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RE: PC version?
Posted: Wed Oct 01, 2008 3:16 am
by himmelstoss
ORIGINAL: Chris Merchant
PS: That sound you hear is me deleting all of my URL links I have regarding HOS.
Nope, that's the sound of the dummy hitting the floor [:D]
cheers
slime, slime, dribble dribble.....
r u elite guard munchkin pies get any insentives out of ur snatching remarks, like free matrix game purchase points or sumtin like dat?
zum wohl du australische schleimassel,
Himmelstoss [:'(]
RE: PC version?
Posted: Wed Oct 01, 2008 3:31 am
by e_barkmann
sticks and stones Mr Himmelstoss; sticks and stones.
RE: PC version?
Posted: Wed Oct 01, 2008 6:00 am
by sterckxe
ORIGINAL: Vilhjalmr
The first post in this thread on Matrix' site is dated 1/26/2006. I definitely will remember this experience when I hear of any other games "in development" by either company.
I'd hate to be the one to break this to you, but 3 years of development is actually pretty normal, and I don't mean for Matrix, but in pc wargame production in general and for all publishers.
I'm sorry that the high expectations you were having made you overly optimistic with regard to the release date, but seriously : have you ever seen a pc wargame go from "we've started working on it" to "for sale" in under 18 months ? I haven't.
Most publishers are aware it's pretty hurting to be waiting for a game month after month and they "fix" that by simply not announcing a game until it's released. Example : I'm pretty sure HPS is going to release a new game this coming Friday - and there's not a peep about it yet at their website. I don't like that approach either as fans never know what's coming, but it sure fixes the problem publishers have with fans not realizing how much time it takes to get something out the door.
Greetz,
Eddy Sterckx
RE: PC version?
Posted: Thu Oct 02, 2008 4:00 am
by himmelstoss
ORIGINAL: Chris Merchant
sticks and stones Mr Himmelstoss; sticks and stones.
hmmm...sry, but words actually can do more than just break bones...unfortunately...
truly,
Himmelstoss
RE: PC version?
Posted: Sun Oct 05, 2008 5:12 pm
by MikeS369
I really wonder if this game will ever be released. Having said that, there are plenty of altenatives out there. One is HPS's Squad Battles.
RE: PC version?
Posted: Tue Oct 07, 2008 12:36 am
by Artillerysarge
As mentioned above, I may have been the one who wound Marcs spring calling this thing vaporware. Maybe vaporware was harsh but why does Matrix insist on being
so quiet about this thing? I understand those experts above who speak about development times and such but most companies
don't even mention what they are working on until they prepared to talk about it and handle the fans who will without doubt start asking quesitons.
My bottom line is that I will order the day its released because I am a slave to the great products but that doesn't make it any easier to gut
the less-than-desirable treatment of loyal fans by the developer.
RE: PC version?
Posted: Tue Oct 07, 2008 6:42 am
by sterckxe
ORIGINAL: Artillerysarge
.. but most companies don't even mention what they are working on until they prepared to talk about it and handle the fans who will without doubt start asking quesitons.
Basically a publisher has two options :
1) Announce early
Advantage : get some user input, make the design better than it would have been without that input, let gamers know what they're working on, build some steam before the release
Disadvantage : "Are we there yet, mum"
2) Announce when ready
Advantage : no-one complaining about long development times
Disadvantage : no user input, no word-of-mouth before the game is out
Now, from a publisher's pov option 2 is the easy road to follow, but if they go option 1 the end result is a better game, so from a gamer's pov it's better that they take option 1 and are able and willing to take some flak on the timing issue.
As a small example of why I prefer the "announce early" option : a couple of hours ago a new beta was released to the Battles from the Bulge testing team which *specifically* dealt with a remark made by a gamer in the BFTB forum. The Powers That Be considered it a good point, hence incorporated it in the design. This is maybe not communicated often enough - probably because upon later consideration it might be removed again, so developers hate it when they have to commit to features too early, but be assured that announce early == get user-input before release == better game.
Greetz,
Eddy Sterckx
RE: PC version?
Posted: Tue Oct 07, 2008 11:45 pm
by Artillerysarge
ORIGINAL: sterckxe
but be assured that announce early == get user-input before release == better game.
Greetz,
Eddy Sterckx
My point exactly. Announce early is a great option... IF YOU TALK TO YOUR FANBASE.
RE: PC version?
Posted: Wed Oct 08, 2008 1:23 am
by bink
ORIGINAL: Artillerysarge
ORIGINAL: sterckxe
but be assured that announce early == get user-input before release == better game.
Greetz,
Eddy Sterckx
My point exactly. Announce early is a great option... IF YOU TALK TO YOUR FANBASE.
+1. Compare the LnL approach to that of the Battles of the Bulge developers. They participate in the forum, solicit input, answer questions, and there is no rancor about release delays. LnL Games appears to ignore their fanbase, for some bizarre reason....
RE: PC version?
Posted: Wed Oct 08, 2008 4:19 am
by pad152
I haven't been following this one but, one would think any game that's listed under the coming soon forum, is somewhere in late stages of beta of testing. Let's hope this one makes it before the end of the year.
RE: PC version?
Posted: Wed Oct 08, 2008 4:36 am
by sterckxe
ORIGINAL: bink
ORIGINAL: Artillerysarge
ORIGINAL: sterckxe
but be assured that announce early == get user-input before release == better game.
My point exactly. Announce early is a great option... IF YOU TALK TO YOUR FANBASE.
+1. Compare the LnL approach to that of the Battles of the Bulge developers. They participate in the forum, solicit input, answer questions, and there is no rancor about release delays. LnL Games appears to ignore their fanbase, for some bizarre reason....
Well, from a publisher's pov : Matrix is giving the devs the tools and means to talk to their fanbase, but can hardly be blamed if said devs aren't communicating all that well. Scratch that - they are communicating with their fanbase, but not in this forum, but only on their own
http://www.locknloadgame.com/forum1/top ... PIC_ID=822
You need a userid & password to even be able to read it - they got hacked recently and are plugging the security holes.
Greetz,
Eddy Sterckx
RE: PC version?
Posted: Wed Oct 08, 2008 1:22 pm
by himmelstoss
oh...hmmmm....you mean the devs response to the fanbase on the lockandload forums like this?:
markhwalker
Medic




1461 Posts

Posted - September 18 2008 : 15:23:36







[blockquote]quote:
Any news on a possible release date for this game?
[/blockquote]
As soon as possible.
A Craving for Blood... the best military adventure you haven't read.
http://www.booklocker.com/books/2650.html 
RE: PC version?
Posted: Wed Oct 08, 2008 2:45 pm
by pad152
If they are selling their games here, then they should be communicating here as well. Now, you can't even communicate with them at their own web site because you can't read or sign-up to their own forums, a little tuft on new customers! [:(]
RE: PC version?
Posted: Wed Oct 08, 2008 8:25 pm
by Artillerysarge
ORIGINAL: sterckxe
ORIGINAL: bink
ORIGINAL: Artillerysarge
My point exactly. Announce early is a great option... IF YOU TALK TO YOUR FANBASE.
+1. Compare the LnL approach to that of the Battles of the Bulge developers. They participate in the forum, solicit input, answer questions, and there is no rancor about release delays. LnL Games appears to ignore their fanbase, for some bizarre reason....
Well, from a publisher's pov : Matrix is giving the devs the tools and means to talk to their fanbase, but can hardly be blamed if said devs aren't communicating all that well. Scratch that - they are communicating with their fanbase, but not in this forum, but only on their own
http://www.locknloadgame.com/forum1/top ... PIC_ID=822
You need a userid & password to even be able to read it - they got hacked recently and are plugging the security holes.
Greetz,
Eddy Sterckx
sterckxe,
You're too funny! [:D]
LNL has three pages of posts in a little over 2 years. Yeah they are REeeeeally chatting it up with thier fans. BTW I am TWTHOMAS
on that forum. Lost my password when I moved and changed ISP's so had to change my name to Artillerysarge on here.
I hope thay really don't start yammering away. They might have to use like a whole megabyte of server space for thier BBS.
RE: PC version?
Posted: Thu Oct 09, 2008 8:04 pm
by Hertston
The point is, surely, that that forum hasn't accepted any new members for months (I think I first tried in March). The 'plugging' security holes thing just isn't credible; if they were making a serious attempt to do that it would been done ages ago. If nothing else, as has already been said, its lousy PR and lousy for sales if the game ever does get finished. You can't establish a 'community' if nobody is allowed to join it!
RE: PC version?
Posted: Tue Oct 14, 2008 5:12 am
by sterckxe
ORIGINAL: Hertston
The point is, surely, that that forum hasn't accepted any new members for months (I think I first tried in March). The 'plugging' security holes thing just isn't credible; if they were making a serious attempt to do that it would been done ages ago. If nothing else, as has already been said, its lousy PR and lousy for sales if the game ever does get finished. You can't establish a 'community' if nobody is allowed to join it!
I don't disagree - it's just that blaming Matrix for this lack of communication is silly. What can they do ? Force Mark Walker at gunpoint to give updates in here ? He's been given the means to talk to his fanbase (this forum), he's the one who decides to make use of this or not.
Do you complain at the website of publisher of a book when an author is late in handing over the manuscript ?
Greetz,
Eddy Sterckx
RE: PC version?
Posted: Tue Oct 14, 2008 12:36 pm
by Erik Rutins
I think it's certainly fair to say that we underestimated the development time for this release. That happens, even despite experience, you can still be surprised. However, the title is certainly not vaporware, it's just taking longer than expected. I realize that looking from the outside in, there's no way to know that, but be assured that this is a real title that has had a lot of development and design time already invested in it and will really be released.
Mark Walker is also someone who always has several projects going at once, so I'm not surprised that he can't spend too much time updating everyone on progress, but I agree that in an ideal world we should be keeping you all more up to date. I'll see if we can get an update from the team here in the near future to let folks know how things are going.
Regards,
- Erik
RE: PC version?
Posted: Tue Oct 14, 2008 6:09 pm
by himmelstoss
much obliged, Erik, much obliged!
information exchange and your tireless efforts to make sure your customers where informed about PCK was certainly one of the reasons i bought and enjoy it still.
so thx again for your intervention and hopefully we hear some news soon.
regards,
himmelstoss
ps: btw you still owe me a pbem [;)] j/k
RE: PC version?
Posted: Fri Oct 17, 2008 12:58 am
by himmelstoss
RE: PC version?
Posted: Sun Oct 19, 2008 7:15 pm
by GlobalExplorer
Great just great. No other developer pissed me off so quickly.