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RE: Bob Flemin' and Orm. A World... AARse II

Posted: Tue Apr 07, 2015 2:05 pm
by warspite1
May/Jun 1940
Impulse: 6

Yamamoto does the same.

Onto Finland and its a 2:1 north of Helsinki

The Axis bring in two bombers and have a fighter it can intercept with. What aircraft do you use and what table will you choose?

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Oh Crap I forgot to move the ski unit to Tampere [:@]

RE: Bob Flemin' and Orm. A World... AARse II

Posted: Tue Apr 07, 2015 2:11 pm
by Orm
No aircraft and assault.

RE: Bob Flemin' and Orm. A World... AARse II

Posted: Tue Apr 07, 2015 2:20 pm
by warspite1
May/Jun 1940
Impulse: 6

Neither HQ makes any difference with throws of 8 and 5.

The Finnish attack first. It's 2:1 no modifiers on the Assault Table. Fractional Odds take this to 3:1 but the throw is a 5





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RE: Bob Flemin' and Orm. A World... AARse II

Posted: Tue Apr 07, 2015 2:21 pm
by warspite1
I assume you will choose Assault for China x3?

RE: Bob Flemin' and Orm. A World... AARse II

Posted: Tue Apr 07, 2015 2:25 pm
by Orm
ORIGINAL: warspite1

I assume you will choose Assault for China x3?
Indeed.

RE: Bob Flemin' and Orm. A World... AARse II

Posted: Tue Apr 07, 2015 2:30 pm
by warspite1
May/Jun 1940
Impulse: 6

The first attack is that in southern China. Again fractional odds increase the attack to a 4:1 and the throw of 7 destroys the Chinese unit at a cost of disorganisation.

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RE: Bob Flemin' and Orm. A World... AARse II

Posted: Tue Apr 07, 2015 2:36 pm
by warspite1
May/Jun 1940
Impulse: 6

The next attack is that south of Tsinan. Its a 3:1 no modifiers and Fractional odds make no difference 4.

The result is all three units are wiped out. Wow that really was a fight to the death!

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RE: Bob Flemin' and Orm. A World... AARse II

Posted: Tue Apr 07, 2015 2:38 pm
by warspite1
May/Jun 1940
Impulse: 6

And so to the final battle. Its a 2:1 no modifiers and no change due to fractional odds. The result is an 8.

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RE: Bob Flemin' and Orm. A World... AARse II

Posted: Wed Apr 08, 2015 10:30 am
by Orm
No declarations of war.

CW take a combined impulse while France take a land impulse.

No Port Strikes. No naval air.

CW send a carrier force to the Italian Coast. HMS Hermes join the French Fleet in the Western Mediterranean.

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Picture from May/Jun 40 Impulse #7 (Allied) - Naval Combat

RE: Bob Flemin' and Orm. A World... AARse II

Posted: Wed Apr 08, 2015 10:38 am
by Orm
CW initiate combat in the Italian Coast. France decline to fly any air support. Will the Italians reinforce their forces in the area with a group of fighters?

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Picture from May/Jun 40 Impulse #7 (Allied) - Naval Combat

RE: Bob Flemin' and Orm. A World... AARse II

Posted: Wed Apr 08, 2015 10:52 am
by warspite1
ORIGINAL: Orm

CW initiate combat in the Italian Coast. France decline to fly any air support. Will the Italians reinforce their forces in the area with a group of fighters?

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Picture from May/Jun 40 Impulse #7 (Allied) - Naval Combat
warspite1

Yes indeed - launch those %^&*ers NOW!

RE: Bob Flemin' and Orm. A World... AARse II

Posted: Wed Apr 08, 2015 10:57 am
by Orm
To the '0' box or '1' box?

RE: Bob Flemin' and Orm. A World... AARse II

Posted: Wed Apr 08, 2015 10:59 am
by warspite1
O-box please.

RE: Bob Flemin' and Orm. A World... AARse II

Posted: Wed Apr 08, 2015 11:03 am
by Orm
And will the Italian submarines join the combat?

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RE: Bob Flemin' and Orm. A World... AARse II

Posted: Wed Apr 08, 2015 11:07 am
by warspite1
Yes - launch those... etc etc

RE: Bob Flemin' and Orm. A World... AARse II

Posted: Wed Apr 08, 2015 11:15 am
by warspite1
Ormster I am heading out for about an hour max. Can you make decisions for me please? I am looking to be generally aggressive as there is no point in mucking about with the game as is.

RE: Bob Flemin' and Orm. A World... AARse II

Posted: Wed Apr 08, 2015 11:31 am
by Orm
I thought that the Allied roll of a '5' was a miss but it turns out that those Gladiator pilots earned their pay and spotted the Italian convoy.

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Engage the enemy more closely - Admiral Cunningham, June 1940

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Picture from May/Jun 40 Impulse #7 (Allied) - Naval Combat

RE: Bob Flemin' and Orm. A World... AARse II

Posted: Wed Apr 08, 2015 11:45 am
by Orm
CW use 4 of their 8 surprise points to make it a surface combat.

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Picture from May/Jun 40 Impulse #7 (Allied) - Naval Combat

RE: Bob Flemin' and Orm. A World... AARse II

Posted: Wed Apr 08, 2015 11:47 am
by Orm
HMS Hood saved against the abort.

With plenty of convoy points in reserve the Italians decided that the convoy was to be sacrificed in order to save a cruiser.

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Picture from May/Jun 40 Impulse #7 (Allied) - Naval Combat

RE: Bob Flemin' and Orm. A World... AARse II

Posted: Wed Apr 08, 2015 11:48 am
by Orm
Both sides decide to stay in the sea area but both sides fail to find the enemy.