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RE: German units designations
Posted: Tue May 18, 2010 11:08 am
by Hard Sarge
and the losses for both sides were pretty heavy

RE: German units designations
Posted: Tue May 18, 2010 2:21 pm
by Neal_MLC
The one thing that I taking away from the AAR screenies is the game interface. It looks to be very well thought out out. Is there a description or an explanation for each of the functions or do I have to wait until the game is released?[8|] Most are self explanatory but whats up with F3 & F4?
RE: German units designations
Posted: Tue May 18, 2010 3:04 pm
by Hard Sarge
easier if you ask
F3 is Sea Transport
F4 is Sea Amp Transport
RE: German units designations
Posted: Tue May 18, 2010 3:07 pm
by Hard Sarge
ahhhh, I lost 4 turns of screen shots
but basicly, we been having a major back and forth down around Rostov, and in the middle, the Russian just keeps on pushing
I have blocked or trapped them a few times, but they keep breaking my lines
so, I ended up shifting some of my Armor down, and massed the armor I had in the middle, I also, shifted most of the rest of my armor (motor) troops north to help there
then the Russian made a major drive toward Oral
got to say, my timing was perfect, my Armor I had shifted was just in the right place, to complete the trap

RE: German units designations
Posted: Tue May 18, 2010 3:09 pm
by Hard Sarge
6 Tank Corps, 1 Tank Brig, and a Guard Rifle Brig

RE: German units designations
Posted: Tue May 18, 2010 3:11 pm
by Hard Sarge
not too many men, but decent bag of tanks (one Corps was Stuarts and Lees !)

RE: German units designations
Posted: Tue May 18, 2010 3:12 pm
by Hard Sarge
even the Russian Airforce took it on the chin

RE: German units designations
Posted: Tue May 18, 2010 3:14 pm
by Hard Sarge
in the North, this is what I had before the Russian Turn, depending, I am set to make my drive

RE: German units designations
Posted: Tue May 18, 2010 3:15 pm
by Hard Sarge
ahhhh, if I can break though and then turn in, and get another break, that is going to be a nasty pocket
oh well, I can dream

RE: German units designations
Posted: Tue May 18, 2010 3:19 pm
by Hard Sarge
not sure how well these arrows will show up, but this is the basic path I hope to follow
got to expect a ton of Russian Units are on reserve, so, got to block them off also
got to be tricky, as I need to bull my way in, and still be able to set up a defence if I do get my breakthough

RE: German units designations
Posted: Tue May 18, 2010 3:40 pm
by Neal_MLC
Is leningrad out of supply?
RE: German units designations
Posted: Tue May 18, 2010 4:03 pm
by Hard Sarge
NO
they can still pull supply form ports on the coast (the whole point of my drive, that is not going anywhere, I have 2 of the 3 Eastern Ports (from early screen shots, you will see some units to the west of Leningrad, they are supplied from a port)
RE: German units designations
Posted: Tue May 18, 2010 4:04 pm
by Hard Sarge
I kind of disagree with them being in full supply, those ports are not big enough to move units, so they shouldn't be able to carry much, enough to keep the rats fed, but...
RE: German units designations
Posted: Tue May 18, 2010 4:05 pm
by Hard Sarge
okay, I can see what is the key hex, so will try and help out the attack with some air attacks

RE: German units designations
Posted: Tue May 18, 2010 4:06 pm
by Hard Sarge
well, that went well !!!
start my drive, think it took 3 attacks to break that last hex, but it broke, now to see if I can defend my gains, if so, I got a nasty pocket formed

RE: German units designations
Posted: Tue May 18, 2010 4:07 pm
by Hard Sarge
just in case, my weakest point there, has a defence of 23, the ones that should take the most pressure are all over 40
RE: German units designations
Posted: Tue May 18, 2010 4:14 pm
by Hard Sarge
guess my line was as good as I was saying, the Russian didn't even try to break it

RE: German units designations
Posted: Tue May 18, 2010 4:16 pm
by Hard Sarge
that River line was a total pain (learned a lesson, next time I will cross the River as soon as I can)
but, what the hey is going on here

RE: German units designations
Posted: Tue May 18, 2010 4:18 pm
by Capt Cliff
Looks like AI went wonky stacking all those units behind each other. If they were NKVD then yes cause they be shooting at their own units to keep them from running.
RE: German units designations
Posted: Tue May 18, 2010 4:37 pm
by Hard Sarge
to be honest, no, that is what you want, it is very HARD to set up a single line, that is strong enough to with stand my Panzers, but now with this, I can attack and not breakthough, I can push back a few units and still not get anywhere, plus, all of those units can be set to reserve, and where ever I attack, I got a chance of drawing 1 to 4 or so, units to the battle (so I can risk hasty attack, I got go with set peice, which burns up all of my MPs)
plus the ones behind the line, also get to refit
so, for me, all I can really try to do, is take small bites out of it (while trying to keep my line intact)
it is not pretty but it works