Page 15 of 17

RE: A World on Fire

Posted: Sun Oct 05, 2014 8:04 am
by Orm
In the second air combat Germany lost their best fighter. That the French lost their worst fighter is a small compensation.

Image
Picture from Mar/Apr 40 Impulse #2 (Axis) - Ground Strike

RE: A World on Fire

Posted: Sun Oct 05, 2014 8:06 am
by Orm
And in the third air combat for the impulse Germany lost their third aircraft.

Image
Picture from Mar/Apr 40 Impulse #2 (Axis) - Ground Strike

RE: A World on Fire

Posted: Sun Oct 05, 2014 8:13 am
by Orm
In the air combat over China not much happened except some oil being spent.

Image
Picture from Mar/Apr 40 Impulse #2 (Axis) - Ground Strike

RE: A World on Fire

Posted: Sun Oct 05, 2014 8:21 am
by Orm
One unit was disorganized in each of the hexes bomber by Germany (and Italy) and the ground strikes in China was a waste of fuel.

That was a result well below average and for this Germany lost three aircraft against one allied.

RE: A World on Fire

Posted: Sun Oct 05, 2014 9:27 am
by peskpesk
Strange how bad Germany performes in A2A combat. This can fast tip the balance of the battle of France in Allied favour.

"The first rule of all air combat is to see the opponent first. Like the hunter who stalks his prey and maneuvers himself unnoticed into the most favourable position for the kill, the fighter in the opening of a dogfight must detect the opponent as early as possible in order to attain a superior position for the attack.

— General Adolf Galland, Luftwaffe."


RE: A World on Fire

Posted: Sun Oct 05, 2014 9:42 am
by Orm
Strange how bad Germany performes in A2A combat. This can fast tip the balance of the battle of France in Allied favour.
Indeed. [:(]

Image
Picture from Mar/Apr 40 Impulse #2 (Axis) - Land Combat Declaration

RE: A World on Fire

Posted: Sun Oct 05, 2014 2:56 pm
by Orm
No rail movement.

Italy moves into Ajaccio and Tunis.

Japan debark a mechanized and a militia into China.

Depressed by the lack of success by the ground strikes and the lack of fighters Germany decides to only make two attacks.

Image
Picture from Mar/Apr 40 Impulse #2 (Axis) - Land Combat Declaration

RE: A World on Fire

Posted: Sun Oct 05, 2014 3:45 pm
by Orm
CW adds two in defensive air support. The attack against the CW stack ends up as a 3:1 +3 (blitz) and the die roll is a 5 modified to a 8. That gives a breakthrough result with no losses. The CW defenders are shattered. The attack is classified as a success since the attackers stay organized.

The other attack is a success as well. It was a 7-1 assault and the die roll was another 5.

Somehow I managed to mess up both the screenshots of the combats. [:(]

Image
Picture from Mar/Apr 40 Impulse #2 (Axis) - Land Combat

RE: A World on Fire

Posted: Sun Oct 05, 2014 3:57 pm
by Orm
Germany reorganize a armour and a bomber.

Image
Picture from Mar/Apr 40 Impulse #2 (Axis) - Reorganization

RE: A World on Fire

Posted: Sun Oct 05, 2014 4:13 pm
by Orm
The fine weather continue.

Image
Picture from Mar/Apr 40 Impulse #3 (Allied) - Weather

RE: A World on Fire

Posted: Tue Oct 07, 2014 5:59 am
by Orm
No declarations of war.

CW select yet another combined impulse. France take a land.

No Port Strikes. No naval air.

US send their three submarines out into the Pacific for the first time of the war. The Queens sail from Adelaide to the Red Sea with the Sidney Militia. HMAS Sydney load a infantry division and sail to the Red Sea as well.

No strategic bombing. No ground strikes.

USSR rails a AT from Siberia towards Europe. Bordeaux militia rails to Marseilles.

To few French units available to defend all of the front as I want. I therefore empty a hex that is instead, for the moment, defended by ZOC. If Germany makes a paradrop into that hex and support it with land units then there is not much that France can do about it except shooting down the air transport. Therefore I dare the Germans to challenge our brave, skilled, pilots.

CW debark the London militia into Rouen.

The Soviet union continues with the liberation of Persia. So therefore they attack the nazi-allied rebels in Teheran.

For this attack I used a newly bought die that I rolled and imported the result into the game.

Image
Picture from Mar/Apr 40 Impulse #3 (Allied) - Land Combat

RE: A World on Fire

Posted: Tue Oct 07, 2014 6:14 am
by Orm
USSR rebase three bombers northwest towards Finland. CW rebase a fighter to France.

Georges (HQI) reorganize the Paris militia and one fighter.

Image
Picture from Mar/Apr 40 Impulse #3 (Allied) - HQ Reorganization

RE: A World on Fire

Posted: Tue Oct 07, 2014 6:32 pm
by peskpesk
It might be time for OKW to take a risk. If successful, it will make a big hole to "torment" the French front for the Allies.
1) Land a paratroper in the red circle, attacking with a supporting division or possibly an army from hex behind.
2) Attack the strong stack in the green circle, odds of about 2-1 blitz (50% change to hex).
3) Continue to attack in the north, at the orange circle, odds might be about 3-1 blitz with +1 to +2.
4) Advance on the southern front, build a threat Marseilles and the clear hex in the middle of the Soutern front.

Image

RE: A World on Fire

Posted: Tue Oct 07, 2014 10:52 pm
by brian brian
great game going here Orm

two questions:

Which zoom level are you using on the map? It is a very good one for posting pictures I would say.


And a game question - what do the Japanese have in Canton?

RE: A World on Fire

Posted: Wed Oct 08, 2014 11:31 am
by Orm
ORIGINAL: brian brian

great game going here Orm

two questions:

Which zoom level are you using on the map? It is a very good one for posting pictures I would say.


And a game question - what do the Japanese have in Canton?
Thank you. [:)]

When I take pictures I have begun to maximize the main map to full screen that makes it easier to take the screenshots at higher resolutions. The last screenshot that showed China was with zoom level three. The last over France was zoom level five. Lately I've begun to try to change the counter resolution to medium whenever I take a "overview" picture. As opposed to the detail picture below (zoom 8).

The Japanese Indian Ocean Station is currently based in Canton.

Image
Picture from Mar/Apr 40 Impulse #4 (Axis) - Strategic Bombing

RE: A World on Fire

Posted: Wed Oct 08, 2014 11:53 am
by brian brian
Thanks Orm. I didn't know there was a separate zoom level for the counters. Setting it the way it is here takes me back to WiF5 and that is kinda neat, but it is also a good way to look at things at the theater level.

RE: A World on Fire

Posted: Wed Oct 08, 2014 2:52 pm
by Orm
Italy select a combined impulse while the other two Axis nations take a land impulse.

No Port Strikes.

Germany fly out a naval bomber to the three box in the western Mediterranean.

Italy send a fleet of ten ships, including three battleships, to the the three box in the western Mediterranean. There it embark the Italian division from Corsica. Italy then search for the French convoy that is rumoured to be in the area but do not find any enemy ships.

No strategic bombing.

Luftwaffe makes no ground strikes because their fighters are out of range of the targets. Instead Wehrmacht launch a concentrated artillery bombardment against a sector of the front and the bombardment seems to have disorganized the French defenders. Japan attempts one ground strike but it has no effect at all.

Image
Picture from Mar/Apr 40 Impulse #4 (Axis) - Ground Strike

RE: A World on Fire

Posted: Thu Oct 09, 2014 11:51 am
by Orm
It might be time for OKW to take a risk
It might very well have been just the right time to be aggressive and take a risk or two. But the lack of fighter support for the front made me cautious.

I had planned to make an attack with the Italians when I selected a combined impulse with them but I later realized that I had counted wrong and I therefore had to abandon the Italian plan.

Germany just makes one attack but they receive very good die modifiers on it. This reduce, I hope, the impact of (temporary?) French air superiority.

Japan makes a risky assault into the Chinese mountains.

Image
Picture from Mar/Apr 40 Impulse #4 (Axis) - Land Combat Declaration

RE: A World on Fire

Posted: Thu Oct 09, 2014 12:14 pm
by Orm
Japan feels like they finally got a break after they rolled this attack. [:)]

Image
Picture from Mar/Apr 40 Impulse #4 (Axis) - Land Combat

RE: A World on Fire

Posted: Thu Oct 09, 2014 1:09 pm
by Orm
Despite the effort of the French air force the German attack was a success. +5 to the die roll was to hard to counter even though the defensive bombardment reduced the odds by one.

Image
Picture from Mar/Apr 40 Impulse #4 (Axis) - Land Combat