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RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Posted: Mon Aug 11, 2014 9:05 am
by Joshwoo69
Lurchi will you have a DW extended version soon? Or a pre-release?
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Posted: Mon Aug 11, 2014 9:24 am
by PsyKoSnake
ORIGINAL: Joshwoo69
Lurchi will you have a DW extended version soon? Or a pre-release?
It is not released.
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Posted: Mon Aug 11, 2014 10:14 am
by Tozze101
Oh my...[X(]
Now how about the hyperdrives? Will those also be divided into several different drives like the fast charging one, energy efficient one and so on without one being insanely more powerful? Just curious because i like to fit my civilian ships with the low speed/fast recharge one for those fast getaways [:D]
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Posted: Mon Aug 11, 2014 4:04 pm
by lurchi
ORIGINAL: Joshwoo69
Lurchi will you have a DW extended version soon? Or a pre-release?
Research Reloaded is intended for Extended Universe. It's only half done, so you'll have to wait a bit longer.
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Posted: Mon Aug 11, 2014 4:05 pm
by lurchi
ORIGINAL: Tozze101
Oh my...[X(]
Now how about the hyperdrives? Will those also be divided into several different drives like the fast charging one, energy efficient one and so on without one being insanely more powerful? Just curious because i like to fit my civilian ships with the low speed/fast recharge one for those fast getaways [:D]
Of course.
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Posted: Mon Aug 11, 2014 6:13 pm
by Tozze101
ORIGINAL: lurchi
ORIGINAL: Tozze101
Oh my...[X(]
Now how about the hyperdrives? Will those also be divided into several different drives like the fast charging one, energy efficient one and so on without one being insanely more powerful? Just curious because i like to fit my civilian ships with the low speed/fast recharge one for those fast getaways [:D]
Of course.
Then you got my vote....eehm support. I want this and i want it now [:)]
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Posted: Mon Aug 11, 2014 10:53 pm
by Joshwoo69
ORIGINAL: lurchi
ORIGINAL: Joshwoo69
Lurchi will you have a DW extended version soon? Or a pre-release?
Research Reloaded is intended for Extended Universe. It's only half done, so you'll have to wait a bit longer.
Okay.. so there is a download link at the bottom. I guess is for DW extended universe?(at the bottom of the first post)
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Posted: Tue Aug 12, 2014 2:37 am
by lurchi
That's Reload Extended, for vanilla, abandoned.
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Posted: Tue Aug 12, 2014 3:16 am
by Joshwoo69
So to install, override the folder with this?
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Posted: Tue Aug 12, 2014 3:35 am
by Blackstork
mate, there no download, that was old old version which is cancelled. Lurchi working on new much bigger project, older is irrelevant. There nothing to download, yet. 1000 techs cant be done in few days and there some limitation for now hardcoded into game, we hope Erik and Elliot will lift it soon. Cheers.
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Posted: Tue Aug 12, 2014 3:38 am
by Joshwoo69
ORIGINAL: Blackstork
mate, there no download, that was old old version which is cancelled. Lurchi working on new much bigger project, older is irrelevant. There nothing to download, yet. 1000 techs cant be done in few days and there some limitation for now hardcoded into game, we hope Erik and Elliot will lift it soon. Cheers.
Okay! Will wait for the new release!
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Posted: Wed Aug 13, 2014 12:47 pm
by Blackstork
Hey, lurchi:
ORIGINAL: Erik Rutins
This should be available as an official update later today and adds onto the 1.9.5.6 Beta 1 and 2 changes:
MODDING
- increased maximum number of components from 170 to 300 (components.txt)

RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Posted: Wed Aug 13, 2014 2:43 pm
by PsyKoSnake
ORIGINAL: Blackstork
Hey, lurchi:
ORIGINAL: Erik Rutins
This should be available as an official update later today and adds onto the 1.9.5.6 Beta 1 and 2 changes:
MODDING
- increased maximum number of components from 170 to 300 (components.txt)
Lurchi said in an other thread : I never modded before, but used a bunch of mods for DW, mostly graphics.
Well, in the beginning I just wanted to make a small mod for the starting hyper drives, that grew to all hyper drives, that grew to the behemoth I'm working on right now.
Ha! I think It will not be enough if Lurchi go all out.
What will happen if this grew an other time ?
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Posted: Thu Aug 14, 2014 3:11 pm
by danymatrix
Lurchi are you there?
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Posted: Thu Aug 14, 2014 7:00 pm
by Kizucha
I think(!hope for him!) he is working hard.[:D]
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Posted: Thu Aug 14, 2014 10:38 pm
by Joshwoo69
Too hard

RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Posted: Thu Aug 14, 2014 10:40 pm
by Joshwoo69
ORIGINAL: PsyKoSnake
ORIGINAL: Blackstork
Hey, lurchi:
ORIGINAL: Erik Rutins
This should be available as an official update later today and adds onto the 1.9.5.6 Beta 1 and 2 changes:
MODDING
- increased maximum number of components from 170 to 300 (components.txt)
Lurchi said in an other thread : I never modded before, but used a bunch of mods for DW, mostly graphics.
Well, in the beginning I just wanted to make a small mod for the starting hyper drives, that grew to all hyper drives, that grew to the behemoth I'm working on right now.
Ha! I think It will not be enough if Lurchi go all out.
What will happen if this grew an other time ?
I wold pass out if it did.
Help me merge with my prev post pls
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Posted: Sat Aug 16, 2014 1:31 am
by Shark7
I'm wondering, is the silence a sign of progress now that the new beta update has increased component numbers?
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Posted: Sun Aug 17, 2014 6:34 pm
by lurchi
I'm sorry to disappoint you, but I was down with fever the last few days. I'm better now so I went online, but still not quite healthy. You have to wait a bit more for the next update. Sorry bout that.
RE: Research Reloaded - [DWU] [WIP] New tech tree with many new components, wonders...
Posted: Sun Aug 17, 2014 6:36 pm
by lurchi
ORIGINAL: Blackstork
Hey, lurchi:
ORIGINAL: Erik Rutins
This should be available as an official update later today and adds onto the 1.9.5.6 Beta 1 and 2 changes:
MODDING
- increased maximum number of components from 170 to 300 (components.txt)
Fuck yeah!
Edit: Censored? [:D][:D][:D]