RE: 1944 September 09
Posted: Fri Nov 06, 2015 9:44 pm
Tomorrow's assignments at Vinh.


What's your Strategy?
https://forums.matrixgames.com:443/

The base is mine at Vinh so they got kicked out of the their fort and need to build field fortifications (AFAIK). I'll have a peek at morale at get back to you, but I think it's OK.ORIGINAL: zuluhour
I assume moral is still running high at Vihn? His arty suffered 30%, I should think the M4s can finish him in short order as I no longer see forts.

It looks like this time I set >=14% disruption as the cutoff. Especially important for some units that have large percentages of disabled squads as any of those that got hit would be destroyed squads. Both USA Rgts and one of the Aus Bdes are in that situation with lots of disabled squads.ORIGINAL: zuluhour
and disruption fine as well, just looking for good die rolls to keep casualties down.
ORIGINAL: Drakanel
Once you break into china (which may take some time as that roadblock in the jungle could take you 1-2 weeks maybe?),

Only one armored unit made it to Hanoi, but even with an air strike by Imperial death gliders the defense was routed. Vinh has only 5,100 troops left in one unit and an attack tomorrow by all armor and the division should clear them. Surprisingly, our units using strategic road movement into Vinh stopped one hex short and are switching out of strategic mode! It is lucky that we held back most units waiting for the rail line to clear. The units dumped out of their trucks were going to move on to Hanoi and Haiphong, but now have to march into Vinh first. We shall adapt! The first Chinese units have reached Chumphon and are boarding trains for Indochina.--------------------------------------------------------------------------------
Night Naval bombardment of Vinh at 65,59
Allied Ships
CA Minneapolis
CA Salt Lake City
CA Pensacola
CA Chester
Japanese ground losses:
34 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 10 disabled
Engineers: 0 destroyed, 0 disabled
SOC-1 Seagull acting as spotter for CA Minneapolis
CA Minneapolis firing at 22nd/B Division
SOC-1 Seagull acting as spotter for CA Salt Lake City
CA Salt Lake City firing at 51st Infantry Brigade
CA Pensacola firing at 22nd/B Division
OS2U-3 Kingfisher acting as spotter for CA Chester
CA Chester firing at 66th Infantry Brigade
--------------------------------------------------------------------------------
Ground combat at Hanoi (68,56)
Allied Shock attack
Attacking force 23832 troops, 360 guns, 344 vehicles, Assault Value = 746
Defending force 3946 troops, 39 guns, 22 vehicles, Assault Value = 85
Allied adjusted assault: 636
Japanese adjusted defense: 6
Allied assault odds: 106 to 1 (fort level 2)
Allied forces CAPTURE Hanoi !!!
Combat modifiers
Defender: forts(+), disruption(-), preparation(-), fatigue(-)
Attacker: shock(+), disruption(-)
Japanese ground losses:
2317 casualties reported
Squads: 82 destroyed, 18 disabled
Non Combat: 35 destroyed, 14 disabled
Engineers: 14 destroyed, 1 disabled
Guns lost 26 (25 destroyed, 1 disabled)
Vehicles lost 21 (21 destroyed, 0 disabled)
Units retreated 1
Allied ground losses:
8 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Defeated Japanese Units Retreating!
Assaulting units:
31st Infantry Division
192nd Tank Battalion
5th Australian Division
Defending units:
17th/A Division
--------------------------------------------------------------------------------
Ground combat at Vinh (65,59)
Allied Deliberate attack
Attacking force 10805 troops, 187 guns, 716 vehicles, Assault Value = 1036
Defending force 13670 troops, 64 guns, 14 vehicles, Assault Value = 81
Allied adjusted assault: 430
Japanese adjusted defense: 29
Allied assault odds: 14 to 1
Combat modifiers
Defender: terrain(+), disruption(-), supply(-)
Attacker:
Japanese ground losses:
2329 casualties reported
Squads: 78 destroyed, 19 disabled
Non Combat: 4 destroyed, 45 disabled
Engineers: 2 destroyed, 0 disabled
Guns lost 25 (22 destroyed, 3 disabled)
Vehicles lost 2 (2 destroyed, 0 disabled)
Allied ground losses:
17 casualties reported
Squads: 1 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Assaulting units:
632nd Tank Destroyer Battalion
503rd Parachute Regiment
23rd Australian Brigade
81st Infantry Division
2/6th Armoured Regiment
2/5th Armoured Regiment
124th Cavalry Regiment
671th Tank Destroyer Battalion
754th Tank Battalion
640th Tank Destroyer Battalion
1st Army Tank Regiment
637th Tank Destroyer Battalion
775th Tank Battalion
22nd Australian Brigade
27th Australian Brigade
XXIV US Corps
91st Construction Regiment
251st Field Artillery Battalion
1st Medium Regiment
2/544th Boat&Shore Engineer Battalion
46th Construction Regiment
II Australian Corps
45th Construction Regiment
2nd Medium Regiment
Defending units:
66th Infantry Brigade
11th Indpt Infantry Regiment
83rd Infantry Brigade
51st Infantry Brigade
22nd/B Division
16th Recon Regiment
16th Recon Regiment Wiped Out at Vinh by attrition!!!
Japanese Unit(s) surrounded at Vinh
--------------------------------------------------------------------------------
Ground combat at 62,67 (near Kratie)
Allied Deliberate attack
Attacking force 3060 troops, 46 guns, 18 vehicles, Assault Value = 187
Defending force 269 troops, 0 guns, 0 vehicles, Assault Value = 1
Allied adjusted assault: 50
Japanese adjusted defense: 1
Allied assault odds: 50 to 1
Combat modifiers
Defender: terrain(+), leaders(+), supply(-)
Attacker: fatigue(-)
Japanese ground losses:
162 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 25 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Units destroyed 1
Assaulting units:
11th Airborne/A Division
11th Airborne/B Division
Defending units:
12th Base Force
--------------------------------------------------------------------------------
Ground combat at 62,66 (near Pakse)
Allied Bombardment attack
Attacking force 3025 troops, 46 guns, 18 vehicles, Assault Value = 93
Defending force 2166 troops, 8 guns, 0 vehicles, Assault Value = 25
Assaulting units:
11th Airborne/C Division
Defending units:
2nd Ind.Mixed Brigade
33rd Division
--------------------------------------------------------------------------------




I like it, too!ORIGINAL: zuluhour
verrrrry sneaky, I like it.
Thanks - I never even looked at Pescadores. That will come right after the main invasion (I'll have to scare up someone to start preparing).A suggestion for the Formosa operations: check out Pescadores during your recon and if it looks weak, take it! It has a shipyard and Formosa does not. It also puts your fighters a couple of crucial hexes closer to China - the Amoy main road corridor northward.
ORIGINAL: LowpeI hope Lang Son can hold longer than 2 weeks.[&:]ORIGINAL: Drakanel
Once you break into china (which may take some time as that roadblock in the jungle could take you 1-2 weeks maybe?),
ORIGINAL: Drakanel
Nice to see Hanoi conquered immediately. And it's intact too so faste buildup. Which is always good.
Also thanks for the graph (in the previous page) with okinawa and the distance from japanese bases. It's nice to see exactly what you thought when you were planning it.
ORIGINAL: LowpeI hope Lang Son can hold longer than 2 weeks.[&:]ORIGINAL: Drakanel
Once you break into china (which may take some time as that roadblock in the jungle could take you 1-2 weeks maybe?),
Just an note, I did write that the ROADBLOCK in the jungle would fall in 1-2 weeks. That's... before LangSon which was not calculated in the 1-2 weeksMy statement was that it would take 1-2 weeks to reach LangSon
I figure the time line something like this, which is mainly based on the divisions. Some will take about 4 days by rail to reach Hanoi. Others will take 3 days to reach Vinh by strat-road, then 2 days by rail to reach Hanoi. Up to 3 days to change modes. Minimum 3 days to cross the river NE. That's about 11 days so far. Then defeat the position there if the crossing didn't do it.
Some divisions then move straight E, through the jungle (no road) which takes about 6 days if air strikes do not slow them down. Once there, exact movement depends on opposition. Primary plan is 2 divisions move into Lang Son and the defenders between Hanoi and Lang Son. At least a Bde/Rgt moves E to cut off NE retreat from Lang Son.
After the river crossing NE Hanoi, some divisions move through Haiphong and cross the river E. Defeat position there. 2 Divisions move on defenders between Lang Son and Hanoi and on Lang Son. 2 divisions move E. Defeat any defenders there. 2 divisions move into Lang Son and onto road E of Lang Son. At least a Bde/Rgt either remains in place or moves E, adjacent to Pakhoi.
Position between Hanoi and Lang Son will not be assaulted until encirclement is complete or as complete as enemy actions allows. Armor, engineers, and possibly additional infantry will move into defenders from NW (hex NE of Hanoi), plus other infantry divisions will have moved on defenders from other hex sides as described above.
The complete intention, if the enemy allows it, is to cut off and destroy all forces defending Lang Son and in front of it.
Also BBFanboy has an excellent point about Pescadores [&o] An extra repair shipyard so close to the action is a really good prize...
Finally one question. Will you be able to manage, supply wise, by advancing along the coast in China? Won't your troops get starved for supply if you do that? I thought you would take Nanning in order to secure the roads and thus a better supply flow when your troops march to Canton and Hong Kong. Unless you plan to land cargo TFs at Kwangchowan?
The rail all the way to Lang Son will help a great deal. Once we have Pakhoi and Kwangchowan we can run convoys into there, even using landing craft from Haiphong. It will be a lot of troops to supply! [:D]