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RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Posted: Sat May 20, 2017 1:41 am
by sluggy2010
my bad you're right - missed that one - fixed now,

Use the + / - to add / delete rows should be ok

RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Posted: Sat May 20, 2017 5:28 am
by sluggy2010
Direct exe replacement for the version on page one - try and error report here.

Non default date / time formats post one line from your log here with date and time if it does not work - and I'll give you the regexp to enter for your date / country zone.

Thanks

Sluggy


RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Posted: Sat May 20, 2017 5:41 am
by BradOrbital
Thanks Sluggy, will give it a run today and let you know how it goes. Is it possible tyo use 24hour settings or do we still have to keep it as 12hr?

RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Posted: Sat May 20, 2017 5:52 am
by sluggy2010

12 Hour clock by default

If you post a log entry line - I'll give you the regexp to enter for 24 Hour - its whatever you have windows set to

RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Posted: Sat May 20, 2017 6:09 am
by chrispman
Here's a german locale (24h clock):
16.07.2011 11:03:46 - [Colombia] New contact! Designated SKUNK #10 - Detected by Sqd 811 # 1 (Dash-8-300 MPA) [Sensors: Generic SLAR] at 12deg - 47,7nm

Thanks sluggy

RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Posted: Sat May 20, 2017 7:04 am
by bomber1949
On a quick test it seems to be fully working now for me anyway I already have my computer set to AM/PM format and just replacing your New EXE. file (not over writing it)has fixed it [:)] I tried various scenarios changing sides and so far so good all working!

So thank you for your fast response Sluggy on fixing this
Your Da Man! [&o]

CHEERS
Peter

RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Posted: Sat May 20, 2017 7:08 am
by sluggy2010
Try the following for that format clock / date - can't seem to get mine to the same format - but have tested this one.

This 24hr format -
16.07.2011 11:03:46 - [Colombia] New contact! Designated SKUNK #10 - Detected by Sqd 811 # 1 (Dash-8-300 MPA) [Sensors: Generic SLAR] at 12deg - 47,7nm

This Regexp in the date expression field
"(0?[1-9]|[12][0-9]|3[01]).(0?[1-9]|1[0-2]).\d\d\d\d (00|[0-9]|1[0-9]|2[0-3]):([0-9]|[0-5][0-9]):([0-9]|[0-5][0-9]) - " don't enter the quotes but everything between - including the last space


RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Posted: Sat May 20, 2017 7:12 am
by sluggy2010
you're welcome

RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Posted: Sat May 20, 2017 7:48 am
by BradOrbital
Getting timestamp removed on my side with new EXE, am I missing something? It's picking up player side, date expression says default format 1/05/2018 12:00:00 AM-

RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Posted: Sat May 20, 2017 7:49 am
by sluggy2010
Can you post one line from your log file bradinggs?

RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Posted: Sat May 20, 2017 7:51 am
by BradOrbital

edit: sorry just saw you asked for a log line from the CMANO logs:

28/01/2013 12:11:01 AM - [Bluefor] Contact: D-30 Towed Artillery Bty [Target] has been positively identified as: D-30 Towed Artillery Bty [Target] - Determined as: Hostile

Audio etc seems to be working great though, it makes all the sounds and voice alerts when things happen, just currently doesn't show the time stamp. I changed it back when we couldn't do 24hr time formats but I would really like to go back to 24hr if possible, which sounds like it could be now? When do you want me to test the 24hr time format? Thanks for the help Sluggy.

edit 2: Ah not sure why I didn't notice before, I see the scroll buttons disable after hitting start but they reappear when seahag is stoppped. That correct? Thanks Sluggy.

RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Posted: Sat May 20, 2017 8:25 am
by bomber1949
Just to test I changed my windows 7 time back to the default (24 hour time) put in the RegEXP string that appears in Sluggy's post above into the Date expression field saved everything and for the first time since Sluggy produced this software it is now reading out the text files while PC time is in default 24 hour time! you must run SeaHag first then load Command.
So for me it is working for both AM/PM or 24 Hour Format only have tested it though for a short while but so far so good but thought I would let Sluggy know it is at least working for me as he needs the feedback with something like this.

CHEERS

Peter

RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Posted: Sat May 20, 2017 8:28 am
by BradOrbital
Thanks Peter, will give that a whirl in a sec and report back.

RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Posted: Sat May 20, 2017 8:45 am
by BradOrbital
Peter, do you put that expression for the 24hour under the date expression (REGEXP) button that says default? Does it need to be pasted in there each time on load up?

edit: does yours show a timestamp or also removed?

RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Posted: Sat May 20, 2017 9:06 am
by BradOrbital
Okay, changed to 24 hour format. Put in the regexp in the open text area under the default format. Below is a log stamp:
28/01/2013 00:11:01 - [Redfor (Air)] Contact: USS Stockdale has been positively identified as: USS Stockdale - Determined as: Hostile

I see "timestamp removed" still there, beginning to think that its meant to be removed? If thats so, all seems to be working I think :) Thanks Sluggy.

RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Posted: Sat May 20, 2017 9:08 am
by bomber1949
First delete the AM/PM string already in the box it can be replaced again by pressing the default button again at some later time.
Put in the long string "exactly" as Sluggy mentioned I tried twice then realized I had a dot at the start of the string that I could hardly see and so obviously it would not work until I removed the dot.
Make sure you press the "save settings button" after anything that is changed in SeaHag and no you should not have to put the string in every time I have saved a scenario gone back and everything starts as it should and the string stays in.

Yes "Time stamp removed" is shown in the SeaHag dialogue box but everything seems to read out OK and the 24 clock now shows in Command.
The Magic sentence is when SeaHag tell you which side it is playing! then everything should work.
I am running Windows 7 64 bit and now have the default time in windows (24 hour)


Hope that helps

CHEERS
Peter

RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Posted: Sat May 20, 2017 9:18 am
by BradOrbital
Awesome, all working then! Thanks Sluggy, Peter. Much appreciated.

RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Posted: Sat May 20, 2017 9:27 am
by sluggy2010
Good - hope this helps the international players get their time zones covered and running, I'll update the main pack on page one tomorrow.

Nukkxx - thanks for pointing out the sound triggers save problem - all fixed now, use the +/- for creating new lines on the ambient sound tabs rather that the * record at the end.

bradinggs and Bomber49 thanks for the test runs,

Have fun - let me know if there are any more default speech tab entries that anyone wants adding tomorrow.


RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Posted: Sun May 21, 2017 7:34 am
by sluggy2010

I noted one last error re - Nukkxx's ambient line edit - I have fixed it so suggest getting the front page version when I update it to 1.0k
For those who grabbed the above version in about one hour.


RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Posted: Sun May 21, 2017 9:39 am
by BradOrbital
Thanks Sluggy.