Hairy Asian Experiences - GreyJoy (J) vs. Q-Ball (A)
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
RE: The battle for Lautem
Me and QBall agreed to avoid night bombing anywhere but in the HI. That's because we both think Night warfare is "borked".
However, considering how important it was for the allies in RL to destroy Japan we've agreed to allow it over Japan so not to completely change the game final outcome.
So, to destroy my oil centers he must: 1) be in range of fighter sweeps/escort or 2) use more aggressively his subs (a thing that he's doing a lot lately).
About my next defensive line... well, the problem is that I don't have much more units to send there, nor the PPs to buy anything at the moment. The need to defend Burma and Sumatra deeply have severly reduced my ability to deploy large concentrations of troops in the upper DEI.
Am trying to lift out some of my INF units stuck behind enemy lines... but it simply takes too much time...
However, considering how important it was for the allies in RL to destroy Japan we've agreed to allow it over Japan so not to completely change the game final outcome.
So, to destroy my oil centers he must: 1) be in range of fighter sweeps/escort or 2) use more aggressively his subs (a thing that he's doing a lot lately).
About my next defensive line... well, the problem is that I don't have much more units to send there, nor the PPs to buy anything at the moment. The need to defend Burma and Sumatra deeply have severly reduced my ability to deploy large concentrations of troops in the upper DEI.
Am trying to lift out some of my INF units stuck behind enemy lines... but it simply takes too much time...
RE: The battle for Lautem
ORIGINAL: GreyJoy
Me and QBall agreed to avoid night bombing anywhere but in the HI. That's because we both think Night warfare is "borked".
However, considering how important it was for the allies in RL to destroy Japan we've agreed to allow it over Japan so not to completely change the game final outcome.
So, to destroy my oil centers he must: 1) be in range of fighter sweeps/escort or 2) use more aggressively his subs (a thing that he's doing a lot lately).
About my next defensive line... well, the problem is that I don't have much more units to send there, nor the PPs to buy anything at the moment. The need to defend Burma and Sumatra deeply have severly reduced my ability to deploy large concentrations of troops in the upper DEI.
Am trying to lift out some of my INF units stuck behind enemy lines... but it simply takes too much time...
This was my issue in the Moluccas. I had to just give ground for a while as more troops arrived and were purchased. Look for the creative combinations too. Some of the garrison forces even combine into divisions later, and of course the brigades from China can do so as well.
You can still build and chose which will be the hard points, and knowing this may help in how you steer you defense for the next few months.
If he can't bomb the DEI oil at all then you're sitting pretty. I know the feelings on night bombing, and I remember what you had decided, but even in the DEI the Allies used B-29s and raided at night, as much as it might kill off a bunch of points very quickly, it's hard to decide after the B-29s come to limit the strategic stuff. It also gives you a free ride on supply production with the HI/LI all over the DEI, whereas in my game that was simply gone by mid-44. Should make for a longer more intense game, but I worry Q might get frustrated with those limitations at some point. Maybe not. Maybe he'll just use them to obliterate your airfields one by one and hit you behind the lines where you can hardly believe he has the range to do it. [;)]
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
- Ron Saueracker
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RE: The battle for Lautem
ORIGINAL: Bif1961
The Utah was lost at Pearl Harbor and is still there, though it was a decommissoned Battleship turned into a target veesel. It's memorial is on the ooposite side of Ford Island from the Azirona's.
Utah was in CHS and regularly took a few torps per test attack. Never understood why AE decided against it's inclusion. Blah, blah, Alton (ex AC Chicago) was there, no way to stop inboard or drydocked ships from being torped, what if it survived the attack? I know. schedule its' withdrawl Jan 42 or somesuch!

Great game GJ[8D]


Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
- CaptBeefheart
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RE: The battle for Lautem
Regarding ports, although it's great to have a nice, big port, the Allies can use naval support, shore parties, AKEs, AEs and sundry other support vessels to simulate a big port in a couple-three key locations. So, while those big ports and air fields should be well defended, don't be surprised if some smaller bases start supporting big operations.
EDIT: Also, this mod has all kinds of Allied ARDs, which make getting a repair-capable port less necessary for the Allies (in real life I doubt any recaptured ports were capable of big repairs anyway, but that's another discussion).
Cheers,
CC
EDIT: Also, this mod has all kinds of Allied ARDs, which make getting a repair-capable port less necessary for the Allies (in real life I doubt any recaptured ports were capable of big repairs anyway, but that's another discussion).
Cheers,
CC
Beer, because barley makes lousy bread.
RE: The battle for Lautem
ORIGINAL: JocMeister
I don´t think a big harbour is that important. He can unload at Darwin/Manus (6/7) and then just shuttle it forward using LST. I´m currently sustaining half the allied advance from a level 4 port. Naval support is of course a big factor but its no problem.
What he really needs is a level 9 AF to base the 4Es at. There arn´t many in the area. Manado and Timor are the only one I think?
Once again it is not so much the port size as you can amass a sufficient number of size 6 and 7 ports but it is the shipyards. You got to have them once you get into the inevitable major fights. Taking major fleet damage in the DEI means that you have to send cripples to Sidney. (not big enough) or make the long trip to Pearl or the West Coast of the USA. Likewise Colombo is not a very big ship yard and the only other choice in SE Asia is Capetown.
If you end up fighting near Japan and start eating kamikazes with no local ship yard available it just blows. The yard has to be big enough to repair numerous CAs, DDs and attack transport while fixing bigger ships enough to get them home safely. There are only really three possibilities. Singapore, Hong Kong and Manila. The Allied player simply has to take one of these three-two of them is better. An attack through the Southern DEI is not a bad way to go but it limits your options and the Allied player needs to plan accordingly.
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Sigismund of Luxemburg
Sigismund of Luxemburg
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JocMeister
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RE: The battle for Lautem
ORIGINAL: crsutton
Once again it is not so much the port size as you can amass a sufficient number of size 6 and 7 ports but it is the shipyards. You got to have them once you get into the inevitable major fights. Taking major fleet damage in the DEI means that you have to send cripples to Sidney. (not big enough) or make the long trip to Pearl or the West Coast of the USA. Likewise Colombo is not a very big ship yard and the only other choice in SE Asia is Capetown.
If you end up fighting near Japan and start eating kamikazes with no local ship yard available it just blows. The yard has to be big enough to repair numerous CAs, DDs and attack transport while fixing bigger ships enough to get them home safely. There are only really three possibilities. Singapore, Hong Kong and Manila. The Allied player simply has to take one of these three-two of them is better. An attack through the Southern DEI is not a bad way to go but it limits your options and the Allied player needs to plan accordingly.
If the CENTPAC route is open it not insanely far to PH. But I agree. Having a repair yard locally is of course gold! [:)]

RE: The battle for Lautem
ORIGINAL: JocMeister
ORIGINAL: crsutton
Once again it is not so much the port size as you can amass a sufficient number of size 6 and 7 ports but it is the shipyards. You got to have them once you get into the inevitable major fights. Taking major fleet damage in the DEI means that you have to send cripples to Sidney. (not big enough) or make the long trip to Pearl or the West Coast of the USA. Likewise Colombo is not a very big ship yard and the only other choice in SE Asia is Capetown.
If you end up fighting near Japan and start eating kamikazes with no local ship yard available it just blows. The yard has to be big enough to repair numerous CAs, DDs and attack transport while fixing bigger ships enough to get them home safely. There are only really three possibilities. Singapore, Hong Kong and Manila. The Allied player simply has to take one of these three-two of them is better. An attack through the Southern DEI is not a bad way to go but it limits your options and the Allied player needs to plan accordingly.
If the CENTPAC route is open it not insanely far to PH. But I agree. Having a repair yard locally is of course gold! [:)]
Idunno, at a speed of 2/1 or 1/0, going from Luzon to Hawaii is a long way. Plus, if it's a major asset and I were Japan, I'd be littering the route(s) with subs.
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JocMeister
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RE: The battle for Lautem
ORIGINAL: Lokasenna
Idunno, at a speed of 2/1 or 1/0, going from Luzon to Hawaii is a long way. Plus, if it's a major asset and I were Japan, I'd be littering the route(s) with subs.
You can repair both SYS and FLT (using ARDs) locally so I think its not too common having to make the entire journey with 1 hex per phase. [:)]
But again. Having a repair yard available is of course nice! [:D]

RE: The battle for Lautem
ORIGINAL: crsutton
ORIGINAL: JocMeister
I don´t think a big harbour is that important. He can unload at Darwin/Manus (6/7) and then just shuttle it forward using LST. I´m currently sustaining half the allied advance from a level 4 port. Naval support is of course a big factor but its no problem.
What he really needs is a level 9 AF to base the 4Es at. There arn´t many in the area. Manado and Timor are the only one I think?
Once again it is not so much the port size as you can amass a sufficient number of size 6 and 7 ports but it is the shipyards. You got to have them once you get into the inevitable major fights. Taking major fleet damage in the DEI means that you have to send cripples to Sidney. (not big enough) or make the long trip to Pearl or the West Coast of the USA. Likewise Colombo is not a very big ship yard and the only other choice in SE Asia is Capetown.
If you end up fighting near Japan and start eating kamikazes with no local ship yard available it just blows. The yard has to be big enough to repair numerous CAs, DDs and attack transport while fixing bigger ships enough to get them home safely. There are only really three possibilities. Singapore, Hong Kong and Manila. The Allied player simply has to take one of these three-two of them is better. An attack through the Southern DEI is not a bad way to go but it limits your options and the Allied player needs to plan accordingly.
Can't you just build up a smaller repair yard too? Soerbaja would do after a month of building it up. Or Saigon.
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
RE: The battle for Lautem
ORIGINAL: obvert
ORIGINAL: crsutton
ORIGINAL: JocMeister
I don´t think a big harbour is that important. He can unload at Darwin/Manus (6/7) and then just shuttle it forward using LST. I´m currently sustaining half the allied advance from a level 4 port. Naval support is of course a big factor but its no problem.
What he really needs is a level 9 AF to base the 4Es at. There arn´t many in the area. Manado and Timor are the only one I think?
Once again it is not so much the port size as you can amass a sufficient number of size 6 and 7 ports but it is the shipyards. You got to have them once you get into the inevitable major fights. Taking major fleet damage in the DEI means that you have to send cripples to Sidney. (not big enough) or make the long trip to Pearl or the West Coast of the USA. Likewise Colombo is not a very big ship yard and the only other choice in SE Asia is Capetown.
If you end up fighting near Japan and start eating kamikazes with no local ship yard available it just blows. The yard has to be big enough to repair numerous CAs, DDs and attack transport while fixing bigger ships enough to get them home safely. There are only really three possibilities. Singapore, Hong Kong and Manila. The Allied player simply has to take one of these three-two of them is better. An attack through the Southern DEI is not a bad way to go but it limits your options and the Allied player needs to plan accordingly.
Can't you just build up a smaller repair yard too? Soerbaja would do after a month of building it up. Or Saigon.
The Allies do not have this option, so as Japan it is important to choose which forward repair yards you will increase, if any.
Not increasing the size of the Manila yard could really hurt the Allies, I think.
RE: The battle for Lautem
ORIGINAL: JocMeister
ORIGINAL: Lokasenna
Idunno, at a speed of 2/1 or 1/0, going from Luzon to Hawaii is a long way. Plus, if it's a major asset and I were Japan, I'd be littering the route(s) with subs.
You can repair both SYS and FLT (using ARDs) locally so I think its not too common having to make the entire journey with 1 hex per phase. [:)]
But again. Having a repair yard available is of course nice! [:D]
I suppose the Allied ARDs do have a large capacity... Still, they can't handle more than a few ships at a time, right? Let's say you have a large engagement near Luzon or even Mindanao and you end up with several ships with 50-80 Flt damage, almost all of it major. ARDs alone can't handle that. I think that's crsutton's point. You really do "need" a yard.
RE: The battle for Lautem
Great thoughts guys!
Unfortunately, i can't really do much at the moment... the line is already crumbling and the waters in the Mollucces are already flooded with Fletchers...impossible to hit by air and deadly with their raids against anything that moves... I really screwed up my defensive plan. Never thought i could be so short with ships... i'm losing the grip[:o]
Feb 20, 1943
The enemy CVs advance and reach Damar... east of Lautem... while the air bombings continue (everything in reach is bombed and destroyed), i tried to move out what was left of my mini-KB from Kendari (too Dangerous with all those subs)... 2 CVEs escorted by 4 Kageros...... at Menado...at night...an unseen enemy TF (4Fletchers) engagé and damage my 2 flattops... then a sub places 2 fishes in the Kyiko's belly...sinking her for good... one more CVE lost and one badly damaged (probably will sink Tomorrow)... oh well....
Now the movements between Kendari and Menado are interdicted.... and all the waters around Menado are enslaved to the Fletcher's reign... they can bomb my AF, they can raid my sealines...and i have basically nothing to oppose them
Getting harder everyday
Unfortunately, i can't really do much at the moment... the line is already crumbling and the waters in the Mollucces are already flooded with Fletchers...impossible to hit by air and deadly with their raids against anything that moves... I really screwed up my defensive plan. Never thought i could be so short with ships... i'm losing the grip[:o]
Feb 20, 1943
The enemy CVs advance and reach Damar... east of Lautem... while the air bombings continue (everything in reach is bombed and destroyed), i tried to move out what was left of my mini-KB from Kendari (too Dangerous with all those subs)... 2 CVEs escorted by 4 Kageros...... at Menado...at night...an unseen enemy TF (4Fletchers) engagé and damage my 2 flattops... then a sub places 2 fishes in the Kyiko's belly...sinking her for good... one more CVE lost and one badly damaged (probably will sink Tomorrow)... oh well....
Now the movements between Kendari and Menado are interdicted.... and all the waters around Menado are enslaved to the Fletcher's reign... they can bomb my AF, they can raid my sealines...and i have basically nothing to oppose them
Getting harder everyday
- leehunt27@bloomberg.net
- Posts: 534
- Joined: Mon Sep 06, 2004 2:08 pm
RE: The battle for Lautem
Don't lose hope GreyJoy-- its 1944 and he has a long, long way to go. How many grinding atolls, fortifications, and kamikazes has he yet to face?
John 21:25
RE: The battle for Lautem
Fletchers are a bane, for sure, but they can't take a base.
How is your supply? Can you front load some of the next line of defense so they're more or less good for a few months, thus making sure he can't cut you off at sea and leave your guys starving?
How is your supply? Can you front load some of the next line of defense so they're more or less good for a few months, thus making sure he can't cut you off at sea and leave your guys starving?
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
RE: The battle for Lautem
ORIGINAL: JocMeister
ORIGINAL: Lokasenna
Idunno, at a speed of 2/1 or 1/0, going from Luzon to Hawaii is a long way. Plus, if it's a major asset and I were Japan, I'd be littering the route(s) with subs.
You can repair both SYS and FLT (using ARDs) locally so I think its not too common having to make the entire journey with 1 hex per phase. [:)]
But again. Having a repair yard available is of course nice! [:D]
Yes, but it really is more a function of time. A severely damaged carrier is going to be out of work 4-6 months and a BB can take up to a year to repair. If you can cut two months time off transit not to mention the time spent getting sys and temp. flotation damage down then you are better off. If you have a dozen severely damaged capital ships then a good shipyard will make a very big difference. Believe me, this is the voice of experience talking here...[:D]
I am the Holy Roman Emperor and am above grammar.
Sigismund of Luxemburg
Sigismund of Luxemburg
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JocMeister
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DEFEAT: The battle of Ambon
So guys, the time has come. The KB has finally failed. At the 5th Carrier engagement of the war, the allies finally managed to take the upper hand. Luck, flak and radar were all on their side this time.
What happened?
Feb 20, 44
As you may remember Yesterday we spotted the enemy's CVs near Damar moving North. Didn't see any invasion force so i thought it was a supporting/raiding mission. I decided to take this opportunity to cause a bit of havoc among the series of TFs moving east/west North of ambon, through all those little bases recently conquered by the enemy's paras.
Moved my combined fleet 1 hex east of Kendari. The CVTFs were ordered to follow an ASW TF and several SCTFs (with BBs and CAs).
Unfortunately this time i was wrong. Brad was actually invading Namlea so he moved his CVs 2 hexes south of Ambon...
During the morning severe storms obscured both fleets, but when the afternoon arrived, my search planes spotted them and my admirals (Nagumo, Yamaguchi and Abe) decided to react towards the enemy,
leaving all the BBs and CAs back...so abbandoning the flak cover...
The enemy reacted too and we anded up pretty close to each other...
Another thing that changed the outcome was that my stupid generals decided to attack first a CVETF 3 hexes east of the American CVs... We sunk 5 or 6 of them, but our major punch
lost its unity...and when it was time to attack the real target (CVs) we were badly outnumbered...
The Bunker Hill, the Intrepid and the CVL cabot are for sure out of the war for some months...but the attack wasn't good at all... there was bad weather over the enemy's CVs and that put surely out of aim my torpedo bombers
Also the Hellcats did a great job concentrating almost immediately on my bombers....
Then the counterstrike arrived... and it was a massacre.
The Zuiho sunk, the Ryuho and Ryuhio are dead in the water.
The Katsuragi has 60 fires and will surely be gone.
The Junyo will sink tomorrow (doing 2 knots).
Many more units have fires and damage that will put them out of the war for months (if i can save them, which isn't sure considering the number of subs around).
A disaster...yes.
The enemy's flak was really a factor and so was the reaction... but i cannot complain. Bad decisions on my part and Brad deserved some luck after all this time.
The enemy landed a full supported marine division at Namlea, thus isolating Ambon and Boela for good.
Now the door of the DEI is open. The guardian (KB) is no more and Japan's fate is written.
Long live the Emperor!
AFTER ACTION REPORTS FOR Feb 20, 44
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Sub attack near Truk at 112,108
Japanese Ships
AM Wa 104, Torpedo hits 1, heavy damage
AM Wa 103
Allied Ships
SS S-44
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Submarine attack near Ambon at 76,110
Japanese Ships
SS I-154, hits 16, and is sunk
Allied Ships
DD Caperton
CLAA Oakland
DD Dortch
DD Claxton
CA Quincy
SS I-154 launches 2 torpedoes at DD Caperton
I-154 diving deep ....
DD Dortch attacking submerged sub ....
SS I-154 forced to surface!
DD Dortch firing on surfaced sub ....
DD Claxton firing on surfaced sub ....
CA Quincy firing on surfaced sub ....
Sub slips beneath the waves
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Morning Air attack on Obi , at 77,106
Weather in hex: Light rain
Raid detected at 13 NM, estimated altitude 36,000 feet.
Estimated time to target is 3 minutes
Japanese aircraft
Ki-84r Frank x 24
Allied aircraft
F4F-4 Wildcat x 10
FM-1 Wildcat x 23
F6F-3 Hellcat x 10
Japanese aircraft losses
Ki-84r Frank: 1 destroyed
Allied aircraft losses
F4F-4 Wildcat: 5 destroyed
FM-1 Wildcat: 8 destroyed
F6F-3 Hellcat: 3 destroyed
Aircraft Attacking:
6 x Ki-84r Frank sweeping at 34000 feet *
CAP engaged:
VC(F)-39 with F6F-3 Hellcat (0 airborne, 0 on standby, 0 scrambling)
(10 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 10 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Raid is overhead
VC(F)-41 with FM-1 Wildcat (13 airborne, 0 on standby, 0 scrambling)
(13 plane(s) diverted to support CAP in hex.)
13 plane(s) intercepting now.
Group patrol altitude is 10000
Raid is overhead
VF-60 with F4F-4 Wildcat (10 airborne, 0 on standby, 0 scrambling)
(10 plane(s) diverted to support CAP in hex.)
10 plane(s) intercepting now.
Group patrol altitude is 10000
Raid is overhead
VC(F)-68 with FM-1 Wildcat (0 airborne, 0 on standby, 0 scrambling)
(10 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 10 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Raid is overhead
--------------------------------------------------------------------------------
Morning Air attack on TF, near Namlea at 76,108 (From Kendari)
Weather in hex: Heavy rain
Raid detected at 62 NM, estimated altitude 10,000 feet.
Estimated time to target is 18 minutes
Japanese aircraft
A6M5 Zero x 27
P1Y2 Frances x 12
Allied aircraft
Spitfire Vc Trop x 4
P-38H Lightning x 8
P-40K Warhawk x 11
FM-1 Wildcat x 33
F6F-3 Hellcat x 8
Japanese aircraft losses
A6M5 Zero: 5 destroyed
P1Y2 Frances: 2 destroyed, 4 damaged
Allied aircraft losses
FM-1 Wildcat: 1 destroyed
Allied Ships
KV Freesia
APA Calvert
APD Manley
Aircraft Attacking:
9 x P1Y2 Frances launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
--------------------------------------------------------------------------------
Morning Air attack on TF, near Obi at 77,106
Weather in hex: Light rain
Raid detected at 105 NM, estimated altitude 13,000 feet.
Estimated time to target is 34 minutes
Japanese aircraft
A6M5 Zero x 12
D4Y3 Judy x 6
N1K2-J George x 12
Japanese aircraft losses
D4Y3 Judy: 1 damaged
Allied Ships
xAK Frederick Billings, Bomb hits 2, heavy fires
xAK George L. Curry, heavy fires
Aircraft Attacking:
2 x D4Y3 Judy releasing from 1000'
Naval Attack: 1 x 500 kg SAP Bomb
4 x D4Y3 Judy releasing from 3000'
Naval Attack: 1 x 500 kg SAP Bomb
Heavy smoke from fires obscuring xAK George L. Curry
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Ambon at 75,109 (again from Kendari<)
Weather in hex: Moderate rain
Raid detected at 112 NM, estimated altitude 11,000 feet.
Estimated time to target is 33 minutes
Japanese aircraft
A6M5 Zero x 15
D4Y3 Judy x 13
N1K2-J George x 4
P1Y2 Frances x 12
Allied aircraft
Spitfire Vc Trop x 6
P-38H Lightning x 10
P-40K Warhawk x 17
F4F-4 Wildcat x 8
FM-1 Wildcat x 66
F4U-1A Corsair x 80
F6F-3 Hellcat x 164
Japanese aircraft losses
A6M5 Zero: 3 destroyed
D4Y3 Judy: 3 destroyed
P1Y2 Frances: 8 destroyed
Allied aircraft losses
FM-1 Wildcat: 1 destroyed
C
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Afternoon Air attack on TF, near Ambon at 77,111
Weather in hex: Clear sky
Raid detected at 79 NM, estimated altitude 18,000 feet.
Estimated time to target is 26 minutes
Japanese aircraft
A6M5 Zero x 27
B6N2 Jill x 67
B7A2 Grace x 18
Allied aircraft
F4F-4 Wildcat x 13
FM-1 Wildcat x 41
F6F-3 Hellcat x 18
Japanese aircraft losses
A6M5 Zero: 5 destroyed
B6N2 Jill: 23 destroyed, 6 damaged
B7A2 Grace: 3 destroyed, 2 damaged
Allied aircraft losses
F4F-4 Wildcat: 2 destroyed
FM-1 Wildcat: 6 destroyed
F6F-3 Hellcat: 1 destroyed
Allied Ships
CVE White Plains, Torpedo hits 4, and is sunk
CVE Kasaan Bay, Torpedo hits 2, and is sunk
CVE Fanshaw Bay, Torpedo hits 2, on fire, heavy damage
CVE Kalinin Bay, Torpedo hits 5, and is sunk
CVE Gambier Bay, Torpedo hits 2, and is sunk
CVE Kitkun Bay, Torpedo hits 4, and is sunk
DE Stadtfeld
DE Tisdale
Aircraft Attacking:
15 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
9 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
12 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
10 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
CAP engaged:
VF-9 with F6F-3 Hellcat (4 airborne, 0 on standby, 0 scrambling)
(6 plane(s) diverted to support CAP in hex.)
4 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 8000 and 15000.
Time for all group planes to reach interception is 20 minutes
5 planes vectored on to bombers
VC(F)-41 with FM-1 Wildcat (0 airborne, 0 on standby, 0 scrambling)
(4 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 0 being recalled, 4 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 30 minutes
4 planes vectored on to bombers
VC(F)-39 with F6F-3 Hellcat (0 airborne, 4 on standby, 6 scrambling)
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 6000 and 14000.
Time for all group planes to reach interception is 25 minutes
8 planes vectored on to bombers
VF-60 with F4F-4 Wildcat (0 airborne, 4 on standby, 7 scrambling)
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 8000 and 21000.
Time for all group planes to reach interception is 40 minutes
5 planes vectored on to bombers
VC(F)-68 with FM-1 Wildcat (2 airborne, 4 on standby, 6 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 10000 and 17000.
Time for all group planes to reach interception is 27 minutes
2 planes vectored on to bombers
VC(F)-3 with FM-1 Wildcat (2 airborne, 6 on standby, 9 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 10000 and 14000.
Time for all group planes to reach interception is 28 minutes
17 planes vectored on to bombers
VC(F)-5 with FM-1 Wildcat (0 airborne, 6 on standby, 0 scrambling)
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 14000 and 18000.
Time for all group planes to reach interception is 10 minutes
Fuel storage explosion on CVE White Plains
Ammo storage explosion on CVE Kasaan Bay
Fuel storage explosion on CVE Fanshaw Bay
Fuel storage explosion on CVE Gambier Bay
Ammo storage explosion on CVE Kitkun Bay
Ammo storage explosion on CVE White Plains
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Ambon at 75,109
Weather in hex: Moderate rain
Raid detected at 119 NM, estimated altitude 17,000 feet.
Estimated time to target is 35 minutes
Japanese aircraft
A6M5 Zero x 128
B5N2 Kate x 22
B6N2 Jill x 121
B7A2 Grace x 12
D4Y4 Judy x 187
Allied aircraft
Spitfire Vc Trop x 4
P-38H Lightning x 10
P-40K Warhawk x 14
F4F-4 Wildcat x 6
FM-1 Wildcat x 54
F4U-1A Corsair x 77
F6F-3 Hellcat x 152
Japanese aircraft losses
A6M5 Zero: 9 destroyed
B5N2 Kate: 2 destroyed, 4 damaged
B6N2 Jill: 19 destroyed, 13 damaged
B6N2 Jill: 1 destroyed by flak
B7A2 Grace: 2 destroyed, 1 damaged
D4Y4 Judy: 21 destroyed, 21 damaged
D4Y4 Judy: 14 destroyed by flak
Allied aircraft losses
F4U-1A Corsair: 1 destroyed
F6F-3 Hellcat: 1 destroyed
Allied Ships
CVL Monterey, Bomb hits 1, on fire
CV Essex
CVL Cowpens
CV Bunker Hill, Bomb hits 6, Torpedo hits 1, heavy fires, heavy damage
CVL Cabot, Bomb hits 3, heavy fires, heavy damage
CA Astoria
CV Intrepid, Bomb hits 1, Torpedo hits 4, on fire, heavy damage
CVL Langley, Torpedo hits 1
CV Yorktown
CA Portland
DD Stembel
CLAA San Juan, Bomb hits 1
DD Lewis Hancock
DD Healy, Bomb hits 1, on fire
Aircraft Attacking:
2 x D4Y4 Judy releasing from 2000'
Naval Attack: 1 x 800 kg AP Bomb
8 x D4Y4 Judy releasing from 3000'
Naval Attack: 1 x 800 kg AP Bomb
3 x D4Y4 Judy releasing from 3000'
Naval Attack: 1 x 800 kg AP Bomb
8 x D4Y4 Judy releasing from 3000'
Naval Attack: 1 x 800 kg AP Bomb
10 x D4Y4 Judy releasing from 3000'
Naval Attack: 1 x 800 kg AP Bomb
7 x D4Y4 Judy releasing from 1000'
Naval Attack: 1 x 800 kg AP Bomb
19 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
8 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
11 x D4Y4 Judy releasing from 1000'
Naval Attack: 1 x 800 kg AP Bomb
6 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
1 x D4Y4 Judy releasing from 10000'
Naval Attack: 1 x 800 kg AP Bomb
10 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
4 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
7 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
12 x D4Y4 Judy releasing from 1000'
Naval Attack: 1 x 800 kg AP Bomb
8 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
2 x D4Y4 Judy releasing from 1000'
Naval Attack: 1 x 800 kg AP Bomb
11 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
8 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
19 x B5N2 Kate bombing from 14000 feet
Naval Attack: 2 x 250 kg SAP Bomb
4 x D4Y4 Judy releasing from 3000'
Naval Attack: 1 x 800 kg AP Bomb
7 x D4Y4 Judy releasing from 1000'
Naval Attack: 1 x 800 kg AP Bomb
8 x D4Y4 Judy releasing from 2000'
Naval Attack: 1 x 800 kg AP Bomb
3 x D4Y4 Judy releasing from 2000'
Naval Attack: 1 x 800 kg AP Bomb
6 x D4Y4 Judy releasing from 2000'
Naval Attack: 1 x 800 kg AP Bomb
7 x D4Y4 Judy releasing from 3000'
Naval Attack: 1 x 800 kg AP Bomb
7 x D4Y4 Judy releasing from 1000'
Naval Attack: 1 x 800 kg AP Bomb
3 x D4Y4 Judy releasing from 3000'
Naval Attack: 1 x 800 kg AP Bomb
7 x D4Y4 Judy releasing from 3000'
Naval Attack: 1 x 800 kg AP Bomb
7 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
3 x D4Y4 Judy releasing from 2000'
Naval Attack: 1 x 800 kg AP Bomb
4 x D4Y4 Judy releasing from 2000'
Naval Attack: 1 x 800 kg AP Bomb
4 x D4Y4 Judy releasing from 2000'
Naval Attack: 1 x 800 kg AP Bomb
CAP engaged:
VF-2 with F4U-1A Corsair (4 airborne, 17 on standby, 12 scrambling)
4 plane(s) intercepting now.
3 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 7000 and 18000.
Time for all group planes to reach interception is 37 minutes
VF-3 with F6F-3 Hellcat (0 airborne, 8 on standby, 8 scrambling)
5 plane(s) not yet engaged, 14 being recalled, 4 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 4000 and 14000.
Time for all group planes to reach interception is 30 minutes
VF-42 with F6F-3 Hellcat (1 airborne, 5 on standby, 8 scrambling)
1 plane(s) intercepting now.
10 plane(s) not yet engaged, 13 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 1000 and 15000.
Time for all group planes to reach interception is 25 minutes
VF-18 with F4U-1A Corsair (5 airborne, 8 on standby, 8 scrambling)
5 plane(s) intercepting now.
8 plane(s) not yet engaged, 10 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 7000 and 17000.
Time for all group planes to reach interception is 29 minutes
4 planes vectored on to bombers
VF-22 with F6F-3 Hellcat (0 airborne, 5 on standby, 0 scrambling)
1 plane(s) not yet engaged, 4 being recalled, 4 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 7000 and 15000.
Time for all group planes to reach interception is 40 minutes
VF-24 with F6F-3 Hellcat (3 airborne, 5 on standby, 0 scrambling)
3 plane(s) intercepting now.
0 plane(s) not yet engaged, 5 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 14000 and 18000.
Time for all group planes to reach interception is 30 minutes
VC(F)-39 with F6F-3 Hellcat (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 5 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 6 minutes
VC(F)-41 with FM-1 Wildcat (0 airborne, 0 on standby, 0 scrambling)
7 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 14645.
Time for all group planes to reach interception is 12 minutes
VF-60 with F4F-4 Wildcat (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 6 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 2 minutes
VC(F)-68 with FM-1 Wildcat (0 airborne, 0 on standby, 0 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 17000.
Time for all group planes to reach interception is 55 minutes
VOC(F)-1 with FM-1 Wildcat (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 14 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 21 minutes
VC(F)-3 with FM-1 Wildcat (0 airborne, 0 on standby, 0 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 14000.
Time for all group planes to reach interception is 20 minutes
VC(F)-5 with FM-1 Wildcat (0 airborne, 0 on standby, 0 scrambling)
10 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 10645.
Time for all group planes to reach interception is 48 minutes
VC(F)-10 with FM-1 Wildcat (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 6 out of immediate contact.
Group patrol altitude is 15000
Time for all group planes to reach interception is 38 minutes
VRF-5F with F6F-3 Hellcat (0 airborne, 0 on standby, 0 scrambling)
10 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 10000.
Time for all group planes to reach interception is 12 minutes
VMF-115 with FM-1 Wildcat (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 6 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000
Time for all group planes to reach interception is 1 minutes
No.457 Sqn RAF with Spitfire Vc Trop (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 4 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000
Time for all group planes to reach interception is 13 minutes
49th FG/7th FS with P-38H Lightning (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 10 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 38 minutes
18th FG/12th FS with P-40K Warhawk (0 airborne, 0 on standby, 0 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 16000.
Time for all group planes to reach interception is 8 minutes
475th FG/431st FS with P-40K Warhawk (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 8 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000
Time for all group planes to reach interception is 5 minutes
Heavy smoke from fires obscuring CVL Cabot
Ammo storage explosion on CV Intrepid
Heavy smoke from fires obscuring CV Intrepid
Heavy smoke from fires obscuring CV Bunker Hill
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Kendari at 71,107
Weather in hex: Light cloud
Raid detected at 80 NM, estimated altitude 13,000 feet.
Estimated time to target is 34 minutes
Japanese aircraft
A6M5 Zero x 197
A6M5b Zero x 54
A6M5c Zero x 27
N1K2-J George x 5
Ki-44-IIc Tojo x 4
Allied aircraft
F6F-3 Hellcat x 113
SB2C-1C Helldiver x 62
SBD-5 Dauntless x 30
TBF-1 Avenger x 82
TBM-1C Avenger x 64
Japanese aircraft losses
A6M5 Zero: 4 destroyed
A6M5c Zero: 1 destroyed
Allied aircraft losses
F6F-3 Hellcat: 11 destroyed
SB2C-1C Helldiver: 18 destroyed, 8 damaged
SB2C-1C Helldiver: 1 destroyed by flak
SBD-5 Dauntless: 9 destroyed, 4 damaged
TBF-1 Avenger: 15 destroyed, 15 damaged
TBF-1 Avenger: 1 destroyed by flak
TBM-1C Avenger: 19 destroyed, 8 damaged
TBM-1C Avenger: 1 destroyed by flak
Japanese Ships
CV Amagi
CV Zuikaku
CVL Ryujo, Bomb hits 1, Torpedo hits 1, heavy fires, heavy damage
CV Shokaku, Torpedo hits 1
CV Katsuragi, Bomb hits 4, on fire, heavy damage
CVL Zuiho, Torpedo hits 3, and is sunk
CV Soryu
CVL Ryuho, Torpedo hits 3, heavy damage
CV Hiryu, Torpedo hits 1, on fire
CVE Unyo, Bomb hits 3, heavy fires
CV Junyo, Bomb hits 4, Torpedo hits 2, on fire, heavy damage
CV Kaga
CVL Shoho, Bomb hits 3, on fire
BB Kongo, Torpedo hits 1
DD Wakaba, Bomb hits 1, on fire
DD Kawakaze
DD Myojinkaze
Aircraft Attacking:
10 x SB2C-1C Helldiver releasing from 2000'
Naval Attack: 1 x 1000 lb SAP Bomb, 2 x 250 lb SAP Bomb
10 x TBM-1C Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
13 x TBM-1C Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
12 x SBD-5 Dauntless releasing from 4000'
Naval Attack: 1 x 1000 lb SAP Bomb
9 x TBM-1C Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
9 x TBM-1C Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
12 x SB2C-1C Helldiver releasing from 3000'
Naval Attack: 1 x 1000 lb SAP Bomb, 2 x 250 lb SAP Bomb
10 x TBF-1 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
14 x TBF-1 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
9 x TBF-1 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
3 x TBF-1 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
5 x TBF-1 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
7 x TBF-1 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
4 x SB2C-1C Helldiver releasing from 3000'
Naval Attack: 1 x 1000 lb SAP Bomb, 2 x 250 lb SAP Bomb
8 x SBD-5 Dauntless releasing from 2000'
Naval Attack: 1 x 1000 lb SAP Bomb
3 x SB2C-1C Helldiver releasing from 4000'
Naval Attack: 1 x 1000 lb SAP Bomb, 2 x 250 lb SAP Bomb
5 x TBF-1 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
1 x SB2C-1C Helldiver releasing from 10000'
Naval Attack: 1 x 1000 lb SAP Bomb, 2 x 250 lb SAP Bomb
4 x SB2C-1C Helldiver releasing from 4000'
Naval Attack: 1 x 1000 lb SAP Bomb, 2 x 250 lb SAP Bomb
CAP engaged:
Yokosuka Ku S-2 with N1K2-J George (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 5 being recalled, 0 out of immediate contact.
Group patrol altitude is 31000
Time for all group planes to reach interception is 9 minutes
Akagi-1 with A6M5 Zero (0 airborne, 24 on standby, 0 scrambling)
11 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 6000 and 15000.
Time for all group planes to reach interception is 28 minutes
24 planes vectored on to bombers
Kaga-1 with A6M5 Zero (0 airborne, 20 on standby, 0 scrambling)
10 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 3000 and 15000.
Time for all group planes to reach interception is 24 minutes
22 planes vectored on to bombers
Soryu-1 with A6M5 Zero (0 airborne, 17 on standby, 0 scrambling)
8 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 7000 and 16000.
Time for all group planes to reach interception is 27 minutes
11 planes vectored on to bombers
Hiryu-1 with A6M5 Zero (0 airborne, 18 on standby, 0 scrambling)
8 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 18000 , scrambling fighters between 1000 and 18000.
Time for all group planes to reach interception is 30 minutes
9 planes vectored on to bombers
Shokaku-1 with A6M5 Zero (0 airborne, 18 on standby, 0 scrambling)
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 18000 , scrambling fighters between 8000 and 18000.
Time for all group planes to reach interception is 30 minutes
12 planes vectored on to bombers
Zuikaku-1 with A6M5 Zero (0 airborne, 18 on standby, 0 scrambling)
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 3000 and 17000.
Time for all group planes to reach interception is 19 minutes
6 planes vectored on to bombers
Taiho-1 with A6M5 Zero (0 airborne, 18 on standby, 0 scrambling)
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 31 minutes
9 planes vectored on to bombers
Unryu-1 with A6M5b Zero (0 airborne, 18 on standby, 0 scrambling)
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 17000 , scrambling fighters between 8000 and 17000.
Time for all group planes to reach interception is 27 minutes
18 planes vectored on to bombers
Amagi-1 with A6M5b Zero (0 airborne, 18 on standby, 0 scrambling)
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 18000 , scrambling fighters between 8000 and 18000.
Time for all group planes to reach interception is 16 minutes
15 planes vectored on to bombers
Katsuragi-1 with A6M5c Zero (0 airborne, 18 on standby, 0 scrambling)
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 8000 , scrambling fighters between 5000 and 17000.
Time for all group planes to reach interception is 25 minutes
6 planes vectored on to bombers
78th Sentai with Ki-44-IIc Tojo (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 4 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 5 minutes
4 planes vectored on to bombers
Ammo storage explosion on CVL Ryujo
Heavy smoke from fires obscuring a Taiyo class CVE
Heavy smoke from fires obscuring DD Wakaba
Heavy smoke from fires obscuring CV Katsuragi
Fuel storage explosion on CV Hiryu
--------------------------------------------------------------------------------
Pre-Invasion action off Namlea (76,108)
53 Coastal gun shots fired in defense.
Allied Ships
KV Freesia
KV Aster
APD Waters
APD Manley
APD Stewart
APA Custer
Allied ground losses:
28 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled
KV Freesia fired at enemy troops
KV Aster fired at enemy troops
APD Waters fired at enemy troops
APD Manley fired at enemy troops
APD Stewart fired at enemy troops
Defensive Guns fire at approaching troops in landing craft at 6,000 yards
Defensive Guns fire at approaching troops in landing craft at 1,000 yards
--------------------------------------------------------------------------------
Amphibious Assault at Namlea (76,108)
TF 438 troops unloading over beach at Namlea, 76,108
Allied ground losses:
86 casualties reported
Squads: 0 destroyed, 15 disabled
Non Combat: 1 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 2 (0 destroyed, 2 disabled)
Vehicles lost 6 (1 destroyed, 5 disabled)
15 Support troops accidentally lost during unload of 4th Marine Div /2
Motorized Support lost overboard during unload of 4th Marine Div /7
--------------------------------------------------------------------------------
Ground combat at Namlea (76,108)
Japanese Bombardment attack
Attacking force 2377 troops, 27 guns, 3 vehicles, Assault Value = 101
Defending force 10425 troops, 144 guns, 191 vehicles, Assault Value = 432
Japanese ground losses:
10 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Assaulting units:
Yokosuka 4th SNLF
Ankei SNLF /1
69th JAAF AF Bn
Defending units:
4th Marine Div /1
1st Army Tank Rgt /1

What happened?
Feb 20, 44
As you may remember Yesterday we spotted the enemy's CVs near Damar moving North. Didn't see any invasion force so i thought it was a supporting/raiding mission. I decided to take this opportunity to cause a bit of havoc among the series of TFs moving east/west North of ambon, through all those little bases recently conquered by the enemy's paras.
Moved my combined fleet 1 hex east of Kendari. The CVTFs were ordered to follow an ASW TF and several SCTFs (with BBs and CAs).
Unfortunately this time i was wrong. Brad was actually invading Namlea so he moved his CVs 2 hexes south of Ambon...
During the morning severe storms obscured both fleets, but when the afternoon arrived, my search planes spotted them and my admirals (Nagumo, Yamaguchi and Abe) decided to react towards the enemy,
leaving all the BBs and CAs back...so abbandoning the flak cover...
The enemy reacted too and we anded up pretty close to each other...
Another thing that changed the outcome was that my stupid generals decided to attack first a CVETF 3 hexes east of the American CVs... We sunk 5 or 6 of them, but our major punch
lost its unity...and when it was time to attack the real target (CVs) we were badly outnumbered...
The Bunker Hill, the Intrepid and the CVL cabot are for sure out of the war for some months...but the attack wasn't good at all... there was bad weather over the enemy's CVs and that put surely out of aim my torpedo bombers
Also the Hellcats did a great job concentrating almost immediately on my bombers....
Then the counterstrike arrived... and it was a massacre.
The Zuiho sunk, the Ryuho and Ryuhio are dead in the water.
The Katsuragi has 60 fires and will surely be gone.
The Junyo will sink tomorrow (doing 2 knots).
Many more units have fires and damage that will put them out of the war for months (if i can save them, which isn't sure considering the number of subs around).
A disaster...yes.
The enemy's flak was really a factor and so was the reaction... but i cannot complain. Bad decisions on my part and Brad deserved some luck after all this time.
The enemy landed a full supported marine division at Namlea, thus isolating Ambon and Boela for good.
Now the door of the DEI is open. The guardian (KB) is no more and Japan's fate is written.
Long live the Emperor!
AFTER ACTION REPORTS FOR Feb 20, 44
--------------------------------------------------------------------------------
Sub attack near Truk at 112,108
Japanese Ships
AM Wa 104, Torpedo hits 1, heavy damage
AM Wa 103
Allied Ships
SS S-44
--------------------------------------------------------------------------------
Submarine attack near Ambon at 76,110
Japanese Ships
SS I-154, hits 16, and is sunk
Allied Ships
DD Caperton
CLAA Oakland
DD Dortch
DD Claxton
CA Quincy
SS I-154 launches 2 torpedoes at DD Caperton
I-154 diving deep ....
DD Dortch attacking submerged sub ....
SS I-154 forced to surface!
DD Dortch firing on surfaced sub ....
DD Claxton firing on surfaced sub ....
CA Quincy firing on surfaced sub ....
Sub slips beneath the waves
--------------------------------------------------------------------------------
Morning Air attack on Obi , at 77,106
Weather in hex: Light rain
Raid detected at 13 NM, estimated altitude 36,000 feet.
Estimated time to target is 3 minutes
Japanese aircraft
Ki-84r Frank x 24
Allied aircraft
F4F-4 Wildcat x 10
FM-1 Wildcat x 23
F6F-3 Hellcat x 10
Japanese aircraft losses
Ki-84r Frank: 1 destroyed
Allied aircraft losses
F4F-4 Wildcat: 5 destroyed
FM-1 Wildcat: 8 destroyed
F6F-3 Hellcat: 3 destroyed
Aircraft Attacking:
6 x Ki-84r Frank sweeping at 34000 feet *
CAP engaged:
VC(F)-39 with F6F-3 Hellcat (0 airborne, 0 on standby, 0 scrambling)
(10 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 10 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Raid is overhead
VC(F)-41 with FM-1 Wildcat (13 airborne, 0 on standby, 0 scrambling)
(13 plane(s) diverted to support CAP in hex.)
13 plane(s) intercepting now.
Group patrol altitude is 10000
Raid is overhead
VF-60 with F4F-4 Wildcat (10 airborne, 0 on standby, 0 scrambling)
(10 plane(s) diverted to support CAP in hex.)
10 plane(s) intercepting now.
Group patrol altitude is 10000
Raid is overhead
VC(F)-68 with FM-1 Wildcat (0 airborne, 0 on standby, 0 scrambling)
(10 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 10 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Raid is overhead
--------------------------------------------------------------------------------
Morning Air attack on TF, near Namlea at 76,108 (From Kendari)
Weather in hex: Heavy rain
Raid detected at 62 NM, estimated altitude 10,000 feet.
Estimated time to target is 18 minutes
Japanese aircraft
A6M5 Zero x 27
P1Y2 Frances x 12
Allied aircraft
Spitfire Vc Trop x 4
P-38H Lightning x 8
P-40K Warhawk x 11
FM-1 Wildcat x 33
F6F-3 Hellcat x 8
Japanese aircraft losses
A6M5 Zero: 5 destroyed
P1Y2 Frances: 2 destroyed, 4 damaged
Allied aircraft losses
FM-1 Wildcat: 1 destroyed
Allied Ships
KV Freesia
APA Calvert
APD Manley
Aircraft Attacking:
9 x P1Y2 Frances launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
--------------------------------------------------------------------------------
Morning Air attack on TF, near Obi at 77,106
Weather in hex: Light rain
Raid detected at 105 NM, estimated altitude 13,000 feet.
Estimated time to target is 34 minutes
Japanese aircraft
A6M5 Zero x 12
D4Y3 Judy x 6
N1K2-J George x 12
Japanese aircraft losses
D4Y3 Judy: 1 damaged
Allied Ships
xAK Frederick Billings, Bomb hits 2, heavy fires
xAK George L. Curry, heavy fires
Aircraft Attacking:
2 x D4Y3 Judy releasing from 1000'
Naval Attack: 1 x 500 kg SAP Bomb
4 x D4Y3 Judy releasing from 3000'
Naval Attack: 1 x 500 kg SAP Bomb
Heavy smoke from fires obscuring xAK George L. Curry
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Ambon at 75,109 (again from Kendari<)
Weather in hex: Moderate rain
Raid detected at 112 NM, estimated altitude 11,000 feet.
Estimated time to target is 33 minutes
Japanese aircraft
A6M5 Zero x 15
D4Y3 Judy x 13
N1K2-J George x 4
P1Y2 Frances x 12
Allied aircraft
Spitfire Vc Trop x 6
P-38H Lightning x 10
P-40K Warhawk x 17
F4F-4 Wildcat x 8
FM-1 Wildcat x 66
F4U-1A Corsair x 80
F6F-3 Hellcat x 164
Japanese aircraft losses
A6M5 Zero: 3 destroyed
D4Y3 Judy: 3 destroyed
P1Y2 Frances: 8 destroyed
Allied aircraft losses
FM-1 Wildcat: 1 destroyed
C
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Ambon at 77,111
Weather in hex: Clear sky
Raid detected at 79 NM, estimated altitude 18,000 feet.
Estimated time to target is 26 minutes
Japanese aircraft
A6M5 Zero x 27
B6N2 Jill x 67
B7A2 Grace x 18
Allied aircraft
F4F-4 Wildcat x 13
FM-1 Wildcat x 41
F6F-3 Hellcat x 18
Japanese aircraft losses
A6M5 Zero: 5 destroyed
B6N2 Jill: 23 destroyed, 6 damaged
B7A2 Grace: 3 destroyed, 2 damaged
Allied aircraft losses
F4F-4 Wildcat: 2 destroyed
FM-1 Wildcat: 6 destroyed
F6F-3 Hellcat: 1 destroyed
Allied Ships
CVE White Plains, Torpedo hits 4, and is sunk
CVE Kasaan Bay, Torpedo hits 2, and is sunk
CVE Fanshaw Bay, Torpedo hits 2, on fire, heavy damage
CVE Kalinin Bay, Torpedo hits 5, and is sunk
CVE Gambier Bay, Torpedo hits 2, and is sunk
CVE Kitkun Bay, Torpedo hits 4, and is sunk
DE Stadtfeld
DE Tisdale
Aircraft Attacking:
15 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
9 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
12 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
10 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
CAP engaged:
VF-9 with F6F-3 Hellcat (4 airborne, 0 on standby, 0 scrambling)
(6 plane(s) diverted to support CAP in hex.)
4 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 8000 and 15000.
Time for all group planes to reach interception is 20 minutes
5 planes vectored on to bombers
VC(F)-41 with FM-1 Wildcat (0 airborne, 0 on standby, 0 scrambling)
(4 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 0 being recalled, 4 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 30 minutes
4 planes vectored on to bombers
VC(F)-39 with F6F-3 Hellcat (0 airborne, 4 on standby, 6 scrambling)
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 6000 and 14000.
Time for all group planes to reach interception is 25 minutes
8 planes vectored on to bombers
VF-60 with F4F-4 Wildcat (0 airborne, 4 on standby, 7 scrambling)
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 8000 and 21000.
Time for all group planes to reach interception is 40 minutes
5 planes vectored on to bombers
VC(F)-68 with FM-1 Wildcat (2 airborne, 4 on standby, 6 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 10000 and 17000.
Time for all group planes to reach interception is 27 minutes
2 planes vectored on to bombers
VC(F)-3 with FM-1 Wildcat (2 airborne, 6 on standby, 9 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 10000 and 14000.
Time for all group planes to reach interception is 28 minutes
17 planes vectored on to bombers
VC(F)-5 with FM-1 Wildcat (0 airborne, 6 on standby, 0 scrambling)
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 14000 and 18000.
Time for all group planes to reach interception is 10 minutes
Fuel storage explosion on CVE White Plains
Ammo storage explosion on CVE Kasaan Bay
Fuel storage explosion on CVE Fanshaw Bay
Fuel storage explosion on CVE Gambier Bay
Ammo storage explosion on CVE Kitkun Bay
Ammo storage explosion on CVE White Plains
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Ambon at 75,109
Weather in hex: Moderate rain
Raid detected at 119 NM, estimated altitude 17,000 feet.
Estimated time to target is 35 minutes
Japanese aircraft
A6M5 Zero x 128
B5N2 Kate x 22
B6N2 Jill x 121
B7A2 Grace x 12
D4Y4 Judy x 187
Allied aircraft
Spitfire Vc Trop x 4
P-38H Lightning x 10
P-40K Warhawk x 14
F4F-4 Wildcat x 6
FM-1 Wildcat x 54
F4U-1A Corsair x 77
F6F-3 Hellcat x 152
Japanese aircraft losses
A6M5 Zero: 9 destroyed
B5N2 Kate: 2 destroyed, 4 damaged
B6N2 Jill: 19 destroyed, 13 damaged
B6N2 Jill: 1 destroyed by flak
B7A2 Grace: 2 destroyed, 1 damaged
D4Y4 Judy: 21 destroyed, 21 damaged
D4Y4 Judy: 14 destroyed by flak
Allied aircraft losses
F4U-1A Corsair: 1 destroyed
F6F-3 Hellcat: 1 destroyed
Allied Ships
CVL Monterey, Bomb hits 1, on fire
CV Essex
CVL Cowpens
CV Bunker Hill, Bomb hits 6, Torpedo hits 1, heavy fires, heavy damage
CVL Cabot, Bomb hits 3, heavy fires, heavy damage
CA Astoria
CV Intrepid, Bomb hits 1, Torpedo hits 4, on fire, heavy damage
CVL Langley, Torpedo hits 1
CV Yorktown
CA Portland
DD Stembel
CLAA San Juan, Bomb hits 1
DD Lewis Hancock
DD Healy, Bomb hits 1, on fire
Aircraft Attacking:
2 x D4Y4 Judy releasing from 2000'
Naval Attack: 1 x 800 kg AP Bomb
8 x D4Y4 Judy releasing from 3000'
Naval Attack: 1 x 800 kg AP Bomb
3 x D4Y4 Judy releasing from 3000'
Naval Attack: 1 x 800 kg AP Bomb
8 x D4Y4 Judy releasing from 3000'
Naval Attack: 1 x 800 kg AP Bomb
10 x D4Y4 Judy releasing from 3000'
Naval Attack: 1 x 800 kg AP Bomb
7 x D4Y4 Judy releasing from 1000'
Naval Attack: 1 x 800 kg AP Bomb
19 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
8 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
11 x D4Y4 Judy releasing from 1000'
Naval Attack: 1 x 800 kg AP Bomb
6 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
1 x D4Y4 Judy releasing from 10000'
Naval Attack: 1 x 800 kg AP Bomb
10 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
4 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
7 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
12 x D4Y4 Judy releasing from 1000'
Naval Attack: 1 x 800 kg AP Bomb
8 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
2 x D4Y4 Judy releasing from 1000'
Naval Attack: 1 x 800 kg AP Bomb
11 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
8 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
19 x B5N2 Kate bombing from 14000 feet
Naval Attack: 2 x 250 kg SAP Bomb
4 x D4Y4 Judy releasing from 3000'
Naval Attack: 1 x 800 kg AP Bomb
7 x D4Y4 Judy releasing from 1000'
Naval Attack: 1 x 800 kg AP Bomb
8 x D4Y4 Judy releasing from 2000'
Naval Attack: 1 x 800 kg AP Bomb
3 x D4Y4 Judy releasing from 2000'
Naval Attack: 1 x 800 kg AP Bomb
6 x D4Y4 Judy releasing from 2000'
Naval Attack: 1 x 800 kg AP Bomb
7 x D4Y4 Judy releasing from 3000'
Naval Attack: 1 x 800 kg AP Bomb
7 x D4Y4 Judy releasing from 1000'
Naval Attack: 1 x 800 kg AP Bomb
3 x D4Y4 Judy releasing from 3000'
Naval Attack: 1 x 800 kg AP Bomb
7 x D4Y4 Judy releasing from 3000'
Naval Attack: 1 x 800 kg AP Bomb
7 x B6N2 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
3 x D4Y4 Judy releasing from 2000'
Naval Attack: 1 x 800 kg AP Bomb
4 x D4Y4 Judy releasing from 2000'
Naval Attack: 1 x 800 kg AP Bomb
4 x D4Y4 Judy releasing from 2000'
Naval Attack: 1 x 800 kg AP Bomb
CAP engaged:
VF-2 with F4U-1A Corsair (4 airborne, 17 on standby, 12 scrambling)
4 plane(s) intercepting now.
3 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 7000 and 18000.
Time for all group planes to reach interception is 37 minutes
VF-3 with F6F-3 Hellcat (0 airborne, 8 on standby, 8 scrambling)
5 plane(s) not yet engaged, 14 being recalled, 4 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 4000 and 14000.
Time for all group planes to reach interception is 30 minutes
VF-42 with F6F-3 Hellcat (1 airborne, 5 on standby, 8 scrambling)
1 plane(s) intercepting now.
10 plane(s) not yet engaged, 13 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 1000 and 15000.
Time for all group planes to reach interception is 25 minutes
VF-18 with F4U-1A Corsair (5 airborne, 8 on standby, 8 scrambling)
5 plane(s) intercepting now.
8 plane(s) not yet engaged, 10 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 7000 and 17000.
Time for all group planes to reach interception is 29 minutes
4 planes vectored on to bombers
VF-22 with F6F-3 Hellcat (0 airborne, 5 on standby, 0 scrambling)
1 plane(s) not yet engaged, 4 being recalled, 4 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 7000 and 15000.
Time for all group planes to reach interception is 40 minutes
VF-24 with F6F-3 Hellcat (3 airborne, 5 on standby, 0 scrambling)
3 plane(s) intercepting now.
0 plane(s) not yet engaged, 5 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 14000 and 18000.
Time for all group planes to reach interception is 30 minutes
VC(F)-39 with F6F-3 Hellcat (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 5 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 6 minutes
VC(F)-41 with FM-1 Wildcat (0 airborne, 0 on standby, 0 scrambling)
7 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 14645.
Time for all group planes to reach interception is 12 minutes
VF-60 with F4F-4 Wildcat (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 6 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 2 minutes
VC(F)-68 with FM-1 Wildcat (0 airborne, 0 on standby, 0 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 17000.
Time for all group planes to reach interception is 55 minutes
VOC(F)-1 with FM-1 Wildcat (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 14 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 21 minutes
VC(F)-3 with FM-1 Wildcat (0 airborne, 0 on standby, 0 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 14000.
Time for all group planes to reach interception is 20 minutes
VC(F)-5 with FM-1 Wildcat (0 airborne, 0 on standby, 0 scrambling)
10 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 10645.
Time for all group planes to reach interception is 48 minutes
VC(F)-10 with FM-1 Wildcat (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 6 out of immediate contact.
Group patrol altitude is 15000
Time for all group planes to reach interception is 38 minutes
VRF-5F with F6F-3 Hellcat (0 airborne, 0 on standby, 0 scrambling)
10 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 10000.
Time for all group planes to reach interception is 12 minutes
VMF-115 with FM-1 Wildcat (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 6 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000
Time for all group planes to reach interception is 1 minutes
No.457 Sqn RAF with Spitfire Vc Trop (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 4 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000
Time for all group planes to reach interception is 13 minutes
49th FG/7th FS with P-38H Lightning (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 10 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 38 minutes
18th FG/12th FS with P-40K Warhawk (0 airborne, 0 on standby, 0 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 16000.
Time for all group planes to reach interception is 8 minutes
475th FG/431st FS with P-40K Warhawk (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 8 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000
Time for all group planes to reach interception is 5 minutes
Heavy smoke from fires obscuring CVL Cabot
Ammo storage explosion on CV Intrepid
Heavy smoke from fires obscuring CV Intrepid
Heavy smoke from fires obscuring CV Bunker Hill
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Kendari at 71,107
Weather in hex: Light cloud
Raid detected at 80 NM, estimated altitude 13,000 feet.
Estimated time to target is 34 minutes
Japanese aircraft
A6M5 Zero x 197
A6M5b Zero x 54
A6M5c Zero x 27
N1K2-J George x 5
Ki-44-IIc Tojo x 4
Allied aircraft
F6F-3 Hellcat x 113
SB2C-1C Helldiver x 62
SBD-5 Dauntless x 30
TBF-1 Avenger x 82
TBM-1C Avenger x 64
Japanese aircraft losses
A6M5 Zero: 4 destroyed
A6M5c Zero: 1 destroyed
Allied aircraft losses
F6F-3 Hellcat: 11 destroyed
SB2C-1C Helldiver: 18 destroyed, 8 damaged
SB2C-1C Helldiver: 1 destroyed by flak
SBD-5 Dauntless: 9 destroyed, 4 damaged
TBF-1 Avenger: 15 destroyed, 15 damaged
TBF-1 Avenger: 1 destroyed by flak
TBM-1C Avenger: 19 destroyed, 8 damaged
TBM-1C Avenger: 1 destroyed by flak
Japanese Ships
CV Amagi
CV Zuikaku
CVL Ryujo, Bomb hits 1, Torpedo hits 1, heavy fires, heavy damage
CV Shokaku, Torpedo hits 1
CV Katsuragi, Bomb hits 4, on fire, heavy damage
CVL Zuiho, Torpedo hits 3, and is sunk
CV Soryu
CVL Ryuho, Torpedo hits 3, heavy damage
CV Hiryu, Torpedo hits 1, on fire
CVE Unyo, Bomb hits 3, heavy fires
CV Junyo, Bomb hits 4, Torpedo hits 2, on fire, heavy damage
CV Kaga
CVL Shoho, Bomb hits 3, on fire
BB Kongo, Torpedo hits 1
DD Wakaba, Bomb hits 1, on fire
DD Kawakaze
DD Myojinkaze
Aircraft Attacking:
10 x SB2C-1C Helldiver releasing from 2000'
Naval Attack: 1 x 1000 lb SAP Bomb, 2 x 250 lb SAP Bomb
10 x TBM-1C Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
13 x TBM-1C Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
12 x SBD-5 Dauntless releasing from 4000'
Naval Attack: 1 x 1000 lb SAP Bomb
9 x TBM-1C Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
9 x TBM-1C Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
12 x SB2C-1C Helldiver releasing from 3000'
Naval Attack: 1 x 1000 lb SAP Bomb, 2 x 250 lb SAP Bomb
10 x TBF-1 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
14 x TBF-1 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
9 x TBF-1 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
3 x TBF-1 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
5 x TBF-1 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
7 x TBF-1 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
4 x SB2C-1C Helldiver releasing from 3000'
Naval Attack: 1 x 1000 lb SAP Bomb, 2 x 250 lb SAP Bomb
8 x SBD-5 Dauntless releasing from 2000'
Naval Attack: 1 x 1000 lb SAP Bomb
3 x SB2C-1C Helldiver releasing from 4000'
Naval Attack: 1 x 1000 lb SAP Bomb, 2 x 250 lb SAP Bomb
5 x TBF-1 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22.4in Mk 13 Torp.
1 x SB2C-1C Helldiver releasing from 10000'
Naval Attack: 1 x 1000 lb SAP Bomb, 2 x 250 lb SAP Bomb
4 x SB2C-1C Helldiver releasing from 4000'
Naval Attack: 1 x 1000 lb SAP Bomb, 2 x 250 lb SAP Bomb
CAP engaged:
Yokosuka Ku S-2 with N1K2-J George (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 5 being recalled, 0 out of immediate contact.
Group patrol altitude is 31000
Time for all group planes to reach interception is 9 minutes
Akagi-1 with A6M5 Zero (0 airborne, 24 on standby, 0 scrambling)
11 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 6000 and 15000.
Time for all group planes to reach interception is 28 minutes
24 planes vectored on to bombers
Kaga-1 with A6M5 Zero (0 airborne, 20 on standby, 0 scrambling)
10 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 3000 and 15000.
Time for all group planes to reach interception is 24 minutes
22 planes vectored on to bombers
Soryu-1 with A6M5 Zero (0 airborne, 17 on standby, 0 scrambling)
8 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 7000 and 16000.
Time for all group planes to reach interception is 27 minutes
11 planes vectored on to bombers
Hiryu-1 with A6M5 Zero (0 airborne, 18 on standby, 0 scrambling)
8 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 18000 , scrambling fighters between 1000 and 18000.
Time for all group planes to reach interception is 30 minutes
9 planes vectored on to bombers
Shokaku-1 with A6M5 Zero (0 airborne, 18 on standby, 0 scrambling)
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 18000 , scrambling fighters between 8000 and 18000.
Time for all group planes to reach interception is 30 minutes
12 planes vectored on to bombers
Zuikaku-1 with A6M5 Zero (0 airborne, 18 on standby, 0 scrambling)
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 3000 and 17000.
Time for all group planes to reach interception is 19 minutes
6 planes vectored on to bombers
Taiho-1 with A6M5 Zero (0 airborne, 18 on standby, 0 scrambling)
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 31 minutes
9 planes vectored on to bombers
Unryu-1 with A6M5b Zero (0 airborne, 18 on standby, 0 scrambling)
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 17000 , scrambling fighters between 8000 and 17000.
Time for all group planes to reach interception is 27 minutes
18 planes vectored on to bombers
Amagi-1 with A6M5b Zero (0 airborne, 18 on standby, 0 scrambling)
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 18000 , scrambling fighters between 8000 and 18000.
Time for all group planes to reach interception is 16 minutes
15 planes vectored on to bombers
Katsuragi-1 with A6M5c Zero (0 airborne, 18 on standby, 0 scrambling)
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 8000 , scrambling fighters between 5000 and 17000.
Time for all group planes to reach interception is 25 minutes
6 planes vectored on to bombers
78th Sentai with Ki-44-IIc Tojo (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 4 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 5 minutes
4 planes vectored on to bombers
Ammo storage explosion on CVL Ryujo
Heavy smoke from fires obscuring a Taiyo class CVE
Heavy smoke from fires obscuring DD Wakaba
Heavy smoke from fires obscuring CV Katsuragi
Fuel storage explosion on CV Hiryu
--------------------------------------------------------------------------------
Pre-Invasion action off Namlea (76,108)
53 Coastal gun shots fired in defense.
Allied Ships
KV Freesia
KV Aster
APD Waters
APD Manley
APD Stewart
APA Custer
Allied ground losses:
28 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled
KV Freesia fired at enemy troops
KV Aster fired at enemy troops
APD Waters fired at enemy troops
APD Manley fired at enemy troops
APD Stewart fired at enemy troops
Defensive Guns fire at approaching troops in landing craft at 6,000 yards
Defensive Guns fire at approaching troops in landing craft at 1,000 yards
--------------------------------------------------------------------------------
Amphibious Assault at Namlea (76,108)
TF 438 troops unloading over beach at Namlea, 76,108
Allied ground losses:
86 casualties reported
Squads: 0 destroyed, 15 disabled
Non Combat: 1 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 2 (0 destroyed, 2 disabled)
Vehicles lost 6 (1 destroyed, 5 disabled)
15 Support troops accidentally lost during unload of 4th Marine Div /2
Motorized Support lost overboard during unload of 4th Marine Div /7
--------------------------------------------------------------------------------
Ground combat at Namlea (76,108)
Japanese Bombardment attack
Attacking force 2377 troops, 27 guns, 3 vehicles, Assault Value = 101
Defending force 10425 troops, 144 guns, 191 vehicles, Assault Value = 432
Japanese ground losses:
10 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Assaulting units:
Yokosuka 4th SNLF
Ankei SNLF /1
69th JAAF AF Bn
Defending units:
4th Marine Div /1
1st Army Tank Rgt /1

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JocMeister
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RE: DEFEAT: The battle of Ambon
You still put up heck of a fight. [:)] And you have delayed him in almost the exact same place for over a year now? No reason the hang with you head. You played masterfully! [&o]









