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RE: Latest news...

Posted: Tue Sep 27, 2011 2:48 am
by Erik Rutins
Another one...



Image

RE: Latest news...

Posted: Tue Sep 27, 2011 2:50 am
by Erik Rutins
Last preview of the new screenshots for now. You'll see the rest very soon on the product page.



Image

RE: Latest news...

Posted: Tue Sep 27, 2011 3:10 am
by HsojVvad
Thanks for the screenshots Eric, getting very excited.


RE: Latest news...

Posted: Tue Sep 27, 2011 4:01 am
by Facedrop
To say i am getting excited for this expansion, would be an understatement.

RE: Latest news...

Posted: Tue Sep 27, 2011 4:04 am
by J HG T
Aw yeah! Looking mighty interesting. New race traits, bonuses/penalties and victory conditions seem to add a lot of variety. Also, Ketarovs seem to have new special goverment. Wonder if there's other new goverments apart from that.


RE: Latest news...

Posted: Tue Sep 27, 2011 4:19 am
by EisenHammer
ORIGINAL: Erik Rutins

Last preview of the new screenshots for now. You'll see the rest very soon on the product page.



Image

What are the pictures of the aliens on the right, are they the only ones that can be assimilate by your race. I do not see the Shakturi.

RE: Latest news...

Posted: Tue Sep 27, 2011 4:30 am
by Malevolence
Great! [:)]

Interrogative... during gameplay, do you know the other races goals (race victory conditions) automatically, only know them by spying, or never know them until the end of the game?
 

RE: Latest news...

Posted: Tue Sep 27, 2011 4:32 am
by J HG T
My guess is that you know races victory conditions when you meet them. 

RE: Latest news...

Posted: Tue Sep 27, 2011 4:57 am
by Data
Great!

Interrogative...

you remind me of the robots in the kotor series [:)]

RE: Latest news...

Posted: Tue Sep 27, 2011 5:55 am
by Noble713
Hmmmm, what's that icon under "Impregnable Structures" on the tech tree? Looks like a man in a uniform. Maybe some sort of character training facility?

Also nice to see the missile tech getting some love. Keep 'em coming! Can't wait...

RE: Latest news...

Posted: Tue Sep 27, 2011 6:03 am
by Shark7
Mmmmm....rail guns...

I have new ways wipe out insects and conquer the known universe. [:D]

RE: Latest news...

Posted: Tue Sep 27, 2011 6:11 am
by Facedrop
"ice colonies can usually avoid natural disasters"

Natural disasters, yet another new feature!

RE: Latest news...

Posted: Tue Sep 27, 2011 6:54 am
by adecoy95
i really like the potential in these victory conditions, hopefully the beta testers give them a good work-out to help balance them out.

RE: Latest news...

Posted: Tue Sep 27, 2011 7:42 am
by WoodMan
Sounds excellent, all of it [:)]

RE: Latest news...

Posted: Tue Sep 27, 2011 9:53 am
by Igard
Disallowed Technology, Woooohooooo! [&o]

I know it's only a small thing, but this is another step towards unique tech trees. In fact, if we were allowed to add a list of techs to this, then it would be perfect for me.

RE: Latest news...

Posted: Tue Sep 27, 2011 10:04 am
by tjhkkr
This is looking really sharp! [8D]
It looks like each race/group of people will now have a unique national flavor... [:)][:)][:)]

And personal victory conditions...
And characters... [8D][8D][8D]

<== me running to buy game...

RE: Latest news...

Posted: Tue Sep 27, 2011 11:16 am
by Shuul
Is weapon damage/armor system changed?

RE: Latest news...

Posted: Tue Sep 27, 2011 12:07 pm
by Spacecadet
There's more info now on the Product Page, as well as some more Screen shots:

http://www.matrixgames.com/news/836/Dis ... e.Creature!

http://www.matrixgames.com/products/415 ... .-.Legends



RE: Latest news...

Posted: Tue Sep 27, 2011 12:25 pm
by crazyguy
Looking on the "Start a New GAme: The Galaxy" Screenshot on the product place:

Star Amount
Physical Size


Now we can have small full packed galaxies and nearly empty huge galaxies...

Would love to play a 100 stars 15x15 sector game :)

RE: Latest news...

Posted: Tue Sep 27, 2011 12:42 pm
by Data
Hell yeaahhh, can't wait for these setups [&o]