Page 15 of 16
Re: Keep the World from Burning. (4-player Game)
Posted: Tue May 19, 2026 3:41 pm
by Orm

- 0103.jpg (807.35 KiB) Viewed 217 times
Picture from May/Jun '40 Impulse #2 (Allies) - DOW
Re: Keep the World from Burning. (4-player Game)
Posted: Tue May 19, 2026 3:42 pm
by Orm

- 0104.jpg (787.97 KiB) Viewed 217 times
Picture from May/Jun '40 Impulse #2 (Allies) - DOW
Re: Keep the World from Burning. (4-player Game)
Posted: Tue May 19, 2026 3:46 pm
by Orm

- 0105.jpg (1001.89 KiB) Viewed 215 times
Picture from May/Jun '40 Impulse #2 (Allies) - DOW
Re: Keep the World from Burning. (4-player Game)
Posted: Tue May 19, 2026 3:47 pm
by Orm

- 0106.jpg (1.02 MiB) Viewed 215 times
Picture from May/Jun '40 Impulse #2 (Allies) - DOW
Re: Keep the World from Burning. (4-player Game)
Posted: Tue May 19, 2026 3:47 pm
by Orm

- 0107.jpg (986.06 KiB) Viewed 215 times
Picture from May/Jun '40 Impulse #2 (Allies) - DOW
Re: Keep the World from Burning. (4-player Game)
Posted: Wed May 20, 2026 5:35 pm
by Orm
May/Jun '40
Impulse #2 (Allied)
Land: USSR, China, France
Combined:
Naval: CW
Pass: USA
No Port Strikes. No Naval Air.
Naval Movement:
CW:
TRS + MOT sail from Plymouth and enters CSV. Will Italy intercept?

- 0108.jpg (256.35 KiB) Viewed 188 times
Re: Keep the World from Burning. (4-player Game)
Posted: Wed May 20, 2026 8:03 pm
by Majorball68
Intercept
Re: Keep the World from Burning. (4-player Game)
Posted: Thu May 21, 2026 6:19 am
by Orm
The intercept failed (4), and the TRS continued to Casablanca.
Re: Keep the World from Burning. (4-player Game)
Posted: Thu May 21, 2026 6:46 am
by Orm
May/Jun '40
Impulse #2 (Allied)
Naval Movement continued:
TRS + MIL India -> SCS
Liner Egypt -> Cape Basin
TRS Freetown -> CSV
A lot of escort do their thing, including one CV to CSV.
2 SUB -> It.C
SUB -> East Med
Will Italy search in CSV?

- 0109.jpg (351.43 KiB) Viewed 165 times
Re: Keep the World from Burning. (4-player Game)
Posted: Thu May 21, 2026 7:42 am
by Majorball68
No search CSV
Re: Keep the World from Burning. (4-player Game)
Posted: Thu May 21, 2026 8:44 am
by Orm
May/Jun '40
Impulse #2 (Allied)
No strategic bombing.
Ground Strike:
USSR:
ART -> NW Leningrad
LND3 -> Mannerheim in hex 33,51

- 0110.jpg (620.94 KiB) Viewed 155 times
Re: Keep the World from Burning. (4-player Game)
Posted: Thu May 21, 2026 8:51 am
by Orm
May/Jun '40
Impulse #2 (Allied)
Ground Strike continued:
CW:
LND2 -> 53,31 (SW Brussels)
LND2 -> Aachen
Axis has 2 FTR2, and 1 FTR3, available for intercept. Also, one AA can fire on one of the ground strikes.
Will Axis intercept? If not, will the AA fire?

- 0111.jpg (632.34 KiB) Viewed 153 times
Re: Keep the World from Burning. (4-player Game)
Posted: Thu May 21, 2026 9:09 am
by Majorball68
Intercept the Battle with BF110. Intercept the other with Italian.
Land both whence.
Re: Keep the World from Burning. (4-player Game)
Posted: Thu May 21, 2026 11:08 am
by Orm
The Aachen bomber is cleared.

- 0112.jpg (304.94 KiB) Viewed 141 times
Re: Keep the World from Burning. (4-player Game)
Posted: Thu May 21, 2026 11:14 am
by Orm
The second raid is aborted.

- 0113.jpg (293.96 KiB) Viewed 141 times
Re: Keep the World from Burning. (4-player Game)
Posted: Thu May 21, 2026 11:17 am
by Orm
The Finnish HQ was hit.

- 0114.jpg (352.79 KiB) Viewed 140 times
Re: Keep the World from Burning. (4-player Game)
Posted: Thu May 21, 2026 11:20 am
by Orm
The Soviet ART hits the Finnish division.

- 0115.jpg (356.26 KiB) Viewed 138 times
Re: Keep the World from Burning. (4-player Game)
Posted: Thu May 21, 2026 11:24 am
by Orm
The CW raid on Aachen disorganize two bombers. Extremely favourable result. Excpt the unit that we really, really wanted to hit was almost the only one we missed.

- 0116.jpg (388.58 KiB) Viewed 138 times
Re: Keep the World from Burning. (4-player Game)
Posted: Fri May 22, 2026 8:45 pm
by Orm
May/Jun '40
Impulse #2 (Allied)
Rail Movement:
USSR:
MIL + ENG -> Karelia
ONF Div -> Novgorod
Land Movement:
USSR close in on the Finnish defences.
China makes minor adjustments.
France makes a lot of minor changes to strengthen the new defensive line.
Air rebase:
USSR:
FTR2 -> Eastern Finland
LND4 -> Eastwards to central Siberia
France:
FTR2 + LND3 -> withdraw one hex from the front.
Reorganization:
France:
HQI -> ARM + INF

- 0117.jpg (286.08 KiB) Viewed 82 times
Re: Keep the World from Burning. (4-player Game)
Posted: Fri May 22, 2026 8:47 pm
by Orm
CW reorganize TRS in Casablanca.

- 0118.jpg (193.69 KiB) Viewed 82 times