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aztez
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RE: Japanese complete operations at Luzon...

Post by aztez »

DD Buistro

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aztez
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RE: Japanese complete operations at Luzon...

Post by aztez »

DD Strelstsvo

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devoncop
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RE: Japanese complete operations at Luzon...

Post by devoncop »

Hi.

My experience in the Guadalcanal scenario is backing up your point about leaders, as well as the vital role training plays for ground forces. Hopefully, given the delay in attacking the DEI your fortifications and training levels will be reasonable and the commanders will know one end of a rifle from the other.

Its a shame about the oilfields falling almost intact.I am assuming both locations had engineers on them when they fell?

I agree that the air transportation the Japanese are using is very wise given the terrain in this part of the world and is a lesson I need to take on as I have yet to use this.

Changsha could be a bloodbath however given the quality of the Nat Chinese........ Do you have anything decent there in terms of experience/leadership/air cover?

Following this avidly. Though how you have the energy to do these reports after long days at work is a mystery right up there with how Percival was appointed to command at Singapore[:D]

Best wishes

ian




"I do not agree with what you say, but I shall defend to the death your right to say it"
aztez
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RE: Japanese complete operations at Luzon...

Post by aztez »

devoncop: Hi! No doubt you have noticed the same thing. The leaders do not necessarily mean you win the battle but they will at least mean that the casualty levels are higher to the enemy. I would suggest you invest quite a lot in china, philippines and malaya.

Allthough I have been steamrolled in china but with poor leaders "steamrolled" would be an modest statement.

There is an intresting thread in war room regarding the ground battles there. Allthough I'am unable to participate due PBEM game since every intel you give to your opponent could mean disaster.

Yeah. I had some engineers on them but with the low av values defending the bases though. I was expecting better but the way I have had bad dice rolls I shouldn't be suprised.

I cannot provide aircover in china. He has too many squadrons there and even AVG is toothless againts his zeros. I was wondering where these squadrons came from but obviously he has moved them here from Manchuko area.

Only place I could send in reinforcements is from India. That is not doable either due 2 reasons. 1) There is not in terms of RAF available and 2) Even if there were I could not afford to do it since allied replacements in terms of fighters/bombers were downgraded a lot in AE. So, he has the total airsuperiority for now and foreseeable future. This thing also will result to annihilation of chinese forces in this part of the map. I don't think this option was think through when the game was tested.

I do not really now about Changhsa. It has almost level 5 forts but level 6 is pretty much the maxium since this got changed in AE. Why? Simply because you really don't have 25000 supply points to start up forts above lvl 6. So, even if it might be bloody I think he can capture the city if he wants to do it.

I have changed the leaders in ABDA too and troops are resting + training. I do however think that now he can move towards Java as early as february which is too early. I would have prefered to get extra 3-4 weeks here. Oh, well we shall see.

Hmmm, to be honest. The keeping of an AAR is very time consuming. It is kind equals to another PBEM game with AE. So, yes you really are sometimes death tired after work. I prefer to think these AAR's as an alternative history books or such. Also, I do respect ever AAR that is kept alive in these forums. Too bad I do not have time to read as many as I would like.

I stated this before and I guess many of us think that the AAR's are for their opponents to read. These are very longterm commitments.
Smeulders
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RE: Japanese complete operations at Luzon...

Post by Smeulders »

A question about the leaders, you obviously think them very important, but isn't it then a great cost to put them in LCUs that will be destroyed ? Obviously not for the Philippines and the Dutch, there won't be any new LCUs were these leaders can be used, but keeping some good British and Indian leaders would be very useful for the defence of Burma and India, or do you reckon that enough good new leaders will arrive ?

(Haven't played around much with leaders myself, so any info is interesting.)
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aztez
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RE: Japanese complete operations at Luzon...

Post by aztez »

Smeulders: I do indeed think they are worth the PP spent. I would assume Dave has done this too but I have not looked the japanese side so I don't really know for sure.

Personally I divide leaders into three categories.

A = Top notch leaders
B = Good / Mediocre leaders
C = Poor leaders

At the start you have a lot of C grade leaders. Even if you upgrade the them to grade B leaders it will have an impact. So, what I experienced you can change a lot of them with acceptable PP cost. It will total into high sum of PP's but you can change a lot.

Basically I upgrade all the poor leaders from C to B.

I will only give top leaders to armoured units, artillery and big divisions/corps. The middle sized units are left with grade B leaders.

What I have checked a lot of the arriving units already have decent leadership provided. Grade B mostly so this is not an problem since I have not used all of the A grade leaders and can upgrade them if I see this fit.

I haven't done this with naval units and I wonder whether it is actually worth the effort and time spent. I have upgraded the key air squadron leaders though.

The manual speaks a lot on leaders if you read it through. Those leader checks can decieded a lot of things. There are these on bombing runs, Surrenders etc.

Another very important part is HQ. I will upgrade my frontline HQ units to good leadership since they can provide a lot of assistance. You do not want loose these since without proper support your infantry units receive big decrease on firepower used.

That is pretty much how I view this. Having said all of this I think there are people doing as well as me or better not even bothering with this aspects of the game.

It is still early days here too but my leadership pool is solid so I do not worry about this too much.
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Monter_Trismegistos
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RE: Japanese complete operations at Luzon...

Post by Monter_Trismegistos »

Thanks aztez. It seems that those 3 science-fiction ships never existed. Also Soviet navy seems to have no escorts and patrol ships.

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Smeulders
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RE: Japanese complete operations at Luzon...

Post by Smeulders »

ORIGINAL: aztez

Smeulders: I do indeed think they are worth the PP spent. I would assume Dave has done this too but I have not looked the japanese side so I don't really know for sure.

Personally I divide leaders into three categories.

A = Top notch leaders
B = Good / Mediocre leaders
C = Poor leaders

At the start you have a lot of C grade leaders. Even if you upgrade the them to grade B leaders it will have an impact. So, what I experienced you can change a lot of them with acceptable PP cost. It will total into high sum of PP's but you can change a lot.

Basically I upgrade all the poor leaders from C to B.

I will only give top leaders to armoured units, artillery and big divisions/corps. The middle sized units are left with grade B leaders.

What I have checked a lot of the arriving units already have decent leadership provided. Grade B mostly so this is not an problem since I have not used all of the A grade leaders and can upgrade them if I see this fit.

I haven't done this with naval units and I wonder whether it is actually worth the effort and time spent. I have upgraded the key air squadron leaders though.

The manual speaks a lot on leaders if you read it through. Those leader checks can decieded a lot of things. There are these on bombing runs, Surrenders etc.

Another very important part is HQ. I will upgrade my frontline HQ units to good leadership since they can provide a lot of assistance. You do not want loose these since without proper support your infantry units receive big decrease on firepower used.

That is pretty much how I view this. Having said all of this I think there are people doing as well as me or better not even bothering with this aspects of the game.

It is still early days here too but my leadership pool is solid so I do not worry about this too much.

Thanks, that all makes sense. Do you use the tool for commanders in WitpStaff ? It seems to make the job of finding commanders a bit easier.
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aztez
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RE: Japanese complete operations at Luzon...

Post by aztez »

Smeulders: I do use witp staff tool/program but not regularly. It is kind of time to time check up on things when I start it up.

It is not that time consuming to go through leaders area by area. If I would be playing as japan the witp staff program would be invaluable.

Monter_Trismegistos: I take your word for it. I'am no expert on OOB issues. There are some smaller ships in AE and I will try to remember to take some screenies next turn.


Singapore (february 15th and 16th 1942)

I think we might just be too optimistic about the fortress Singapore too.

Dave did launch 2 shock assaults againts the city and the results were not good. At least not for us.

--------------------------------------------------------------------------------

Ground combat at Singapore (50,84)

Japanese Shock attack

Attacking force 63467 troops, 483 guns, 401 vehicles, Assault Value = 1786

Defending force 45693 troops, 444 guns, 236 vehicles, Assault Value = 695

Japanese engineers reduce fortifications to 2

Japanese adjusted assault: 1931

Allied adjusted defense: 1381

Japanese assault odds: 1 to 1 (fort level 2)

Japanese Assault reduces fortifications to 2

Combat modifiers
Defender: terrain(+), leaders(+), experience(-)
Attacker: shock(+)

Japanese ground losses:
4841 casualties reported
Squads: 4 destroyed, 116 disabled
Non Combat: 15 destroyed, 263 disabled
Engineers: 1 destroyed, 33 disabled
Guns lost 2 (0 destroyed, 2 disabled)
Vehicles lost 48 (2 destroyed, 46 disabled)


Allied ground losses:
3670 casualties reported
Squads: 111 destroyed, 112 disabled
Non Combat: 140 destroyed, 329 disabled
Engineers: 7 destroyed, 27 disabled
Guns lost 19 (2 destroyed, 17 disabled)
Vehicles lost 46 (13 destroyed, 33 disabled)


Assaulting units:
4th Ind. Engineer Regiment
114th Infantry Regiment
42nd Infantry Regiment
15th Ind. Engineer Regiment
5th Recon Regiment
56th Infantry Regiment
14th Tank Regiment
Imperial Guards Division
2nd Engineer Regiment
II./143rd Infantry Battalion
2nd Recon Regiment
21st Infantry Regiment
11th Infantry Regiment
55th Infantry Regiment
1st Tank Regiment
41st Infantry Regiment
II./4th Infantry Battalion
23rd Ind. Engineer Regiment
12th Engineer Regiment
16th Naval Guard Unit
3rd Ind. Mountain Gun Regiment
5th Field Artillery Regiment
Southern Army
35th Field AA Battalion
34th Field AA Battalion
43rd Const Co
18th Medium Field Artillery Regiment
51st Field AA Battalion
3rd Medium Field Artillery Regiment
25th Army
11th Special Base Force

Defending units:
27th Australian Brigade
2nd Gordons Battalion
22nd Australian Brigade
2nd Argylls Battalion
11th Indian Division
2/17 Dogra Battalion
SSVF Brigade
8th Indian Brigade
Singapore Fortress
3rd Cavalry Regiment
2nd Malay Battalion
3/16th Punjab Battalion
1st Malay Battalion
2nd Loyal Battalion
5/14th Punjab Battalion
5/2nd Punjab Battalion
109th RN Base Force
Malayan Air Wing
24th NZ Pioneer Coy
109th RAF Base Force
223 Group RAF
1st Indian Heavy AA Regiment
110th RAF Base Force
3rd Heavy AA Regiment
224 Group RAF
22nd Indian Mountain Gun Regiment
Singapore Base Force
Malaya Army
111th RAF Base Force
III Indian Corps
AHQ Far East
5th Field Regiment
--------------------------------------------------------------------------------

Ground combat at Singapore (50,84)

Japanese Shock attack

Attacking force 60028 troops, 483 guns, 400 vehicles, Assault Value = 1633

Defending force 41644 troops, 444 guns, 228 vehicles, Assault Value = 569

Japanese adjusted assault: 1150

Allied adjusted defense: 1497

Japanese assault odds: 1 to 2 (fort level 2)

Combat modifiers
Defender: terrain(+), leaders(+), experience(-)
Attacker: shock(+)

Japanese ground losses:
3465 casualties reported
Squads: 4 destroyed, 101 disabled
Non Combat: 5 destroyed, 158 disabled
Engineers: 7 destroyed, 52 disabled
Guns lost 1 (0 destroyed, 1 disabled)
Vehicles lost 30 (1 destroyed, 29 disabled)


Allied ground losses:
3634 casualties reported
Squads: 126 destroyed, 32 disabled
Non Combat: 80 destroyed, 166 disabled
Engineers: 9 destroyed, 28 disabled
Guns lost 15 (6 destroyed, 9 disabled)
Vehicles lost 23 (10 destroyed, 13 disabled)


Assaulting units:
55th Infantry Regiment
15th Ind. Engineer Regiment
42nd Infantry Regiment
1st Tank Regiment
Imperial Guards Division
14th Tank Regiment
56th Infantry Regiment
11th Infantry Regiment
41st Infantry Regiment
114th Infantry Regiment
5th Recon Regiment
12th Engineer Regiment
23rd Ind. Engineer Regiment
II./4th Infantry Battalion
2nd Engineer Regiment
21st Infantry Regiment
4th Ind. Engineer Regiment
II./143rd Infantry Battalion
2nd Recon Regiment
16th Naval Guard Unit
17th JAAF AF Bn
Southern Army
35th Field AA Battalion
3rd Ind. Mountain Gun Regiment
32nd Field AA Battalion
43rd Const Co
15th Const Co
5th Field Artillery Regiment
36th JAAF AF Bn /1
34th Road Const Co
3rd Medium Field Artillery Regiment
25th Army
34th Field AA Battalion
51st Field AA Battalion
92nd JAAF AF Bn /1
18th Medium Field Artillery Regiment
8th Field AF Construction Battalion
6th Field AF Const Bn /1
11th Special Base Force
41st JAAF AF Bn
96th JAAF AF Bn /1

Defending units:
22nd Australian Brigade
2nd Argylls Battalion
2nd Malay Battalion
11th Indian Division
1st Malay Battalion
3rd Cavalry Regiment
Singapore Fortress
27th Australian Brigade
SSVF Brigade
2/17 Dogra Battalion
2nd Gordons Battalion
3/16th Punjab Battalion
2nd Loyal Battalion
8th Indian Brigade
5/14th Punjab Battalion
5/2nd Punjab Battalion
224 Group RAF
Malayan Air Wing
111th RAF Base Force
III Indian Corps
AHQ Far East
Malaya Army
223 Group RAF
22nd Indian Mountain Gun Regiment
109th RN Base Force
1st Indian Heavy AA Regiment
Singapore Base Force
109th RAF Base Force
3rd Heavy AA Regiment
110th RAF Base Force
24th NZ Pioneer Coy
5th Field Regiment

The forts got reduced to level 2 since the 1st assault managed 1:1 odds. That is automatic -1 level in AE.

The ground combat system is "intresting". If you look at the modifications both of these shock assaults got (+) twice in a roll. I would have thought his troops would have been highly fatigued and distrubted after the 1st assault since as the manual "speaks" attacker using this method of assaulting recieves higher casualties etc.

That is a myth that doesn't seem to correspond with the game itself.

Another very odd thing is that when you look at those assaults and add them to together.

Allies infantry losses

squads lost = 237
distrupted = 146

Japan infantry losses

squads lost = 8
distrupted = 127

Well, you do the match. Remember these were shock assaults againts well supplied lvl 3 forts with plenty of extra supplies. The new system seems to be needing some overhaul since common sense cannot explain these numbers.

We talked about the importance of leaders. As I have said they are important as you can see I got 2x (+ leaders), Without them this battle would have been over already.

I think this battle is over when Dave will launch another 2 shock assaults. Nothing to stop these with these losses.

To me it seems that the shock assault do not work the way they were intended or at least described.

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aztez
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RE: Japanese complete operations at Luzon...

Post by aztez »

China (february 15th and 16th 1942)

There have no major ground battles to report but there is one about to begin.

It seems Dave is making some sort of an effort to move towards Sian. I don't think this is the main thrust though. Instead kind of forceful proping assault.

I guess he used his recon aircraft and decieded to "bypass" the Lanchow front defense. There are measures already launched to intervene with these operations.

The minor skirmished fought after the new HR are a bit less bloody allthough completely one sided affairs. I think we shall see when the bigger units collide whether the new HR made any significant diffrence.

As you can see there is the 1st one about to begin 40 miles north of Nanyang.

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Sardaukar
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RE: Japanese complete operations at Luzon...

Post by Sardaukar »

Regarding + in shock, I thought that is automatic with every shock attack. It just indicates that shock attack is one thing that makes attack more powerful. 

He sure is burning a lot of troops with those too. If he continues shock attacks like that, his troops will be in awful shape after few days.
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-

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devoncop
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RE: Japanese complete operations at Luzon...

Post by devoncop »

I definately agree with Sardukar that his fatigue and disruption levels will be bad if he carries on with continuous shock attacks.

On first glance the casualty figures seem to be harsh on the Singapore garrison given relatively even guns/vehicles and superior leadership but the big imponderable is the experience levels of the troops.........Are your troops managing on mid 50's or so experience or worse?
In my scenario I see US Marines with experience in the 70's which would imply a 50% advantage in relative experience over Japanese garrison units.If the situation is reversed in Singers then this could be the explanation.
Bear in mind though your relative troop reserves and anything like a 1:1 casualty rate is a huge plus for the allies at this stage of the war.

(I really am wasted as a police officer..... I could have made millions in PR [:D])

Chhers
Ian
"I do not agree with what you say, but I shall defend to the death your right to say it"
aztez
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RE: Japanese complete operations at Luzon...

Post by aztez »

Sardaukar: I get your point allthough disabled and destroyed units are somewhat diffrent.

I really hope your views on the "assaults" situation is correct since he has another 3000av streamrolling towards Sian. I know diffrent theatre but same "scenario".

The Singapore defending av value has dropped below 500 and with those forts the next assault will be the deathblow. He rested his troops last two turns but I have no troops to kick him out.

Glad we didn't have these troops on our winter war vs russians!

devoncop: Yeah. Those casualty levels did "stun" me a bit since my troops were well supplied, good leardership provided and had the forts on my side.

The tables hopefully will turn when we advance further into the game. It is safe to say I have taken on quite a beating so far.

Oh, your line of work most certainly wohn't be "boring". If you ever get that million I have few loans to be payed out!

Thanks for the comments guys. Sometimes the sun is not shining eventhough you do not see the clouds.

We shall battle on againts evil japanese empire!
aztez
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RE: Japanese complete operations at Luzon...

Post by aztez »

I had my young daughters with me this weekend so I was unable to do an update. I kind of we short of time since with them time flies fast. Now they are unfortunately back with ex-girlfriend so here we goa again.

China (february 17th through 20th 1942)

The last update did show that 11 enemy units had advance towards Sian.

This is the 1st major ground combat with the new HR and we managed to repulse the initial assault.


--------------------------------------------------------------------------------

Ground combat at 85,44

Japanese Deliberate attack

Attacking force 52237 troops, 418 guns, 104 vehicles, Assault Value = 1542

Defending force 59878 troops, 269 guns, 0 vehicles, Assault Value = 1565

Japanese adjusted assault: 761

Allied adjusted defense: 1834

Japanese assault odds: 1 to 2

Combat modifiers
Defender: terrain(+), experience(-)
Attacker:

Japanese ground losses:
1200 casualties reported
Squads: 7 destroyed, 178 disabled
Non Combat: 4 destroyed, 108 disabled
Engineers: 0 destroyed, 9 disabled
Vehicles lost 11 (0 destroyed, 11 disabled)


Allied ground losses:
2949 casualties reported
Squads: 8 destroyed, 157 disabled
Non Combat: 13 destroyed, 185 disabled
Engineers: 0 destroyed, 2 disabled
Guns lost 1 (0 destroyed, 1 disabled)


Assaulting units:
9th Ind.Mixed Brigade
102nd NCPC Route Brigade
6th Division
3rd Division
12th RGC Temp. Division
13th Tank Regiment
11th RGC Ind. Brigade
61st Infantry Brigade
35th/B Division
2nd Ind. Mountain Gun Regiment
1st Mortar Battalion

Defending units:
30th Chinese/A Corps
92nd Chinese Corps
41st Chinese Corps
85th Chinese Corps
7th Chinese Corps
30th Chinese/B Corps
90th Chinese/A Corps
90th Chinese/B Corps
84th Chinese Corps
77th Chinese/C Corps
5th War Area
21st Group Army
2nd Group Army
22nd Group Army
31st Group Army

If this had been done with "shock" assault mode I think we would have been routed here.

Thats the good news than last turn showed additional enemy troops entering the hex. We got an summary through bombardment assault.

--------------------------------------------------------------------------------

Ground combat at 85,44

Japanese Bombardment attack

Attacking force 61517 troops, 487 guns, 20 vehicles, Assault Value = 3340

Defending force 56934 troops, 269 guns, 0 vehicles, Assault Value = 1421


Allied ground losses:
317 casualties reported
Squads: 0 destroyed, 6 disabled
Non Combat: 4 destroyed, 20 disabled
Engineers: 0 destroyed, 2 disabled


Assaulting units:
12th RGC Temp. Division
61st Infantry Brigade
102nd NCPC Route Brigade
110th Division
13th Tank Regiment
37th Division
11th RGC Ind. Brigade
3rd Division
6th Division
35th/B Division
8th Ind.Mixed Brigade
35th/A Division
9th Ind.Mixed Brigade
41st Division
35th/C Division
2nd Ind. Mountain Gun Regiment
1st Mortar Battalion

Defending units:
30th Chinese/A Corps
7th Chinese Corps
30th Chinese/B Corps
90th Chinese/B Corps
84th Chinese Corps
90th Chinese/A Corps
92nd Chinese Corps
41st Chinese Corps
85th Chinese Corps
77th Chinese/C Corps
5th War Area
22nd Group Army
2nd Group Army
21st Group Army
31st Group Army

Ouch, Now the hex shows up that 17 units are there and the bombardment battle reveals that he has 3000 av points ready for battle.

This definately is not good keeping mind the combat "spirit" of the chinese.

I cannot start moving my troops out here because it takes time to travel via combat "mode. Another thing is that I do not want give him free pass here.

We might heading towards yet another ground combat disaster. Fingers crossed this wohn't happen though,

Dave is also hindering my movement towards Sian. He has 6 units entering the hex next to Loyang.

Looking at the bright side at least you guys will see some big battles here!

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aztez
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RE: Japanese complete operations at Luzon...

Post by aztez »

Java (february 17th through 20th 1942)

The last turn intel showed up significant TF just north of Makassar.

Too bad our submarines were unable to engage these ships when they entered the area. As said more submarines are enroute towards Java already.

This enemy TF has carrier cover definately and I assume the target is Makassar since it will give him another lba airfield which can assault againts Soerebaja (Java) and Timor. Allied signit indicated there are troops readying for action againts Darwin already.

So, I decieded to gamble a bit. I sent large cruiser TF into Makassar to intervene with these landings. His carriers most definately are not on the coastal hex so IF we are lucky we can engage his carriers during night phase. This is an big IF since the cruiser TF can move 8 hexes and Makassar is 10 hexes away. I did however set the react to enemy to max 6 hexes.

We shall know soon enough how did this went down. I know he expects resistance but maybe this bold move is unexpected.

Even if we get toasted here it's not the end of the world since surface combat TF will be hard to maintain soon enough due to lba threat building up in Borneo.

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aztez
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Singapore falls.. ABDA cruisers engage enemy... battles rage in China

Post by aztez »

China (february 21st and 22nd 1942)

This is based on combat report summary. I will use the same pic as in previous turn since it pretty much describes/shows all the key areas.

Lets start with anticipated ground combat north of Nanyang.

--------------------------------------------------------------------------------

Ground combat at 85,44

Japanese Deliberate attack

Attacking force 111572 troops, 835 guns, 227 vehicles, Assault Value = 3397

Defending force 56847 troops, 269 guns, 0 vehicles, Assault Value = 1420

Japanese adjusted assault: 1428

Allied adjusted defense: 1180

Japanese assault odds: 1 to 1

Combat modifiers
Defender: terrain(+), experience(-), supply(-)
Attacker:

Japanese ground losses:
4302 casualties reported
Squads: 52 destroyed, 232 disabled
Non Combat: 16 destroyed, 214 disabled
Engineers: 0 destroyed, 15 disabled
Vehicles lost 18 (2 destroyed, 16 disabled)


Allied ground losses:
5995 casualties reported
Squads: 13 destroyed, 318 disabled
Non Combat: 71 destroyed, 226 disabled
Engineers: 3 destroyed, 17 disabled
Guns lost 2 (0 destroyed, 2 disabled)


Assaulting units:
11th RGC Ind. Brigade
9th Ind.Mixed Brigade
8th Ind.Mixed Brigade
41st Division
51st Recon Regiment
61st Infantry Brigade
35th/A Division
13th Tank Regiment
37th Division
6th Division
9th Armored Car Co
102nd NCPC Route Brigade
3rd Division
12th RGC Temp. Division
110th Division
35th/B Division
35th/C Division
2nd Ind. Mountain Gun Regiment
1st Mortar Battalion

Defending units:
85th Chinese Corps
30th Chinese/A Corps
7th Chinese Corps
92nd Chinese Corps
30th Chinese/B Corps
90th Chinese/B Corps
84th Chinese Corps
90th Chinese/A Corps
41st Chinese Corps
77th Chinese/C Corps
22nd Group Army
5th War Area
2nd Group Army
21st Group Army
31st Group Army

--------------------------------------------------------------------------------

Ground combat at 85,44

Japanese Deliberate attack

Attacking force 107846 troops, 835 guns, 225 vehicles, Assault Value = 3318

Defending force 52242 troops, 269 guns, 0 vehicles, Assault Value = 1150

Japanese adjusted assault: 890

Allied adjusted defense: 700

Japanese assault odds: 1 to 1

Combat modifiers
Defender: terrain(+), disruption(-), experience(-), supply(-)
Attacker: disruption(-)

Japanese ground losses:
2437 casualties reported
Squads: 37 destroyed, 156 disabled
Non Combat: 33 destroyed, 146 disabled
Engineers: 0 destroyed, 26 disabled
Vehicles lost 15 (0 destroyed, 15 disabled)


Allied ground losses:
4287 casualties reported
Squads: 134 destroyed, 132 disabled
Non Combat: 123 destroyed, 202 disabled
Engineers: 2 destroyed, 11 disabled
Guns lost 1 (0 destroyed, 1 disabled)


Assaulting units:
35th/B Division
11th RGC Ind. Brigade
9th Ind.Mixed Brigade
3rd Division
51st Recon Regiment
102nd NCPC Route Brigade
41st Division
12th RGC Temp. Division
6th Division
35th/A Division
8th Ind.Mixed Brigade
9th Armored Car Co
110th Division
12th Indpt Infantry Regiment
13th Tank Regiment
61st Infantry Brigade
37th Division
35th/C Division
2nd Ind. Mountain Gun Regiment
1st Mortar Battalion

Defending units:
30th Chinese/A Corps
30th Chinese/B Corps
85th Chinese Corps
41st Chinese Corps
90th Chinese/A Corps
7th Chinese Corps
92nd Chinese Corps
90th Chinese/B Corps
84th Chinese Corps
77th Chinese/C Corps
21st Group Army
2nd Group Army
5th War Area
22nd Group Army
31st Group Army

Two big battles and both ended up with 1:1 odds. I think it is safe to say that with shock assaults this battle would have all but done.

Both sides got hammered badly. The second assault can be explained with the chinese supply levels. I do not have the turn yet but the 1st battle propably did eat quite a lot of ammo.

The 2nd japanese army that av power was unidentified revealed itself.


--------------------------------------------------------------------------------

Ground combat at 86,43

Japanese Bombardment attack

Attacking force 15908 troops, 100 guns, 60 vehicles, Assault Value = 537

Defending force 30374 troops, 166 guns, 0 vehicles, Assault Value = 784


Allied ground losses:
523 casualties reported
Squads: 9 destroyed, 16 disabled
Non Combat: 19 destroyed, 29 disabled
Engineers: 1 destroyed, 0 disabled
Guns lost 2 (0 destroyed, 2 disabled)


Assaulting units:
15th Ind.Mixed Brigade
12th Tank Regiment
16th RGC Temp. Division
3rd Ind.Mixed Brigade
8th Ind.Hvy.Art. Battalion
5th Ind.Hvy.Art Battalion

Defending units:
38th Chinese Corps
61st Chinese Corps
96th Chinese Corps
80th Chinese Corps
90th Chinese/C Corps
8th Group Army
14th Group Army
4th Chinese Base Force
10th Chinese Base Force

So the main thrust is definately coming through Nanyang area. I need think this through with the new intel we got.

In the southern china Nanning was seized by 10 000 enemy troops. I might retake the base swiftly since I do have the firepower to pull this off. Than again I do not whether it is actually worth the effort.

The isolated troops described earlier are nearing the chinese frontlines. Last turn we captured back the abandoned base at Kanhsien.

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aztez
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RE: Singapore falls.. ABDA cruisers engage enemy... battles rage in China

Post by aztez »

Makassar (february 21st and 22nd 1942)

ABDA surface forces engaged the enemy operations at Makassar. Unfortunately we did not inflict any significant damage here.

The operation itself "worked" out since we managed to encounter enemy surface tf + invasion transports before any airstrikes were done.

--------------------------------------------------------------------------------
Day Time Surface Combat, near Makassar at 65,106, Range 18,000 Yards

Japanese Ships
CA Mogami, Shell hits 1
CA Suzuya
CA Kumano, Shell hits 10
CL Tama, Shell hits 3
DD Tokitsukaze, Shell hits 2
DD Nowaki
DD Arashi, Shell hits 1, on fire
DD Hagikaze
DD Arashio
DD Shinonome
DMS W-9, Shell hits 5, heavy fires, heavy damage

Allied Ships
CL Sumatra, Shell hits 5, on fire
CL Dragon, Shell hits 16, heavy fires, heavy damage
CL Durban, Shell hits 14, heavy fires, heavy damage
CL Marblehead, Shell hits 6, heavy fires, heavy damage
DD Barker, Shell hits 6, heavy fires, heavy damage
DD Bulmer, Shell hits 2, Torpedo hits 1, and is sunk
DD Paul Jones, Shell hits 14, and is sunk
DD Parrott, Shell hits 12, heavy fires, heavy damage
DD Stewart, Shell hits 1



Maximum visibility in Partly Cloudy Conditions: 30,000 yards
Range closes to 24,000 yards...
CONTACT: Allies radar detects Japanese task force at 24,000 yards
Range closes to 18,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 18,000 yards
Dockery, L.R. crosses the 'T'
CA Kumano engages CL Marblehead at 18,000 yards
CA Kumano engages CL Durban at 18,000 yards
CL Dragon engages CA Kumano at 18,000 yards
CL Dragon engages DD Shinonome at 18,000 yards
CL Durban engages DMS W-9 at 18,000 yards
Range closes to 11,000 yards
CA Kumano engages CL Marblehead at 11,000 yards
CA Mogami engages CL Sumatra at 11,000 yards
CL Marblehead engages CL Tama at 11,000 yards
DD Shinonome engages DD Parrott at 11,000 yards
DD Paul Jones engages DD Arashi at 11,000 yards
DD Bulmer engages DD Arashi at 11,000 yards
DD Bulmer engages DD Nowaki at 11,000 yards
DD Tokitsukaze engages DD Bulmer at 11,000 yards
CL Durban engages DMS W-9 at 11,000 yards
Range closes to 9,000 yards
CL Tama engages CL Marblehead at 9,000 yards
CA Kumano engages CL Durban at 9,000 yards
CA Kumano engages CL Dragon at 9,000 yards
CA Kumano engages CL Sumatra at 9,000 yards
DD Shinonome engages DD Paul Jones at 9,000 yards
DD Arashio engages DD Parrott at 9,000 yards
DD Parrott engages DD Hagikaze at 9,000 yards
DD Arashi engages DD Paul Jones at 9,000 yards
DD Barker engages DD Nowaki at 9,000 yards
DD Tokitsukaze engages DD Bulmer at 9,000 yards
CL Marblehead engages DMS W-9 at 9,000 yards
Range closes to 7,000 yards
CL Tama engages CL Marblehead at 7,000 yards
CL Durban engages CL Tama at 7,000 yards
CA Mogami engages CL Dragon at 7,000 yards
CA Kumano engages CL Sumatra at 7,000 yards
DD Shinonome engages DD Paul Jones at 7,000 yards
DD Arashio engages DD Bulmer at 7,000 yards
DD Shinonome engages DD Paul Jones at 7,000 yards
DD Hagikaze engages DD Bulmer at 7,000 yards
DD Nowaki engages DD Paul Jones at 7,000 yards
DD Bulmer sunk by DD Tokitsukaze at 7,000 yards
CL Dragon engages DMS W-9 at 7,000 yards
Range increases to 9,000 yards
CA Kumano engages CL Sumatra at 9,000 yards
CL Durban engages CA Kumano at 9,000 yards
CA Mogami engages CL Dragon at 9,000 yards
CL Tama engages CL Sumatra at 9,000 yards
DD Hagikaze engages DD Stewart at 9,000 yards
DD Arashio engages DD Parrott at 9,000 yards
DD Arashio engages DD Paul Jones at 9,000 yards
DD Arashi engages DD Paul Jones at 9,000 yards
DD Nowaki engages DD Paul Jones at 9,000 yards
DD Parrott engages DD Tokitsukaze at 9,000 yards
CL Sumatra engages DMS W-9 at 9,000 yards
Range increases to 12,000 yards
CL Marblehead engages CA Kumano at 12,000 yards
CL Durban engages CA Kumano at 12,000 yards
CL Dragon engages CA Mogami at 12,000 yards
CL Durban engages CL Tama at 12,000 yards
DD Barker engages DD Shinonome at 12,000 yards
DD Barker engages DD Arashio at 12,000 yards
DD Arashi engages DD Paul Jones at 12,000 yards
DD Barker engages DD Nowaki at 12,000 yards
DD Parrott engages DD Nowaki at 12,000 yards
DD Tokitsukaze engages DD Stewart at 12,000 yards
CL Durban engages DMS W-9 at 12,000 yards
CL Marblehead engages CA Kumano at 12,000 yards
CA Kumano engages CL Durban at 12,000 yards
CL Dragon engages CL Tama at 12,000 yards
CL Sumatra engages CA Mogami at 12,000 yards
DD Arashi engages DD Stewart at 12,000 yards
DD Parrott engages DD Shinonome at 12,000 yards
DD Hagikaze engages DD Paul Jones at 12,000 yards
DD Nowaki engages DD Barker at 12,000 yards
DD Nowaki engages DD Parrott at 12,000 yards
DD Tokitsukaze engages DD Parrott at 12,000 yards
CL Sumatra engages DMS W-9 at 12,000 yards
CA Kumano engages CL Durban at 12,000 yards
CL Durban engages CA Suzuya at 12,000 yards
CL Durban engages CA Mogami at 12,000 yards
CA Kumano engages CL Sumatra at 12,000 yards
DD Shinonome engages DD Stewart at 12,000 yards
DD Arashio engages DD Parrott at 12,000 yards
DD Arashio engages DD Paul Jones at 12,000 yards
DD Stewart engages DD Arashi at 12,000 yards
DD Stewart engages DD Tokitsukaze at 12,000 yards
CL Marblehead engages DMS W-9 at 12,000 yards
Range increases to 13,000 yards
CL Dragon engages CA Kumano at 13,000 yards
CA Suzuya engages CL Dragon at 13,000 yards
CL Dragon engages CA Mogami at 13,000 yards
CL Sumatra engages CL Tama at 13,000 yards
DD Stewart engages DD Hagikaze at 13,000 yards
DD Arashio engages DD Parrott at 13,000 yards
DD Paul Jones engages DD Arashio at 13,000 yards
DD Tokitsukaze engages DD Barker at 13,000 yards
DD Nowaki engages DD Stewart at 13,000 yards
DD Barker engages DD Tokitsukaze at 13,000 yards
CL Dragon engages DMS W-9 at 13,000 yards
Dockery, L.R. orders Allied TF to disengage
Range increases to 15,000 yards
CA Suzuya engages CL Marblehead at 15,000 yards
CL Dragon engages CA Suzuya at 15,000 yards
CA Mogami engages CL Sumatra at 15,000 yards
CL Sumatra engages CA Mogami at 15,000 yards
DD Arashi engages DD Stewart at 15,000 yards
DD Hagikaze engages DD Paul Jones at 15,000 yards
DD Nowaki engages DD Barker at 15,000 yards
DD Nowaki engages DD Barker at 15,000 yards
CL Sumatra engages DMS W-9 at 15,000 yards
CL Marblehead engages CA Kumano at 15,000 yards
CL Tama engages CL Durban at 15,000 yards
CL Durban engages CA Mogami at 15,000 yards
CL Tama engages CL Sumatra at 15,000 yards
DD Stewart engages DD Arashio at 15,000 yards
DD Hagikaze engages DD Parrott at 15,000 yards
DD Hagikaze engages DD Barker at 15,000 yards
DD Stewart engages DD Arashi at 15,000 yards
DD Stewart engages DD Nowaki at 15,000 yards
DD Tokitsukaze engages DD Stewart at 15,000 yards
CL Marblehead engages DMS W-9 at 15,000 yards
Range increases to 16,000 yards
CA Kumano engages CL Dragon at 16,000 yards
CL Marblehead engages CA Suzuya at 16,000 yards
CA Mogami engages CL Dragon at 16,000 yards
CL Durban engages CL Tama at 16,000 yards
DD Nowaki engages DD Stewart at 16,000 yards
DD Nowaki engages DD Parrott at 16,000 yards
DD Paul Jones engages DD Tokitsukaze at 16,000 yards
DD Tokitsukaze engages DD Barker at 16,000 yards
DD Nowaki engages DD Paul Jones at 16,000 yards
DD Tokitsukaze engages DD Paul Jones at 16,000 yards
CL Dragon engages DMS W-9 at 16,000 yards
Range closes to 15,000 yards
CA Suzuya engages CL Marblehead at 15,000 yards
CL Sumatra engages CA Suzuya at 15,000 yards
CA Mogami engages CL Marblehead at 15,000 yards
CL Tama engages CL Sumatra at 15,000 yards
DD Shinonome engages DD Stewart at 15,000 yards
DD Arashio engages DD Stewart at 15,000 yards
DD Parrott engages DD Hagikaze at 15,000 yards
DD Stewart engages DD Nowaki at 15,000 yards
DD Stewart engages DD Tokitsukaze at 15,000 yards
Range closes to 14,000 yards
CL Marblehead engages CA Kumano at 14,000 yards
CL Durban engages CA Suzuya at 14,000 yards
CL Dragon engages CL Tama at 14,000 yards
CL Tama engages CL Sumatra at 14,000 yards
DD Shinonome engages DD Barker at 14,000 yards
DD Stewart engages DD Arashio at 14,000 yards
DD Hagikaze engages DD Paul Jones at 14,000 yards
DD Arashi engages DD Stewart at 14,000 yards
Range increases to 16,000 yards
CA Kumano engages CL Sumatra at 16,000 yards
CA Mogami engages CL Durban at 16,000 yards
CA Mogami engages CL Durban at 16,000 yards
CL Sumatra engages CL Tama at 16,000 yards
DD Stewart engages DD Arashio at 16,000 yards
DD Shinonome engages DD Paul Jones at 16,000 yards
DD Parrott engages DD Arashi at 16,000 yards
DD Nowaki engages DD Barker at 16,000 yards
Range increases to 20,000 yards
CA Suzuya engages CL Marblehead at 20,000 yards
CL Marblehead engages CA Mogami at 20,000 yards
CL Sumatra engages CL Tama at 20,000 yards
DD Arashi engages DD Stewart at 20,000 yards
DD Arashio engages DD Barker at 20,000 yards
DD Arashi engages DD Barker at 20,000 yards
DD Nowaki engages DD Parrott at 20,000 yards
Range increases to 25,000 yards
CA Kumano engages CL Marblehead at 25,000 yards
CA Mogami engages CL Marblehead at 25,000 yards
CA Kumano engages CL Sumatra at 25,000 yards
CL Marblehead engages DD Hagikaze at 25,000 yards
Range increases to 30,000 yards
CA Suzuya engages CL Dragon at 30,000 yards
Task forces break off...

Damn. I was hoping for better results. Only to score couple of hits into enemy CA's in not much. ABDA forces were driven off and we didn't engage the enemy transports unloading at Makassar. Thus meaning this base will fall next turn.

After this battle of Makassar enemy carrier aircraft and lba bombers launched several strikes. I cannot comment on the actual losses yet but I do think quite a few hits were made.

As expected the sweep + bombing missions started too. I was unable to do much againts these.


--------------------------------------------------------------------------------
Morning Air attack on Soerabaja , at 56,104

Weather in hex: Heavy cloud

Raid detected at 40 NM, estimated altitude 28,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
Ki-43-Ic Oscar x 7



Allied aircraft
B-339D x 3
75A-7 Hawk x 7
P-40E Warhawk x 16


No Japanese losses

No Allied losses



CAP engaged:
1-Vl.G.IV with 75A-7 Hawk (0 airborne, 5 on standby, 0 scrambling)
5 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 2 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 25000.
Time for all group planes to reach interception is 41 minutes
3-Vl.G.IV with B-339D (1 airborne, 2 on standby, 0 scrambling)
3 plane(s) intercepting now.
Group patrol altitude is 18000 , scrambling fighters to 26000.
Raid is overhead
20th PS (P) with P-40E Warhawk (0 airborne, 11 on standby, 0 scrambling)
11 plane(s) intercepting now.
0 plane(s) not yet engaged, 1 being recalled, 4 out of immediate contact.
Group patrol altitude is 16000 , scrambling fighters between 16000 and 28000.
Time for all group planes to reach interception is 30 minutes

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Soerabaja at 56,104

Weather in hex: Partial cloud

Raid spotted at 34 NM, estimated altitude 20,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
A6M2 Zero x 22
G3M2 Nell x 17



Allied aircraft
B-339D x 2
75A-7 Hawk x 3
P-40E Warhawk x 7


Japanese aircraft losses
A6M2 Zero: 1 destroyed

Allied aircraft losses
B-339D: 1 destroyed
75A-7 Hawk: 1 destroyed
P-40E Warhawk: 2 destroyed

Allied Ships
xAK Doryssa, Torpedo hits 1, heavy fires, heavy damage
xAKL Boelongan, Torpedo hits 1, and is sunk



Aircraft Attacking:
4 x G3M2 Nell launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
13 x G3M2 Nell launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo

CAP engaged:
1-Vl.G.IV with 75A-7 Hawk (3 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
3 plane(s) intercepting now.
Group patrol altitude is 15000
Raid is overhead
3-Vl.G.IV with B-339D (2 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) intercepting now.
Group patrol altitude is 18000
Raid is overhead
20th PS (P) with P-40E Warhawk (7 airborne, 0 on standby, 0 scrambling)
(7 plane(s) diverted to support CAP in hex.)
7 plane(s) intercepting now.
Group patrol altitude is 16000
Raid is overhead

...and few more on that sort of strikes took place. To me this is bad. I do not know how high is he flying. I have my CAP at 16 000 - 20 000 and didn't shoot down much. I had similar experience with AVG in china. Those guys tried to put up an CAP around 20 000 feet but where slaughtered. These guys are now drinking beer in Chungking.

I guess I'am overlooking some issue here. We must do better with our CAP efforts.

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RE: Singapore falls.. ABDA cruisers engage enemy... battles rage in China

Post by aztez »

Singapore (february 21st and 22nd 1942)

The battle of Singapore is over as expected.

IJA conducted 2 shock assaults and commonwealth forces surrendered.

--------------------------------------------------------------------------------

Ground combat at Singapore (50,84)

Japanese Shock attack

Attacking force 64214 troops, 512 guns, 401 vehicles, Assault Value = 1772

Defending force 38215 troops, 435 guns, 224 vehicles, Assault Value = 526

Japanese engineers reduce fortifications to 2

Japanese adjusted assault: 2131

Allied adjusted defense: 1209

Japanese assault odds: 1 to 1 (fort level 2)

Japanese Assault reduces fortifications to 2

Combat modifiers
Defender: terrain(+), forts(+), leaders(+), experience(-)
Attacker: shock(+)

Japanese ground losses:
2872 casualties reported
Squads: 1 destroyed, 131 disabled
Non Combat: 6 destroyed, 199 disabled
Engineers: 1 destroyed, 57 disabled
Vehicles lost 28 (3 destroyed, 25 disabled)


Allied ground losses:
5029 casualties reported
Squads: 39 destroyed, 87 disabled
Non Combat: 124 destroyed, 220 disabled
Engineers: 11 destroyed, 27 disabled
Guns lost 16 (8 destroyed, 8 disabled)
Vehicles lost 39 (17 destroyed, 22 disabled)


Assaulting units:
2nd Engineer Regiment
12th Engineer Regiment
21st Infantry Regiment
Imperial Guards Division
5th Recon Regiment
4th Ind. Engineer Regiment
41st Infantry Regiment
2nd Recon Regiment
23rd Ind. Engineer Regiment
55th Infantry Regiment
II./143rd Infantry Battalion
114th Infantry Regiment
11th Infantry Regiment
42nd Infantry Regiment
15th Ind. Engineer Regiment
14th Tank Regiment
56th Infantry Regiment
II./4th Infantry Battalion
1st Tank Regiment
16th Naval Guard Unit
3rd Medium Field Artillery Regiment
92nd JAAF AF Bn /1
34th Field AA Battalion
43rd Const Co
3rd Ind. Mountain Gun Regiment
35th Field AA Battalion
36th JAAF AF Bn /1
34th Road Const Co
5th Field Artillery Regiment
32nd Field AA Battalion
51st Field AA Battalion
8th Field AF Construction Battalion
15th Const Co
11th Special Base Force
Southern Army
25th Army
6th Field AF Const Bn /1
18th Medium Field Artillery Regiment
17th JAAF AF Bn
41st JAAF AF Bn
96th JAAF AF Bn /1

Defending units:
3/16th Punjab Battalion
2nd Gordons Battalion
SSVF Brigade
3rd Cavalry Regiment
2nd Loyal Battalion
8th Indian Brigade
Singapore Fortress
11th Indian Division
5/14th Punjab Battalion
2nd Argylls Battalion
22nd Australian Brigade
2/17 Dogra Battalion
27th Australian Brigade
5/2nd Punjab Battalion
224 Group RAF
3rd Heavy AA Regiment
24th NZ Pioneer Coy
109th RN Base Force
III Indian Corps
Malayan Air Wing
22nd Indian Mountain Gun Regiment
111th RAF Base Force
109th RAF Base Force
110th RAF Base Force
Singapore Base Force
223 Group RAF
AHQ Far East
Malaya Army
1st Indian Heavy AA Regiment
5th Field Regiment

--------------------------------------------------------------------------------

Ground combat at Singapore (50,84)

Japanese Shock attack

Attacking force 61865 troops, 512 guns, 398 vehicles, Assault Value = 1652

Defending force 34612 troops, 429 guns, 211 vehicles, Assault Value = 413

Japanese engineers reduce fortifications to 1

Japanese adjusted assault: 2064

Allied adjusted defense: 569

Japanese assault odds: 3 to 1 (fort level 1)

Japanese forces CAPTURE Singapore !!!

Combat modifiers
Defender: terrain(+), leaders(+), experience(-)
Attacker: shock(+)

Japanese ground losses:
2100 casualties reported
Squads: 5 destroyed, 88 disabled
Non Combat: 9 destroyed, 165 disabled
Engineers: 10 destroyed, 85 disabled
Guns lost 2 (0 destroyed, 2 disabled)
Vehicles lost 30 (3 destroyed, 27 disabled)


Allied ground losses:
80623 casualties reported
Squads: 1228 destroyed, 322 disabled
Non Combat: 1901 destroyed, 1103 disabled
Engineers: 353 destroyed, 5 disabled
Guns lost 405 (390 destroyed, 15 disabled)
Vehicles lost 305 (285 destroyed, 20 disabled)
Units destroyed 30


Assaulting units:
12th Engineer Regiment
56th Infantry Regiment
15th Ind. Engineer Regiment
II./4th Infantry Battalion
11th Infantry Regiment
21st Infantry Regiment
2nd Recon Regiment
114th Infantry Regiment
14th Tank Regiment
41st Infantry Regiment
55th Infantry Regiment
1st Tank Regiment
Imperial Guards Division
4th Ind. Engineer Regiment
II./143rd Infantry Battalion
2nd Engineer Regiment
42nd Infantry Regiment
23rd Ind. Engineer Regiment
5th Recon Regiment
16th Naval Guard Unit
51st Field AA Battalion
35th Field AA Battalion
15th Const Co
25th Army
92nd JAAF AF Bn /1
36th JAAF AF Bn /1
3rd Ind. Mountain Gun Regiment
43rd Const Co
8th Field AF Construction Battalion
17th JAAF AF Bn
32nd Field AA Battalion
18th Medium Field Artillery Regiment
5th Field Artillery Regiment
11th Special Base Force
6th Field AF Const Bn /1
3rd Medium Field Artillery Regiment
34th Field AA Battalion
Southern Army
41st JAAF AF Bn
34th Road Const Co
96th JAAF AF Bn /1

Defending units:
3rd Cavalry Regiment
Singapore Fortress
SSVF Brigade
22nd Australian Brigade
11th Indian Division
5/14th Punjab Battalion
2/17 Dogra Battalion
27th Australian Brigade
2nd Gordons Battalion
3/16th Punjab Battalion
8th Indian Brigade
2nd Loyal Battalion
2nd Argylls Battalion
5/2nd Punjab Battalion
223 Group RAF
22nd Indian Mountain Gun Regiment
109th RN Base Force
109th RAF Base Force
224 Group RAF
Malaya Army
III Indian Corps
1st Indian Heavy AA Regiment
Malayan Air Wing
AHQ Far East
24th NZ Pioneer Coy
110th RAF Base Force
3rd Heavy AA Regiment
111th RAF Base Force
Singapore Base Force

Another odd combat summary. We actually destroyed 6 enemy infantry units while we did disable 175 of them. Personally I do not think the shock assaults are working in the current AE. As said if they are working than it's description needs to be described better.

I do not see how on earth he would have just 6 units destroyed when these guys would be charging towards fortified positions. Doesn't make any sense at all.

At least the operations here are over too. By the february 22nd he has complete control over malaya, luzon and borneo.

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Przemcio231
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RE: Singapore falls.. ABDA cruisers engage enemy... battles rage in China

Post by Przemcio231 »

Aztez what is this supply bug you mentioned regarding Manila and Clark???:)
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aztez
Posts: 4031
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Location: Finland

RE: Singapore falls.. ABDA cruisers engage enemy... battles rage in China

Post by aztez »

ORIGINAL: Przemcio231

Aztez what is this supply bug you mentioned regarding Manila and Clark???:)

Hi Przemcio231

I had +20 000 supply points in Clark Field and Manila.

I used the new adjust supply needed options here. Eventhough I had more than adequate levels stockpiled in Clark Field my ground units did not withdraw them into use.

Thus meaning my combat av points + firepower got bad dice rolls since my troops were not adequately supplied.

This was due to the fact the bases were competing againts each other and not giving the supplies to the troops.

I think this was / will be fixed. Basically be careful and keep an eye if you use the new option.

At the moment I vacuum supplies where needed and than reset supply needed to the automatic level.
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