is OK for us to just use the data in CHS without specific permission from the relevant contributor(s).
Having said that some of the people working on AE were also CHS contributors, so there is nothing stopping them from using their own additions to CHS (or any other mod).
Also - if you would like to see your work considered for AE, I suggest contacting the relevant person (land, air or naval team depending on the leader types) directly, and ask whether they are interested in looking at the data. I can only speak for myself but I am happy to look at any information provided via this forum. There are a LOT of knowledgeable people here - a lot more knowledgeable than I am, that is for sure.
Joe can correct me if my views are not aligned with the official AE ones.
Andrew
RE: Admiral's Edition General Thread
Posted: Fri Dec 14, 2007 11:30 am
by DuckofTindalos
ORIGINAL: briny_norman
Regarding the scenarios:
Will there be a May 42 scenario (pre-Midway setup)?
This is my favorite scenario to play (the only one I play actually).
We haven't decided on a final scenario list yet. Trying to get the master grand campaign scenario up and running first, and that will form the basis for the rest.
RE: Admiral's Edition General Thread
Posted: Fri Dec 14, 2007 3:29 pm
by GaryChildress
Japanese Allies:
I take it there will be Thai armed forces, Manchukuoan and Chinese puppet forces?
If so, will these be treated as separate nationalities from the Japanese similar to the way the Allies are split up?
Thanks.
RE: Admiral's Edition General Thread
Posted: Fri Dec 14, 2007 4:20 pm
by Andy Mac
My recollection is that some of these will be in to some extent but they will all be classed as Japanese forces I think but K is the real expert on this stuff.
RE: Admiral's Edition General Thread
Posted: Fri Dec 14, 2007 4:46 pm
by Brady
What of the Indian Units formed by the Japanese?
RE: Admiral's Edition General Thread
Posted: Fri Dec 14, 2007 5:09 pm
by Kereguelen
ORIGINAL: Gary Childress
Japanese Allies:
I take it there will be Thai armed forces, Manchukuoan and Chinese puppet forces?
If so, will these be treated as separate nationalities from the Japanese similar to the way the Allies are split up?
Thanks.
Royal Thai Army completely finished & included.
Manchukuo Army partly done, but I'm lacking good source material for them and the Chinese puppets.
If somebody has something about them and is willing to send the info to me, I would be happy to include them in some detail. Forgot to Order 'Rays of the Rising Sun' via Amazon in time and will not receive it in time now.
Please don't bother to post any internet sources (I think I've already checked anything available on the net, even Japanese and Chinese sites).
RE: Admiral's Edition General Thread
Posted: Fri Dec 14, 2007 5:12 pm
by Kereguelen
ORIGINAL: Brady
What of the Indian Units formed by the Japanese?
The INA may make it or not. I have sufficient source material about them but I'll have to solve a problem that occurs with Japanese production when including them before I can include them.
RE: Admiral's Edition General Thread
Posted: Fri Dec 14, 2007 5:50 pm
by BB57
This is for Woos. Would it be posible to have some sort of indication of the control range of headquarters maybe similar to the circles for air search?
RE: Admiral's Edition General Thread
Posted: Fri Dec 14, 2007 6:28 pm
by Skyland
ORIGINAL: Kereguelen
Please don't bother to post any internet sources (I think I've already checked anything available on the net, even Japanese and Chinese sites).
Do you know this one (in japanese, sorry...) ?
http://www.horae.dti.ne.jp/~fuwe1a/newpage415.html
RE: Admiral's Edition General Thread
Posted: Fri Dec 14, 2007 7:39 pm
by GaryChildress
ORIGINAL: Kereguelen
ORIGINAL: Gary Childress
Japanese Allies:
I take it there will be Thai armed forces, Manchukuoan and Chinese puppet forces?
If so, will these be treated as separate nationalities from the Japanese similar to the way the Allies are split up?
Thanks.
Royal Thai Army completely finished & included.
Manchukuo Army partly done, but I'm lacking good source material for them and the Chinese puppets.
If somebody has something about them and is willing to send the info to me, I would be happy to include them in some detail. Forgot to Order 'Rays of the Rising Sun' via Amazon in time and will not receive it in time now.
Please don't bother to post any internet sources (I think I've already checked anything available on the net, even Japanese and Chinese sites).
Hi Kereguelen,
I have Rays of the Rising Sun Vol 1, regarding the Chinese and Manchukuo. The info in it is sketchy at best but if you want I will mail the book to you if you promise to send it back to me. What is your time frame? If it will be of any help for me to send you the book, how soon would you need it?
Thanks.
EDIT: I take it Andy Mac is correct then, that the Japanese Allies are not treated as separate nationalities?
BTW: Thank all of you for your hard work on this. This is an excellent Christmas present. [:)]
RE: Admiral's Edition General Thread
Posted: Fri Dec 14, 2007 7:43 pm
by DuckofTindalos
Hi Gary, long time no see. It probably isn't going to get to him in time to be useful, but the offer is appreciated.